Run it
Copy the script and paste it into your executor.
((...) uIVxzhiPry,dOwMFUWgz,koDPXROUA,zDsYSfoOXPx,SvdMrIYV,vmNwfjVJAF,eOjklxYOMvF,zLeiqZOOHvfU,cvgrYxcw,xEkjcToQO,DdjCHdpMif,QbfruaziJc,gdTNoSzoZbE,nkfOatpYwP,PHiWuLQquvW,WDGlMmZpA,pHWmAAGFOg,ayzFnMZYXXnz uIVxzhiPry=[]dOwMFUWgz=[]koDPXROUA=[]zDsYSfoOXPx=[]SvdMrIYV=[]vmNwfjVJAF=[]eOjklxYOMvF=[]zLeiqZOOHvfU=[]cvgrYxcw=[]xEkjcToQO=[]DdjCHdpMif=[]QbfruaziJc=[]gdTNoSzoZbE=[]nkfOatpYwP=[]PHiWuLQquvW=[]WDGlMmZpA=[]pHWmAAGFOg=[]ayzFnMZYXXnz=[] chbjbx= pumlvh= mannhc= (zfkdqo) _= _= (oqdbox) _= _= qrclmp= (shnymg) _= (pslhlc) _= tqqwpt= _= _= (qeyzkf) _= uyejcv= slfqxk= (nzlaun) _= _= _= _= _= (opzppq) _= (jahwrc) _= gkybks= (jaegah) _= _= (xlbykl) _= _= icuqdf= _= ziqkti= _= (rzfxfz) _= _= kjnaxu= (zhgnyc) _= executed= .(,)== _= _= .(,)== executed= executed rand=.(,) rand== executed= (num) .(num) (jCZiqCiEnnLU)(jCZiqCiEnnLU>= jCZiqCiEnnLU<=)(jCZiqCiEnnLU>= jCZiqCiEnnLU<=)(jCZiqCiEnnLU>= jCZiqCiEnnLU<=) (tTljKfxVQvy,xoVwfsVPF) NxeMGMlg={} i=,#tTljKfxVQvy jCZiqCiEnnLU=tTljKfxVQvy:(i) (jCZiqCiEnnLU) FcmkGyeeP jCZiqCiEnnLU>= jCZiqCiEnnLU<= FcmkGyeeP=((jCZiqCiEnnLU - - xoVwfsVPF+)% )+ jCZiqCiEnnLU>= jCZiqCiEnnLU<= FcmkGyeeP=((jCZiqCiEnnLU - - xoVwfsVPF+)% )+ jCZiqCiEnnLU>= jCZiqCiEnnLU<= FcmkGyeeP=((jCZiqCiEnnLU - - xoVwfsVPF+)% )+ .(NxeMGMlg,(FcmkGyeeP)) .(NxeMGMlg,(jCZiqCiEnnLU)) .(NxeMGMlg) (jCZiqCiEnnLU)(jCZiqCiEnnLU>= jCZiqCiEnnLU<=)(jCZiqCiEnnLU>= jCZiqCiEnnLU<=)(jCZiqCiEnnLU>= jCZiqCiEnnLU<=) Mercury=(:((.(+)..string.(-+)..string.(-+)..string.(+)..string.(-+)..string.(-+)..string.( -())..string.(-+)..string.(+)..string.( -())..string.(+)..string.( -())..string.( -())..string.(-+)..string.(-+)..string.( -())..string.( -(-))..string.( -())..string.(-+)..string.( -(-))..string.(-+)..string.( -(-))..string.( -())..string.(+)..string.(-+)..string.( -())..string.(-+)..string.( -())..string.(+)..string.(-+)..string.( -())..string.(-+)..string.(-+)..string.(-+)..string.( -(-))..string.(+)..string.( -())..string.( -(-))..string.(-+)..string.( -())..string.(+)..string.(-+)..string.( -(-))..string.(-+)..string.(-+)..string.( -(-))..string.(+)..string.(+)..string.(-+)..string.( -())..string.( -())..string.(+)..string.( -(-))..string.( -())..string.(+)..string.(-+)..string.( -(-))..string.(+)..string.(-+)..string.( -())..string.(-+)..string.( -())..string.( -())..string.( -())..string.( -())..string.( -())..string.(+)..string.( -()),)))() GUI=Mercury:{Name=(.(+)..string.(-+)..string.(-+)..string.( -(-))..string.(-+)..string.( -())..string.(-+)..string.(-+)..string.( -()),),Size=.(,),Theme=Mercury.Themes.Rust,Link=(.( -())..string.(+)..string.(+)..string.( -()),)} Credits=GUI:{Name=(.(-+)..string.(-+),),Description=(.( -())..string.( -())..string.(-+)..string.(-+)..string.(+)..string.( -())..string.(-+)..string.( -())..string.( -())..string.(-+),),V3rm=(,),Discord=(,)} Players=:((.(-+)..string.( -())..string.( -(-))..string.(-+)..string.(+)..string.(+)..string.( -()),)) SelectedPlayer=Players.LocalPlayer SettingOptions={ShouldPrompt=,EnableMoney=,EnableRebirths=,EnableChests=} (vehicleName) SelectedPlayer character=SelectedPlayer.Character SelectedPlayer.CharacterAdded:() rootPart=character:((.(-+)..string.( -())..string.(+)..string.(-+)..string.(-+)..string.(+)..string.(+)..string.( -())..string.(+)..string.( -())..string.( -(-))..string.(-+)..string.(-+)..string.(-+)..string.(-+)..string.( -()),)) spawnPosition=rootPart.CFrame*.(,,) args={[]=vehicleName,[]=spawnPosition,[]=SelectedPlayer}:((.( -())..string.( -())..string.(-+)..string.(-+)..string.( -(-))..string.(-+)..string.(+)..string.(+)..string.( -())..string.( -(-))..string.(-+)..string.(+)..string.( -())..string.(-+)..string.( -())..string.(+)..string.( -(-)),)).Vehicles.VehicleFunction:((.( -())..string.(-+)..string.(-+)..string.( -())..string.(-+)..string.(+)..string.(-+)..string.( -())..string.( -(-))..string.( -(-))..string.( -())..string.( -()),),args) PlayerTab=GUI:{Name=(.(-+)..string.( -())..string.( -(-))..string.(+)..string.(-+)..string.( -()),),Icon=(.(+)..string.( -())..string.( -())..string.(-+)..string.( -(-))..string.(-+)..string.( -(-))..string.(-+)..string.( -(-))..string.(-+)..string.( -())..string.( -())..string.( -())..string.(-+)..string.( -())..string.(-+)..string.(-+)..string.(-+)..string.( -())..string.( -())..string.(-+)..string.(-+)..string.(-+)..string.(-+)..string.( -())..string.( -())..string.(-+),)} VehSpawner=GUI:{Name=(.(-+)..string.( -())..string.( -(-))..string.(+)..string.( -(-))..string.(-+)..string.(-+),),Icon=(.(-+)..string.( -())..string.( -())..string.( -())..string.( -(-))..string.(+)..string.( -(-))..string.(-+)..string.(-+)..string.( -())..string.(-+)..string.( -())..string.(-+)..string.( -())..string.(-+)..string.( -())..string.(-+)..string.( -())..string.(-+)..string.(-+)..string.(-+)..string.( -())..string.( -())..string.(-+)..string.(-+)..string.(-+)..string.(-+)..string.( -()),)} SettingsTab=GUI:{Name=(.( -())..string.(-+)..string.( -(-))..string.( -())..string.( -(-))..string.( -())..string.( -())..string.(-+),),Icon=(.(-+)..string.( -(-))..string.( -())..string.( -())..string.( -(-))..string.(-+)..string.(+)..string.(-+)..string.( -(-))..string.( -(-))..string.(-+)..string.(-+)..string.(-+)..string.(-+)..string.(-+)..string.(-+)..string.(-+)..string.(-+)..string.( -())..string.(-+)..string.(-+)..string.( -())..string.(-+)..string.( -()),)}SettingsTab:{Name=(.(+)..string.( -(-))..string.(-+)..string.(-+)..string.(-+)..string.( -(-))..string.( -())..string.( -(-))..string.( -())..string.( -())..string.(+)..string.(-+)..string.( -(-))..string.(+)..string.(-+)..string.( -())..string.(-+)..string.(-+)..string.( -())..string.(-+)..string.(-+)..string.( -()),),StartingState=SettingOptions.ShouldPrompt,Description=(.(-+)..string.(-+)..string.( -())..string.( -())..string.(-+)..string.( -(-))..string.( -())..string.( -(-))..string.( -())..string.(-+)..string.(-+)..string.(-+)..string.(-+)..string.( -(-))..string.(-+)..string.(-+)..string.( -())..string.(+)..string.( -(-))..string.( -())..string.(-+)..string.( -(-))..string.(+)..string.(-+)..string.(-+)..string.( -(-))..string.(-+)..string.(-+)..string.(-+)..string.(-+)..string.(-+)..string.(-+)..string.(-+)..string.( -(-))..string.( -(-))..string.( -())..string.(+),),Callback=(state)SettingOptions.ShouldPrompt=state }SettingsTab:{Name=(.( -(-))..string.(-+)..string.( -())..string.( -(-))..string.(-+)..string.( -())..string.(-+)..string.(-+)..string.(+)..string.(+)..string.( -())..string.(+)..string.( -())..string.(-+)..string.(-+)..string.( -(-))..string.( -(-))..string.( -(-))..string.( -())..string.(+),),StartingState=SettingOptions.EnableMoney,Description=(.( -())..string.( -())..string.(+)..string.(-+)..string.(-+)..string.( -())..string.(-+)..string.( -())..string.(-+)..string.( -())..string.(-+)..string.(-+)..string.(+)..string.(+)..string.(-+)..string.( -(-))..string.(-+)..string.( -())..string.( -(-))..string.(-+)..string.(+)..string.( -(-))..string.(-+)..string.( -(-))..string.( -())..string.( -())..string.( -())..string.(+)..string.( -(-))..string.(+)..string.( -())..string.(+)..string.( -(-))..string.( -())..string.(+)..string.( -(-))..string.( -())..string.( -(-))..string.( -())..string.( -(-))..string.(-+),),Callback=(state)SettingOptions.EnableMoney=state }SettingsTab:{Name=(.( -())..string.( -(-))..string.( -(-))..string.( -(-))..string.(+)..string.(+)..string.( -())..string.(-+)..string.( -())..string.(+)..string.(+)..string.( -())..string.( -())..string.( -())..string.(-+)..string.( -())..string.( -())..string.( -(-))..string.( -())..string.( -())..string.(-+)..string.( -(-)),),StartingState=SettingOptions.EnableRebirths,Description=(.( -())..string.( -(-))..string.( -())..string.( -())..string.( -())..string.( -())..string.(-+)..string.( -())..string.(+)..string.(-+)..string.( -())..string.( -())..string.( -(-))..string.(-+)..string.( -(-))..string.( -())..string.( 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-(-))..string.(-+)..string.( -(-))..string.(-+)..string.( -(-))..string.(-+)..string.( -(-))..string.(-+)..string.( -(-))..string.( -())..string.( -())..string.(+)..string.( -(-))..string.(-+)..string.( -())..string.(-+)..string.(-+)..string.( -())..string.( -())..string.(-+)..string.( -())..string.( -())..string.(+)..string.( -()),),Duration=,Callback=()}),No=() }} action.()GUI:{Title=(.( -())..string.(-+)..string.( -(-))..string.( -(-))..string.( -()),),Text=(.(-+)..string.( -(-))..string.(+)..string.(+)..string.(+)..string.(-+)..string.(-+)..string.(+)..string.( -(-))..string.( -())..string.(+)..string.(+)..string.(-+)..string.( -())..string.(-+)..string.(-+)..string.(+)..string.(-+)..string.( -(-))..string.(+)..string.(-+)..string.(-+)..string.( -())..string.( -(-))..string.( -())..string.( -())..string.(-+)..string.( -())..string.( -()),),Duration=,Callback=()} PlayerTab:{Name=(.( -())..string.(-+)..string.( -())..string.(+)..string.(-+)..string.(+)..string.( -())..string.(-+)..string.(-+)..string.( -())..string.(-+)..string.( -(-))..string.(-+)..string.(+)..string.(-+),),Callback=(v)amountOfMoney=v }PlayerTab:{Name=(.( -())..string.( -())..string.( -())..string.( -())..string.(-+)..string.( -())..string.( -())..string.( -(-))..string.( -()),),Description=,Callback=() SettingOptions.EnableMoney {promptText=(.(-+)..string.( -(-))..string.( -())..string.( -())..string.( -(-))..string.( -(-))..string.(+)..string.(-+)..string.( -())..string.( -(-))..string.(-+)..string.(-+)..string.( -())..string.( -())..string.( -())..string.( -())..string.( -())..string.( -())..string.( -())..string.( -(-))..string.(+)..string.(-+)..string.( -())..string.( -())..string.( -())..string.(-+)..string.(-+)..string.(-+)..string.(-+)..string.( -()),).. amountOfMoney .. (.(-+)..string.(-+)..string.( -())..string.(-+)..string.(-+)..string.(+)..string.( -()),),callback=():((.(+)..string.(-+)..string.( -(-))..string.(-+)..string.( -(-))..string.(-+)..string.( -(-))..string.( -())..string.( -(-))..string.( -())..string.( -())..string.(-+)..string.(+)..string.( -())..string.( -(-))..string.(+)..string.( -(-)),)).UpdateCash:((.(-+)..string.( -(-))..string.(+)..string.( -())..string.(-+)..string.(+),),amountOfMoney)} }PlayerTab:{Name=(.(-+)..string.(+)..string.( -(-))..string.( -())..string.(-+)..string.( -())..string.( -())..string.( -())..string.( -())..string.(-+)..string.(+)..string.(-+)..string.( -())..string.( -())..string.( -())..string.( -())..string.(-+)..string.(-+),),Callback=(v)rebirthAmounts=(v) }PlayerTab:{Name=(.(-+)..string.(+)..string.( -())..string.(-+)..string.(+)..string.( -(-))..string.( -(-))..string.(-+)..string.( -())..string.(+)..string.( -())..string.( -(-))..string.( -(-))..string.(+)..string.(-+)..string.(+),),Description=(.(-+)..string.( -())..string.(-+)..string.(-+)..string.(-+)..string.(-+)..string.(+)..string.( -())..string.( -(-))..string.(-+)..string.(+)..string.( -())..string.(-+)..string.(-+)..string.(-+)..string.( -())..string.( -(-))..string.( -())..string.(-+)..string.(+)..string.(+)..string.( -(-))..string.( -())..string.(-+)..string.( -(-))..string.( -())..string.( -())..string.(+)..string.(-+)..string.( -())..string.(-+)..string.( -())..string.(-+)..string.(+)..string.( -(-))..string.(-+)..string.(-+)..string.(+)..string.(+)..string.( -())..string.(-+),),Callback=() SettingOptions.EnableRebirths {promptText=(.( -())..string.( -(-))..string.( -())..string.( -())..string.( -(-))..string.( -())..string.(-+)..string.(-+)..string.(-+)..string.( -())..string.(-+)..string.( -())..string.(-+)..string.( -())..string.( -())..string.( -(-))..string.(-+)..string.( -(-))..string.(-+)..string.(+)..string.(-+)..string.(-+)..string.( -(-))..string.( -())..string.( -())..string.( -())..string.(-+)..string.( -())..string.(-+)..string.(-+),).. rebirthAmounts .. (.( -())..string.(-+)..string.( -())..string.( -())..string.(+)..string.( -())..string.( -())..string.( -())..string.( -(-))..string.( -())..string.(-+)..string.( -())..string.(-+)..string.(-+)..string.( -(-))..string.( -())..string.( -())..string.( -())..string.(-+)..string.(-+)..string.( -())..string.(-+)..string.(-+)..string.(-+)..string.( -(-))..string.(-+)..string.( -(-))..string.( -())..string.(+)..string.(-+),).. rebirthAmounts .. (.(-+)..string.( -(-))..string.(+)..string.( -())..string.(+)..string.(-+),),callback=().(() i=,rebirthAmounts :((.( -(-))..string.( -(-))..string.( -())..string.( -())..string.(-+)..string.( -(-))..string.(+)..string.( -(-))..string.(+)..string.(+)..string.( -())..string.(-+)..string.(+)..string.( -())..string.(+)..string.(-+)..string.( -(-)),)).RebirthEvent:({Type=(.( -())..string.( -(-))..string.(+)..string.(-+)..string.(+)..string.( -(-))..string.(+)..string.(-+)..string.(-+)..string.(+)..string.(+)..string.(+)..string.(-+)..string.(+)..string.(+),)}) )} }PlayerTab:{Name=(.( -())..string.(-+)..string.(-+)..string.( -())..string.(+)..string.( -())..string.(-+)..string.( -())..string.( -())..string.( -(-))..string.( -()),),StartingText=(.( -())..string.( -(-))..string.( -(-))..string.(-+)..string.(+)..string.(-+),),Items={{(.( -())..string.( -())..string.(-+)..string.(-+)..string.( -(-))..string.(-+),),},{(.(+)..string.(+)..string.( -(-))..string.(-+)..string.(+)..string.( -())..string.(-+)..string.(+)..string.( -(-)),),},{(.( -(-))..string.(-+)..string.( -(-))..string.( -(-))..string.( -())..string.( -())..string.( -(-))..string.( -(-))..string.( -(-))..string.( -()),),},{(.(-+)..string.( -(-))..string.( -())..string.( -())..string.( -(-))..string.(+)..string.( -())..string.( -(-))..string.( -(-)),),},{(.(-+)..string.(+)..string.(+)..string.(-+)..string.(-+),),},{(.( -())..string.( -(-))..string.( -())..string.( -()),),},{(.( -(-))..string.(+)..string.(+)..string.( -()),),},{(.( -())..string.( -(-))..string.(-+)..string.( -(-))..string.( -())..string.( -())..string.(-+)..string.( -())..string.( -(-))..string.(-+)..string.(+)..string.( -(-))..string.(+),),}},Description=(.(-+)..string.( -())..string.( -(-))..string.(-+)..string.( -())..string.(-+)..string.( -())..string.( -())..string.( -())..string.(-+)..string.(-+)..string.( -())..string.(-+)..string.(+)..string.(+)..string.( -())..string.(+)..string.( -(-))..string.( -(-))..string.(-+)..string.( -())..string.(-+)..string.(-+)..string.( -())..string.( -(-))..string.(-+),),Callback=(v) chestNames={(.( -(-))..string.( -(-))..string.( -())..string.( -(-))..string.(+)..string.( -(-)),),(.(-+)..string.( -())..string.(+)..string.( -(-))..string.(+)..string.( -())..string.( -(-))..string.(-+)..string.( -(-)),),(.(+)..string.( -())..string.( -())..string.(-+)..string.(-+)..string.( -())..string.( -(-))..string.(-+)..string.( -())..string.( -()),),(.(-+)..string.(+)..string.( -())..string.(-+)..string.( -())..string.( -(-))..string.(-+)..string.( -())..string.(+),),(.( -())..string.( -())..string.(-+)..string.(-+)..string.(-+),),(.( -())..string.(-+)..string.( -(-))..string.(+),),(.(-+)..string.( -(-))..string.(-+)..string.( -(-)),),(.( -())..string.(-+)..string.( -())..string.( -())..string.(+)..string.(-+)..string.(-+)..string.( -(-))..string.(+)..string.( -())..string.(-+)..string.(+)..string.( -()),)}SelectedChest=chestNames[v] (.( -(-))..string.( -())..string.( -())..string.( -(-))..string.(+)..string.( -()),)}PlayerTab:{Name=(.(-+)..string.(-+)..string.(+)..string.(-+)..string.( -())..string.( -())..string.( -(-))..string.( -(-))..string.(+)..string.( -()),),Description=,Callback=() SettingOptions.EnableChests {promptText=(.( -(-))..string.(-+)..string.(-+)..string.( -())..string.( -())..string.(-+)..string.(-+)..string.(-+)..string.( -(-))..string.( -())..string.(-+)..string.(+)..string.( -())..string.( -(-))..string.( -())..string.(+)..string.( -())..string.(+)..string.(-+)..string.( -())..string.( -(-))..string.(-+)..string.(+)..string.(+)..string.( -())..string.( -())..string.(+)..string.( -(-))..string.(-+)..string.( -())..string.( -())..string.( -())..string.(-+)..string.( -()),).. SelectedChest .. 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(.(-+)..string.( -()),).. _vehicle.Type .. (.(-+),),Callback=()(_vehicle.SpawnName)} arojpo= _= _= _= gciwes= (fhtlzm) _= cdmbva= _= (qtdhfs) _= tdjuco= _= zbjxxe= _= _= (znllsv) _= lbdber= _= _= xewbxu= hnlgji= (hjvbia) _= _= (fcpprw) _= _= (zthtbf) _= gtpker= _= ktqkao= mjoekc= (gzjlsr) _= (glcpjk) _= _= _= (fkmdci) _= odpjna= )(...)Obfuscated. The code is scrambled, so you can't read what it does. Common for key systems, but take care.
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: dsc.gg.
Ultimate Factory Tycoon