Run it
Copy the script and paste it into your executor.
-- SPYMM v8.3
loadstring(game:HttpGet("https://raw.githubusercontent.com/HxnryLSD/SPYMM-rblx/refs/heads/main/SPYMM-STA-Latest.lua"))()Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
SPYMM v8.2 — Features Game: Survive the Apocalypse | Menu: Right Shift Some Features are not listed, im just lazy. You will love it. Visuals - Mob ESP — Highlight + name/distance on all zombies (Runner, Brute, Boss, etc.) - Player ESP — Highlight + name/health/distance + equipped tool on all players - Structure ESP — Highlight + name/distance on all 18 placed structures - Item ESP — 8 categories: Guns (red), Melee (orange), Medical (green), Armor (blue), Food (lime), Resources (cyan), Fuel (gold), Abilities (purple) - Chams — See-through highlights for all ESP types - Max Distance Slider — Global render cutoff for all ESPs Player - Inf Jump — Jump anywhere, even mid-air - NoClip — Walk through walls, FE bypassed with anti-rubberband - Auto Sprint — Holds sprint key permanently - Bunny Hop — Auto-jumps while moving for momentum - Funny Dance — Looping dance visible to all players (FE compatible, physics fallback if blocked) Combat - Kill Aura — AoE auto-attack on all mobs in range; configurable range, swing rate, priority, auto-equip, visual target indicator - Aimbot — Camera-based aim at mobs/players; configurable FOV, range, smoothness, velocity prediction, aim part, FOV circl

🧟 Survive the Apocalypse