Run it
Copy the script and paste it into your executor.
local Workspace = workspace
local EventMobs = Workspace:FindFirstChild("EventMobs")
local function TeleportToRandomObject()
local models = EventMobs:GetChildren()
local randomModel = models[math.random(1, #models)]
local objects = randomModel:GetChildren()
local randomObject = objects[math.random(1, #objects)]
local player = game.Players.LocalPlayer
player.Character:SetPrimaryPartCFrame(randomObject.CFrame)
end
local teleportCoroutine = coroutine.create(TeleportToRandomObject)
while true do
wait(1)
coroutine.resume(teleportCoroutine)
teleportCoroutine = coroutine.create(TeleportToRandomObject)
endVERY IMPORTANT: You need a script to fly or else the game will break in a while *U need execute when enter to event portal, *to change the speed change the number at the end in wait(1) *If the game breaks, just exit and enter (it rarely happens) *any mistake is the bard fault