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loadstring(game:HttpGet("https://barrage.cc/loader"))()Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: barrage.cc.
FARM - Smart Deploy - Rebuilt placement: - Neat rows along each path, with no overlapping units. - Units grow out as one block. - Corners and double-backs count as prime spots. - Every placement weighs: - range at max upgrade, with traits - attack shape (single, AoE, cone, line) - ground or hill - role: Attack covers the path, Support boosts attackers, Farm goes in a back row, Summoners go at the entry - Position Mode: Smart / Middle / Spread - Deploy Paths: Auto (all paths) or chosen paths, auto-detected per map. Every selected path gets defended. - Fixed: stuck on "Awaiting Space" - Fixed: placing in Virtual Dungeon - Deploy Coverage - Coverage per path, plus combined %. Smart Deploy uses the same numbers. - Show Next Placement: a real-model preview of the next unit - Coverage Transparency slider - Deploy Order: placement priority per slot - Auto Upgrade - Upgrade Priority - New Farm Upgrades section - Fixed: stuck on [IDLE] - Smart Targeting (revamped) - Each unit reads the enemies in its own range: - Strongest on a boss - Soaring on flying enemies - First on leaks - Best AoE mode on clusters - Units coverin
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