Run it
Copy the script and paste it into your executor.
MobEsp =
MobLocations = {:()}
MobNames = {}
PlayerESP =
plr = .Players.LocalPlayer
.on =
names = {}
(obj,tbl)
a = ,#tbl
obj == tbl[a]
(D)
d = (.(D,,.(D,,,) + ))
d
(Part,Distance)
MainName = Part.Parent.Name
check = Part:(MainName .. )
check
destroyed =
destroyed
i = ,#names
names[i] == MainName
.(names,i)
destroyed =
destroyed =
check:()
Gui = .()
Text = .()
Distance ~=
assa,D = (test1,Distance)
D ~= D
D = (D)
.(names,MainName)
Gui.Name = MainName..
Gui.Parent = Part
Gui.Adornee = Part
Gui.ExtentsOffsetWorldSpace = .(,,)
Gui.MaxDistance =
Gui.Size = .(,,,)
Gui.AlwaysOnTop =
Text.Parent = Gui
Text.TextWrapped =
Text.BackgroundTransparency =
Text.TextSize =
Text.Size = .(, , , )
Text.Font = .Font.Legacy
D ~= D <
Text.TextColor3 = .(, , )
Text.Text = Part.Parent.Name .. .. D
D ~= D <
Text.TextColor3 = .(, , )
Text.Text = Part.Parent.Name .. .. D
D ~= D <
Text.TextColor3 = .(, , )
Text.Text = Part.Parent.Name .. .. D
D ~= D <
Text.TextColor3 = .(, , )
Text.Text = Part.Parent.Name .. .. D
()
plr = .Players:(.Players.LocalPlayer.Name)
plr
root = plr.Character:()
root
root
i = ,#names
check = .Workspace:(names[i] .. ,)
check
.(names,i)
check:()
:().Stepped:()
()
.on
:().Stepped:()
plr = .Players.LocalPlayer
MobEsp
iter = ,#MobLocations
check = MobLocations[iter]:()
check2 = MobLocations[iter]:()
check check2
i,v (MobLocations[iter]:())
v.ClassName == v.ClassName == (v.Name,MobNames) ==
placed =
a,b (v:())
b.Name == b.ClassName == placed (v.Name,MobNames) ==
placed =
(b,(().Position - b.Position).Magnitude)
b.Name == b.ClassName == placed (v.Name,MobNames) ==
placed =
(b,(().Position - b.Position).Magnitude)
b.Name == b.ClassName == placed (v.Name,MobNames) ==
placed =
(b,(().Position - b.Position).Magnitude)
b.ClassName == placed (v.Name,MobNames) ==
placed =
() .Players.LocalPlayer.Character ~=
(b,(().Position - b.Position).Magnitude)
PlayerESP
z,d (.Players:())
d.Character ~= d ~= plr
prt = d.Character:()
prt
placed =
j,g (d.Character:())
g.Name == placed
placed =
(g,(().Position - g.Position).Magnitude)
g.Name == placed
placed =
(g,(().Position - g.Position).Magnitude)
g.Name == placed
placed =
(g,(().Position - g.Position).Magnitude)
#names >
:().Stepped:()
i = ,#names
check = .Workspace:(names[i] .. ,)
check
.(names,i)
check:()
Universal ESP script for all games!