Run it
Copy the script and paste it into your executor.
Players = :()
Workspace = :()
UserInputService = :()
player = Players.LocalPlayer
playerGui = player:()
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.Parent = playerGui
frame = .()
frame.Size = .(, , , )
frame.Position = .(, -, , -)
frame.BackgroundColor3 = .(, , )
frame.BorderSizePixel =
frame.ClipsDescendants =
frame.Parent = screenGui
corner = .()
corner.CornerRadius = .(, )
corner.Parent = frame
title = .()
title.Size = .(, -, , )
title.Position = .(, , , )
title.Text =
title.TextColor3 = .(, , )
title.TextSize =
title.Font = .Font.GothamBold
title.BackgroundTransparency =
title.TextXAlignment = .TextXAlignment.Left
title.Parent = frame
closeButton = .()
closeButton.Size = .(, , , )
closeButton.Position = .(, -, , )
closeButton.Text =
closeButton.TextColor3 = .(, , )
closeButton.BackgroundColor3 = .(, , )
closeButton.TextSize =
closeButton.Font = .Font.GothamBold
closeButton.Parent = frame
closeCorner = .()
closeCorner.CornerRadius = .(, )
closeCorner.Parent = closeButton
closeButton.MouseButton1Click:(()
screenGui:()
)
dragging, dragInput, dragStart, startPos
title.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = frame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
title.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInput = input
)
UserInputService.InputChanged:((input)
input == dragInput dragging
delta = input.Position - dragStart
frame.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
)
toggleButton = .()
toggleButton.Size = .(, -, , )
toggleButton.Position = .(, , , )
toggleButton.Text =
toggleButton.TextColor3 = .(, , )
toggleButton.BackgroundColor3 = .(, , )
toggleButton.TextSize =
toggleButton.Font = .Font.GothamBold
toggleButton.Parent = frame
toggleCorner = .()
toggleCorner.CornerRadius = .(, )
toggleCorner.Parent = toggleButton
chestButton = .()
chestButton.Size = .(, -, , )
chestButton.Position = .(, , , )
chestButton.Text =
chestButton.TextColor3 = .(, , )
chestButton.BackgroundColor3 = .(, , )
chestButton.TextSize =
chestButton.Font = .Font.GothamBold
chestButton.Parent = frame
chestCorner = .()
chestCorner.CornerRadius = .(, )
chestCorner.Parent = chestButton
collecting =
chestFarming =
toggleButton.MouseButton1Click:(()
collecting = collecting
collecting
toggleButton.Text =
toggleButton.BackgroundColor3 = .(, , )
toggleButton.Text =
toggleButton.BackgroundColor3 = .(, , )
)
chestButton.MouseButton1Click:(()
chestFarming = chestFarming
chestFarming
chestButton.Text =
chestButton.BackgroundColor3 = .(, , )
chestButton.Text =
chestButton.BackgroundColor3 = .(, , )
)
:().RenderStepped:(()
character = player.Character
character
root = character:()
root
collecting
_, obj (Workspace:())
obj:()
name = .(obj.Name)
.(name, ) .(name, )
obj.CFrame = root.CFrame
chestFarming
_, obj (Workspace:())
obj:() obj:()
name = .(obj.Name)
.(name, ) .(name, ) .(name, )
targetPart = obj:() (obj.PrimaryPart obj:()) obj
targetPart
root.CFrame = targetPart.CFrame + .(, , )
_, prompt (obj:())
prompt:()
(prompt)
.()
)keyless (made with ai) ches farm coin farm (coin farm kinda laggy tho)