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Rayfield = (:())()
MyMelodyTheme = {
TextColor = .(, , ),
Background = .(, , ),
Topbar = .(, , ),
Shadow = .(, , ),
NotificationBackground = .(, , ),
NotificationActionsBackground = .(, , ),
TabBackground = .(, , ),
TabStroke = .(, , ),
TabBackgroundSelected = .(, , ),
TabTextColor = .(, , ),
SelectedTabTextColor = .(, , ),
ElementBackground = .(, , ),
ElementBackgroundHover = .(, , ),
SecondaryElementBackground = .(, , ),
ElementStroke = .(, , ),
SecondaryElementStroke = .(, , ),
SliderBackground = .(, , ),
SliderProgress = .(, , ),
SliderStroke = .(, , ),
ToggleBackground = .(, , ),
ToggleEnabled = .(, , ),
ToggleDisabled = .(, , ),
ToggleEnabledStroke = .(, , ),
ToggleDisabledStroke = .(, , ),
ToggleEnabledOuterStroke = .(, , ),
ToggleDisabledOuterStroke = .(, , ),
DropdownSelected = .(, , ),
DropdownUnselected = .(, , ),
InputBackground = .(, , ),
InputStroke = .(, , ),
PlaceholderColor = .(, , ),
}
Window = Rayfield:({
Name = ,
Icon = ,
LoadingTitle = ,
LoadingSubtitle = ,
ShowText = ,
Theme = MyMelodyTheme,
ToggleUIKeybind = ,
DisableRayfieldPrompts = ,
DisableBuildWarnings = ,
ConfigurationSaving = {
Enabled = ,
FolderName = ,
FileName = ,
},
Discord = {
Enabled = ,
Invite = ,
RememberJoins = ,
},
KeySystem = ,
})
aTab = Window:(, )
aTab:()
aTab:({
Name = ,
Callback = ()
player = .Players.LocalPlayer
character = player.Character player.CharacterAdded:()
hrp = character:()
target = .(, , -) * .(-, , )
hrp.CFrame = target
,
})
aTab:({
Title = ,
Content = ,
})
aTab:({
Name = ,
Callback = ()
player = .Players.LocalPlayer
character = player.Character player.CharacterAdded:()
hrp = character:()
target = .(-, , ) * .(, , -)
hrp.CFrame = target
,
})
aTab:({
Title = ,
Content = ,
})
aTab:({
Name = ,
Callback = ()
player = .Players.LocalPlayer
character = player.Character player.CharacterAdded:()
hrp = character:()
target = .(-, , ) * .(, , )
hrp.CFrame = target
,
})
aTab:({
Title = ,
Content = ,
})
aTab:({
Name = ,
Callback = ()
player = .Players.LocalPlayer
character = player.Character player.CharacterAdded:()
hrp = character:()
target = .(-, , -) * .(, -, )
hrp.CFrame = target
,
})
aTab:({
Title = ,
Content = ,
})
aTab:({
Name = ,
Callback = ()
player = .Players.LocalPlayer
character = player.Character player.CharacterAdded:()
hrp = character:()
target = .(, , -) * .(, , )
hrp.CFrame = target
,
})
aTab:({
Title = ,
Content = ,
})
aTab:({
Name = ,
Callback = ()
player = .Players.LocalPlayer
character = player.Character player.CharacterAdded:()
hrp = character:()
target = .(-, , -) * .(, -, )
hrp.CFrame = target
,
})
aTab:({
Title = ,
Content = ,
})
aTab:()
aTab:({
Name = ,
Callback = ()
player = .Players.LocalPlayer
character = player.Character player.CharacterAdded:()
hrp = character:()
target = .(, , -) * .(-, , -)
hrp.CFrame = target
,
})
aTab:({
Title = ,
Content = ,
})
aTab:({
Name = ,
Callback = ()
player = .Players.LocalPlayer
character = player.Character player.CharacterAdded:()
hrp = character:()
target = .(, , ) * .(-, , )
hrp.CFrame = target
,
})
aTab:({
Title = ,
Content = ,
})
aTab:({
Name = ,
Callback = ()
player = .Players.LocalPlayer
character = player.Character player.CharacterAdded:()
hrp = character:()
target = .(-, , ) * .(-, -, )
hrp.CFrame = target
,
})
aTab:({
Title = ,
Content = ,
})
aTab:({
Name = ,
Callback = ()
player = .Players.LocalPlayer
character = player.Character player.CharacterAdded:()
hrp = character:()
target = .(, , ) * .(-, , )
hrp.CFrame = target
,
})
aTab:({
Title = ,
Content = ,
})
aTab:({
Name = ,
Callback = ()
player = .Players.LocalPlayer
character = player.Character player.CharacterAdded:()
hrp = character:()
target = .(, , ) * .(, -, )
hrp.CFrame = target
,
})
aTab:({
Title = ,
Content = ,
})
aTab:({
Name = ,
Callback = ()
player = .Players.LocalPlayer
character = player.Character player.CharacterAdded:()
hrp = character:()
target = .(, , -) * .(, , )
hrp.CFrame = target
,
})
aTab:({
Title = ,
Content = ,
})
qTab = Window:(, )
qTab:()
Players = :()
player = Players.LocalPlayer
Paragraph = qTab:({
Title = ,
Content = ,
})
()
gui = player:()
general = gui:()
quest = general:()
main = quest:()
frame = main:()
frames = frame:()
activated = frames:()
desc = activated:()
desc
questLabel = ()
()
text = questLabel.Text
text == text ==
text =
Paragraph:({
Title = ,
Content = text,
})
()
questLabel:():(updateQuest)
qTab:({
Name = ,
Callback = ()
args = {
,
}
:():():((args))
,
})
qTab:({
Name = ,
Callback = ()
args = {
,
,
}
:():():((args))
args = {
,
,
}
:():():((args))
args = {
,
,
}
:():():((args))
args = {
,
,
}
:():():((args))
args = {
,
,
}
args = {
,
,
}
:():():((args))
args = {
,
,
}
:():():((args))
,
})
wTab = Window:(, )
wTab:()
Players = :()
player = Players.LocalPlayer
()
gui = player:()
activityGui = gui:()
main = activityGui:()
activity = main:()
activityLabel = activity:()
activityLabel
activityLabel = ()
Paragraph = wTab:({
Title = ,
Content = ,
})
()
text = activityLabel.Text
text == text ==
text =
Paragraph:({
Title = ,
Content = text .. ,
})
()
activityLabel:():(updateActivity)
wTab:()
wTab:({
Name = ,
Callback = ()
args = {
,
,
,
}
:():():((args))
,
})
Remote = :():()
args = {
,
,
,
}
connection
wTab:({
Name = ,
CurrentValue = ,
Flag = ,
Callback = (Value)
Value
connection = :().Heartbeat:(()
(()
Remote:((args))
)
)
()
connection
connection:()
connection =
()
,
})
wTab:({
Title = ,
Content = ,
})
wTab:()
wTab:({
Name = ,
Callback = ()
args = {
,
,
,
}
:():():((args))
args = {
,
,
,
}
:():():((args))
args = {
,
,
,
}
:():():((args))
args = {
,
,
,
}
:():():((args))
,
})
Remote = :():()
tasks = {
{
,
,
,
},
{
,
,
,
},
{
,
,
,
},
{
,
,
,
},
}
connection
wTab:({
Name = ,
CurrentValue = ,
Flag = ,
Callback = (Value)
Value
connection = :().Heartbeat:(()
_, (tasks)
(()
Remote:(())
)
)
()
connection
connection:()
connection =
()
,
})
wTab:({
Title = ,
Content = ,
})
wTab:()
wTab:({
Name = ,
Callback = ()
args = {
,
,
,
}
:():():((args))
args = {
,
,
,
}
:():():((args))
args = {
,
,
,
}
:():():((args))
,
})
Remote = :():()
tasks = {
{
,
,
,
},
{
,
,
,
},
{
,
,
,
},
}
connection
wTab:({
Name = ,
CurrentValue = ,
Flag = ,
Callback = (Value)
Value
connection = :().Heartbeat:(()
_, (tasks)
(()
Remote:(())
)
)
()
connection
connection:()
connection =
()
,
})
wTab:({
Title = ,
Content = ,
})
wTab:()
wTab:({
Name = ,
Callback = ()
args = {
,
,
,
}
:():():((args))
,
})
Remote = :():()
args = {
,
,
,
}
connection
wTab:({
Name = ,
CurrentValue = ,
Flag = ,
Callback = (Value)
Value
connection = :().Heartbeat:(()
(()
Remote:((args))
)
)
()
connection
connection:()
connection =
()
,
})
wTab:({
Title = ,
Content = ,
})
wTab:()
wTab:({
Name = ,
Callback = ()
args = {
,
,
,
}
:():():((args))
args = {
,
,
,
}
:():():((args))
args = {
,
,
,
}
:():():((args))
args = {
,
,
,
}
:():():((args))
args = {
,
,
,
}
:():():((args))
args = {
,
,
,
}
:():():((args))
,
})
Remote = :():()
pixieNames = {
,
,
,
,
,
,
}
connection
wTab:({
Name = ,
CurrentValue = ,
Flag = ,
Callback = (Value)
Value
connection = :().Heartbeat:(()
_, name (pixieNames)
(()
Remote:(, , name)
)
)
()
connection
connection:()
connection =
()
,
})
wTab:({
Title = ,
Content = ,
})
wTab:()
Remote = :():()
ringTasks = {}
i = ,
ringTasks[i] = {
,
,
i,
}
connection
wTab:({
Name = ,
CurrentValue = ,
Flag = ,
Callback = (Value)
Value
connection = :().Heartbeat:(()
_, (ringTasks)
(()
Remote:(())
)
)
()
connection
connection:()
connection =
()
,
})
wTab:({
Title = ,
Content = ,
})
wTab:()
Remote = :():()
Players = :()
player = Players.LocalPlayer
CLICK_POS = .(, , -)
args = {
,
,
CLICK_POS,
}
wTab:({
Name = ,
CurrentValue = ,
Flag = ,
Callback = (Value)
Value
(()
()
Toggle.CurrentValue
char = player.Character
char char:() char.Humanoid.Health >
equippedTool = char:()
equippedTool
backpack = player.Backpack
firstTool = backpack:()
firstTool
firstTool.Parent = char
.()
()
()
.()
success, result = (()
Remote:((args))
)
success
(, result )
(, result)
.()
()
)
()
,
})
Players = :()
player = Players.LocalPlayer
RunService = :()
wTab:({
Name = ,
CurrentValue = ,
Flag = ,
Callback = (Value)
Value
()
(()
localCopies = {}
Toggle.CurrentValue
_, obj (:())
obj.Name == localCopies[obj]
fakeClone = obj:()
fakeClone.Parent =
fakeClone:()
_, part (fakeClone:())
part:()
part.CanCollide =
part.Anchored =
part.Transparency =
part.Color = .(, , )
fakeClone.PrimaryPart obj.PrimaryPart
fakeClone:(obj.PrimaryPart.CFrame)
fakeClone:() obj:()
fakeClone.HumanoidRootPart.CFrame = obj.HumanoidRootPart.CFrame
localCopies[obj] = fakeClone
()
serverObj, clientClone (localCopies)
serverObj.Parent clientClone.Parent
serverObj.PrimaryPart clientClone.PrimaryPart
clientClone:(serverObj.PrimaryPart.CFrame)
clientClone:()
localCopies[serverObj] =
.()
_, clone (localCopies)
clone:()
localCopies = {}
()
)
()
,
})Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: sirius.menu.
Please join the discord server for inquiring about the features. Please don't be afraid to seek out to my discord: starlightsbutterfly This script feature includes = ----------------------- = Portal Tab ------------ lets you teleport to areas/places without restriction. = ----------------------- = Quest Tab ------------ A paragraph provided for the user to know information about their given quests. This also includes a start quest button which is self explanatory. Alongside provided is also a Quest completor, Which is also self explanatory. = ----------------------- = Activity Tab ------------ Inside the activity tab is a paragraph provided for what activity is currently happening. There are also provided sections per classes to complete it automatically! Please keep in mind that this script is in beta, which there are may be changes in the future.
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