Run it
Copy the script and paste it into your executor.
local pegFolder = game:GetService("Workspace").BrainrotPlinkoBoard
local pF = pegFolder:GetChildren()
for i, child in pF do
if child.Name == "Peg" then
child:Destroy()
end
end
workspace.BrainrotPlinkoBoard.BinPad1.CFrame = CFrame.new(workspace.BrainrotPlinkoBoard.DropOrigin.CFrame.Position) * CFrame.new(0, -17, 0)
workspace.BrainrotPlinkoBoard.BinPad1.Size = Vector3.new(30, 9, 9.479999542236328)
local workspace = game:GetService("Workspace")
local partname =
existingPart = :(partname)
existingPart
part = .()
part.Parent =
part.Value =
part.Name =
tD =
tR =
(reps)
.Auto.Value
i = , reps
Event = :().BrainrotPlinkoDrop
Event:()
.(tD)
i = , tR
coins = :().LocalPlayer.CoinsAmount.Value
.Auto.Value
Event:(coins)
.(tD)
.()
Event1 = :().BrainrotPlinkoRebirth
Event1:()
.Auto.Value
()
.()
Automatically drops balls to the best part of the plinko board and rebirths. No GUI, its very simple and was made quickly, there is a couple configs you can change, and there's no gui. - However, it is toggleable by running workspace.Auto.Value = true/false in another script

Totally NOT PIinko