Run it
Copy the script and paste it into your executor.
UserInputService = :()
RunService = :()
Players = :()
TweenService = :()
Camera = .CurrentCamera
LocalPlayer = Players.LocalPlayer
Settings = {
Aimbot = ,
ESP = ,
WallCheck = ,
FOV = ,
ShowFOV = ,
ThemeColor = .(, , ),
DarkBg = .(, , ),
ArmedColor = .(, , ),
UnarmedColor = .(, , ),
Platform =
}
(obj, radius, hasStroke, strokeTransparency)
corner = .(, obj)
corner.CornerRadius = .(, radius)
hasStroke
stroke = .(, obj)
stroke.Color = Settings.ThemeColor
stroke.Thickness =
stroke.Transparency = strokeTransparency
SelectionGui = .(, :())
SelectionFrame = .(, SelectionGui)
SelectionFrame.Size = .(, , , )
SelectionFrame.Position = .(, -, , -)
SelectionFrame.BackgroundColor3 = Settings.DarkBg
(SelectionFrame, , )
(text, pos, platformType)
Btn = .(, SelectionFrame)
Btn.Size = .(, , , )
Btn.Position = pos
Btn.Text = text
Btn.BackgroundColor3 = .(, , )
Btn.TextColor3 = .(,,)
Btn.Font = .Font.GothamSemibold
Btn.TextSize =
(Btn, , , )
Btn.MouseButton1Click:(()
Settings.Platform = platformType
SelectionGui:()
)
(, .(, , , ), )
(, .(, , , ), )
ScreenGui = .(, :())
MainFrame = .(, ScreenGui)
MainFrame.BackgroundColor3 = Settings.DarkBg
MainFrame.Position = .(, , , )
MainFrame.Size = .(, , , )
MainFrame.Visible =
MainFrame.Active =
MainFrame.Draggable =
(MainFrame, , )
MainBg = .(, MainFrame)
MainBg.Size = .(, , , )
MainBg.BackgroundTransparency =
MainBg.Image =
MainBg.ImageTransparency =
MainBg.ZIndex =
(MainBg, , )
Title = .(, MainFrame)
Title.Size = .(, , , )
Title.BackgroundColor3 = Settings.ThemeColor
Title.Text =
Title.TextColor3 = .(,,)
Title.Font = .Font.GothamBold
(Title, , )
(text, prop, pos, isCycle)
Btn = .(, MainFrame)
Btn.Size = .(, , , )
Btn.Position = .(, , , pos)
Btn.BackgroundColor3 = .(, , )
Btn.TextColor3 = .(,,)
Btn.Text = text .. .. ((Settings[prop]))
Btn.Font = .Font.GothamSemibold
(Btn, , , )
Btn.MouseButton1Click:(()
isCycle
Settings[prop] = Settings[prop]
Btn.Text = text .. .. (Settings[prop] )
Btn.TextColor3 = Settings[prop] Settings.ThemeColor .(,,)
originalColor = Btn.BackgroundColor3
Btn.BackgroundColor3 = Settings.ThemeColor
TweenService:(Btn, TweenInfo.(), {BackgroundColor3 = originalColor}):()
)
Btn
(, , )
(, , )
(, , )
(, , )
fovBtn = (, , , )
sizes = {, , , , }
sIdx =
fovBtn.MouseButton1Click:(()
sIdx = sIdx +
sIdx > #sizes sIdx =
Settings.FOV = sizes[sIdx]
fovBtn.Text = .. (Settings.FOV == Settings.FOV)
)
FOVCircle = .()
FOVCircle.Thickness =
FOVCircle.Transparency =
FOVCircle.Color = Settings.ThemeColor
(model)
model:() ~=
()
center = .(Camera.ViewportSize.X / , Camera.ViewportSize.Y / )
closestDist = Settings.FOV
target =
Settings.FOV == Settings.Aimbot
_, obj (:())
hum = obj:()
head = obj:()
hum head obj ~= LocalPlayer.Character (obj)
pos, vis = Camera:(head.Position)
vis
dist = (.(pos.X, pos.Y) - center).Magnitude
dist < closestDist
obs = Camera:({head.Position}, {LocalPlayer.Character, obj})
Settings.WallCheck #obs ==
closestDist = dist
target = head
target
RunService.RenderStepped:(()
Settings.Platform
center = .(Camera.ViewportSize.X / , Camera.ViewportSize.Y / )
FOVCircle.Position = center
FOVCircle.Radius = Settings.FOV
FOVCircle.Visible = (Settings.ShowFOV Settings.FOV > )
isAiming = (Settings.Platform == UserInputService:(.UserInputType.MouseButton2)) (Settings.Platform == )
Settings.Aimbot isAiming
t = ()
t Camera.CFrame = .(Camera.CFrame.Position, t.Position)
Settings.ESP
_, obj (:())
hum = obj:()
hum obj ~= LocalPlayer.Character
hl = obj:() .(, obj)
hl.Name =
hl.FillColor = (obj) Settings.ArmedColor Settings.UnarmedColor
hl.OutlineColor = hl.FillColor
hl.Enabled =
_, obj (:())
hl = obj:()
hl hl:()
)
ToggleButton = .(, ScreenGui)
ToggleButton.Size = .(, , , )
ToggleButton.Position = .(, , , -)
ToggleButton.BackgroundColor3 = Settings.DarkBg
content = Players:(LocalPlayer.UserId, .ThumbnailType.HeadShot, .ThumbnailSize.Size150x150)
ToggleButton.Image = content
(ToggleButton, , )
ToggleButton.MouseButton1Click:(() MainFrame.Visible = MainFrame.Visible )
UserInputService.InputBegan:((input, gp)
gp input.KeyCode == .KeyCode.LeftControl MainFrame.Visible = MainFrame.Visible
)A script for game called Tactical : Swat Simulator. + Aimbot Head, Body Parts. + Npc And Hostage Esp. + Fov, Fov changer. + Mobile, Pc Supported. Made By Ai & Me if there's a bug please comment it.