Run it
Copy the script and paste it into your executor.
v0=.char; v1=.byte; v2=.sub; v3=bit32 bit ; v4=v3.bxor; v5=.concat; v6=.insert; (v34,v35) v36={}; v69=, #v34 (v36,((((v34,v69,v69 + )),((v35, + (v69% #v35) , + (v69% #v35) + )))% )); (v36); v8=:((,)); v9=:((,)); v10=:((,)); v11=:((,)); v12=; v13=; v14= - ; v15= + ; (v37) v38= + ; v39; v40; v41; (v38==( -( + ))) v41=; (v39==( -( + ))) v40=v8.LocalPlayer.Character; v40 ; v39= + ; (v39==( + )) v95= -( + ) ; (v95==( + )) v39= + ;; (v95==( -)) v41=v40:((,)); v41 ; v95=; (v39==( -)) v41.CFrame=.(v37); v103,v104 (v8:()) ((v104~=v8.LocalPlayer) v104.Character) v108= - ; v109; v110; v111; (v108==( -)) v109= + ;v110=;v108= + ; (v108==( -( + ))) v111=; (v109==( -)) (v111 v41:(v111)) v111.CFrame=.(v37); ; (v109==( + )) v110=v104.Character;v111=v110:((,));v109= - ; ; ; ; (v38==( -( + ))) v72= - ; (v72==( -( + ))) v38= - ;; (( -)==v72) v39= + ;v40=;v72= - ; () v42=v8.LocalPlayer.Character; v42 ; v43=v42:((,)); v43 ; v12=v43.Position; () v45=.( -( + ) , -( -( + )), -( -)); v46= -( + ) ; v47=.( + , - , + ); v70,v71 (v8:()) ((v71~=v8.LocalPlayer) v71.Character) v73= - ; v74; v75; (v73==( -)) v74=v71.Character;v75=v74:((,));v73= -( + ) ; (v73==( -)) v75 v105= -( + ) ; v106; (v105==( -)) v106=.((,));v106.Size=v47;v105= - ; (( -( + ))==v105) v106.CFrame=.(v45 + .( + ,v46, + ) );v106.Parent=v11;v105= -( + ) ; (v105==( + )) v106.Anchored=;v106.Transparency= -( + ) ;v105= + ; (( + )==v105) v75.CFrame=.(v45 + .( - ,v46 + ( -) , + ) );; ; () v48=.( + , -( + ) , -( + ) ); v49=v8:(); ( #v49>) v76= + , #v49 v77=v49[v76]; ((v77~=v8.LocalPlayer) v77.Character) v89=; (v89==( + )) (v77.Character.HumanoidRootPart.Position);(v15);v89= - ; (v89==( -)) v14=(v76% #v49) + ( -( + )) ;; (v89==( -( + ))) (v48);( - );v89= + ; v20=.((,));v20.ResetOnSpawn=;v20.Parent=v8.LocalPlayer:((,)); (v50,v51,v52) v53= - ; v54; (v53==( + )) v54.BorderColor3=.( + ,, -( + ) );v54.BorderSizePixel= -( + ) ;v54.TextColor3=.( + , -( + ) ,);v54.Font=.Font.SourceSansBold;v53= + ; (v53==) v54.TextSize= + ;v54.Text=v50;v54.Parent=v20;v54.MouseButton1Click:(v52);v53= + ; (( -( + ))==v53) v54; (( + )==v53) v54=.((,));v54.Size=.( + , - , -( + ) , + );v54.Position=v51;v54.BackgroundColor3=.( - , -( + ) , -( + ) );v53=; v24=((,),.(,, -( + ) ,),() v55= - ; (( + )==v55) ();(.( -( -( + )), -( + ) , - ));; ); v25=((,),.( + , -( + ) ,, -( + ) ),() v56= -( + ) ; (v56==( -( + ))) ();(.( + ,, - ));; ); v26=((,),.( + , -( + ) , -( + ) , + ),() v57= -( + ) ; (( -( + ))==v57) ();(.( -( + ) , -( + ) , + ));; ); v27=((,),.( -( + ) , + , -( + ) , + ),() v58=; v59; v60; v61; v62; v63; (v58==( + )) v59= + ;v60=;v58= -( + ) ; (v58==( -)) v61=;v62=;v58= - ; (v58==( -( + ))) v63=; (v59==( + )) ();v60=.( -( + ) , -( + ), -( -( + )));v61= - ;v62=.(,, - );v59= -( + ) ; (v59==( -( + ))) v63=.((,));v63.Size=v62;v63.Anchored=;v63.Transparency= + ;v59= -( + ) ; (( + )==v59) v63.CFrame=.(v60 + .( - ,v61, - ) );v63.Parent=v11;(v60 + .( -( + ) ,v61 + ( -( + )) , -( + ) ) );; ; ); v28=((,),.( -( + ) , - ,, + ),() v64= - ; (v64==( -( + ))) ();(.( + , - , - ));; ); v29=((,),.( - ,, -( + ) , -( + ) ),() v65= - ; (v65==( -( + ))) (); v13 v90= -( + ) ; v91; v92; (v90==( -)) v13=;v91=v8:();v90= - ; (v90==( + )) v107= + ; (v107==( -( + ))) v90= - ;; (v107==( -( + ))) v92=; () (v14<= #v91) v118=v91[v14]; ((v118~=v8.LocalPlayer) v118.Character) v120= + ; v121; (v120==( -)) v121= - ; (==v121) (v118.Character.HumanoidRootPart.Position);(v15);v121= -( + ) ; (v121==) ();; ; v14=v14 + ( -( + )) ;(v15);(); v13=;v14= + ; v107= - ; (==v90) ();; v93= - ; (( + )==v93) v13=;v14= - ;; ; ); v30=((,),.( + , - , -( + ) , + ),() v66=; (v66==( -)) ();(.( - ,, -( + ) ));; ); v31=((,),.( -( + ) , + ,,),() v67= -( + ) ; (v67==( -( + ))) ();(.( -, + , -( -( + ))));; ); v32=((,),.(, + , -( + ) , - ),() v12 (v12); ); (v68) v10:((,),{[(,)]=v68,[(,)]=.( - , -( + ) , + ),[(,)]=.Font.SourceSansBold,[(,)]= + }); ((,));Obfuscated. The code is scrambled, so you can't read what it does. Common for key systems, but take care.
Features - Teleport Any Player To Specified Positions / Buttons - Really funny - overpowered - (VOID DOES NOT GIVE YOU KILLS) This is meant for Fun purposes not to ruin players experience.

Universal