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Copy the script and paste it into your executor.
Fluent = (:())()
SaveManager = (:())()
player = :().LocalPlayer
shop = player.PlayerGui:() player.PlayerGui.Main:()
Window = Fluent:({
Title = :():().Name .. ,
SubTitle = ,
TabWidth = ,
Size = .(, ),
Acrylic = ,
Theme = ,
MinimizeKey = .KeyCode.LeftControl
})
Tabs = {
Updates = Window:({ Title = , Icon = }),
Main = Window:({ Title = , Icon = }),
Server = Window:({ Title = , Icon = }),
Settings = Window:({ Title = , Icon = }),
}
plotName
_, plot (.Plots:())
plot:(, ).Enabled
plotName = plot.Name
remainingTime = .Plots[plotName].Purchases.PlotBlock.Main.BillboardGui.RemainingTime
rtp = Tabs.Main:({ Title = .. remainingTime.Text })
.(()
rtp:( .. remainingTime.Text)
.()
)
Tabs.Main:({
Title = ,
Description = ,
Callback = ()
player = .Players.LocalPlayer
pos = .(, -, )
startT = .()
.() - startT <
player.Character player.Character:()
player.Character.HumanoidRootPart.CFrame = pos
.()
})
SpeedSlider = Tabs.Main:(, {
Title = ,
Default = ,
Min = ,
Max = ,
Rounding = ,
})
Tabs.Main:({
Title = ,
})
currentSpeed =
SpeedSlider:((Value)
currentSpeed = (Value)
)
(character)
hum = character:()
hb = :().Heartbeat
.(()
character hum hum.Parent
currentSpeed > hum.MoveDirection.Magnitude >
character:(hum.MoveDirection * currentSpeed * hb:() * )
.()
)
(character)
(character)
player.CharacterAdded:(onCharacterAdded)
player.Character
(player.Character)
Tabs.Main:({
Title = ,
Description = ,
Callback = ()
player = .Players.LocalPlayer
character = player.Character player.CharacterAdded:()
cloak = character:()
cloak cloak:() ==
cloak.Parent =
Fluent:({ Title = , Content = , Duration = })
})
Players = :()
RunService = :()
espEnabled =
espInstances = {}
(player)
espEnabled
player == Players.LocalPlayer
character = player.Character
character
humanoidRootPart = character:(, )
humanoidRootPart
billboard = .()
billboard.Name = .. player.Name
billboard.AlwaysOnTop =
billboard.Size = .(, , , )
billboard.StudsOffset = .(, , )
billboard.Adornee = humanoidRootPart
billboard.Parent = humanoidRootPart
textLabel = .()
textLabel.Name =
textLabel.Size = .(, , , )
textLabel.BackgroundTransparency =
textLabel.Text = player.DisplayName
textLabel.TextColor3 = .(, , )
textLabel.TextStrokeColor3 = .(, , )
textLabel.TextStrokeTransparency =
textLabel.TextScaled =
textLabel.Font = .Font.GothamBold
textLabel.Parent = billboard
espInstances[player] = billboard
(newCharacter)
billboard billboard:()
humanoidRootPart = newCharacter:(, )
humanoidRootPart espEnabled
billboard.Adornee = humanoidRootPart
billboard.Parent = humanoidRootPart
player.CharacterAdded:(onCharacterAdded)
(player)
espInstance = espInstances[player]
espInstance
espInstance:()
espInstances[player] =
(enable)
espEnabled = enable
enable
_, player (Players:())
player ~= Players.LocalPlayer
.(()
(player)
)()
player, espInstance (espInstances)
espInstance
espInstance:()
espInstances = {}
()
Players.PlayerAdded:((player)
player.CharacterAdded:((character)
player ~= Players.LocalPlayer espEnabled
.()
(player)
)
)
Players.PlayerRemoving:(removeESP)
()
RaritySettings = {
[] = {
Color = .(, , ),
Size = .(, , , )
},
[] = {
Color = .(, , ),
Size = .(, , , )
},
[] = {
Color = .(, , ),
Size = .(, , , )
},
[] = {
Color = .(, , ),
Size = .(, , , )
}
}
MutationSettings = {
[] = {
Color = .(, , ),
Size = .(, , , )
},
[] = {
Color = .(, , ),
Size = .(, , , )
},
[] = {
Color = .(, , ),
Size = .(, , , )
},
[] = {
Color = .(, , ),
Size = .(, , , )
}
}
activeESP = {}
activeLockTimeEsp =
lteInstances = {}
()
activeLockTimeEsp
_, instance (lteInstances)
instance
instance:()
lteInstances = {}
_, plot (.Plots:())
timeLabel = plot:(, )
plot.Purchases:(, )
plot.Purchases.PlotBlock.Main:(, )
plot.Purchases.PlotBlock.Main.BillboardGui:(, )
timeLabel timeLabel:()
espName = .. plot.Name
existingBillboard = plot:(espName)
isUnlocked = timeLabel.Text ==
displayText = isUnlocked ( .. timeLabel.Text)
textColor
plot.Name == plotName
textColor = isUnlocked .(, , )
.(, , )
textColor = isUnlocked .(, , )
.(, , )
existingBillboard
billboard = .()
billboard.Name = espName
billboard.Size = .(, , , )
billboard.StudsOffset = .(, , )
billboard.AlwaysOnTop =
billboard.Adornee = plot.Purchases.PlotBlock.Main
label = .()
label.Text = displayText
label.Size = .(, , , )
label.BackgroundTransparency =
label.TextScaled =
label.TextColor3 = textColor
label.TextStrokeColor3 = .(, , )
label.TextStrokeTransparency =
label.Font = .Font.SourceSansBold
label.Parent = billboard
billboard.Parent = plot
lteInstances[plot.Name] = billboard
existingBillboard.TextLabel.Text = displayText
existingBillboard.TextLabel.TextColor3 = textColor
()
_, plot (.Plots:())
plot.Name ~= plotName
_, child (plot:())
child.Name == child:() RaritySettings[child.Text]
parentModel = child.Parent.Parent
espName = child.Text..
mutationEspName =
existingBillboard = parentModel:(espName)
existingMutationBillboard = parentModel:(mutationEspName)
activeESP[child.Text]
existingBillboard
settings = RaritySettings[child.Text]
billboard = .()
billboard.Name = espName
billboard.Size = settings.Size
billboard.StudsOffset = .(, , )
billboard.AlwaysOnTop =
label = .()
label.Text = child.Parent.DisplayName.Text
label.Size = .(, , , )
label.BackgroundTransparency =
label.TextScaled =
label.TextColor3 = settings.Color
label.TextStrokeColor3 = .(, , )
label.TextStrokeTransparency =
label.Font = .Font.SourceSansBold
label.Parent = billboard
billboard.Parent = parentModel
mutation = child.Parent:()
mutation mutation:() MutationSettings[mutation.Text]
mutationSettings = MutationSettings[mutation.Text]
existingMutationBillboard
mutationBillboard = .()
mutationBillboard.Name = mutationEspName
mutationBillboard.Size = mutationSettings.Size
mutationBillboard.StudsOffset = .(, , )
mutationBillboard.AlwaysOnTop =
mutationLabel = .()
mutationLabel.Text = mutation.Text
mutationLabel.Size = .(, , , )
mutationLabel.BackgroundTransparency =
mutationLabel.TextScaled =
mutationLabel.TextColor3 = mutationSettings.Color
mutationLabel.TextStrokeColor3 = .(, , )
mutationLabel.TextStrokeTransparency =
mutationLabel.Font = .Font.SourceSansBold
mutationLabel.Parent = mutationBillboard
mutationBillboard.Parent = parentModel
existingMutationBillboard.TextLabel.Text = mutation.Text
existingMutationBillboard.TextLabel.TextColor3 = mutationSettings.Color
existingMutationBillboard
existingMutationBillboard:()
existingBillboard
existingBillboard:()
existingMutationBillboard
existingMutationBillboard:()
MultiDropdown = Tabs.Main:(, {
Title = ,
Values = {, , , , , ,},
Multi = ,
Default = {},
})
MultiDropdown:((Value)
Value[]
()
()
activeESP[] = Value[]
activeESP[] = Value[]
activeESP[] = Value[]
activeESP[] = Value[]
activeLockTimeEsp = Value[]
()
()
)
.(()
.()
activeLockTimeEsp
()
(activeESP) ~=
()
)
Tabs.Main:(, {
Title = ,
Mode = ,
Default = ,
Callback = (Value)
player = .Players.LocalPlayer
pos = .(, -, )
startT = .()
.() - startT <
player.Character player.Character:()
player.Character.HumanoidRootPart.CFrame = pos
.()
,
})
Tabs.Main:(, {
Title = ,
Mode = ,
Default = ,
Description = ,
Callback = (Value)
shop.Visible = Value
shop.Position = Value .(, , , ) .(, , , )
,
})
petModels = :().Models.Animals:()
petNames = {}
_, pet (petModels)
.(petNames, pet.Name)
MultiDropdown = Tabs.Server:(, {
Title = ,
Values = petNames,
Multi = ,
Default = {},
})
(plot)
text = plot:()
plot.PlotSign:()
plot.PlotSign.SurfaceGui.Frame.TextLabel.Text
text:() text
myPlotName
_, plot (.Plots:())
plot:(, ).Enabled
myPlotName = plot.Name
Rparagraph = Tabs.Server:({
Title = ,
})
SelectedPets = {}
isRunning =
lnt =
nc =
MultiDropdown:((SelectedPetss)
SelectedPets = {}
petName, isSelected (SelectedPetss)
isSelected
.(SelectedPets, petName)
isRunning #SelectedPets >
isRunning =
.(()
lastResults = {}
#SelectedPets >
counts = {}
found =
newPetsFound =
_, plot (.Plots:())
plot.Name ~= myPlotName
owner = (plot)
_, v (plot:())
v.Name == .(SelectedPets, v.Text)
counts[owner] = counts[owner] {}
counts[owner][v.Text] = (counts[owner][v.Text] ) +
found =
lastResults[owner] lastResults[owner][v.Text]
newPetsFound =
found
resultText =
owner, pets (counts)
name, count (pets)
resultText = resultText .. name....count....owner..
newPetsFound (.() - lnt) > nc
Fluent:({
Title = ,
Content = ..name....count....owner,
Duration =
})
lnt = .()
Rparagraph:(resultText)
Rparagraph:()
lastResults = counts
.()
isRunning =
Rparagraph:()
)
#SelectedPets ==
Rparagraph:()
)
Tabs.Server:()
Tabs.Server:({
Title = ,
Description = ,
Callback = ()
PlaceID = .PlaceId
AllIDs = {}
foundAnything =
actualHour = .().hour
Deleted =
File = (()
AllIDs = :():(())
)
File
.(AllIDs, actualHour)
(, :():(AllIDs))
()
Site;
foundAnything ==
Site = .HttpService:(:( .. PlaceID .. ))
Site = .HttpService:(:( .. PlaceID .. .. foundAnything))
ID =
Site.nextPageCursor Site.nextPageCursor ~= Site.nextPageCursor ~=
foundAnything = Site.nextPageCursor
num = ;
_,v (Site.data)
Possible =
ID = (v.id)
(v.maxPlayers) > (v.playing)
_,Existing (AllIDs)
num ~=
ID == (Existing)
Possible =
(actualHour) ~= (Existing)
delFile = (()
()
AllIDs = {}
.(AllIDs, actualHour)
)
num = num +
Possible ==
.(AllIDs, ID)
.()
(()
(, :():(AllIDs))
.()
:():(PlaceID, ID, .Players.LocalPlayer)
)
.()
()
.()
(()
()
foundAnything ~=
()
)
()
})
Tabs.Server:({
Title = ,
Description = ,
Callback = ()
ts = :()
p = :().LocalPlayer
ts:(.PlaceId, .JobId, p)
})
Timer = Tabs.Updates:({ Title = })
st = .()
.(()
et = .(.(), st)
Timer:(.(, .(et / ), .((et % ) / ), et % ))
.()
)
Tabs.Updates:({
Title = ,
Description = ,
Callback = ()
()
Fluent:({ Title = , Content = , Duration = })
})
Tabs.Updates:({
Title = ,
Callback = ()
(:())()
})
:().LocalPlayer.Idled:(()
:():()
:():(.())
)
(:())()
SaveManager:(Fluent)
SaveManager:(Tabs.Settings)
SaveManager:()
Window:()Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: github.com, raw.githubusercontent.com, games.roblox.com, discord.gg.
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Steal a Brainrot

Steal a Brainrot