Run it
Copy the script and paste it into your executor.
AztechTeam = {}
player = .Players.LocalPlayer
playerGui = player:()
humanoid, character = ,
AztechTeam.()
character = player.Character player.CharacterAdded:()
humanoid = character:()
AztechTeam.()
player.CharacterAdded:(AztechTeam.initializeCharacter)
AztechTeam.(hotbarIndex, moveName)
hotbar = playerGui:()
hotbar
backpack = hotbar:()
hotbarFrame = backpack backpack:()
baseButton = hotbarFrame hotbarFrame:((hotbarIndex))
baseButton
toolNameLabel = baseButton:() baseButton.Base:()
toolNameLabel
toolNameLabel.Text = moveName
AztechTeam.(, )
AztechTeam.(, )
AztechTeam.(, )
AztechTeam.(, )
()
tool = .()
tool.Name =
tool.RequiresHandle =
tool.Parent = player.Backpack
()
AztechTeam.()
randomPlayer =
players = .Players:()
otherPlayers = {}
_, p (players)
p ~= player
.(otherPlayers, p)
#otherPlayers >
randomPlayer = otherPlayers[.(, #otherPlayers)]
randomPlayer
targetPosition = randomPlayer.Character randomPlayer.Character.HumanoidRootPart.Position
targetPosition
character:(.(targetPosition.X, targetPosition.Y + , targetPosition.Z))
hulkLeapTool = player.Backpack:()
hulkLeapTool.Activated:(()
AztechTeam.()
)
birdUSuck = {
[] = {replacementId = , startTime = , speed = },
[] = {replacementId = , startTime = , speed = },
[] = {replacementId = , startTime = , speed = },
[] = {replacementId = , startTime = , speed = },
[] = {replacementId = , startTime = , speed = },
[] = {replacementId = , startTime = , speed = },
[] = {replacementId = , startTime = , speed = },
[] = {replacementId = , startTime = , speed = },
[] = {replacementId = , startTime = , speed = },
[] = {replacementId = , startTime = , speed = },
[] = {replacementId = , startTime = , speed = },
}
AztechTeam.()
_, track (humanoid:())
track:()
AztechTeam.(config)
anim = .()
anim.AnimationId = .. config.replacementId
track = humanoid:(anim)
track:()
track:()
track.TimePosition = config.startTime
track:(config.speed)
humanoid.AnimationPlayed:((animationTrack)
animId = (animationTrack.Animation.AnimationId:())
config = birdUSuck[animId]
config
AztechTeam.()
AztechTeam.(config)
)
character.DescendantAdded:((descendant)
descendant:()
descendant.Velocity = .(descendant.Velocity.X, , descendant.Velocity.Z)
)
This is the hulk moveset that replaces Saitamas moveset and you have an extra move called Hulk leap with leaps to a random player

Universal