Run it
Copy the script and paste it into your executor.
Fluent = (:())()
SaveManager = (:())()
InterfaceManager = (:())()
Players = :()
Workspace = :()
ReplicatedStorage = :()
RunService = :()
LocalPlayer = Players.LocalPlayer
Window = Fluent:({
Title = ,
SubTitle = ,
TabWidth = ,
Size = .(, ),
Acrylic = ,
Theme = ,
MinimizeKey = .KeyCode.RightControl
})
Tabs = {
Main = Window:({ Title = , Icon = }),
Settings = Window:({ Title = , Icon = })
}
Options = Fluent.Options
autoTeleportEnabled =
savedPosition =
dropToggles = {}
currentDropSelections = {}
()
LocalPlayer.Character
()
character = ()
character
character:()
(position)
hrp = ()
hrp
hrp.CFrame = .(position)
()
names = {}
ReplicatedStorage:()
_, dropModel , ReplicatedStorage.drops:()
dropModel:()
.(names, dropModel.Name)
.(names)
names
()
hrp = ()
hrp
closestDrop =
minDistance = .huge
hrpPosition = hrp.Position
dropName, isEnabled (currentDropSelections)
isEnabled
dropInWorkspace = Workspace:(dropName)
dropInWorkspace dropInWorkspace:() dropInWorkspace:()
hitbox = dropInWorkspace.Hitbox
hitbox hitbox:()
distance = (hrpPosition - hitbox.Position).Magnitude
distance < minDistance
minDistance = distance
closestDrop = dropInWorkspace
closestDrop
mainLoopConnection =
()
mainLoopConnection
mainLoopConnection:()
mainLoopConnection =
mainLoopConnection = RunService.Heartbeat:(()
autoTeleportEnabled
mainLoopConnection
mainLoopConnection:()
mainLoopConnection =
targetDrop = ()
targetDrop savedPosition
(targetDrop.Hitbox.Position + .(, , ))
.(Options.TeleportDelay.Value)
autoTeleportEnabled
(savedPosition)
.(Options.ReturnDelay.Value)
.()
)
section = Tabs.Main:()
section:(, {
Title = ,
Description = ,
Default = ,
Callback = (Value)
autoTeleportEnabled = Value
Value
hrp = ()
hrp
savedPosition = hrp.Position
Fluent:({
Title = ,
Content = ,
Duration =
})
()
autoTeleportEnabled =
Options.AutoTeleportEnabled:()
Fluent:({
Title = ,
Content = ,
Duration =
})
savedPosition =
})
section:(, {
Title = ,
Description = ,
Default = ,
Min = ,
Max = ,
Rounding =
})
section:(, {
Title = ,
Description = ,
Default = ,
Min = ,
Max = ,
Rounding =
})
dropsSection = Tabs.Main:()
dropListHolder = {}
()
_, obj (dropListHolder)
obj:()
dropListHolder = {}
currentDropSelections = {}
dropNames = ()
_, dropName , dropNames
toggle = dropsSection:( .. dropName, {
Title = dropName,
Default = ,
Callback = (Value)
currentDropSelections[dropName] = Value
})
.(dropListHolder, toggle)
currentDropSelections[dropName] =
dropsSection:({
Title = ,
Description = ,
Callback = ()
()
Fluent:({
Title = ,
Content = ,
Duration =
})
})
()
SaveManager:(Fluent)
InterfaceManager:(Fluent)
SaveManager:()
InterfaceManager:()
SaveManager:()
InterfaceManager:(Tabs.Settings)
SaveManager:(Tabs.Settings)
Window:()
Fluent:({
Title = ,
Content = ,
Duration =
})
SaveManager:()Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: github.com, raw.githubusercontent.com.
This script, "Drop Teleporter" by Badxmatt, is a Roblox exploit that allows users to automatically teleport to specific "drops" within the game and then return to a saved "home" position.
[UPD 🤖] Forsaken