Run it
Copy the script and paste it into your executor.
Players = :()
ReplicatedStorage = :()
UIS = :()
player = Players.LocalPlayer
remote = ReplicatedStorage:():()
gui = .()
gui.Name =
gui.ResetOnSpawn =
gui.Parent = player:()
frame = .()
frame.Size = .(, , , )
frame.Position = .(, , , )
frame.BackgroundColor3 = .(,,)
frame.BorderSizePixel =
frame.Active =
frame.Parent = gui
title = .()
title.Size = .(, , , )
title.BackgroundColor3 = .(,,)
title.Text =
title.TextColor3 = .(,,)
title.Font = .Font.SourceSansBold
title.TextSize =
title.Parent = frame
box = .()
box.Size = .(, -, , )
box.Position = .(, , , )
box.PlaceholderText =
box.Text =
box.ClearTextOnFocus =
box.BackgroundColor3 = .(,,)
box.TextColor3 = .(,,)
box.Parent = frame
preview = .()
preview.Size = .(, , , )
preview.Position = .(, -, , )
preview.BackgroundColor3 = .(,,)
preview.BorderSizePixel =
preview.Parent = frame
(name, y)
label = .()
label.Size = .(, , , )
label.Position = .(, , , y)
label.Text = name
label.BackgroundTransparency =
label.TextColor3 = .(,,)
label.Parent = frame
slider = .()
slider.Size = .(, , , )
slider.Position = .(, , , y)
slider.Text =
slider.BackgroundColor3 = .(,,)
slider.TextColor3 = .(,,)
slider.Parent = frame
slider
rBox = (, )
gBox = (, )
bBox = (, )
send = .()
send.Size = .(, , , )
send.Position = .(, -, , -)
send.Text =
send.BackgroundColor3 = .(,,)
send.TextColor3 = .(,,)
send.Parent = frame
currentColor = .(,,)
()
r = (rBox.Text)
g = (gBox.Text)
b = (bBox.Text)
r = .(r,,)
g = .(g,,)
b = .(b,,)
currentColor = .(r,g,b)
preview.BackgroundColor3 = currentColor
rBox.FocusLost:(updateColor)
gBox.FocusLost:(updateColor)
bBox.FocusLost:(updateColor)
()
send.MouseButton1Click:(()
text = box.Text
text ~=
args = {
text,
currentColor
}
remote:((args))
)
dragging =
dragStart
startPos
title.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
dragging =
dragStart = input.Position
startPos = frame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
UIS.InputChanged:((input)
dragging input.UserInputType == .UserInputType.MouseMovement
delta = input.Position - dragStart
frame.Position = .(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
)
troll with global chat lol

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