Run it
Copy the script and paste it into your executor.
CoreGui = :()
Players = :()
UserInputService = :()
player = Players.LocalPlayer
isUsingSetA =
animSetA = {
idle = ,
walk =
}
animSetB = {
idle = ,
walk =
}
currentSet = animSetA
walkTrack, idleTrack
runningConnection
(character)
humanoid = character:(, )
humanoid
humanoid.WalkSpeed =
walkTrack walkTrack:()
idleTrack idleTrack:()
runningConnection runningConnection:()
walkAnim = .()
walkAnim.AnimationId = currentSet.walk
walkTrack = humanoid:(walkAnim)
idleAnim = .()
idleAnim.AnimationId = currentSet.idle
idleTrack = humanoid:(idleAnim)
runningConnection = humanoid.Running:((speed)
speed >
idleTrack:()
walkTrack.IsPlaying walkTrack:()
walkTrack:()
idleTrack.IsPlaying idleTrack:()
)
idleTrack:()
parentContainer = CoreGui:() player:()
parentContainer:()
parentContainer.AnimToggleGui:()
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.Parent = parentContainer
animButton = .()
animButton.Name =
animButton.Size = .(, , , )
animButton.Position = .(, -, , -)
animButton.BackgroundColor3 = .(, , )
animButton.TextColor3 = .(, , )
animButton.Font = .Font.GothamBold
animButton.TextSize =
animButton.Text =
animButton.Active =
animButton.Parent = screenGui
animCorner = .()
animCorner.CornerRadius = .(, )
animCorner.Parent = animButton
isDragEnabled =
settingsButton = .()
settingsButton.Name =
settingsButton.Size = .(, , , )
settingsButton.Position = .(, -, , )
settingsButton.BackgroundColor3 = .(, , )
settingsButton.TextColor3 = .(, , )
settingsButton.TextSize =
settingsButton.Text =
settingsButton.Parent = screenGui
setBtnCorner = .()
setBtnCorner.CornerRadius = .(, )
setBtnCorner.Parent = settingsButton
settingsFrame = .()
settingsFrame.Name =
settingsFrame.Size = .(, , , )
settingsFrame.Position = .(, -, , -)
settingsFrame.BackgroundColor3 = .(, , )
settingsFrame.Visible =
settingsFrame.Parent = screenGui
frameCorner = .()
frameCorner.CornerRadius = .(, )
frameCorner.Parent = settingsFrame
titleLabel = .()
titleLabel.Size = .(, , , )
titleLabel.BackgroundTransparency =
titleLabel.Text =
titleLabel.TextColor3 = .(, , )
titleLabel.TextSize =
titleLabel.Font = .Font.GothamBold
titleLabel.Parent = settingsFrame
toggleDragBtn = .()
toggleDragBtn.Name =
toggleDragBtn.Size = .(, , , )
toggleDragBtn.Position = .(, , , )
toggleDragBtn.BackgroundColor3 = .(, , )
toggleDragBtn.TextColor3 = .(, , )
toggleDragBtn.Font = .Font.GothamBold
toggleDragBtn.TextSize =
toggleDragBtn.Text =
toggleDragBtn.Parent = settingsFrame
dragBtnCorner = .()
dragBtnCorner.CornerRadius = .(, )
dragBtnCorner.Parent = toggleDragBtn
settingsButton.MouseButton1Click:(()
settingsFrame.Visible = settingsFrame.Visible
)
toggleDragBtn.MouseButton1Click:(()
isDragEnabled = isDragEnabled
isDragEnabled
toggleDragBtn.Text =
toggleDragBtn.BackgroundColor3 = .(, , )
toggleDragBtn.Text =
toggleDragBtn.BackgroundColor3 = .(, , )
)
()
isUsingSetA = isUsingSetA
currentSet = isUsingSetA animSetA animSetB
player.Character
(player.Character)
animButton.MouseButton1Click:(toggleAnims)
(guiObject)
dragging =
dragInput, dragStart, startPos
guiObject.InputBegan:((input)
isDragEnabled (input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch)
dragging =
dragStart = input.Position
startPos = guiObject.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
guiObject.InputChanged:((input)
isDragEnabled (input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch)
dragInput = input
)
UserInputService.InputChanged:((input)
input == dragInput dragging isDragEnabled
delta = input.Position - dragStart
guiObject.Position = .(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
)
(animButton)
(settingsFrame)
player.Character
.(()
(player.Character)
)
player.CharacterAdded:((character)
.(()
(character)
)
)Uses STALKER ANIMS BUT BETTER NOW

Universal