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loadstring(game:HttpGet("https://raw.githubusercontent.com/JustHey-Projects/NexusHubX/refs/heads/main/Main.lua"))()Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
## Supported Game - [Throw Food For Animals](https://www.roblox.com/games/120219252362013/Throw-Food-For-Animals) @everyone **Auto Farm** • Auto Farm Master Loop throws food, places animals, and manages your team • Train Between Throws switches to pull-up training between rounds, with a 5–60 second timer and an optional draggable countdown HUD • Farm Loop Delay, Fast Reveal to skip cutscenes, Quiet Mode to mute repetitive notices, and Auto Upgrade & Equip Better Food **Throw & Rings** • Standalone Auto Throw with adjustable Throw Delay and optional Auto Use Super Throw • Always Max Power and Ring Rush Godmode for perfect ring reports • Throw Once at max power and Teleport to Launch Area **Train / XP** • Auto Train teleports to your pull-up stand and starts training • Auto Pop Bubbles for the 2× training boost • Auto Upgrade Stand Tier checks your balance before buying • Teleport to Training Stand and Stop Training Immediately **Plot & Pets** • Auto Equip Best Animals or equip your strongest team with one click • Sell All Animals sells unprotected animals and keeps protected favorites • Auto Upgrade Fence, Auto Claim Free Rewards, and Auto Claim Offline Earnings **Teleports** •
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Throw Food For Animals