Run it
Copy the script and paste it into your executor.
Players = :()
LocalPlayer = Players.LocalPlayer
RunService = :()
UIS = :()
(class, props)
inst = .(class)
k,v (props) inst[k] = v
inst
(frame)
dragging, dragInput, dragStart, startPos
frame.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = frame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End dragging =
)
)
frame.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInput = input
)
UIS.InputChanged:((input)
input == dragInput dragging
delta = input.Position - dragStart
frame.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X,
startPos.Y.Scale, startPos.Y.Offset + delta.Y)
)
screenGui = (,{Parent=LocalPlayer:(), Name=})
mainFrame = (,{
Parent=screenGui,
Size=.(,,,),
Position=.(,-,,-),
BackgroundColor3=.(,,),
BorderSizePixel=
})
(,{Parent=mainFrame, CornerRadius=.(,)})
(mainFrame)
mainOutline = .()
mainOutline.Color = .(,,)
mainOutline.Thickness =
mainOutline.Parent = mainFrame
titleBar = (,{Parent=mainFrame, Size=.(,,,), BackgroundColor3=.(,,)})
(,{Parent=titleBar, CornerRadius=.(,)})
titleLabel = (,{
Parent = titleBar,
Size = .(,-,,),
BackgroundTransparency = ,
Text = ,
TextColor3 = .(,,),
TextSize = ,
Font = .Font.SourceSansBold,
TextXAlignment = .TextXAlignment.Center
})
closeBtn = (,{Parent=titleBar, Size=.(,,,), Position=.(,-,,),
BackgroundTransparency=, Text=, TextColor3=.(,,), Font=.Font.SourceSansBold, TextSize=})
lineUnder = (,{Parent=mainFrame, Size=.(,,,), Position=.(,,,), BackgroundColor3=.(,,)})
buttonHolder = (,{Parent=mainFrame, Size=.(,-,,--), Position=.(,,,), BackgroundTransparency=})
listLayout = (,{Parent=buttonHolder, FillDirection=.FillDirection.Vertical,
HorizontalAlignment=.HorizontalAlignment.Center, VerticalAlignment=.VerticalAlignment.Center, Padding=.(,)})
(text)
btn = (,{Size=.(,,,-), BackgroundColor3=.(,,),
Text=text, TextColor3=.(,,), Font=.Font.SourceSansBold, TextSize=})
(,{Parent=btn, CornerRadius=.(,)})
btn
floatV1Btn = ()
floatV1Btn.Parent = buttonHolder
partFloatBtn = ()
partFloatBtn.Parent = buttonHolder
floatGui = (,{Parent=screenGui, Size=.(,,,),
Position=.(,-,,-), BackgroundColor3=.(,,), BorderSizePixel=, Visible=})
(,{Parent=floatGui, CornerRadius=.(,)})
(floatGui)
floatOutline = .()
floatOutline.Color = .(,,)
floatOutline.Thickness =
floatOutline.Parent = floatGui
floatBtn = ()
floatBtn.Parent = floatGui
floatBtn.Size = .(,,,)
floatBtn.Position = .(,,,)
floatBtnOutline = .()
floatBtnOutline.Color = .(,,)
floatBtnOutline.Thickness =
floatBtnOutline.Parent = floatBtn
floating =
floatConn
(state)
char = LocalPlayer.Character
char char:()
hrp = char.HumanoidRootPart
state
floating =
floatBtn.Text =
hrp:() hrp.FloatBodyVelocity:()
bv = .()
bv.Name =
bv.MaxForce = .(, .huge, )
bv.Velocity = .(, -, )
bv.P =
bv.Parent = hrp
floatConn = RunService.Heartbeat:(()
floating hrp bv
floatConn:()
bv bv:()
vx = hrp.Velocity.X
vz = hrp.Velocity.Z
bv.Velocity = .(vx, -, vz)
)
floating =
floatBtn.Text =
floatConn floatConn:() floatConn =
hrp:() hrp.FloatBodyVelocity:()
floatBtn.MouseButton1Click:(() ( floating) )
floatV1Btn.MouseButton1Click:(() floatGui.Visible = floatGui.Visible )
partFloatGui = (,{Parent=screenGui, Size=.(,,,),
Position=.(,-,,-), BackgroundColor3=.(,,), BorderSizePixel=, Visible=})
(,{Parent=partFloatGui, CornerRadius=.(,)})
(partFloatGui)
partOutline = .()
partOutline.Color = .(,,)
partOutline.Thickness =
partOutline.Parent = partFloatGui
pfBtn = ()
pfBtn.Parent = partFloatGui
pfBtn.Size = .(,,,)
pfBtn.Position = .(,,,)
upwardsBtn = ()
upwardsBtn.Parent = partFloatGui
upwardsBtn.Size = .(,,,)
upwardsBtn.Position = .(,,,)
upwardsBtn.BackgroundColor3 = .(,,)
stayLevelBtn = ()
stayLevelBtn.Parent = partFloatGui
stayLevelBtn.Size = .(,,,)
stayLevelBtn.Position = .(,,,)
stayLevelBtn.BackgroundColor3 = .(,,)
pfPart, pfConn
pfActive =
pfMode =
currentY =
()
pfPart
pfPart = .()
pfPart.Size = .(,,)
pfPart.Anchored =
pfPart.CanCollide =
pfPart.Transparency =
pfPart.Parent =
()
pfConn pfConn:()
pfConn = RunService.Heartbeat:(()
char = LocalPlayer.Character
pfActive char char:()
hrp = char.HumanoidRootPart
currentY == currentY = hrp.Position.Y -
pfMode == currentY = currentY +
pfPart.Position = .(hrp.Position.X, currentY, hrp.Position.Z)
)
pfBtn.MouseButton1Click:(()
pfActive = pfActive
pfActive
pfBtn.Text =
()
currentY =
()
pfBtn.Text =
pfConn pfConn:() pfConn=
pfPart pfPart:() pfPart=
)
upwardsBtn.MouseButton1Click:(() pfMode = )
stayLevelBtn.MouseButton1Click:(() pfMode = )
partFloatBtn.MouseButton1Click:(() partFloatGui.Visible = partFloatGui.Visible )
openFloatBtn = ()
openFloatBtn.Parent = screenGui
openFloatBtn.Size = .(,,,)
openFloatBtn.Position = .(,-,,)
(openFloatBtn)
openFloatBtn.Visible =
closeBtn.MouseButton1Click:(()
mainFrame.Visible =
openFloatBtn.Visible =
)
openFloatBtn.MouseButton1Click:(()
mainFrame.Visible =
openFloatBtn.Visible =
)
Steal a Brainrot

Steal a Brainrot