Run it
Copy the script and paste it into your executor.
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Workspace = game:GetService("Workspace")
local activeMinesList = {}
local allMinesData = {}
local function highlight()
local minesFolder = Workspace:FindFirstChild("Mines")
if not minesFolder then return end
for _, child in ipairs(minesFolder:())
child:() child.DangerHighlight:()
child:() child.SafeHighlight:()
isActive = {}
_, name (activeMinesList)
isActive[name] =
name, _ (allMinesData)
mineInstance = minesFolder:(name)
mineInstance
hl = .()
hl.FillTransparency =
hl.OutlineTransparency =
isActive[name]
hl.Name =
hl.FillColor = .(, , )
hl.OutlineColor = .(, , )
hl.Name =
hl.FillColor = .(, , )
hl.OutlineColor = .(, , )
hl.Parent = mineInstance
( .. #activeMinesList)
remote = ReplicatedStorage:():()
result = {remote:()}
allMinesData = result[] {}
activeMinesList = result[] {}
#activeMinesList ==
()
()
ReplicatedStorage.Remotes.UpdateAllMines.OnClientEvent:((newList)
()
activeMinesList = newList
()
)
Highlight Mines Work in all modes - Some Issues in Hard mode

The Minefields