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Copy the script and paste it into your executor.
WindUI = (:())()
WindUI:()
gradient = WindUI:({
[] = { Color = .(), Transparency = },
[] = { Color = .(), Transparency = },
}, { Rotation = })
WindUI:({
Name = ,
Accent = gradient,
Background = .(),
Button = .(),
Hover = .(),
Active = .(),
Outline = .(),
Border = .(),
Text = .(),
Placeholder = .(),
Icon = .(),
ScrollBar = .(),
Dialog = .(),
})
(text)
startColor = .()
endColor = .()
output =
i = , #text
progress = (i - ) / (#text - )
r = .((startColor.R + (endColor.R - startColor.R) * progress) * )
g = .((startColor.G + (endColor.G - startColor.G) * progress) * )
b = .((startColor.B + (endColor.B - startColor.B) * progress) * )
output = output .. .(, r, g, b, text:(i,i))
output
WindUI:({
Title = (),
Content = ,
Icon = ,
Buttons = {
{ Title = , Variant = , Icon = }
}
})
Window = WindUI:({
Title = ,
Icon = (),
Transparent = ,
Author = ,
Folder = ,
Theme = ,
Size = .(, ),
MinSize = .(, ),
MaxSize = .(, ),
SideBarWidth = ,
HideSearchBar = ,
ScrollBarEnabled = ,
Resizable = ,
User = {
Enabled = ,
Anonymous = ,
Callback = ()
WindUI:({Title = , Content = , Duration = })
}
})
KibaTab = Window:({
Title = ,
Icon = ,
})
Button = KibaTab:({
Title = ,
Desc = ,
Locked = ,
Callback = ()
v1 = :()
:()
:()
vu2 = v1.LocalPlayer
vu3 = vu2.Character vu2.CharacterAdded:()
v4 = vu3
vu5 = vu3.(v4, )
v6 = vu3
vu7 = vu3.(v6, )
vu8 = {
[] = ,
[] =
}
vu9 = {
[] = ,
[] =
}
vu10 =
vu11 =
vu12 =
vu13 =
vu14 =
vu15 =
vu16 =
vu17 = .(, vu2:())
vu17.Name =
vu17.ResetOnSpawn =
vu18 = .()
vu18.Size = .(, , , )
vu18.Position = .(, , , )
vu18.BackgroundColor3 = .(, , )
vu18.Text =
vu18.TextColor3 = .(, , )
vu18.Font = .Font.GothamBold
vu18.TextScaled =
vu18.Active =
vu18.Draggable =
vu18.Parent = vu17
.(, vu18).CornerRadius = .(, )
v19 = .(, vu18)
v19.Color = ColorSequence.({
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , ))
})
v19.Rotation =
vu20 = .(, vu18)
vu20.Thickness =
vu_noCooldown =
vu18_noCooldown = .()
vu18_noCooldown.Size = .(, , , )
vu18_noCooldown.Position = .(, , , )
vu18_noCooldown.BackgroundColor3 = .(, , )
vu18_noCooldown.Text =
vu18_noCooldown.TextColor3 = .(, , )
vu18_noCooldown.Font = .Font.GothamBold
vu18_noCooldown.TextScaled =
vu18_noCooldown.Active =
vu18_noCooldown.Draggable =
vu18_noCooldown.Parent = vu17
.(, vu18_noCooldown).CornerRadius = .(, )
v19_no = .(, vu18_noCooldown)
v19_no.Color = ColorSequence.({
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , ))
})
v19_no.Rotation =
vu20_no = .(, vu18_noCooldown)
vu20_no.Thickness =
vu21 = :()
vu22 = :()
vu23 = :()
.(()
v24 =
.()
v24 = (v24 + ) %
vu20.Color = .(v24 / , , )
vu20_no.Color = .(v24 / , , )
)
(p25)
vu16 =
vu26 = .()
vu26.Size = .(, , , )
vu26.Position = .(, - , , )
vu26.BackgroundColor3 = .(, , )
vu26.Transparency =
vu26.BorderSizePixel =
vu26.Parent = vu17
.(, vu26).CornerRadius = .(, )
v27 = .()
v27.Size = .(, , , )
v27.BackgroundColor3 = .(, , )
v27.BorderSizePixel =
v27.Parent = vu26
.(, v27).CornerRadius = .(, )
v28 = .()
v28.Size = .(, , , )
v28.BackgroundTransparency =
v28.Text =
v28.TextColor3 = .(, , )
v28.Font = .Font.GothamBold
v28.TextScaled =
v28.Parent = vu26
vu33 = .()
vu33.Texture =
vu33.Rate =
vu33.Lifetime = NumberRange.(, )
vu33.Speed = NumberRange.(, )
vu33.Rotation = NumberRange.(, )
vu33.Size = NumberSequence.({
NumberSequenceKeypoint.(, ),
NumberSequenceKeypoint.(, ),
NumberSequenceKeypoint.(, )
})
vu33.Transparency = NumberSequence.({
NumberSequenceKeypoint.(, ),
NumberSequenceKeypoint.(, )
})
vu33.Color = ColorSequence.({
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , ))
})
vu33.LightEmission =
vu33.Parent = vu7
vu22:(v27, TweenInfo.(p25, .EasingStyle.Linear), {
Size = .(, , , )
}):()
.(p25, ()
vu16 =
vu26:()
vu33
vu33:()
)
()
vu10
vu10:()
vu11
vu11:()
vu12
vu12:()
vu13
vu13:()
v35 = vu7
v36, v37, v38 = (v35:())
v39
v38, v39 = (v37, v38)
v38 ==
v39:() v39.Name ==
v39:()
(pu41)
()
vu13 = .()
vu13.Size = .(, , )
vu13.Transparency =
vu13.Anchored =
vu13.CanCollide =
vu13.Name =
vu13.Parent =
v42 = .(, vu7)
v43 = .(, vu13)
v44 = .(, vu7)
v45 = .(, vu13)
vu10 = .()
vu10.Attachment0 = v42
vu10.Attachment1 = v43
vu10.RigidityEnabled =
vu10.Responsiveness =
vu10.MaxForce = .huge
vu10.Parent = vu7
vu11 = .()
vu11.Attachment0 = v44
vu11.Attachment1 = v45
vu11.RigidityEnabled =
vu11.Responsiveness =
vu11.MaxTorque = .huge
vu11.Parent = vu7
vu12 = vu23.RenderStepped:(()
pu41 pu41.Parent
v46 = pu41.CFrame * .(, , ) * .(.(), , )
vu13.CFrame = v46
vu7:()
vu7.CFrame = v46
v47 = .()
v47.Name =
v47.Parent = vu7
)
()
v49 = vu15
v50, v51, v52 = (.Live:())
v53 =
v54
v52, v54 = (v51, v52)
v52 ==
v54:() v54 ~= vu3
v55 = v54:()
v56 = v54:()
v55 (v56 v56.Health > )
v57 = (v55.Position - vu7.Position).Magnitude
v57 <= v49
v54.Name ==
v53 = v55
v49 = v57
vu21:(v54)
v53 = v55
v49 = v57
v53
(p59)
vu14 (vu_noCooldown vu16)
v60 = .(p59.Animation.AnimationId, )
vu9[v60]
vu16 =
.(, ()
()
)
vu8[v60]
vu16 =
.(, ()
vu61 = {
{
Dash = .KeyCode.W,
Key = .KeyCode.Q,
Goal =
}
}
(()
vu2.Character:():((vu61))
)
v62 = ()
v62
(v62)
.(, vu40)
)
.(, ()
()
)
()
vu3 = vu2.Character vu2.CharacterAdded:()
vu5 = vu3:()
vu7 = vu3:()
vu5.AnimationPlayed:(vu63)
()
vu2.CharacterAdded:(()
.()
()
)
vu18.MouseButton1Click:(()
vu14 = vu14
vu18.Text = vu14
)
vu18_noCooldown.MouseButton1Click:(()
vu_noCooldown = vu_noCooldown
vu18_noCooldown.Text = vu_noCooldown
)
})
HeadlessTab = Window:({
Title = ,
Icon = ,
Locked = ,
})
Button = HeadlessTab:({
Title = ,
Desc = ,
Locked = ,
Callback = ()
v1 = :()
:()
:()
vu2 = :()
vu3 = v1.LocalPlayer;
vu4 =
vu5 =
vu6 =
vu7 =
()
v8 = vu3.Character
v8
v9 = v8:() v8:()
v9
v10, v11, v12 = (v9:())
v13
v12, v13 = (v11, v12)
v12 ==
v13:()
v13:()
v14 = .()
v14.MeshType = .MeshType.FileMesh
v14.MeshId = .. vu4
v14.TextureId = .. vu5
v14.Scale = .(, , )
v14.Offset = .(, , )
v14.Parent = v9
v9.Transparency =
v9.BrickColor = BrickColor.()
v9.Material = .Material.Plastic
()
v16 = vu3.Character
v16
v17 = v16:()
v17
v18, v19, v20 = (v17:())
v21
v20, v21 = (v19, v20)
v20 ==
v21:() v21:()
v21:()
v22 = .()
v22.MeshType = .MeshType.FileMesh
v22.MeshId = .. vu6
v22.TextureId = .. vu7
v22.Scale = .(, , )
v22.Offset = .(, , )
v22.Parent = v17
v17.Transparency =
v17.BrickColor = BrickColor.()
v17.Material = .Material.Plastic
v23, v24, v25 = (v16:())
v26
v25, v26 = (v24, v25)
v25 ==
v26:()
v27 = v26:()
v27
v28 = v27:()
v28 (v28.Name:():() v28.Name:():() v28.Name:():())
v26:()
()
v30 = vu3.Character
v30
v31 = v30:() v30:()
v31
v32 = v30:()
v32
v32:()
v33 = .()
v33.Name =
v33.Size = v31.Size
v33.CFrame = v31.CFrame
v33.Anchored =
v33.CanCollide =
v33.Transparency =
v33.BrickColor = BrickColor.()
v33.Material = .Material.Plastic
v34 = .()
v34.MeshType = .MeshType.FileMesh
v34.MeshId = .. vu4
v34.TextureId = .. vu5
v34.Scale = .(, , )
v34.Offset = .(, , )
v34.Parent = v33
v33.Parent = v30
v35 = .()
v35.Part0 = v31
v35.Part1 = v33
v35.Parent = v31
v31.Transparency =
v33.CFrame = v31.CFrame
()
char = vu3.Character
char
head = char:(, )
head
()
()
rightLeg = char:() char:()
rightLeg
()
()
vu3.Character
()
vu3.CharacterAdded:((character)
vu3.Character = character
character:(, )
()
character.ChildAdded:((child)
child.Name ==
()
()
)
)
})
AntiFlingTab = Window:({
Title = ,
Icon = ,
Locked = ,
})
Button = AntiFlingTab:({
Title = ,
Desc = ,
Locked = ,
Callback = ()
Players = :()
RunService = :()
localPlayer = Players.LocalPlayer
trackedPlayers = {}
(part)
part:() part.CanCollide
part.CanCollide =
(character)
_, part (character:())
(part)
character.ChildAdded:((child)
(child)
)
(player)
player == localPlayer
player.Character
(player.Character)
player.CharacterAdded:(trackCharacter)
trackedPlayers[player] =
_, player (Players:())
(player)
Players.PlayerAdded:(trackPlayer)
RunService.RenderStepped:(()
player, _ (trackedPlayers)
character = player.Character
character
_, part (character:())
(part)
)
})
QuizTab = Window:({
Title = ,
Icon = ,
Locked = ,
})
Button = QuizTab:({
Title = ,
Desc = ,
Locked = ,
Callback = ()
(:())()
})
DeathCounterTab = Window:({
Title = ,
Icon = ,
Locked = ,
})
Button = DeathCounterTab:({
Title = ,
Desc = ,
Locked = ,
Callback = ()
(:())()
})
DashTab = Window:({
Title = ,
Icon = ,
Locked = ,
})
Button = DashTab:({
Title = ,
Desc = ,
Locked = ,
Callback = ()
(:())()
})
EmoteTab = Window:({
Title = ,
Icon = ,
Locked = ,
})
Button = EmoteTab:({
Title = ,
Desc = ,
Locked = ,
Callback = ()
(:(, ))()
})
Paragraph = EmoteTab:({
Title = ,
Desc = ,
Color = ,
Image = ,
ImageSize = ,
Thumbnail = ,
ThumbnailSize = ,
Locked = ,
Buttons = {
}
})
FlingTab = Window:({
Title = ,
Icon = ,
Locked = ,
})
Button = FlingTab:({
Title = ,
Desc = ,
Locked = ,
Callback = ()
(:())()
})
TrashTab = Window:({
Title = ,
Icon = ,
Locked = ,
})
Button = TrashTab:({
Title = ,
Desc = ,
Locked = ,
Callback = ()
(:(, ))()
})
StandTab = Window:({
Title = ,
Icon = ,
Locked = ,
})
Paragraph = StandTab:({
Title = ,
Desc = ,
Color = ,
Image = ,
ImageSize = ,
Thumbnail = ,
ThumbnailSize = ,
Locked = ,
Buttons = {
{
Icon = ,
Title = ,
Callback = ()
scriptToCopy =
setclipboard
(scriptToCopy)
()
toclipboard
(scriptToCopy)
()
SynapseX SynapseX.set_clipboard
SynapseX.(scriptToCopy)
()
()
()
()
()
()
()
,
}
}
})
Window:({
Title = ,
Icon = ,
Color = .(),
Radius = ,
})
KeybindTab = Window:({
Title = ,
Icon = ,
Locked = ,
})
Keybind = KeybindTab:({
Title = ,
Desc = ,
Value = ,
Callback = (v)
Window:(.KeyCode[v])
})
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: github.com, raw.githubusercontent.com, api.luarmor.net, discord.gg.
"xenlover" stole and skidded this script and when you execute it, it shows a popup saying you have to join his shitty group to use the script so i cracked it this is the ORIGINAL script i only changed the loading name to send out a warning to people who use it to not use xenlovers scripts as he might add a logger or a discord webhook in the future to log peoples ips

Universal