Run it
Copy the script and paste it into your executor.
--[[
Supermarket Simulator Script
]]
-- Define the gold amount to add and other arguments
local goldAmount = 1 -- Set the amount of gold to change
local isFree = false -- Whether the action is marked as "free"
-- Function to invoke the gold change
local function changeGold(amount, free)
-- Check if the required services and objects exist
local replicatedStorage = game:GetService("ReplicatedStorage")
if not replicatedStorage then
warn("ReplicatedStorage not found. Exiting script.")
return
end
local events = replicatedStorage:FindFirstChild("Events")
events
()
gold = events:()
gold
()
changeGoldRF = gold:()
changeGoldRF
()
args = {
[] = ,
[] = amount,
[] = free
}
success, result = (()
changeGoldRF:((args))
)
success
(, result)
(, result)
(goldAmount, isFree)
Universal