Run it
Copy the script and paste it into your executor.
().autoRob = autoRob
exists
().exists =
Mutations = (.ReplicatedStorage.Datas.Mutations)
(data, mutationName)
mutationData = Mutations[mutationName]
mutationModifier = mutationData.Modifier
data.Price += data.Price * mutationModifier
data.Generation += data.Generation * mutationModifier
Animals = (.ReplicatedStorage.Datas.Animals)
(plot, index)
brainrotSpawn = plot.AnimalPodiums[(index)].Base.Spawn
attachment = brainrotSpawn:()
attachment
billboard = attachment.AnimalOverhead
displayName = billboard.DisplayName
displayName.Visible
mutationLabel = billboard.Mutation
displayName
data = .(Animals[displayName.Text])
mutationLabel.Visible
mutation = mutationLabel.Text
data.Mutation = mutation
(data, mutation)
data
(plot)
i, v plot.LaserHitbox:()
v.CanCollide
Plots = .Plots
clientPlot
i, v Plots:()
v.PlotSign.YourBase.Enabled
clientPlot = v
()
bestData
bestPodium =
bestGeneration =
bestPath
bestStealPrompt
_, plot Plots:()
plot == clientPlot
(plot)
podiumIndex, podium plot.AnimalPodiums:()
brainrotData = (plot, podiumIndex)
brainrotData
generation = brainrotData.Generation
generation > bestGeneration
path, stealPrompt = (podium)
path
bestData = brainrotData
bestPodium = podium
bestGeneration = generation
bestPath = path
bestStealPrompt = stealPrompt
bestData, bestPodium, bestPath, bestStealPrompt
clientPlayer = .Players.LocalPlayer
PathfindingService = :()
(start, goal)
path = PathfindingService:({
AgentRadius = ,
AgentHeight = ,
AgentCanJump = ,
})
success, errorMessage = (path.ComputeAsync, path, start, goal)
success path.Status == .PathStatus.Success path
(podium)
start = clientPlayer.Character.HumanoidRootPart.Position
PromptAttachment = podium.Base.Spawn.PromptAttachment
goal = PromptAttachment.WorldCFrame.Position
path = (start, goal)
path
stealPrompt
i, v PromptAttachment:()
v.ActionText ==
stealPrompt = v
path, stealPrompt
part = .(, )
part.Size = .one
part.Anchored =
part.CanCollide =
part.Material =
part.Shape =
(path)
character = clientPlayer.Character
root = character.HumanoidRootPart
humanoid = character.Humanoid
_, waypoint path:()
goal = waypoint.Position
part.Position = goal
autoRob (root.Position - goal).magnitude >
humanoid:(goal)
.()
(podium, path, stealPrompt)
(path)
()
stealPrompt:()
deliveryGoal = clientPlot.DeliveryHitbox.Position
()
start = clientPlayer.Character.HumanoidRootPart.Position
path = (start, deliveryGoal)
(path)
()
clientPlayer:()
()
data, podium, path, stealPrompt = ()
data
()
path
()
()
.(data, )
(podium, path, stealPrompt)
autoRob
()
.()
Open source auto stealer. Just execute and it will use path finding to attempt to steal other brain rots.
Stay safe
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Steal a Brainrot

Steal a Brainrot