jokesaken animations · RobloxExploits.loljokesaken animations
DeltaMan552 7 months ago 1.7K views 3Run it
Copy the script and paste it into your executor.
jokesaken animations.lua · 71 lines local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local humanoid = char:WaitForChild("Humanoid")
local animator = humanoid:WaitForChild()
ANIM_IDS = {
Idle = ,
Walk = ,
Run = ,
}
anims = {}
name, id (ANIM_IDS)
anim = .()
anim.AnimationId = id
anims[name] = animator:(anim)
(except: ?)
name, track (anims)
name ~= except track.IsPlaying
track:()
RUN_SPEED =
RunService.RenderStepped:(()
speed = humanoid.MoveDirection.Magnitude * humanoid.WalkSpeed
speed > RUN_SPEED
anims.Run.IsPlaying
()
anims.Run:()
speed >
anims.Walk.IsPlaying
()
anims.Walk:()
anims.Idle.IsPlaying
()
anims.Idle:()
)
player.CharacterRemoving:(()
()
)
About this script
just animations nothing special
More for [RETRO SLASHER] Forsaken: Free For All
"Animator"
-- ============================================================
-- ANIMATION IDs
-- ============================================================
local
"rbxassetid://114914598260626"
"rbxassetid://84182114963068"
"rbxassetid://113934378576718"
-- ============================================================
-- LOAD ANIMATIONS
-- ============================================================
local
for
in
pairs
do
local
Instance
new
"Animation"
LoadAnimation
end
-- ============================================================
-- HELPER: Stop all tracks except one
-- ============================================================
local
function
stopAll
string
for
in
pairs
do
if
and
then
Stop
end
end
end
-- ============================================================
-- LOCOMOTION (auto-plays on spawn)
-- ============================================================
local
16
-- studs/s threshold to switch walk -> run
Connect
function
local
if
then
if
not
then
stopAll
"Run"
Play
end
elseif
0.1
then
if
not
then
stopAll
"Walk"
Play
end
else
if
not
then
stopAll
"Idle"
Play
end
end
end
-- ============================================================
-- CLEAN UP on character removal
-- ============================================================
Connect
function
stopAll
end