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--Join my disc bypasser https://discord.gg/7HP5SA6Hp--
local v0=game:GetService("Lighting");for v27,v28 in pairs(v0:GetChildren()) do if (v28:IsA("BloomEffect") or v28:IsA("SunRaysEffect") or v28:IsA("ColorCorrectionEffect") or v28:IsA("BlurEffect")) then v28:Destroy();end end v0.Brightness=1.2 + 0 ;v0.ClockTime=1079.5 -(68 + 997) ;v0.FogEnd=101269 -(226 + 1044) ;v0.GlobalShadows=true;v0.OutdoorAmbient=Color3.fromRGB( - , + , - );v0.Ambient=.(, -( + ) , + ); v7=.();v7.Intensity= - ;v7.Threshold= + ;v7.Size= + ;v7.Enabled=;v7.Parent=v0; v13=.();v13.Brightness= -( -( + ));v13.Contrast= - ;v13.Saturation= -( -);v13.TintColor=.( - ,, -( + ) );v13.Enabled=;v13.Parent=v0; v20=.();v20.Intensity= -( + ) ;v20.Spread= + ;v20.Enabled=;v20.Parent=v0; v25=:(); v26=;v25.InputBegan:((v29) (v29.KeyCode==.KeyCode.P) v30= -( + ) ; (v30==( -)) ( .. (v26) );; (v30==( + )) v13.Enabled=v26;v20.Enabled=v26;v30= - ; (v30==( -)) v26= v26;v7.Enabled=v26;v30= + ; );Good shader
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