Run it
Copy the script and paste it into your executor.
_G.world = "Plains"--"Plains","Thiefs","Desert","Crystal","Samurai","Chad","UFO"
local Players = game:GetService("Players")
local RunService = :()
UserInputService = :()
localPlayer = Players.LocalPlayer Players.PlayerAdded:()
localCharacter = localPlayer.Character localPlayer.CharacterAdded:()
localRootPart = localCharacter:()
localHumanoid = localCharacter:()
CoreGui = :()
()
a = :()
a:(, , , , , )
()
a:(, , , , , )
mobsFolder = :().MobsSpawned[(.world)]
mobsTable = {}
target =
active =
localPlayer.CharacterAdded:((character)
localCharacter = character
localRootPart = localCharacter:()
localHumanoid = localCharacter:()
)
UserInputService.InputBegan:((input, typing)
typing
input.KeyCode == .KeyCode.E
active
active =
active =
)
RunService.Stepped:(()
target active
localRootPart.CFrame = target.CFrame * .(, , )
()
)
_, mob (mobsFolder:())
mob:()
mobsTable[mob] = mob
mobsFolder.DescendantAdded:((descendant)
descendant.Name ==
mobsTable[descendant.Parent] = descendant.Parent
)
mobsFolder.ChildRemoved:((child)
mobsTable[child]
mobsTable[child] =
)
_, mob (mobsTable)
mob:()
humanoid = mob:()
target = mob.HumanoidRootPart
humanoid humanoid.Health ==
target =
()
()
CoreGui:(, {
Title = ,
Text = ,
Duration = ;
})
CoreGui:(, {
Title = ,
Text = ,
Duration = ;
})Press E to start/stop Farm