Run it
Copy the script and paste it into your executor.
local tanks = workspace:WaitForChild("Tanks"):WaitForChild("Tanks")
local localPlayer = game:GetService("Players").LocalPlayer
while true do
local ded
for _, part in ipairs(tanks:GetChildren()) do
if part:IsA("Model") then
local humanoidRootPart = part:FindFirstChild("HumanoidRootPart")
if humanoidRootPart and part ~= localPlayer.Character then
ded = humanoidRootPart.CFrame
end
end
end
if ded then
local args = {
[1] = ded
}
localPlayer.Character:WaitForChild("Controls"):WaitForChild("Shoot"):FireServer(unpack(args))
else
print("poo")
end
wait()
yea bro im so skibidi rizz gyatt ! it might break depending on the tank upgrade u pick ( not the stats points the evolving thingy ones )

[ROCKET LAUNCHER] Tank Game Simulator