Run it
Copy the script and paste it into your executor.
WindUI = (:())()
Players = :()
RS = :()
LP = Players.LocalPlayer
plot =
_, v (.Plots:())
v.Name == v:() v.Value == LP
plot = v.Parent
plot
()
Window = WindUI:({
Title = ,
Icon = ,
Author = ,
Folder = ,
Theme =
})
Tab = Window:({ Title = , Icon = })
Tab:({
Title = ,
Desc = ,
Value = ,
Callback = (state)
.Merge = state
state
.(()
.Merge
(()
units = plot:()
units
RF = RS.Framework.Features.BrainrotSystem.BrainrotUtil.RemoteFunction
groups = {}
_, u (units:())
u:()
id = u:()
id
groups[id] = groups[id] {}
.(groups[id], u)
_, list (groups)
#list >=
RF:(, list[].Name)
.()
RF:(, list[].Name, list[].Name)
)
.()
)
})
Tab:({
Title = ,
Desc = ,
Value = ,
Callback = (state)
.Deploy = state
state
.(()
.Deploy
(()
hud = LP.PlayerGui:()
hud hud.TopButtons hud.TopButtons.Deploy
text = hud.TopButtons.Deploy.UnitsCurrentlyDeployed.Frame.AmountDeployed.Text
cur, max = text:()
cur = (cur)
max = (max)
cur max cur < max
RS.Framework.Features.CampSystem.CampUtil.RemoteEvent:()
)
.()
)
})
Tab:({
Title = ,
Desc = ,
Value = ,
Callback = (state)
.up1 = state
state
.(()
.up1
(()
hud = LP.PlayerGui:()
hud hud.TopButtons.UpgradesWindow.Notification.Visible
RS.Framework.Features.BrainrotSystem.BrainrotUtil.RemoteEvent:()
)
.()
)
})
Tab:({
Title = ,
Desc = ,
Value = ,
Callback = (state)
.up2 = state
state
.(()
.up2
(()
hud = LP.PlayerGui:()
hud hud.TopButtons.UpgradesWindow.Notification.Visible
RS.Framework.Features.BrainrotSystem.BrainrotUtil.RemoteEvent:()
)
.()
)
})
Tab:({
Title = ,
Desc = ,
Value = ,
Callback = (state)
.up3 = state
state
.(()
.up3
(()
hud = LP.PlayerGui:()
hud hud.TopButtons.UpgradesWindow.Notification.Visible
RS.Framework.Features.BrainrotSystem.BrainrotUtil.RemoteEvent:()
)
.()
)
})
WindUI:({
Title = ,
Content = ,
Duration = ,
Icon =
})Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: github.com.