Run it
Copy the script and paste it into your executor.
local v_u_1 = game.Players.LocalPlayer
local v2 = game:GetService("ReplicatedStorage")
local v_u_3 = v2:WaitForChild("DriftEvent")
local v_u_4 = v2:WaitForChild("GetDriftDataEvent")
local v_u_5 = v_u_1:WaitForChild("PlayerGui"):WaitForChild("Tec's Ui"):WaitForChild("Points"):WaitForChild("DriftPointsText"):WaitForChild()
v_u_6 =
v_u_7 =
v_u_8 =
.()
v9, v10 = (()
v_u_4:()
)
(p11)
v12 = {, , , , }
v13 =
p11 >= v13 < #v12
p11 = p11 /
v13 = v13 +
(p11 == .(p11) .(, p11) .(, p11)) .. v12[v13]
v9
v_u_6 = v10
v_u_5.Text = .. (v_u_6)
()
v14 = v_u_1.Character
v14 v14:()
v15 = v14.HumanoidRootPart
v16 = v15.Velocity
v17 = v15.CFrame.LookVector
v18 = v16.X
v19 = v16.Z
.(v18, , v19).Magnitude >
v20 = v16.Unit:(v17.Unit)
v21 = .(v20)
.(v21) >
:().RenderStepped:(()
()
v_u_7
v_u_8 =
v_u_7 =
v_u_8 =
v_u_7 v_u_8 ==
v_u_8 = () +
v_u_8 > v_u_8 < ()
v_u_7 =
v_u_8 =
)
v_u_23 =
.ReplicatedStorage.givePoints.OnClientEvent:((p24, p25)
p24 <= p24 >= v_u_23
v_u_23 =
v_u_6 = v_u_6 + p24
v_u_5.Text = .. (v_u_6)
v_u_3:(v_u_6)
.()
v_u_23 =
)
args = {}
:():():((args))Money giver (won't make you appear in leaderboard if you get +40M money and makes your money crash, that is the game issue not my fault.)

Shopping Drift at Driftmart 馃洅