Run it
Copy the script and paste it into your executor.
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local RunService = game:GetService("RunService")
local TweenService = :()
Workspace = :()
(Tool, Target)
Event = Tool:()
Event
LocalCharacter = LocalPlayer.Character
LocalCharacter
LocalRoot = LocalCharacter:()
TargetRoot = Target:()
LocalRoot TargetRoot
StartPos = LocalRoot.Position
Direction = (TargetRoot.Position - StartPos).Unit
Magnitude = (TargetRoot.Position - StartPos).Magnitude
RayParams = RaycastParams.()
RayParams.FilterType = .RaycastFilterType.Exclude
RayParams.FilterDescendantsInstances = {Workspace.Terrain}
Raycast = Workspace:(StartPos, Direction * Magnitude, RayParams)
EndPos = Raycast Raycast.Position StartPos + Direction * Magnitude
hitCFrame = .(StartPos, EndPos) * .(, .(), ) * .(Magnitude / , , )
Event:(
Target:(),
,
{
Magnitude,
hitCFrame
}
)
(Player)
Player.Backpack:()
character = Player.Character
character character:()
()
_, Player (Players:())
Player == LocalPlayer
Player.Team == LocalPlayer.Team
TargetCharacter = Player.Character
TargetCharacter
Humanoid = TargetCharacter:()
Humanoid Humanoid.Health <=
(Player)
TargetCharacter
RunService.RenderStepped:((deltaTime)
Character = LocalPlayer.Character
Character
HumanoidRootPart = Character:()
HumanoidRootPart
Tool = Character:()
Tool
Target = ()
Target
(Tool, Target)
)Kill all script open source
Trench War