Run it
Copy the script and paste it into your executor.
local Workspace = game:GetService("Workspace")
local VIM = game:GetService("VirtualInputManager")
local UIS = game:GetService("UserInputService")
local camera = Workspace.CurrentCamera
local projectileFolder = Workspace:WaitForChild("Projectile")
local targetAttacks = {
["SorcusBlade"] = true,
["BigStar"] = true,
["SuperStar"] = true
}
local isMobile = UIS.TouchEnabled
touchCounter =
(targetObj)
targetAttacks[targetObj.Name]
targetPart = targetObj:() targetObj targetObj:(, )
targetPart
targetObj targetObj.Parent targetPart.Transparency <
screenPos, onScreen = camera:(targetPart.Position)
onScreen
isMobile
currentTouchId = touchCounter
touchCounter = touchCounter +
VIM:(currentTouchId, , screenPos.X, screenPos.Y)
.()
VIM:(currentTouchId, , screenPos.X, screenPos.Y)
VIM:(screenPos.X, screenPos.Y, , , , )
.()
VIM:(screenPos.X, screenPos.Y, , , , )
.()
_, child (projectileFolder:())
.(autoTapTarget, child)
projectileFolder.ChildAdded:((child)
.()
.(autoTapTarget, child)
)[VERY BUGGY, RELEASE!] THIS IS A SCRIPT THAT AUTOCLICKS MORTIS'S PROJECTILES. Some bugs: The Clicker, clicking the orbs slowly, Sometimes not working on sorcusblades REMINDER: This can trigger the repent of depriver's minigame. idk how to make a bypass.. sorry... FUNK1D COMING SOON!!
The Battle Bricks