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Copy the script and paste it into your executor.
Players = :()
ReplicatedStorage = :()
RunService = :()
TweenService = :()
LocalPlayer = Players.LocalPlayer
PlayerGui = LocalPlayer:()
gui = .(, PlayerGui)
gui.Name =
frame = .(, gui)
frame.Size = .(, , , )
frame.Position = .(, -, , -)
frame.BackgroundColor3 = .(, , )
frame.BorderSizePixel =
frame.Active =
frame.Draggable =
.(, frame).CornerRadius = .(, )
topBar = .(, frame)
topBar.Size = .(, , , )
topBar.BackgroundColor3 = .(, , )
topBar.BorderSizePixel =
.(, topBar).CornerRadius = .(, )
(parent)
grad = .(, parent)
grad.Color = ColorSequence.{
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , )),
}
grad.Rotation =
TweenService:(grad, TweenInfo.(, .EasingStyle.Linear, .EasingDirection.InOut, -, ), {Rotation = }):()
(frame)
(topBar)
discordLabel = .(, topBar)
discordLabel.Size = .(, , , )
discordLabel.Position = .(, , , )
discordLabel.BackgroundTransparency =
discordLabel.Text =
discordLabel.TextColor3 = .(, , )
discordLabel.Font = .Font.SourceSansBold
discordLabel.TextSize =
discordLabel.TextXAlignment = .TextXAlignment.Left
closeBtn = .(, topBar)
closeBtn.Size = .(, , , )
closeBtn.Position = .(, -, , )
closeBtn.BackgroundColor3 = .(, , )
closeBtn.Text =
closeBtn.TextColor3 = .(, , )
closeBtn.Font = .Font.SourceSansBold
closeBtn.TextSize =
.(, closeBtn).CornerRadius = .(, )
closeBtn.MouseButton1Click:(()
gui:()
)
buttonHolder = .(, frame)
buttonHolder.Size = .(, , , )
buttonHolder.Position = .(, , , )
buttonHolder.BackgroundTransparency =
UIList = .(, buttonHolder)
UIList.Padding = .(, )
UIList.HorizontalAlignment = .HorizontalAlignment.Center
UIList.SortOrder = .SortOrder.LayoutOrder
(text)
btn = .()
btn.Size = .(, , , )
btn.BackgroundColor3 = .(, , )
btn.TextColor3 = .(, , )
btn.Font = .Font.SourceSansBold
btn.TextSize =
btn.Text = text
.(, btn).CornerRadius = .(, )
(btn)
btn.Parent = buttonHolder
btn
active =
connection
btn = ()
targetPos = .(-, , -)
(character, destination)
humanoid = character:()
hrp = character:()
humanoid hrp
direction = (destination - hrp.Position).Unit
hrp.CFrame = .(hrp.Position, hrp.Position + direction)
humanoid:(direction, )
btn.MouseButton1Click:(()
active = active
btn.Text = .. (active )
active
connection = RunService.Heartbeat:(()
character = LocalPlayer.Character
character character:()
character.HumanoidRootPart.CFrame = .(targetPos + .(, , ))
(character, targetPos)
)
connection
connection:()
connection =
character = LocalPlayer.Character
character
humanoid = character:()
humanoid
humanoid:(.(,,), )
)This is an automatic winning script just run it and go about your day! 🔐License: This script is open source. You are free to modify, improve, or use it in any project without restrictions.

Lucky Block Tower