Run it
Copy the script and paste it into your executor.
.() :()
Players = :()
RunService = :()
UserInputService = :()
cloneref = cloneref (v) v
player = Players.LocalPlayer
Char = player.Character player.CharacterAdded:()
Hum = (Char:()) (Char:())
Hrp = (Char:()) (Char:())
().MagsActivated = ().MagsActivated
().MagsRange = ().MagsRange
().ShowHitbox = ().ShowHitbox
().SpeedEnabled = ().SpeedEnabled
().SpeedValue = ().SpeedValue
().JumpPowerOn = ().JumpPowerOn
().JumpBoost = ().JumpBoost
().PullEnabled = ().PullEnabled
().PullPower = ().PullPower
().ClickTackleEnabled = ().ClickTackleEnabled
().ClickTackleRange = ().ClickTackleRange
hitboxes = {}
movementLoop =
pullButtonHeld =
clickTackleConnection =
pullButtonGui = .()
pullButtonGui.Name =
pullButtonGui.ResetOnSpawn =
pullButtonGui.Parent = player:()
pullContainer = .()
pullContainer.Name =
pullContainer.Size = .(, , , )
pullContainer.Position = .(, , , )
pullContainer.BackgroundTransparency =
pullContainer.Active =
pullContainer.Draggable =
pullContainer.Parent = pullButtonGui
pullButton = .()
pullButton.Size = .(, , , )
pullButton.Position = .(, , , )
pullButton.BackgroundColor3 = .(, , )
pullButton.BorderSizePixel =
pullButton.Text =
pullButton.TextColor3 = .(, , )
pullButton.Font = .Font.GothamBold
pullButton.TextSize =
pullButton.Parent = pullContainer
pullButton.Visible =
pullButton.AutoButtonColor =
pullCorner = .()
pullCorner.CornerRadius = .(, )
pullCorner.Parent = pullButton
isMobile = UserInputService.TouchEnabled UserInputService.KeyboardEnabled
(oid)
oid hitboxes[oid] ().MagsActivated ().ShowHitbox
holder = oid:()
holder Players:(holder)
hitbox = .()
hitbox.Name =
hitbox.Size = .(().MagsRange, ().MagsRange, ().MagsRange)
hitbox.Anchored =
hitbox.CanCollide =
hitbox.Transparency =
hitbox.Material = .Material.ForceField
hitbox.Color = .(, , )
hitbox.CastShadow =
hitbox.CFrame = oid.CFrame
hitbox.Shape = .PartType.Ball
hitbox.Parent = oid
hitboxes[oid] = {part = hitbox}
connection
connection = RunService.Heartbeat:(()
oid oid.Parent ().MagsActivated ().ShowHitbox
hitbox hitbox:()
connection connection:()
hitboxes[oid] =
holder = oid:()
holder Players:(holder)
hitbox hitbox:()
connection connection:()
hitboxes[oid] =
hitbox.CFrame = oid.CFrame
hitbox.Size = .(().MagsRange, ().MagsRange, ().MagsRange)
)
()
oid, data (hitboxes)
data.part data.part:()
hitboxes = {}
()
().MagsActivated ().ShowHitbox
_, child (:())
child.Name == child:()
(child)
()
movementLoop
movementLoop = RunService.Heartbeat:((dt)
().SpeedEnabled
character = player.Character
character character:()
hrp = character.HumanoidRootPart
humanoid = character:()
humanoid humanoid.MoveDirection.Magnitude >
spd = ().SpeedValue
speedStudsPerSec = spd *
moveVector = humanoid.MoveDirection * speedStudsPerSec * dt
hrp.CFrame = hrp.CFrame + moveVector
)
()
movementLoop
movementLoop:()
movementLoop =
(character)
character
humanoid = character:()
humanoidrootpart = character:()
humanoid.StateChanged:((_, newstate)
newstate == .HumanoidStateType.Jumping ().JumpPowerOn
.()
boost = ().JumpBoost
humanoidrootpart.AssemblyLinearVelocity = humanoidrootpart.AssemblyLinearVelocity + .(, boost - , )
)
(maxDistance)
character = player.Character
character
hrp = character:()
hrp
closestDistance = maxDistance
closestCharacter =
_, plr (Players:())
plr == player
targetChar = plr.Character
targetChar
targetHrp = targetChar:()
targetHrp
hasFootball = targetChar:() ~=
hasFootball
_, item (targetChar:())
item:() (item.Name == item.Name:())
hasFootball =
item:() item.Name ==
hasFootball =
hasFootball
distance = (hrp.Position - targetHrp.Position).Magnitude
distance < closestDistance
closestDistance = distance
closestCharacter = targetChar
closestCharacter
()
clickTackleConnection
clickTackleConnection = UserInputService.InputBegan:((input, gameProcessed)
gameProcessed
validInput = input.UserInputType == .UserInputType.MouseButton1
input.UserInputType == .UserInputType.Touch
validInput
isMobile input.UserInputType == .UserInputType.Touch
touchPos = input.Position
buttonPos = pullButton.AbsolutePosition
buttonSize = pullButton.AbsoluteSize
isTouchingPullButton = pullButton.Visible
touchPos.X >= buttonPos.X
touchPos.X <= buttonPos.X + buttonSize.X
touchPos.Y >= buttonPos.Y
touchPos.Y <= buttonPos.Y + buttonSize.Y
isTouchingPullButton
targetChar = (().ClickTackleRange)
targetChar targetChar:()
character = player.Character
character
hrp = character:()
hrp
hrp.CFrame = targetChar.HumanoidRootPart.CFrame
)
()
clickTackleConnection
clickTackleConnection:()
clickTackleConnection =
RunService.RenderStepped:(()
().MagsActivated
().ShowHitbox
()
_, v , :()
v.Name ==
v.CanCollide =
character = player.Character
character character:()
hrp = character.HumanoidRootPart
range = ().MagsRange
dist = (v.Position - hrp.Position).Magnitude
dist <= range
v.CFrame = hrp.CFrame
(hrp, v, )
(hrp, v, )
)
.(()
.()
().PullEnabled pullButtonHeld
character = player.Character
character
hrp = character:()
hrp
target = :()
target target:()
diff = target.Position - hrp.Position
dist = diff.Magnitude
dist >
direction = diff.Unit
power = ().PullPower
hrp.Velocity = direction * power *
)
pullButton.MouseButton1Down:(()
().PullEnabled
pullButtonHeld =
pullButton.BackgroundColor3 = .(, , )
)
pullButton.MouseButton1Up:(()
pullButtonHeld =
pullButton.BackgroundColor3 = .(, , )
)
pullButton.TouchTap:(()
().PullEnabled
pullButtonHeld = pullButtonHeld
pullButtonHeld
pullButton.BackgroundColor3 = .(, , )
pullButton.BackgroundColor3 = .(, , )
)
UserInputService.TouchEnded:((touch, gameProcessed)
touchPos = touch.Position
buttonPos = pullButton.AbsolutePosition
buttonSize = pullButton.AbsoluteSize
isOutsideButton = touchPos.X < buttonPos.X
touchPos.X > buttonPos.X + buttonSize.X
touchPos.Y < buttonPos.Y
touchPos.Y > buttonPos.Y + buttonSize.Y
pullButtonHeld isOutsideButton
pullButtonHeld =
pullButton.BackgroundColor3 = .(, , )
)
UserInputService.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1
pullButtonHeld =
pullButton.BackgroundColor3 = .(, , )
)
player.Character
(player.Character)
player.CharacterAdded:((char)
(char)
)
repo =
Library = (:(repo .. ))()
ThemeManager = (:(repo .. ))()
SaveManager = (:(repo .. ))()
Options = Library.Options
Toggles = Library.Toggles
Window = Library:({
Title = ,
Footer = ,
NotifySide = ,
ShowCustomCursor = ,
})
Tabs = {
Main = Window:(, ),
Physics = Window:(, ),
[] = Window:(, ),
}
MagnetGroupBox = Tabs.Main:(, )
PullGroupBox = Tabs.Main:(, )
SpeedGroupBox = Tabs.Physics:(, )
JumpPowerGroupBox = Tabs.Physics:(, )
TackleGroupBox = Tabs.Physics:(, )
MenuGroup = Tabs[]:(, )
MagnetGroupBox:(, {
Text = ,
Default = ,
Tooltip = ,
Callback = (Value)
().MagsActivated = Value
Value
()
})
MagnetGroupBox:(, {
Text = ,
Default = ,
Tooltip = ,
Callback = (Value)
().ShowHitbox = Value
Value
()
})
MagnetGroupBox:(, {
Text = ,
Default = ,
Min = ,
Max = ,
Rounding = ,
Compact = ,
Callback = (Value)
().MagsRange = Value
})
PullGroupBox:(, {
Text = ,
Default = ,
Tooltip = ,
Callback = (Value)
().PullEnabled = Value
pullButton.Visible = Value
Value
pullButtonHeld =
pullButton.BackgroundColor3 = .(, , )
})
PullGroupBox:(, {
Text = ,
Default = ,
Min = ,
Max = ,
Rounding = ,
Compact = ,
Callback = (Value)
().PullPower = Value
})
SpeedGroupBox:(, {
Text = ,
Default = ,
Tooltip = ,
Callback = (state)
().SpeedEnabled = state
state
()
()
})
SpeedGroupBox:(, {
Text = ,
Default = ,
Min = ,
Max = ,
Rounding = ,
Compact = ,
Callback = (value)
().SpeedValue = value
})
JumpPowerGroupBox:(, {
Text = ,
Default = ,
Tooltip = ,
Callback = (Value)
().JumpPowerOn = Value
})
JumpPowerGroupBox:(, {
Text = ,
Default = ,
Min = ,
Max = ,
Rounding = ,
Compact = ,
Callback = (Value)
().JumpBoost = Value
})
TackleGroupBox:(, {
Text = ,
Default = ,
Tooltip = ,
Callback = (Value)
().ClickTackleEnabled = Value
Value
()
()
}):(, {
Default = ,
SyncToggleState = ,
Mode = ,
Text = ,
Callback = (active)
TackleGroupBox:(, active)
,
})
TackleGroupBox:(, {
Text = ,
Default = ,
Min = ,
Max = ,
Rounding = ,
Compact = ,
Callback = (Value)
().ClickTackleRange = Value
})
MenuGroup:(, {
Default = Library.KeybindFrame.Visible,
Text = ,
Callback = (value)
Library.KeybindFrame.Visible = value
,
})
MenuGroup:(, {
Text = ,
Default = ,
Callback = (Value)
Library.ShowCustomCursor = Value
,
})
MenuGroup:(, {
Values = { , },
Default = ,
Text = ,
Callback = (Value)
Library:(Value)
,
})
MenuGroup:()
MenuGroup:():(, {
Default = ,
NoUI = ,
Text =
})
MenuGroup:({
Text = ,
Func = ()
Library:()
})
Library.ToggleKeybind = Options.MenuKeybind
ThemeManager:(Library)
SaveManager:(Library)
SaveManager:()
SaveManager:({ })
ThemeManager:()
SaveManager:()
SaveManager:(Tabs[])
ThemeManager:(Tabs[])
Library:({
Title = ,
Description = ,
Time = ,
})
Library:(()
().MagsActivated =
().ShowHitbox =
().SpeedEnabled =
().JumpPowerOn =
().PullEnabled =
().ClickTackleEnabled =
()
()
()
pullButtonGui
pullButtonGui:()
Library.Unloaded =
)Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
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