Run it
Copy the script and paste it into your executor.
wait(0)
math.randomseed(tick() % 1 * 1e6)
sky = coroutine.create(function()
while wait()
s = .(,.Lighting)
s.SkyboxBk,s.SkyboxDn,s.SkyboxFt,s.SkyboxLf,s.SkyboxRt,s.SkyboxUp = ,,,,,
s.CelestialBodiesShown =
)
del = .(()
()
i,v (:())
v:()
v:()
)
i,v (.Players:())
noises = {,,,}
sound = .(()
a = .(,)
a.SoundId =
a.Name =
a.Volume =
a.Looped =
a:()
()
rainin = :()
rainin
a = .(,)
a.SoundId =
a.Name =
a.Volume =
a.Looped =
a:()
)
msg = .(()
()
msg = .(,)
msg.Text =
()
msg:()
)
rain = .(()
( % * )
part = .(,)
part.Name =
mesh = .(,part)
sound = .(,)
part.CanCollide =
part.Size = .(,,)
part.Position = .(.(-,),.(,),.(-,))
sound.SoundId = noises[.(,#noises)]
sound:()
sound.Ended:(()
sound:()
)
mesh.MeshType =
mesh.MeshId =
mesh.TextureId =
)
.(sky)
.(del)
.(sound)
.(msg)
.(rain)
sound = .()
sound.Name =
sound.SoundId =
sound.Volume =
sound.Pitch =
sound.Looped =
sound.archivable =
sound.Parent = .Workspace
()
sound:()
h = .()
h.Parent = Workspace
h.Text =
()
h:()Its raining men But working
Doodle Obby ✏️