become custom character · RobloxExploits.lol
ScriptBlox / Total Roblox Drama become custom character crischip123456 1 year ago 12K views 1Run it
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become custom character.lua · 97 lines Download Copylocal Fluent = loadstring (game :HttpGet ( ))()
SaveManager = ( : ( ))()
InterfaceManager = ( : ( ))()
inputtedCharacter
Window = Fluent: ({
Title = .. Fluent.Version,
SubTitle = ,
TabWidth = ,
Size = . ( , ),
Acrylic = ,
Theme = ,
MinimizeKey = .KeyCode.LeftControl
})
Tabs = {
Main = Window: ({ Title = , Icon = }),
Settings = Window: ({ Title = , Icon = })
}
Options = Fluent.Options
Input = Tabs.Main: ( , {
Title = ,
Default = ,
Placeholder = ,
Numeric = ,
Finished = ,
Callback = (Value)
inputtedCharacter = Value
})
Tabs.Main: ({
Title = ,
Callback = ()
args = {
[ ] = ,
[ ] = (inputtedCharacter)
}
: ( ).Events.Buy: ( (args))
})
Tabs.Main: ({
Title = ,
Callback = ()
args = {
[ ] = ,
[ ] = .. (inputtedCharacter)
}
: ( ).Events.Buy: ( (args))
})
SaveManager: (Fluent)
InterfaceManager: (Fluent)
SaveManager: ()
SaveManager: ({})
InterfaceManager: ( )
SaveManager: ( )
InterfaceManager: (Tabs.Settings)
SaveManager: (Tabs.Settings)
Window: ( )
Fluent: ({
Title = ,
Content = ,
Duration =
})
SaveManager: ()Show all 97 lines
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: github.com, raw.githubusercontent.com, lucide.dev.
About this script custom character trd
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More for Total Roblox Drama "https://github.com/dawid-scripts/Fluent/releases/latest/download/main.lua"
local
loadstring
game
HttpGet
"https://raw.githubusercontent.com/dawid-scripts/Fluent/master/Addons/SaveManager.lua"
local
loadstring
game
HttpGet
"https://raw.githubusercontent.com/dawid-scripts/Fluent/master/Addons/InterfaceManager.lua"
local
local
CreateWindow
"Custom Character "
"by crischip123456 @chrztech on tiktok"
160
UDim2
fromOffset
580
460
true
-- The blur may be detectable, setting this to false disables blur entirely
"Dark"
Enum
-- Used when theres no MinimizeKeybind
--Fluent provides Lucide Icons https://lucide.dev/icons/ for the tabs, icons are optional
local
AddTab
"Main"
""
AddTab
"Settings"
"settings"
local
do
local
AddInput
"Character"
"Character"
""
"Custom Character"
false
-- Only allows numbers
false
-- Only calls callback when you press enter
function
end
AddButton
"Get character"
function
local
1
"Character"
2
tostring
game
GetService
"ReplicatedStorage"
FireServer
unpack
end
AddButton
"Get verified character"
function
local
1
"Character"
2
""
tostring
game
GetService
"ReplicatedStorage"
FireServer
unpack
end
end
-- Addons:
-- SaveManager (Allows you to have a configuration system)
-- InterfaceManager (Allows you to have a interface managment system)
-- Hand the library over to our managers
SetLibrary
SetLibrary
-- Ignore keys that are used by ThemeManager.
-- (we dont want configs to save themes, do we?)
IgnoreThemeSettings
-- You can add indexes of elements the save manager should ignore
SetIgnoreIndexes
-- use case for doing it this way:
-- a script hub could have themes in a global folder
-- and game configs in a separate folder per game
SetFolder
"FluentScriptHub"
SetFolder
"FluentScriptHub/specific-game"
BuildInterfaceSection
BuildConfigSection
SelectTab
1
Notify
"Fluent"
"The script has been loaded."
8
-- You can use the SaveManager:LoadAutoloadConfig() to load a config
-- which has been marked to be one that auto loads!
LoadAutoloadConfig