Saitama to Suiryu · RobloxExploits.lolSaitama to Suiryu
hackor 1 year ago 21K views 2Run it
Copy the script and paste it into your executor.
Saitama to Suiryu.lua · 13 lines
v0=.Players.LocalPlayer; v1=v0.PlayerGui; v2=v1:(); v3=v2:(); v4=v3:(); v5=v4:().Base; v6=v5.ToolName;v6.Text=; v0=.Players.LocalPlayer; v1=v0.PlayerGui; v2=v1:(); v3=v2:(); v4=v3:(); v5=v4:().Base; v6=v5.ToolName;v6.Text=; v0=.Players.LocalPlayer; v1=v0.PlayerGui; v2=v1:(); v3=v2:(); v4=v3:(); v5=v4:().Base; v6=v5.ToolName;v6.Text=; v0=.Players.LocalPlayer; v1=v0.PlayerGui; v2=v1:(); v3=v2:(); v4=v3:(); v5=v4:().Base; v6=v5.ToolName;v6.Text=; v8=:(); v0=v8.LocalPlayer; v1=v0:(); () v37=; v38; (v37==( -)) v38=v1:(); v38 v146= -( + ) ; v147; (v146==) v147=v38:(); v147 v178=v147:(); v178 v178.Text=; ; ; v1.DescendantAdded:(v9);(); v10=; v0=.Players.LocalPlayer; v11=v0.Character v0.CharacterAdded:() ; v12=v11:(); (v39) (v39.Animation.AnimationId==( .. v10)) v67= - ; v68; v69; v70; v71; v72; (v67==( -( + ))) v68=.Players.LocalPlayer;v69=v68.Character:(); v166,v167 (v69:()) v167:(); v67= - ; (v67==) v71.TimePosition=v72;v71:( + );; (v67==) v70=.();v70.AnimationId=;v71=v69:(v70);v67=; (v67==( -)) v72=;v71:();v71:( -( + ) );v67=; v12.AnimationPlayed:(v13); v10=; v0=.Players.LocalPlayer; v11=v0.Character v0.CharacterAdded:() ; v12=v11:(); (v40) (v40.Animation.AnimationId==( .. v10)) v73= -( + ) ; v74; v75; v76; v77; v78; (v73==) v78= -( + ) ;v77:();v77:( + );v73=; (v73==( + )) v76=.();v76.AnimationId=;v77=v75:(v76);v73= -( + ) ; (v73==) v77.TimePosition=v78;v77:( -( + ) );; (v73==) v74=.Players.LocalPlayer;v75=v74.Character:(); v168,v169 (v75:()) v169:(); v73= - ; v12.AnimationPlayed:(v13); v10=; v0=.Players.LocalPlayer; v11=v0.Character v0.CharacterAdded:() ; v12=v11:(); (v41) (v41.Animation.AnimationId==( .. v10)) v79=.Players.LocalPlayer; v80=v79.Character:(); v137,v138 (v80:()) v138:(); v81=.();v81.AnimationId=; v83=v80:(v81); v84= + ;v83:();v83:();v83.TimePosition=v84;v83:();( - ,() v83:();); v12.AnimationPlayed:(v13); v10=; v0=.Players.LocalPlayer; v11=v0.Character v0.CharacterAdded:() ; v12=v11:(); (v42) (v42.Animation.AnimationId==( .. v10)) v86=.Players.LocalPlayer; v87=v86.Character:(); v139,v140 (v87:()) v140:(); v88=.();v88.AnimationId=; v90=v87:(v88); v91= - ;v90:();v90:();v90.TimePosition=v91;v90:( -( + ) ); v12.AnimationPlayed:(v13); v10= - ; v0=.Players.LocalPlayer; v11=v0.Character v0.CharacterAdded:() ; v12=v11:(); (v43) (v43.Animation.AnimationId==( .. v10)) v93=.Players.LocalPlayer; v94=v93.Character:(); v141,v142 (v94:()) v142:(); v95=.();v95.AnimationId=; v97=v94:(v95); v98=;v97:();v97:();v97.TimePosition=v98;v97:( + ); v12.AnimationPlayed:(v13); v10= -( + ) ; v0=.Players.LocalPlayer; v11=v0.Character v0.CharacterAdded:() ; v12=v11:(); (v44) (v44.Animation.AnimationId==( .. v10)) v100=.Players.LocalPlayer; v101=v100.Character:(); v143,v144 (v101:()) v144:(); v102=.();v102.AnimationId=; v104=v101:(v102); v105= - ;v104:();v104:( -( + ) );v104.TimePosition=v105;v104:( -( + ) ); v12.AnimationPlayed:(v13); v10= - - ; v0=.Players.LocalPlayer; v11=v0.Character v0.CharacterAdded:() ; v12=v11:(); (v45) (v45.Animation.AnimationId==( .. v10)) v107= - ; v108; v109; v110; v111; v112; (v107==( + )) v110.AnimationId=;v111=v109:(v110);v112=;v111:();v107= - ; (==v107) v111:();v111.TimePosition=v112;v111:( -( + ) );( -( + ) ,() v111:(););; (v107==( -( + ))) v108=.Players.LocalPlayer;v109=v108.Character:(); v170,v171 (v109:()) v171:(); v110=.();v107= + ; v12.AnimationPlayed:(v13); v10= - - ; v0=.Players.LocalPlayer; v11=v0.Character v0.CharacterAdded:() ; v12=v11:(); (v46) (v46.Animation.AnimationId==( .. v10)) v113=; v114; v115; v116; v117; v118; (v113==( -)) v116.AnimationId=;v117=v115:(v116);v118=;v117:();v113=; (v113==( + )) v114=.Players.LocalPlayer;v115=v114.Character:(); v172,v173 (v115:()) v173:(); v116=.();v113= + ; (v113==) v117:( -( + ) );v117.TimePosition=v118;v117:( - );; v12.AnimationPlayed:(v13); v10=; v0=.Players.LocalPlayer; v11=v0.Character v0.CharacterAdded:() ; v12=v11:(); (v47) (v47.Animation.AnimationId==( .. v10)) v119= + ; v120; v121; v122; v123; v124; (v119==( -)) v122.AnimationId=;v123=v121:(v122);v124= -( + ) ;( - );v119=; (v119==( -( + ))) v123:();v123:( -( + ) );v123.TimePosition=v124;v123:();; (v119==( -)) v120=.Players.LocalPlayer;v121=v120.Character:(); v174,v175 (v121:()) v175:(); v122=.();v119= - ; v12.AnimationPlayed:(v13); v8=:(); v0=v8.LocalPlayer; v11=v0.Character v0.CharacterAdded:() ; v12=v11:(); v14={[ - ]=,[]=,[ -( + ) ]=,[ -( + ) ]=,[ -( + ) ]=}; v15={[]=,[]=,[]=,[]=,[]=,[]=}; v16={}; v17=; (v48) v17 v125= - ; (v125==) .(v16,v48);; v17=; v49=v15[(v48)]; v49 v126= + ; v127; v128; (v126==( -( + ))) v127=.();v127.AnimationId=v49;v126= + ; (v126==( -( + ))) v128.Stopped:(() v17=; ( #v16>( -( + ))) v176= + ; v177; (( -)==v176) v177=.(v16, - );(v177);; );; (v126==) v128=v12:(v127);v128:();v126= + ; v17=; () v62,v63 (v12:()) v64=(v63.Animation.AnimationId:()); v14[v64] v63:(); (v50) v51=; v52; (v51==( -)) v52=(v50.Animation.AnimationId:()); v14[v52] ();v50:(); v164=v15[(v52)]; v164 (v52); ; v12.AnimationPlayed:(v13); v0=.Players.LocalPlayer; v11=v0.Character v0.CharacterAdded:() ; v20=v11:(); (v53) v53:() v53.Velocity=.(v53.Velocity.X, + ,v53.Velocity.Z); v11.DescendantAdded:(v21); v54,v55 (v11:()) (v55); v0.CharacterAdded:((v56) v11=v56;v20=v11:();v11.DescendantAdded:(v21); v65,v66 (v11:()) (v66); ); v10=; v0=.Players.LocalPlayer; v11=v0.Character v0.CharacterAdded:() ; v12=v11:(); v22=v12:() v12:() ; v23=.();v23.AnimationId=v10; v25=v22:(v23); () v57= -( + ) ; v58; (v57==( -( + ))) v58=v12.MoveDirection.Magnitude; v58>( -( + )) ; () v25.IsPlaying v25:(); v25.IsPlaying v25:(); ( -( + ) ); v0=.Players.LocalPlayer; v11=v0.Character v0.CharacterAdded:() ; v12=v11:(); v22=v12:(); v10=; v23=.();v23.AnimationId=v10; v25; v26=; () v59= + ; (v59==( -( + ))) v25 v25=v22:(v23); v26 v165= -( + ) ; (v165==) v26=;v25:();; ; () (v26 v25) v130= -( + ) ; (v130==( -)) v26=;v25:();; () (v12.MoveDirection.Magnitude>) (); (); v12:():(v29);(); v0=.Players.LocalPlayer; v11=v0.Character v0.CharacterAdded:() ; v12=v11:(); v22=v12:(); v10=; v23=.();v23.AnimationId=v10; v25; v26=; () v25 v25=v22:(v23); v26 v26=;v25:(); () (v26 v25) v131= - ; (( -( + ))==v131) v26=;v25:();; () (v12.MoveDirection.Magnitude>( -)) (); (); v12:():(v29);();v12:():(v29); v0=.Players.LocalPlayer; v11=v0.Character v0.CharacterAdded:() ; v12=v11:(); v22=v12:(); v10=; v23=.();v23.AnimationId=v10; v25; v26=; () v25 v25=v22:(v23); v26 v132= -( + ) ; (( + )==v132) v26=;v25:();; () (v26 v25) v26=;v25:(); () (v12.MoveDirection.Magnitude>( -)) (); (); v12:():(v29);(); v0=.Players.LocalPlayer; v11=v0.Character v0.CharacterAdded:() ; v12=v11:(); v22=v12:(); v10=; v23=.();v23.AnimationId=v10; v25; v26=; () v25 v25=v22:(v23); v26 v133= - ; (v133==( -( + ))) v26=;v25:();; () (v26 v25) v26=;v25:(); () (v12.MoveDirection.Magnitude>( -)) (); (); v12:():(v29);();v12:():(v29); v0=.Players.LocalPlayer; v11=v0.Character v0.CharacterAdded:() ; v12=v11:(); v22=v12:(); v10=; v23=.();v23.AnimationId=v10; v25; v26=; () v25 v25=v22:(v23); v26 v134=; (v134==( -( + ))) v26=;v25:();; () (v26 v25) v26=;v25:(); () (v12.MoveDirection.Magnitude>( + )) (); (); v12:():(v29);(); v0=.Players.LocalPlayer; v11=v0.Character v0.CharacterAdded:() ; v12=v11:(); v22=v12:(); v10=; v23=.();v23.AnimationId=v10; v25; v26=; () v25 v25=v22:(v23); v26 v135= + ; (v135==( -( + ))) v26=;v25:();; () (v26 v25) v136= + ; (v136==( -( + ))) v26=;v25:();; () (v12.MoveDirection.Magnitude>( -( + ))) (); (); v12:():(v29);(); v30=.Players.LocalPlayer; v31=v30.Character:(); v60,v61 (v31:()) v61:(); v32=.();v32.AnimationId=; v34=v31:(v32); v35=;v34:();v34:( + );v34.TimePosition=v35;v34:();
Obfuscated. The code is scrambled, so you can't read what it does. Common for key systems, but take care.
About this script
Just makes your character from Saitama, not a legit script verified by the owners. And it doesn't really change gameplay, just for show!
More for The Strongest Battlegrounds
-- Don't try to skid it dumbass
--[[
.____ ________ ___. _____ __
| | __ _______ \_____ \\_ |___/ ____\_ __ ______ ____ _____ _/ |_ ___________
| | | | \__ \ / | \| __ \ __\ | \/ ___// ___\\__ \\ __\/ _ \_ __ \
| |___| | // __ \_/ | \ \_\ \ | | | /\___ \\ \___ / __ \| | ( <_> ) | \/
|_______ \____/(____ /\_______ /___ /__| |____//____ >\___ >____ /__| \____/|__|
\/ \/ \/ \/ \/ \/ \/
\_Welcome to LuaObfuscator.com (Alpha 0.10.8) ~ Much Love, Ferib
]]
--
local
game
local
local
FindFirstChild
"Hotbar"
local
FindFirstChild
"Backpack"
local
FindFirstChild
"Hotbar"
local
FindFirstChild
"1"
local
"Superb Hit"
local
game
local
local
FindFirstChild
"Hotbar"
local
FindFirstChild
"Backpack"
local
FindFirstChild
"Hotbar"
local
FindFirstChild
"2"
local
"Foul Play"
local
game
local
local
FindFirstChild
"Hotbar"
local
FindFirstChild
"Backpack"
local
FindFirstChild
"Hotbar"
local
FindFirstChild
"3"
local
"Blocked Hit"
local
game
local
local
FindFirstChild
"Hotbar"
local
FindFirstChild
"Backpack"
local
FindFirstChild
"Hotbar"
local
FindFirstChild
"4"
local
"Lucky Hit"
local
game
GetService
"Players"
local
local
WaitForChild
"PlayerGui"
local
function
v9
local
0
local
while
true
do
if
0
0
then
FindFirstChild
"ScreenGui"
if
then
local
18
10
8
local
while
true
do
if
0
then
FindFirstChild
"MagicHealth"
if
then
local
FindFirstChild
"TextLabel"
if
then
"Lucked Out"
end
end
break
end
end
end
break
end
end
end
Connect
v9
local
10468665991
local
game
local
or
Wait
local
WaitForChild
"Humanoid"
local
function
v13
if
"rbxassetid://"
then
local
0
0
local
local
local
local
local
while
true
do
if
442
416
26
then
game
WaitForChild
"Humanoid"
for
in
pairs
GetPlayingAnimationTracks
do
Stop
end
3
2
end
if
3
then
AdjustSpeed
0.9
0
break
end
if
1
then
Instance
new
"Animation"
"rbxassetid://17838006839"
LoadAnimation
2
end
if
3
1
then
0
Play
AdjustSpeed
438.1
145
293
3
end
end
end
end
Connect
local
10466974800
local
game
local
or
Wait
local
WaitForChild
"Humanoid"
local
function
v13
if
"rbxassetid://"
then
local
430
44
386
local
local
local
local
local
while
true
do
if
2
then
1486
998
488
Play
AdjustSpeed
1
0
3
end
if
1
0
then
Instance
new
"Animation"
"rbxassetid://18716581594"
LoadAnimation
774
201
571
end
if
3
then
AdjustSpeed
1139
116
1022
break
end
if
0
then
game
WaitForChild
"Humanoid"
for
in
pairs
GetPlayingAnimationTracks
do
Stop
end
4
3
end
end
end
end
Connect
local
10471336737
local
game
local
or
Wait
local
WaitForChild
"Humanoid"
local
function
v13
if
"rbxassetid://"
then
local
game
local
WaitForChild
"Humanoid"
for
in
pairs
GetPlayingAnimationTracks
do
Stop
end
local
Instance
new
"Animation"
"rbxassetid://18182425133"
local
LoadAnimation
local
0.3
0
Play
AdjustSpeed
0
AdjustSpeed
1
delay
3.8
2
function
Stop
end
end
end
Connect
local
12510170988
local
game
local
or
Wait
local
WaitForChild
"Humanoid"
local
function
v13
if
"rbxassetid://"
then
local
game
local
WaitForChild
"Humanoid"
for
in
pairs
GetPlayingAnimationTracks
do
Stop
end
local
Instance
new
"Animation"
"rbxassetid://18179181663"
local
LoadAnimation
local
0
0
Play
AdjustSpeed
0
AdjustSpeed
860
814
45
end
end
Connect
local
15955393872
0
local
game
local
or
Wait
local
WaitForChild
"Humanoid"
local
function
v13
if
"rbxassetid://"
then
local
game
local
WaitForChild
"Humanoid"
for
in
pairs
GetPlayingAnimationTracks
do
Stop
end
local
Instance
new
"Animation"
"rbxassetid://15943915877"
local
LoadAnimation
local
0.05
Play
AdjustSpeed
0
AdjustSpeed
1
0
end
end
Connect
local
12447708729
261
624
local
game
local
or
Wait
local
WaitForChild
"Humanoid"
local
function
v13
if
"rbxassetid://"
then
local
game
local
WaitForChild
"Humanoid"
for
in
pairs
GetPlayingAnimationTracks
do
Stop
end
local
Instance
new
"Animation"
"rbxassetid://18716701716"
local
LoadAnimation
local
0
0
Play
AdjustSpeed
1080
1020
60
AdjustSpeed
1424
630
793
end
end
Connect
local
10385813465
93521932
local
game
local
or
Wait
local
WaitForChild
"Humanoid"
local
function
v13
if
"rbxassetid://"
then
local
0
0
local
local
local
local
local
while
true
do
if
1
0
then
"rbxassetid://18897119503"
LoadAnimation
0
Play
6
4
end
if
2
then
AdjustSpeed
0
AdjustSpeed
1748.3
760
987
delay
1914.8
1789
124
function
Stop
end
break
end
if
766
745
21
then
game
WaitForChild
"Humanoid"
for
in
pairs
GetPlayingAnimationTracks
do
Stop
end
Instance
new
"Animation"
1
0
end
end
end
end
Connect
local
10372886556
130494682
local
game
local
or
Wait
local
WaitForChild
"Humanoid"
local
function
v13
if
"rbxassetid://"
then
local
0
local
local
local
local
local
while
true
do
if
3
2
then
"rbxassetid://14900168720"
LoadAnimation
1.3
Play
2
end
if
0
0
then
game
WaitForChild
"Humanoid"
for
in
pairs
GetPlayingAnimationTracks
do
Stop
end
Instance
new
"Animation"
1
0
end
if
2
then
AdjustSpeed
1055
87
968
AdjustSpeed
0.7
0
break
end
end
end
end
Connect
local
10470104242
local
game
local
or
Wait
local
WaitForChild
"Humanoid"
local
function
v13
if
"rbxassetid://"
then
local
0
0
local
local
local
local
local
while
true
do
if
2
1
then
"rbxassetid://12447247483"
LoadAnimation
1413
447
966
wait
0.2
0
2
end
if
1819
1703
114
then
Play
AdjustSpeed
701
376
325
AdjustSpeed
6
break
end
if
0
0
then
game
WaitForChild
"Humanoid"
for
in
pairs
GetPlayingAnimationTracks
do
Stop
end
Instance
new
"Animation"
2
1
end
end
end
end
Connect
local
game
GetService
"Players"
local
local
or
Wait
local
WaitForChild
"Humanoid"
local
17859015788
0
true
10469493270
true
10469630964
9
5
true
10469639598
85
291
true
10469644908
243
1022
true
local
"10469493270"
"rbxassetid://18715812734"
"10469630950"
"rbxassetid://18715817240"
"10469639222"
"rbxassetid://18715818827"
"10469643643"
"rbxassetid://18715820628"
"17859015788"
"rbxassetid://12684185971"
"11365563255"
"rbxassetid://14516273501"
local
local
false
local
function
v18
if
then
local
0
0
while
true
do
if
0
then
table
insert
return
end
end
end
true
local
tostring
if
then
local
0
0
local
local
while
true
do
if
1180
1123
57
then
Instance
new
"Animation"
1
0
end
if
256
163
91
then
Connect
function
false
if
1930
1869
61
then
local
0
0
local
while
true
do
if
0
0
then
table
remove
1
0
v18
break
end
end
end
end
break
end
if
1
then
LoadAnimation
Play
1
1
end
end
else
false
end
end
local
function
v19
for
in
ipairs
GetPlayingAnimationTracks
do
local
tonumber
match
"%d+"
if
then
Stop
end
end
end
local
function
v13
local
0
local
while
true
do
if
0
0
then
tonumber
match
"%d+"
if
then
v19
Stop
local
tostring
if
then
v18
end
end
break
end
end
end
Connect
local
game
local
or
Wait
local
WaitForChild
"HumanoidRootPart"
local
function
v21
if
IsA
"BodyVelocity"
then
Vector3
new
0
0
end
end
Connect
for
in
pairs
GetDescendants
do
v21
end
Connect
function
WaitForChild
"HumanoidRootPart"
Connect
for
in
pairs
GetDescendants
do
v21
end
end
local
"rbxassetid://17124061663"
local
game
local
or
Wait
local
WaitForChild
"Humanoid"
local
FindFirstChildOfClass
"Animator"
or
WaitForChild
"Animator"
local
Instance
new
"Animation"
local
LoadAnimation
local
function
v26
local
1474
1329
145
local
while
true
do
if
971
140
831
then
return
1850
1409
441
end
end
end
while
true
do
if
not
v26
then
if
not
then
Play
end
elseif
then
Stop
end
wait
718.1
15
703
end
local
game
local
or
Wait
local
WaitForChild
"Humanoid"
local
WaitForChild
"Animator"
local
"rbxassetid://15962326593"
local
Instance
new
"Animation"
local
local
false
local
function
v27
local
0
0
while
true
do
if
438
262
176
then
if
not
then
LoadAnimation
end
if
not
then
local
1721
345
1376
while
true
do
if
0
then
true
Play
break
end
end
end
break
end
end
end
local
function
v28
if
and
then
local
688
198
490
while
true
do
if
0
0
then
false
Stop
break
end
end
end
end
local
function
v29
if
0
then
v27
else
v28
end
end
GetPropertyChangedSignal
"MoveDirection"
Connect
v29
local
game
local
or
Wait
local
WaitForChild
"Humanoid"
local
WaitForChild
"Animator"
local
"rbxassetid://15962326593"
local
Instance
new
"Animation"
local
local
false
local
function
v27
if
not
then
LoadAnimation
end
if
not
then
true
Play
end
end
local
function
v28
if
and
then
local
0
0
while
true
do
if
1206
696
510
then
false
Stop
break
end
end
end
end
local
function
v29
if
0
0
then
v27
else
v28
end
end
GetPropertyChangedSignal
"MoveDirection"
Connect
v29
GetPropertyChangedSignal
"MoveDirection"
Connect
local
game
local
or
Wait
local
WaitForChild
"Humanoid"
local
WaitForChild
"Animator"
local
"rbxassetid://15962326593"
local
Instance
new
"Animation"
local
local
false
local
function
v27
if
not
then
LoadAnimation
end
if
not
then
local
1262
1091
171
while
true
do
if
0
0
then
true
Play
break
end
end
end
end
local
function
v28
if
and
then
false
Stop
end
end
local
function
v29
if
0
0
then
v27
else
v28
end
end
GetPropertyChangedSignal
"MoveDirection"
Connect
v29
local
game
local
or
Wait
local
WaitForChild
"Humanoid"
local
WaitForChild
"Animator"
local
"rbxassetid://15962326593"
local
Instance
new
"Animation"
local
local
false
local
function
v27
if
not
then
LoadAnimation
end
if
not
then
local
0
0
while
true
do
if
374
123
251
then
true
Play
break
end
end
end
end
local
function
v28
if
and
then
false
Stop
end
end
local
function
v29
if
0
0
then
v27
else
v28
end
end
GetPropertyChangedSignal
"MoveDirection"
Connect
v29
GetPropertyChangedSignal
"MoveDirection"
Connect
local
game
local
or
Wait
local
WaitForChild
"Humanoid"
local
WaitForChild
"Animator"
local
"rbxassetid://15962326593"
local
Instance
new
"Animation"
local
local
false
local
function
v27
if
not
then
LoadAnimation
end
if
not
then
local
0
while
true
do
if
698
208
490
then
true
Play
break
end
end
end
end
local
function
v28
if
and
then
false
Stop
end
end
local
function
v29
if
0
0
then
v27
else
v28
end
end
GetPropertyChangedSignal
"MoveDirection"
Connect
v29
local
game
local
or
Wait
local
WaitForChild
"Humanoid"
local
WaitForChild
"Animator"
local
"rbxassetid://15962326593"
local
Instance
new
"Animation"
local
local
false
local
function
v27
if
not
then
LoadAnimation
end
if
not
then
local
0
0
while
true
do
if
836
660
176
then
true
Play
break
end
end
end
end
local
function
v28
if
and
then
local
0
0
while
true
do
if
202
14
188
then
false
Stop
break
end
end
end
end
local
function
v29
if
675
534
141
then
v27
else
v28
end
end
GetPropertyChangedSignal
"MoveDirection"
Connect
v29
local
game
local
WaitForChild
"Humanoid"
for
in
pairs
GetPlayingAnimationTracks
do
Stop
end
local
Instance
new
"Animation"
"rbxassetid://14611879113"
local
LoadAnimation
local
0.05
Play
AdjustSpeed
0
0
AdjustSpeed
1
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