Run it
Copy the script and paste it into your executor.
_G.Reach = "8"
_G.KeyBindHigher = "a"
_G.KeyBindLower = "z"
_G.ReachOff = false --
game:GetService"RunService".Stepped:Connect(function()
if _G.ReachOff then return end
pcall(function()
Sword = game.Players.LocalPlayer.Character:().Handle
i,v (.Players:())
v ~= .Players.LocalPlayer v.Character:()
(.Players.LocalPlayer.Character.Torso.Position - v.Character.Torso.Position).Magnitude <= .Reach
v.Character[]:()
v.Character[].Transparency =
v.Character[].CanCollide =
v.Character[].CFrame = .Players.LocalPlayer.Character.HumanoidRootPart.CFrame * .(,,-)
v.Character[]:()
v.Character[].Transparency =
v.Character[].CanCollide =
v.Character[].CFrame = .Players.LocalPlayer.Character.HumanoidRootPart.CFrame * .(,,-)
)
)
Mouse = .Players.LocalPlayer:()
Mouse.KeyDown:((key)
key == .KeyBindHigher
.Reach = .Reach +
.StarterGui:(, {
Title = ;
Text = .. .Reach;
Icon = ;
Duration = ;})
)
Mouse = .Players.LocalPlayer:()
Mouse.KeyDown:((key)
key == .KeyBindLower
.Reach = .Reach -
.StarterGui:(, {
Title = ;
Text = .. .Reach;
Icon = ;
Duration = ;})
)Universal