Run it
Copy the script and paste it into your executor.
player = .Players.LocalPlayer
playerGui = player:()
iconGui = .()
iconGui.Name =
iconGui.ResetOnSpawn =
iconGui.Parent = playerGui
iconButton = .()
iconButton.Name =
iconButton.Size = .(, , , )
iconButton.Position = .(, , , )
iconButton.BackgroundColor3 = .(, , )
iconButton.BorderSizePixel =
iconButton.BorderColor3 = .(, , )
iconButton.Text =
iconButton.TextColor3 = .(, , )
iconButton.TextScaled =
iconButton.Font = .Font.Arial
iconButton.TextSize =
iconButton.ZIndex =
iconButton.Parent = iconGui
iconCorner = .()
iconCorner.CornerRadius = .(, )
iconCorner.Parent = iconButton
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.Enabled =
screenGui.Parent = playerGui
mainFrame = .()
mainFrame.Name =
mainFrame.Size = .(, , , )
mainFrame.Position = .(, -, , -)
mainFrame.BackgroundColor3 = .(, , )
mainFrame.BorderSizePixel =
mainFrame.Parent = screenGui
background = .()
background.Name =
background.Size = .(, , , )
background.BackgroundTransparency =
background.Image =
background.ScaleType = .ScaleType.Crop
background.Parent = mainFrame
backgroundOverlay = .()
backgroundOverlay.Name =
backgroundOverlay.Size = .(, , , )
backgroundOverlay.BackgroundColor3 = .(, , )
backgroundOverlay.BackgroundTransparency =
backgroundOverlay.Parent = mainFrame
mainCorner = .()
mainCorner.CornerRadius = .(, )
mainCorner.Parent = mainFrame
outerBorder = .()
outerBorder.Name =
outerBorder.Size = .(, , , )
outerBorder.Position = .(, -, , -)
outerBorder.BackgroundColor3 = .(, , )
outerBorder.BorderSizePixel =
outerBorder.ZIndex =
outerBorder.Parent = mainFrame
outerCorner = .()
outerCorner.CornerRadius = .(, )
outerCorner.Parent = outerBorder
titleBar = .()
titleBar.Name =
titleBar.Size = .(, , , )
titleBar.Position = .(, , , )
titleBar.BackgroundColor3 = .(, , )
titleBar.BackgroundTransparency =
titleBar.BorderSizePixel =
titleBar.ZIndex =
titleBar.Parent = mainFrame
titleAccent = .()
titleAccent.Name =
titleAccent.Size = .(, , , )
titleAccent.Position = .(, , , )
titleAccent.BackgroundColor3 = .(, , )
titleAccent.BorderSizePixel =
titleAccent.ZIndex =
titleAccent.Parent = titleBar
titleLabel = .()
titleLabel.Name =
titleLabel.Size = .(, -, , )
titleLabel.Position = .(, , , )
titleLabel.BackgroundTransparency =
titleLabel.Text =
titleLabel.TextColor3 = .(, , )
titleLabel.TextScaled =
titleLabel.Font = .Font.GothamBold
titleLabel.TextSize =
titleLabel.ZIndex =
titleLabel.Parent = titleBar
closeButton = .()
closeButton.Name =
closeButton.Size = .(, , , )
closeButton.Position = .(, -, , -)
closeButton.BackgroundColor3 = .(, , )
closeButton.BorderSizePixel =
closeButton.Text =
closeButton.TextColor3 = .(, , )
closeButton.TextScaled =
closeButton.Font = .Font.Gotham
closeButton.TextSize =
closeButton.ZIndex =
closeButton.Parent = titleBar
closeCorner = .()
closeCorner.CornerRadius = .(, )
closeCorner.Parent = closeButton
contentFrame = .()
contentFrame.Name =
contentFrame.Size = .(, -, , -)
contentFrame.Position = .(, , , )
contentFrame.BackgroundTransparency =
contentFrame.Parent = mainFrame
tabsFrame = .()
tabsFrame.Name =
tabsFrame.Size = .(, , , )
tabsFrame.BackgroundTransparency =
tabsFrame.Parent = contentFrame
f3xTab = .()
f3xTab.Name =
f3xTab.Size = .(, -, , )
f3xTab.Position = .(, , , )
f3xTab.BackgroundColor3 = .(,,)
f3xTab.BorderSizePixel =
f3xTab.Text =
f3xTab.TextColor3 = .(, , )
f3xTab.TextScaled =
f3xTab.Font = .Font.GothamBold
f3xTab.TextSize =
f3xTab.Parent = tabsFrame
realmsTab = .()
realmsTab.Name =
realmsTab.Size = .(, -, , )
realmsTab.Position = .(, , , )
realmsTab.BackgroundColor3 = .(,,)
realmsTab.BorderSizePixel =
realmsTab.Text =
realmsTab.TextColor3 = .(, , )
realmsTab.TextScaled =
realmsTab.Font = .Font.GothamBold
realmsTab.TextSize =
realmsTab.Parent = tabsFrame
adminTab = .()
adminTab.Name =
adminTab.Size = .(, -, , )
adminTab.Position = .(, , , )
adminTab.BackgroundColor3 = .(,,)
adminTab.BorderSizePixel =
adminTab.Text =
adminTab.TextColor3 = .(, , )
adminTab.TextScaled =
adminTab.Font = .Font.GothamBold
adminTab.TextSize =
adminTab.Parent = tabsFrame
musicTab = .()
musicTab.Name =
musicTab.Size = .(, -, , )
musicTab.Position = .(, , , )
musicTab.BackgroundColor3 = .(,,)
musicTab.BorderSizePixel =
musicTab.Text =
musicTab.TextColor3 = .(, , )
musicTab.TextScaled =
musicTab.Font = .Font.GothamBold
musicTab.TextSize =
musicTab.Parent = tabsFrame
tabCorner = .()
tabCorner.CornerRadius = .(, )
tabCorner.Parent = f3xTab
tabCorner:().Parent = realmsTab
tabCorner:().Parent = adminTab
tabCorner:().Parent = musicTab
f3xScroll = .()
f3xScroll.Name =
f3xScroll.Size = .(, , , -)
f3xScroll.Position = .(, , , )
f3xScroll.BackgroundTransparency =
f3xScroll.BorderSizePixel =
f3xScroll.ScrollBarThickness =
f3xScroll.ScrollBarImageColor3 = .(, , )
f3xScroll.Visible =
f3xScroll.Parent = contentFrame
realmsScroll = .()
realmsScroll.Name =
realmsScroll.Size = .(, , , -)
realmsScroll.Position = .(, , , )
realmsScroll.BackgroundTransparency =
realmsScroll.BorderSizePixel =
realmsScroll.ScrollBarThickness =
realmsScroll.ScrollBarImageColor3 = .(, , )
realmsScroll.Visible =
realmsScroll.Parent = contentFrame
adminScroll = .()
adminScroll.Name =
adminScroll.Size = .(, , , -)
adminScroll.Position = .(, , , )
adminScroll.BackgroundTransparency =
adminScroll.BorderSizePixel =
adminScroll.ScrollBarThickness =
adminScroll.ScrollBarImageColor3 = .(, , )
adminScroll.Visible =
adminScroll.Parent = contentFrame
musicScroll = .()
musicScroll.Name =
musicScroll.Size = .(, , , -)
musicScroll.Position = .(, , , )
musicScroll.BackgroundTransparency =
musicScroll.BorderSizePixel =
musicScroll.ScrollBarThickness =
musicScroll.ScrollBarImageColor3 = .(, , )
musicScroll.Visible =
musicScroll.Parent = contentFrame
f3xLayout = .()
f3xLayout.CellSize = .(, -, , )
f3xLayout.CellPadding = .(, , , )
f3xLayout.HorizontalAlignment = .HorizontalAlignment.Center
f3xLayout.SortOrder = .SortOrder.LayoutOrder
f3xLayout.Parent = f3xScroll
realmsLayout = .()
realmsLayout.CellSize = .(, -, , )
realmsLayout.CellPadding = .(, , , )
realmsLayout.HorizontalAlignment = .HorizontalAlignment.Center
realmsLayout.SortOrder = .SortOrder.LayoutOrder
realmsLayout.Parent = realmsScroll
adminLayout = .()
adminLayout.CellSize = .(, -, , )
adminLayout.CellPadding = .(, , , )
adminLayout.HorizontalAlignment = .HorizontalAlignment.Center
adminLayout.SortOrder = .SortOrder.LayoutOrder
adminLayout.Parent = adminScroll
musicLayout = .()
musicLayout.CellSize = .(, -, , )
musicLayout.CellPadding = .(, , , )
musicLayout.HorizontalAlignment = .HorizontalAlignment.Center
musicLayout.SortOrder = .SortOrder.LayoutOrder
musicLayout.Parent = musicScroll
(parent, text, callback)
button = .()
button.Name = text
button.Size = .(, , , )
button.BackgroundColor3 = .(, , )
button.BackgroundTransparency =
button.BorderSizePixel =
button.Text = text
button.TextColor3 = .(, , )
button.TextScaled =
button.Font = .Font.Gotham
button.TextSize =
button.Parent = parent
buttonCorner = .()
buttonCorner.CornerRadius = .(, )
buttonCorner.Parent = button
buttonBorder = .()
buttonBorder.Name =
buttonBorder.Size = .(, , , )
buttonBorder.Position = .(, -, , -)
buttonBorder.BackgroundColor3 = .(, , )
buttonBorder.BorderSizePixel =
buttonBorder.ZIndex = -
buttonBorder.Parent = button
borderCorner = .()
borderCorner.CornerRadius = .(, )
borderCorner.Parent = buttonBorder
button.MouseEnter:(()
button.BackgroundColor3 = .(, , )
buttonBorder.BackgroundColor3 = .(, , )
)
button.MouseLeave:(()
button.BackgroundColor3 = .(, , )
buttonBorder.BackgroundColor3 = .(, , )
)
callback
button.MouseButton1Click:(callback)
button
()
p = .Players.LocalPlayer
char = p.Character
backpack = p.Backpack
_, v (backpack:())
v:()
v
char
_, v (char:())
v:()
v
(textureId)
f3x = ()
f3x
serverEndpoint = f3x.SyncAPI.ServerEndpoint
char = player.Character
char
hrp = char:()
hrp
position = hrp.CFrame.Position + .(, , )
skyPart = serverEndpoint:(, , .(position), )
serverEndpoint:(, { { Part = skyPart } })
serverEndpoint:(, { { Part = skyPart, MeshId = } })
serverEndpoint:(, { { Part = skyPart, TextureId = ..(textureId) } })
serverEndpoint:(, { { Part = skyPart, Scale = .(, , ) } })
serverEndpoint:(, { skyPart }, )
serverEndpoint:(, { skyPart }, )
(textureId)
f3x = ()
f3x
serverEndpoint = f3x.SyncAPI.ServerEndpoint
_, v (:())
v:() v:()
.(()
faces = {.NormalId.Front, .NormalId.Back, .NormalId.Left, .NormalId.Right, .NormalId.Top, .NormalId.Bottom}
_, face (faces)
serverEndpoint:(, { { Part = v, Face = face, TextureType = } })
serverEndpoint:(, { { Part = v, Face = face, TextureType = , Texture = ..(textureId) } })
)
(f3xScroll, , ()
RequestCommand = :():().Signals.RequestCommandSilent
RequestCommand:()
RequestCommand:()
.()
()
)
(f3xScroll, , ()
RequestCommand = :():().Signals.RequestCommandSilent
RequestCommand:()
RequestCommand:()
.()
()
)
(f3xScroll, , ()
RequestCommand = :():().Signals.RequestCommandSilent
RequestCommand:()
RequestCommand:()
f3x = ()
f3x
remote = f3x.SyncAPI.ServerEndpoint
char = player.Character
char
hrp = char:()
hrp
cf = hrp.CFrame + .(, , )
part = remote:(, , cf, )
remote:(, { { Part = part } })
remote:(, { { Part = part, MeshId = , TextureId = , Scale = .(,,) } })
remote:(, { part }, )
)
(f3xScroll, , ()
RequestCommand = :():().Signals.RequestCommandSilent
RequestCommand:()
RequestCommand:()
.()
()
)
(f3xScroll, , ()
RequestCommand = :():().Signals.RequestCommandSilent
RequestCommand:()
RequestCommand:()
.()
()
)
(f3xScroll, , ()
RequestCommand = :():().Signals.RequestCommandSilent
RequestCommand:()
RequestCommand:()
.()
()
)
(f3xScroll, , ()
RequestCommand = :():().Signals.RequestCommandSilent
RequestCommand:()
.()
()
)
(f3xScroll, , ()
RequestCommand = :():().Signals.RequestCommandSilent
RequestCommand:()
.()
()
)
(f3xScroll, , ()
RequestCommand = :():().Signals.RequestCommandSilent
RequestCommand:()
.()
f3x = ()
f3x
remote = f3x.SyncAPI.ServerEndpoint
_, v (:())
v:()
.(()
faces = {.NormalId.Front,.NormalId.Back,.NormalId.Right,.NormalId.Left,.NormalId.Top,.NormalId.Bottom}
_, face (faces)
remote:(, { { Part = v, Face = face, TextureType = } })
remote:(, { { Part = v, Face = face, TextureType = , Texture = } })
)
)
(f3xScroll, , ()
RequestCommand = :():().Signals.RequestCommandSilent
RequestCommand:()
.()
()
)
(f3xScroll, , ()
RequestCommand = :():().Signals.RequestCommandSilent
RequestCommand:()
.()
()
)
(f3xScroll, , ()
RequestCommand = :():().Signals.RequestCommandSilent
RequestCommand:()
.()
()
)
(f3xScroll, , ()
Request = :():().Signals.RequestCommandSilent
Request:()
f3x = ()
f3x
remote = f3x.SyncAPI.ServerEndpoint
_,v :()
v:() v:() v:()
.(() (() remote:(, {v}) ) )
.()
cf = .(, -, )
bp = remote:(, , cf, )
remote:(, { { Part = bp, = cf, Size = .(,,) } })
remote:(, { { Part = bp, Material = .Material.Grass } })
remote:(, { { Part = bp, Color = .(,,) } })
remote:(, { bp }, )
)
(f3xScroll, , ()
Request = :():().Signals.RequestCommandSilent
Request:()
f3x = ()
f3x
remote = f3x.SyncAPI.ServerEndpoint
_,v :()
v:() v:() v:()
.(() (() remote:(, {v}) ) )
.()
cf = .(,,) * .(, .(), .())
p = remote:(, , cf, )
remote:(, { { Part = p, = cf, Size = .(,,) } })
remote:(, { { Part = p, Material = .Material.Neon } })
remote:(, { { Part = p, Color = .(,,) } })
remote:(, { p }, )
)
(f3xScroll, , ()
Request = :():().Signals.RequestCommandSilent
Request:()
f3x = ()
f3x
remote = f3x.SyncAPI.ServerEndpoint
_,v :()
v:() v:() v:()
.(() (() remote:(, {v}) ) )
.()
baseCF = .(,,)
base = remote:(,,baseCF,)
remote:(,{ {Part=base,=baseCF,Size=.(,,)} })
remote:(,{ {Part=base,Material=.Material.Grass} })
remote:(,{base},)
floorCF = .(,,)
floor = remote:(,,floorCF,)
remote:(,{ {Part=floor,=floorCF,Size=.(,,)} })
remote:(,{ {Part=floor,Material=.Material.WoodPlanks} })
remote:(,{floor},)
backCF = .(,,-)
back = remote:(,,backCF,)
remote:(,{ {Part=back,=backCF,Size=.(,,)} })
remote:(,{ {Part=back,Material=.Material.Brick} })
remote:(,{ {Part=back,Color=.(,,)} })
remote:(,{back},)
frontCF = .(,,)
front = remote:(,,frontCF,)
remote:(,{ {Part=front,=frontCF,Size=.(,,)} })
remote:(,{ {Part=front,Material=.Material.Brick} })
remote:(,{ {Part=front,Color=.(,,)} })
remote:(,{front},)
leftCF = .(-,,)
left = remote:(,,leftCF,)
remote:(,{ {Part=left,=leftCF,Size=.(,,)} })
remote:(,{ {Part=left,Material=.Material.Brick} })
remote:(,{ {Part=left,Color=.(,,)} })
remote:(,{left},)
rightCF = .(,,)
right = remote:(,,rightCF,)
remote:(,{ {Part=right,=rightCF,Size=.(,,)} })
remote:(,{ {Part=right,Material=.Material.Brick} })
remote:(,{ {Part=right,Color=.(,,)} })
remote:(,{right},)
roofCF = .(,,)
roof = remote:(,,roofCF,)
remote:(,{ {Part=roof,=roofCF,Size=.(,,)} })
remote:(,{ {Part=roof,Material=.Material.Wood} })
remote:(,{ {Part=roof,Color=.(,,)} })
remote:(,{roof},)
doorCF = .(,,)
door = remote:(,,doorCF,)
remote:(,{ {Part=door,=doorCF,Size=.(,,)} })
remote:(,{ {Part=door,Material=.Material.Wood} })
remote:(,{ {Part=door,Color=.(,,)} })
remote:(,{door},)
w1CF = .(-,,)
w1 = remote:(,,w1CF,)
remote:(,{ {Part=w1,=w1CF,Size=.(,,)} })
remote:(,{ {Part=w1,Material=.Material.Glass} })
remote:(,{w1},)
w2CF = .(,,)
w2 = remote:(,,w2CF,)
remote:(,{ {Part=w2,=w2CF,Size=.(,,)} })
remote:(,{ {Part=w2,Material=.Material.Glass} })
remote:(,{w2},)
)
(f3xScroll, , ()
Request = :():().Signals.RequestCommandSilent
Request:()
f3x = ()
f3x
remote = f3x.SyncAPI.ServerEndpoint
_,v :()
v:() v:() v:()
.(() (() remote:(, {v}) ) )
.()
positions = {
.(-,,-), .(,,-), .(,,-),
.(-,,), .(,,), .(,,),
.(-,,), .(,,), .(,,)
}
_, pos (positions)
cf = .(pos)
p = remote:(,,cf,)
remote:(,{ {Part=p,=cf,Size=.(,,)} })
remote:(,{ {Part=p,Material=.Material.Grass} })
r = .(,); g = .(,); b = .(,)
remote:(,{ {Part=p,Color=.(r,g,b)} })
remote:(,{p},)
)
(f3xScroll, , ()
Request = :():().Signals.RequestCommandSilent
Request:()
f3x = ()
f3x
remote = f3x.SyncAPI.ServerEndpoint
_,v :()
v:() v:() v:()
.(() (() remote:(, {v}) ) )
.()
mainCF = .(,,) * .(,,.())
mainP = remote:(,,mainCF,)
remote:(,{ {Part=mainP,=mainCF,Size=.(,,)} })
remote:(,{ {Part=mainP,Material=.Material.Neon} })
remote:(,{ {Part=mainP,Color=.(,,)} })
remote:(,{mainP},)
radius =
num =
colors = {
.(,,), .(,,), .(,,),
.(,,), .(,,), .(,,),
.(,,), .(,,)
}
i=,num
angle = (i/num)*.pi*
x = .(angle)*radius
z = .(angle)*radius
cf = .(x,,z) * .(,,.())
p = remote:(,,cf,)
remote:(,{ {Part=p,=cf,Size=.(,,)} })
remote:(,{ {Part=p,Material=.Material.Neon} })
remote:(,{ {Part=p,Color=colors[i] .(,,)} })
remote:(,{p},)
)
(f3xScroll, , ()
Request = :():().Signals.RequestCommandSilent
Request:()
.()
f3x = ()
f3x
remote = f3x.SyncAPI.ServerEndpoint
_, v (:())
v:() v:()
.(() remote:(, {v}) )
)
(f3xScroll, , ()
Request = :():().Signals.RequestCommandSilent
Request:()
Request:()
Request:()
.()
f3x = ()
f3x
remote = f3x.SyncAPI.ServerEndpoint
_, v (:())
v:() v:() v:()
.(() (() remote:(, {v}) ) )
.()
base = remote:(,,.(,,),)
remote:(,{ {Part=base,=.(,,),Size=.(,,)} })
remote:(,{ {Part=p,Material=.Material.Neon} })
remote:(,{ {Part=base,Color=.(,,),UnionColoring=} })
remote:(,{base},)
remote:(,{base},)
RequestCommand = :():().Signals.RequestCommandSilent
RequestCommand:()
f3x = ()
f3x
remote = f3x.SyncAPI.ServerEndpoint
char = player.Character
char
hrp = char:()
hrp
cf = hrp.CFrame + .(, , )
part = remote:(, , cf, )
remote:(, { { Part = part } })
remote:(, { { Part = part, MeshId = , TextureId = , Scale = .(,,) } })
remote:(, { part }, )
Request:()
.()
Request:()
Request:()
Request:()
)
(realmsScroll, , ()
Request = :():().Signals.RequestCommandSilent
Request:()
player = .Players.LocalPlayer
char = player.Character
tool
i,v player:()
v.Name ==
tool = v.Parent
i,v .ReplicatedStorage:()
v.Name ==
tool = v.Parent
remote = tool.SyncAPI.ServerEndpoint
(args)
remote:((args))
(part,boolean)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
(args)
(boolean,part)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
(args)
(cf,parent)
args = {
[] = ,
[] = ,
[] = cf,
[] = parent
}
(args)
(part)
args = {
[] = ,
[] = {
[] = part
}
}
(args)
(part,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf
}
}
}
(args)
(part,size,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf,
[] = size
}
}
}
(args)
(part)
args = {
[] = ,
[] = {
[] = {
[] = part
}
}
}
(args)
(part,meshid)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ..meshid
}
}
}
(args)
(part, texid)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ..texid
}
}
}
(args)
(part, stringg)
args = {
[] = ,
[] = {
[] = part
},
[] = stringg
}
(args)
(part,size)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = size
}
}
}
(args)
(part1, part2,lead)
args = {
[] = ,
[] = {
[] = part1,
[] = part2
},
[] = lead
}
(args)
(part,boolean)
args = {
[] = ,
[] = {
[] = part
},
[] = boolean
}
(args)
(part,int)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = int
}
}
}
(args)
(part)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] =
}
}
}
(args)
(part,brightness)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ,
[] = brightness
}
}
}
(args)
(part,color)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = color ,
[] =
}
}
}
(args)
(part,side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] =
}
}
}
(args)
(part,asset,side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] = ,
[] = .. asset
}
}
}
(args)
(id)
i,v .workspace:()
v:()
(()
(v,)
(v,.NormalId.Front)
(v,id,.NormalId.Front)
(v,.NormalId.Back)
(v,id,.NormalId.Back)
(v,.NormalId.Right)
(v,id,.NormalId.Right)
(v,.NormalId.Left)
(v,id,.NormalId.Left)
(v,.NormalId.Bottom)
(v,id,.NormalId.Bottom)
(v,.NormalId.Top)
(v,id,.NormalId.Top)
)
()
()
player = .Players.LocalPlayer
char = player.Character
tool
i,v player:()
v.Name ==
tool = v.Parent
i,v .ReplicatedStorage:()
v.Name ==
tool = v.Parent
remote = tool.SyncAPI.ServerEndpoint
(args)
remote:((args))
(part,boolean)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
(args)
(boolean,part)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
(args)
(cf,parent)
args = {
[] = ,
[] = ,
[] = cf,
[] = parent
}
(args)
(part)
args = {
[] = ,
[] = {
[] = part
}
}
(args)
(part,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf
}
}
}
(args)
(part,size,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf,
[] = size
}
}
}
(args)
(part)
args = {
[] = ,
[] = {
[] = {
[] = part
}
}
}
(args)
(part,meshid)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ..meshid
}
}
}
(args)
(part, texid)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ..texid
}
}
}
(args)
(part, stringg)
args = {
[] = ,
[] = {
[] = part
},
[] = stringg
}
(args)
(part,size)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = size
}
}
}
(args)
(part1, part2,lead)
args = {
[] = ,
[] = {
[] = part1,
[] = part2
},
[] = lead
}
(args)
(part,boolean)
args = {
[] = ,
[] = {
[] = part
},
[] = boolean
}
(args)
(part,int)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = int
}
}
}
(args)
(part)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] =
}
}
}
(args)
(part,brightness)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ,
[] = brightness
}
}
}
(args)
(part,color)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = color ,
[] =
}
}
}
(args)
(part,side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] =
}
}
}
(args)
(part,asset,side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] = ,
[] = .. asset
}
}
}
(args)
(id)
e = char.HumanoidRootPart.CFrame.x
f = char.HumanoidRootPart.CFrame.y
g = char.HumanoidRootPart.CFrame.z
(.(.(e),.(f),.(g)) + .(,,),)
i,v .Workspace:()
v:() v.CFrame.x == .(e) v.CFrame.z == .(g)
(v,)
(v)
(v,)
(v,id)
(v,.(,,))
(v,)
()
()
(part)
argsCreate = {
[] = ,
[] = {
[] = {
[] = part,
[] =
}
}
}
argsSync = {
[] = ,
[] = {
[] = {
[] = part,
[] = ,
[] =
}
}
}
buildingTools =
player = :().LocalPlayer
_, item (player.Character:())
item:() item:()
buildingTools = item
buildingTools
_, item (player.Backpack:())
item:() item:()
buildingTools = item
buildingTools
buildingTools.SyncAPI.ServerEndpoint:((argsCreate))
buildingTools.SyncAPI.ServerEndpoint:((argsSync))
warned
()
warned =
(workspaceObject)
_, obj (workspaceObject:())
obj:() obj:()
(obj)
()
)
(realmsScroll, , ()
Request = :():().Signals.RequestCommandSilent
Request:()
tool = ()
tool
remote = tool.SyncAPI.ServerEndpoint
_,v :()
v:() v:() v:()
.(() (() remote:(, {v}) ) )
.()
baseCF = .(,,)
base = remote:(,,baseCF,)
remote:(,{ {Part=base,=baseCF,Size=.(,,)} })
remote:(,{ {Part=base,Material=.Material.Neon} })
remote:(,{ {Part=base,Color=.(,,)} })
remote:(,{base},)
angleCF = .(,,) * .(,,.())
p = remote:(,,angleCF,)
remote:(,{ {Part=p,=angleCF,Size=.(,,)} })
remote:(,{ {Part=p,Material=.Material.Neon} })
remote:(,{ {Part=p,Color=.(,,)} })
remote:(,{ {Part=p,Face=.NormalId.Front,TextureType=} })
remote:(,{ {Part=p,Face=.NormalId.Front,TextureType=,Texture=} })
remote:(,{p},)
skyCF = .(,,)
sky = remote:(,,skyCF,)
remote:(,{ {Part=sky} })
remote:(,{ {Part=sky,MeshId=,TextureId=,Scale=.(,,)} })
remote:(,{sky},)
char = player.Character
char char.PrimaryPart
char:(.(,,))
Request:()
Request:()
)
(realmsScroll, , ()
Request = :():().Signals.RequestCommandSilent
Request:()
tool = ()
tool
remote = tool.SyncAPI.ServerEndpoint
_,v :()
v:() v:() v:()
.(() (() remote:(, {v}) ) )
.()
baseCF = .(,,)
base = remote:(,,baseCF,)
remote:(,{ {Part=base,=baseCF,Size=.(,,)} })
remote:(,{ {Part=base,Material=.Material.Neon} })
remote:(,{ {Part=base,Color=.(,,)} })
remote:(,{base},)
angleCF = .(,,) * .(,,.())
p = remote:(,,angleCF,)
remote:(,{ {Part=p,=angleCF,Size=.(,,)} })
remote:(,{ {Part=p,Material=.Material.Neon} })
remote:(,{ {Part=p,Color=.(,,)} })
remote:(,{ {Part=p,Face=.NormalId.Front,TextureType=} })
remote:(,{ {Part=p,Face=.NormalId.Front,TextureType=,Texture=} })
remote:(,{p},)
skyCF = .(,,)
sky = remote:(,,skyCF,)
remote:(,{ {Part=sky} })
remote:(,{ {Part=sky,MeshId=,TextureId=,Scale=.(,,)} })
remote:(,{sky},)
char = player.Character
char char.PrimaryPart
char:(.(,,))
Request:()
Request:()
Request:()
)
(realmsScroll, , ()
Request = :():().Signals.RequestCommandSilent
Request:()
Request:()
player = .Players.LocalPlayer
char = player.Character
tool
i,v player:()
v.Name ==
tool = v.Parent
i,v .ReplicatedStorage:()
v.Name ==
tool = v.Parent
remote = tool.SyncAPI.ServerEndpoint
(args)
remote:((args))
(part,boolean)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
(args)
(boolean,part)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
(args)
(cf,parent)
args = {
[] = ,
[] = ,
[] = cf,
[] = parent
}
(args)
(part)
args = {
[] = ,
[] = {
[] = part
}
}
(args)
(part,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf
}
}
}
(args)
(part,size,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf,
[] = size
}
}
}
(args)
(part)
args = {
[] = ,
[] = {
[] = {
[] = part
}
}
}
(args)
(part,meshid)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ..meshid
}
}
}
(args)
(part, texid)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ..texid
}
}
}
(args)
(part, stringg)
args = {
[] = ,
[] = {
[] = part
},
[] = stringg
}
(args)
(part,size)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = size
}
}
}
(args)
(part1, part2,lead)
args = {
[] = ,
[] = {
[] = part1,
[] = part2
},
[] = lead
}
(args)
(part,boolean)
args = {
[] = ,
[] = {
[] = part
},
[] = boolean
}
(args)
(part,int)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = int
}
}
}
(args)
(part)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] =
}
}
}
(args)
(part,brightness)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ,
[] = brightness
}
}
}
(args)
(part,color)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = color ,
[] =
}
}
}
(args)
(part,side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] =
}
}
}
(args)
(part,asset,side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] = ,
[] = .. asset
}
}
}
(args)
(id)
e = char.HumanoidRootPart.CFrame.x
f = char.HumanoidRootPart.CFrame.y
g = char.HumanoidRootPart.CFrame.z
(.(.(e),.(f),.(g)) + .(,,),)
i,v .Workspace:()
v:() v.CFrame.x == .(e) v.CFrame.z == .(g)
(v,)
(v)
(v,)
(v,id)
(v,.(,,))
(v,)
end
end
Sky("382332426")
-----------------------------------
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function spam(id)
for i,v in game.workspace:GetDescendants() do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v,false)
SpawnDecal(v,Enum.NormalId.Front)
AddDecal(v,id,Enum.NormalId.Front)
SpawnDecal(v,Enum.NormalId.Back)
AddDecal(v,id,Enum.NormalId.Back)
SpawnDecal(v,Enum.NormalId.Right)
AddDecal(v,id,Enum.NormalId.Right)
SpawnDecal(v,Enum.NormalId.Left)
AddDecal(v,id,Enum.NormalId.Left)
SpawnDecal(v,Enum.NormalId.Bottom)
AddDecal(v,id,Enum.NormalId.Bottom)
SpawnDecal(v,Enum.NormalId.Top)
AddDecal(v,id,Enum.NormalId.Top)
end)
end
end
end
spam("382332426")
-----------
end)
createButton(realmsScroll, "True 0nkidd realm", function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";btools me")
RequestCommand:InvokeServer(";fogcolor black")
wait(0.4)
RequestCommand:InvokeServer(";punish all")
wait(0.1)
local player = game.Players.LocalPlayer
local char = player.Character
local backpack = player.Backpack
local function getf3x()
for _, v in ipairs(backpack:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
for _, v in ipairs(char:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
return nil
end
local f3x = getf3x()
if not f3x then
warn("you dont have f3x skid")
end
local syncapi = f3x.SyncAPI
local serverendpoint = syncapi.ServerEndpoint
local function delete(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function deleteall()
for _, v in ipairs(workspace:GetDescendants()) do
if v:IsA("BasePart") or v:IsA("UnionOperation") then
spawn(function()
delete(v)
end)
end
end
end
deleteall()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";fogcolor black ;time")
local player = game.Players.LocalPlayer
local char = player.Character
local backpack = player.Backpack
local function getf3x()
for _, v in ipairs(backpack:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
for _, v in ipairs(char:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
return nil
end
local f3x = getf3x()
if not f3x then
warn("you dont have f3x skid")
end
local syncapi = f3x.SyncAPI
local serverendpoint = syncapi.ServerEndpoint
local function resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function syncmaterial(part,mate,trans)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Material"] = mate
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function transparency(part,trans)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = trans
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function color(part, color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function syncmeshid(part, id)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..id
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function makemesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function syncmeshsize(part, vectora)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = vectora
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function syncmeshtexture(part, id)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..id
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function name(part, stringa)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringa
}
serverendpoint:InvokeServer(unpack(args))
end
local function lock(part, boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
serverendpoint:InvokeServer(unpack(args))
end
local function setcollision(part, booleana)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = booleana
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function setanchor(part, boolean)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function createdecal(part, side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function setdecal(part, asset, side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function makerealmbase()
local position = CFrame.new(0, 5, 0)
local base = serverendpoint:InvokeServer("CreatePart", "Normal", position, workspace)
resize(base, Vector3.new(512, 16, 512), position)
syncmaterial(base, Enum.Material.Concrete)
color(base, Color3.new(0.513725, 0.513725, 0.513725))
name(base, "loltroll")
lock(base, true)
local spawnpos = CFrame.new(34.5, 8.1, -26)
local spawna = serverendpoint:InvokeServer("CreatePart", "Spawn", spawnpos, workspace)
resize(spawna, Vector3.new(20, 10, 20), spawnpos)
name(spawna, "SpawnLocation")
lock(spawna, true)
createdecal(spawna, Enum.NormalId.Top)
setdecal(spawna, "122891033183126", Enum.NormalId.Top) -- ganti decalnya pake decal lu
transparency(spawna, 1)
local pos = CFrame.new(74.143, 24, -25.232)
local rules = serverendpoint:InvokeServer("CreatePart", "Normal", pos, workspace)
transparency(rules, 0)
setcollision(rules, false)
createdecal(rules, Enum.NormalId.Left)
setdecal(rules, "71410949013753", Enum.NormalId.Left)
color(rules, Color3.new(1, 1, 1))
resize(rules, Vector3.new(4, 23, 37), pos)
local pos = CFrame.new(1.143, 24, -25.232)
local bad = serverendpoint:InvokeServer("CreatePart", "Normal", pos, workspace)
transparency(bad, 1)
setcollision(bad, false)
createdecal(bad, Enum.NormalId.Right)
setdecal(bad, "90487037573701", Enum.NormalId.Right)
resize(bad, Vector3.new(4, 23, 37), pos)
end
local function sky()
local position = CFrame.new(0, 5, 0)
local sky = serverendpoint:InvokeServer("CreatePart", "Normal", position, workspace)
makemesh(sky)
syncmeshid(sky, "111891702759441")
syncmeshtexture(sky, "121255560184231")
syncmeshsize(sky, Vector3.new(99999, 99999, 99999))
lock(sky, true)
name(sky, "hackedlol")
setcollision(sky, false)
end
local function unanchorall()
for _, v in ipairs(workspace:GetDescendants()) do
if v:IsA("BasePart") or v:IsA("UnionOperation") then
spawn(function()
setanchor(v, false)
end)
end
end
end
local function realm()
sky()
makerealmbase()
end
realm()
RequestCommand:InvokeServer(";disco ;res all")
wait(0.3)
RequestCommand:InvokeServer(";time 14")
wait(0.7)
RequestCommand:InvokeServer(";music 116932257647547 ;volume inf ;pitch 0.75")
task.wait(1.3)
RequestCommand:InvokeServer(";mg TEAM 0NKIDD RETURNS !!!")
end)
createButton(realmsScroll, "0nkidd_alt2 Realm", function()
local Request = game:GetService("ReplicatedStorage"):WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
Request:InvokeServer(";btools")
Request:InvokeServer(";music 100828050594137 ;pitch 1.25 ;volume inf")
local tool = getF3XTool()
if not tool then return end
local remote = tool.SyncAPI.ServerEndpoint
for _,v in workspace:GetDescendants() do
if v:IsA("Part") or v:IsA("MeshPart") or v:IsA("UnionOperation") then
task.spawn(function() pcall(function() remote:InvokeServer("Remove", {v}) end) end)
end
end
task.wait(1)
local baseCF = CFrame.new(0,0,0)
local base = remote:InvokeServer("CreatePart","Normal",baseCF,workspace)
remote:InvokeServer("SyncResize",{ {Part=base,CFrame=baseCF,Size=Vector3.new(500,5,500)} })
remote:InvokeServer("SyncMaterial",{ {Part=base,Material=Enum.Material.Neon} })
remote:InvokeServer("SyncColor",{ {Part=base,Color=Color3.fromRGB(0,150,255)} })
remote:InvokeServer("SetLocked",{base},true)
local wallCF = CFrame.new(0,15,20)
local wall = remote:InvokeServer("CreatePart","Normal",wallCF,workspace)
remote:InvokeServer("SyncResize",{ {Part=wall,CFrame=wallCF,Size=Vector3.new(60,30,2)} })
remote:InvokeServer("SyncMaterial",{ {Part=wall,Material=Enum.Material.Neon} })
remote:InvokeServer("SyncColor",{ {Part=wall,Color=Color3.fromRGB(255,0,150)} })
remote:InvokeServer("CreateTextures",{ {Part=wall,Face=Enum.NormalId.Front,TextureType="Decal"} })
remote:InvokeServer("SyncTexture",{ {Part=wall,Face=Enum.NormalId.Front,TextureType="Decal",Texture="rbxassetid://90487037573701"} })
remote:InvokeServer("SetLocked",{wall},true)
local skyCF = CFrame.new(0,5,0)
local sky = remote:InvokeServer("CreatePart","Normal",skyCF,workspace)
remote:InvokeServer("CreateMeshes",{ {Part=sky} })
remote:InvokeServer("SyncMesh",{ {Part=sky,MeshId="rbxassetid://111891702759441",TextureId="rbxassetid://97825184176740",Scale=Vector3.new(10000,10000,10000)} })
remote:InvokeServer("SetLocked",{sky},true)
local char = player.Character
if char and char.PrimaryPart then
char:SetPrimaryPartCFrame(CFrame.new(0,10,0))
end
end)
createButton(realmsScroll, "0nkidd military base", function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";btools me")
RequestCommand:InvokeServer(";fogcolor black")
RequestCommand:InvokeServer(";time 12")
wait(1)
local f3x = getF3XTool()
if not f3x then
warn("F3X tool bulunamadı!")
return
end
local syncAPI = f3x.SyncAPI
local serverEndpoint = syncAPI.ServerEndpoint
-- TÜM PARTLARI SİL
for _, v in ipairs(workspace:GetDescendants()) do
if v:IsA("BasePart") or v:IsA("UnionOperation") or v:IsA("Model") then
spawn(function()
pcall(function()
serverEndpoint:InvokeServer("Remove", {v})
end)
end)
end
end
wait(2)
-- BASEPLATE
local baseplate = serverEndpoint:InvokeServer("CreatePart", "Normal", CFrame.new(0, 0, 0), workspace)
serverEndpoint:InvokeServer("SyncResize", {
{["Part"] = baseplate, ["CFrame"] = CFrame.new(0, 0, 0), ["Size"] = Vector3.new(300, 5, 300)}
})
serverEndpoint:InvokeServer("SyncColor", {
{["Part"] = baseplate, ["Color"] = Color3.fromRGB(0, 0, 0), ["UnionColoring"] = false}
})
serverEndpoint:InvokeServer("SetLocked", {baseplate}, true)
serverEndpoint:InvokeServer("SetName", {baseplate}, "Baseplate")
-- SKYBOX
local skyPosition = CFrame.new(0, 50, 0)
local skyPart = serverEndpoint:InvokeServer("CreatePart", "Normal", skyPosition, workspace)
serverEndpoint:InvokeServer("CreateMeshes", {
{["Part"] = skyPart}
})
serverEndpoint:InvokeServer("SyncMesh", {
{["Part"] = skyPart, ["MeshId"] = "rbxassetid://111891702759441"}
})
serverEndpoint:InvokeServer("SyncMesh", {
{["Part"] = skyPart, ["TextureId"] = "rbxassetid://131917032785234"}
})
serverEndpoint:InvokeServer("SyncMesh", {
{["Part"] = skyPart, ["Scale"] = Vector3.new(10000, 10000, 10000)}
})
serverEndpoint:InvokeServer("SetLocked", {skyPart}, true)
serverEndpoint:InvokeServer("SetName", {skyPart}, "Sky")
-- military base
local function createMilitaryBase()
-- SAFE ROOM
-- Safe Room Zemin
local safeRoomFloor = serverEndpoint:InvokeServer("CreatePart", "Normal", CFrame.new(0, 2.5, 0), workspace)
serverEndpoint:InvokeServer("SyncResize", {
{["Part"] = safeRoomFloor, ["CFrame"] = CFrame.new(0, 2.5, 0), ["Size"] = Vector3.new(20, 1, 20)}
})
serverEndpoint:InvokeServer("SyncColor", {
{["Part"] = safeRoomFloor, ["Color"] = Color3.fromRGB(0, 0, 0), ["UnionColoring"] = false}
})
-- Safe Room Duvarlar (Siyah)
local safeRoomWalls = {
{pos = CFrame.new(0, 5, 10), size = Vector3.new(20, 10, 1)},
{pos = CFrame.new(0, 5, -10), size = Vector3.new(20, 10, 1)},
{pos = CFrame.new(10, 5, 0), size = Vector3.new(1, 10, 20)},
{pos = CFrame.new(-10, 5, 0), size = Vector3.new(1, 10, 20)}
}
for _, wall in ipairs(safeRoomWalls) do
local wallPart = serverEndpoint:InvokeServer("CreatePart", "Normal", wall.pos, workspace)
serverEndpoint:InvokeServer("SyncResize", {
{["Part"] = wallPart, ["CFrame"] = wall.pos, ["Size"] = wall.size}
})
serverEndpoint:InvokeServer("SyncColor", {
{["Part"] = wallPart, ["Color"] = Color3.fromRGB(0, 0, 0), ["UnionColoring"] = false}
})
end
-- Safe Room (Disable Collision)
local safeRoomDoor = serverEndpoint:InvokeServer("CreatePart", "Normal", CFrame.new(0, 3, -9.5), workspace)
serverEndpoint:InvokeServer("SyncResize", {
{["Part"] = safeRoomDoor, ["CFrame"] = CFrame.new(0, 3, -9.5), ["Size"] = Vector3.new(4, 6, 1)}
})
serverEndpoint:InvokeServer("SyncColor", {
{["Part"] = safeRoomDoor, ["Color"] = Color3.fromRGB(50, 50, 50), ["UnionColoring"] = false}
})
serverEndpoint:InvokeServer("SyncCollision", {
{["Part"] = safeRoomDoor, ["CanCollide"] = false}
})
-- SAFE ROOM
local safeRoomSign = serverEndpoint:InvokeServer("CreatePart", "Normal", CFrame.new(0, 8, -9.6), workspace)
serverEndpoint:InvokeServer("SyncResize", {
{["Part"] = safeRoomSign, ["CFrame"] = CFrame.new(0, 8, -9.6), ["Size"] = Vector3.new(6, 1, 0.2)}
})
serverEndpoint:InvokeServer("SyncColor", {
{["Part"] = safeRoomSign, ["Color"] = Color3.fromRGB(255, 255, 255), ["UnionColoring"] = false}
})
-- Safe Room Masa
local safeRoomTable = serverEndpoint:InvokeServer("CreatePart", "Normal", CFrame.new(0, 3, 5), workspace)
serverEndpoint:InvokeServer("SyncResize", {
{["Part"] = safeRoomTable, ["CFrame"] = CFrame.new(0, 3, 5), ["Size"] = Vector3.new(6, 1, 3)}
})
serverEndpoint:InvokeServer("SyncColor", {
{["Part"] = safeRoomTable, ["Color"] = Color3.fromRGB(30, 30, 30), ["UnionColoring"] = false}
})
-- Masa Paper
local paper = serverEndpoint:InvokeServer("CreatePart", "Normal", CFrame.new(0, 3.6, 5), workspace)
serverEndpoint:InvokeServer("SyncResize", {
{["Part"] = paper, ["CFrame"] = CFrame.new(0, 3.6, 5), ["Size"] = Vector3.new(4, 0.1, 2)}
})
serverEndpoint:InvokeServer("SyncColor", {
{["Part"] = paper, ["Color"] = Color3.fromRGB(255, 255, 255), ["UnionColoring"] = false}
})
-- Koridor Zemin
local corridorFloor = serverEndpoint:InvokeServer("CreatePart", "Normal", CFrame.new(0, 2.5, -20), workspace)
serverEndpoint:InvokeServer("SyncResize", {
{["Part"] = corridorFloor, ["CFrame"] = CFrame.new(0, 2.5, -20), ["Size"] = Vector3.new(10, 1, 20)}
})
serverEndpoint:InvokeServer("SyncColor", {
{["Part"] = corridorFloor, ["Color"] = Color3.fromRGB(20, 20, 20), ["UnionColoring"] = false}
})
-- Koridor Duvarlar
local corridorWalls = {
{pos = CFrame.new(5, 5, -20), size = Vector3.new(1, 10, 20)},
{pos = CFrame.new(-5, 5, -20), size = Vector3.new(1, 10, 20)}
}
for _, wall in ipairs(corridorWalls) do
local wallPart = serverEndpoint:InvokeServer("CreatePart", "Normal", wall.pos, workspace)
serverEndpoint:InvokeServer("SyncResize", {
{["Part"] = wallPart, ["CFrame"] = wall.pos, ["Size"] = wall.size}
})
serverEndpoint:InvokeServer("SyncColor", {
{["Part"] = wallPart, ["Color"] = Color3.fromRGB(30, 30, 30), ["UnionColoring"] = false}
})
end
-- Yemekhane Zemin
local cafeteriaFloor = serverEndpoint:InvokeServer("CreatePart", "Normal", CFrame.new(0, 2.5, -45), workspace)
serverEndpoint:InvokeServer("SyncResize", {
{["Part"] = cafeteriaFloor, ["CFrame"] = CFrame.new(0, 2.5, -45), ["Size"] = Vector3.new(30, 1, 25)}
})
serverEndpoint:InvokeServer("SyncColor", {
{["Part"] = cafeteriaFloor, ["Color"] = Color3.fromRGB(25, 25, 25), ["UnionColoring"] = false}
})
-- Yemekhane Duvarlar
local cafeteriaWalls = {
{pos = CFrame.new(0, 5, -32.5), size = Vector3.new(30, 10, 1)},
{pos = CFrame.new(0, 5, -57.5), size = Vector3.new(30, 10, 1)},
{pos = CFrame.new(15, 5, -45), size = Vector3.new(1, 10, 25)},
{pos = CFrame.new(-15, 5, -45), size = Vector3.new(1, 10, 25)}
}
for _, wall in ipairs(cafeteriaWalls) do
local wallPart = serverEndpoint:InvokeServer("CreatePart", "Normal", wall.pos, workspace)
serverEndpoint:InvokeServer("SyncResize", {
{["Part"] = wallPart, ["CFrame"] = wall.pos, ["Size"] = wall.size}
})
serverEndpoint:InvokeServer("SyncColor", {
{["Part"] = wallPart, ["Color"] = Color3.fromRGB(35, 35, 35), ["UnionColoring"] = false}
})
end
-- Yemekhane Giriş Kapısı (Disable Collision)
local cafeteriaDoor = serverEndpoint:InvokeServer("CreatePart", "Normal", CFrame.new(0, 3, -32.4), workspace)
serverEndpoint:InvokeServer("SyncResize", {
{["Part"] = cafeteriaDoor, ["CFrame"] = CFrame.new(0, 3, -32.4), ["Size"] = Vector3.new(4, 6, 1)}
})
serverEndpoint:InvokeServer("SyncColor", {
{["Part"] = cafeteriaDoor, ["Color"] = Color3.fromRGB(60, 60, 60), ["UnionColoring"] = false}
})
serverEndpoint:InvokeServer("SyncCollision", {
{["Part"] = cafeteriaDoor, ["CanCollide"] = false}
})
-- KOLONLAR
local columnPositions = {
CFrame.new(10, 5, -40),
CFrame.new(-10, 5, -40),
CFrame.new(10, 5, -50),
CFrame.new(-10, 5, -50)
}
for _, pos in ipairs(columnPositions) do
local column = serverEndpoint:InvokeServer("CreatePart", "Normal", pos, workspace)
serverEndpoint:InvokeServer("SyncResize", {
{["Part"] = column, ["CFrame"] = pos, ["Size"] = Vector3.new(2, 10, 2)}
})
serverEndpoint:InvokeServer("SyncColor", {
{["Part"] = column, ["Color"] = Color3.fromRGB(40, 40, 40), ["UnionColoring"] = false}
})
end
-- MASALAR (4 sandalyeli)
local tablePositions = {
{pos = CFrame.new(8, 3, -40), chairs = {
CFrame.new(10, 2.5, -40),
CFrame.new(6, 2.5, -40),
CFrame.new(8, 2.5, -42),
CFrame.new(8, 2.5, -38)
}},
{pos = CFrame.new(-8, 3, -40), chairs = {
CFrame.new(-10, 2.5, -40),
CFrame.new(-6, 2.5, -40),
CFrame.new(-8, 2.5, -42),
CFrame.new(-8, 2.5, -38)
}},
{pos = CFrame.new(8, 3, -50), chairs = {
CFrame.new(10, 2.5, -50),
CFrame.new(6, 2.5, -50),
CFrame.new(8, 2.5, -52),
CFrame.new(8, 2.5, -48)
}},
{pos = CFrame.new(-8, 3, -50), chairs = {
CFrame.new(-10, 2.5, -50),
CFrame.new(-6, 2.5, -50),
CFrame.new(-8, 2.5, -52),
CFrame.new(-8, 2.5, -48)
}}
}
for _, tableData in ipairs(tablePositions) do
-- Masa
local tablePart = serverEndpoint:InvokeServer("CreatePart", "Normal", tableData.pos, workspace)
serverEndpoint:InvokeServer("SyncResize", {
{["Part"] = tablePart, ["CFrame"] = tableData.pos, ["Size"] = Vector3.new(4, 1, 4)}
})
serverEndpoint:InvokeServer("SyncColor", {
{["Part"] = tablePart, ["Color"] = Color3.fromRGB(50, 50, 50), ["UnionColoring"] = false}
})
-- Sandalyeler
for _, chairPos in ipairs(tableData.chairs) do
local chair = serverEndpoint:InvokeServer("CreatePart", "Normal", chairPos, workspace)
serverEndpoint:InvokeServer("SyncResize", {
{["Part"] = chair, ["CFrame"] = chairPos, ["Size"] = Vector3.new(1.5, 3, 1.5)}
})
serverEndpoint:InvokeServer("SyncColor", {
{["Part"] = chair, ["Color"] = Color3.fromRGB(60, 60, 60), ["UnionColoring"] = false}
})
end
end
-- KITCHEN
-- Kitchen Zemin
local kitchenFloor = serverEndpoint:InvokeServer("CreatePart", "Normal", CFrame.new(20, 2.5, -45), workspace)
serverEndpoint:InvokeServer("SyncResize", {
{["Part"] = kitchenFloor, ["CFrame"] = CFrame.new(20, 2.5, -45), ["Size"] = Vector3.new(15, 1, 15)}
})
serverEndpoint:InvokeServer("SyncColor", {
{["Part"] = kitchenFloor, ["Color"] = Color3.fromRGB(25, 25, 25), ["UnionColoring"] = false}
})
-- Kitchen Duvarlar
local kitchenWalls = {
{pos = CFrame.new(20, 5, -37.5), size = Vector3.new(15, 10, 1)},
{pos = CFrame.new(20, 5, -52.5), size = Vector3.new(15, 10, 1)},
{pos = CFrame.new(27.5, 5, -45), size = Vector3.new(1, 10, 15)},
{pos = CFrame.new(12.5, 5, -45), size = Vector3.new(1, 10, 15)}
}
for _, wall in ipairs(kitchenWalls) do
local wallPart = serverEndpoint:InvokeServer("CreatePart", "Normal", wall.pos, workspace)
serverEndpoint:InvokeServer("SyncResize", {
{["Part"] = wallPart, ["CFrame"] = wall.pos, ["Size"] = wall.size}
})
serverEndpoint:InvokeServer("SyncColor", {
{["Part"] = wallPart, ["Color"] = Color3.fromRGB(35, 35, 35), ["UnionColoring"] = false}
})
end
-- Kitchen (Disable Collision)
local kitchenDoor = serverEndpoint:InvokeServer("CreatePart", "Normal", CFrame.new(20, 3, -37.4), workspace)
serverEndpoint:InvokeServer("SyncResize", {
{["Part"] = kitchenDoor, ["CFrame"] = CFrame.new(20, 3, -37.4), ["Size"] = Vector3.new(3, 6, 1)}
})
serverEndpoint:InvokeServer("SyncColor", {
{["Part"] = kitchenDoor, ["Color"] = Color3.fromRGB(60, 60, 60), ["UnionColoring"] = false}
})
serverEndpoint:InvokeServer("SyncCollision", {
{["Part"] = kitchenDoor, ["CanCollide"] = false}
})
-- BUZDOLABI
local fridge = serverEndpoint:InvokeServer("CreatePart", "Normal", CFrame.new(22, 4, -48), workspace)
serverEndpoint:InvokeServer("SyncResize", {
{["Part"] = fridge, ["CFrame"] = CFrame.new(22, 4, -48), ["Size"] = Vector3.new(3, 6, 2)}
})
serverEndpoint:InvokeServer("SyncColor", {
{["Part"] = fridge, ["Color"] = Color3.fromRGB(200, 200, 200), ["UnionColoring"] = false}
})
-- DOLAPLAR (4 adet)
local cabinetPositions = {
CFrame.new(17, 4, -48),
CFrame.new(17, 4, -42),
CFrame.new(23, 4, -42),
CFrame.new(26, 4, -45)
}
for _, pos in ipairs(cabinetPositions) do
local cabinet = serverEndpoint:InvokeServer("CreatePart", "Normal", pos, workspace)
serverEndpoint:InvokeServer("SyncResize", {
{["Part"] = cabinet, ["CFrame"] = pos, ["Size"] = Vector3.new(2, 6, 2)}
})
serverEndpoint:InvokeServer("SyncColor", {
{["Part"] = cabinet, ["Color"] = Color3.fromRGB(80, 80, 80), ["UnionColoring"] = false}
})
end
local prepTable = serverEndpoint:InvokeServer("CreatePart", "Normal", CFrame.new(20, 3, -42), workspace)
serverEndpoint:InvokeServer("SyncResize", {
{["Part"] = prepTable, ["CFrame"] = CFrame.new(20, 3, -42), ["Size"] = Vector3.new(6, 2, 3)}
})
serverEndpoint:InvokeServer("SyncColor", {
{["Part"] = prepTable, ["Color"] = Color3.fromRGB(70, 70, 70), ["UnionColoring"] = false}
})
local utensils = serverEndpoint:InvokeServer("CreatePart", "Normal", CFrame.new(20, 3.6, -42), workspace)
serverEndpoint:InvokeServer("SyncResize", {
{["Part"] = utensils, ["CFrame"] = CFrame.new(20, 3.6, -42), ["Size"] = Vector3.new(4, 0.2, 2)}
})
serverEndpoint:InvokeServer("SyncColor", {
{["Part"] = utensils, ["Color"] = Color3.fromRGB(150, 150, 150), ["UnionColoring"] = false}
})
-- EXIT KAPISI
local exitDoor = serverEndpoint:InvokeServer("CreatePart", "Normal", CFrame.new(0, 3, -57.4), workspace)
serverEndpoint:InvokeServer("SyncResize", {
{["Part"] = exitDoor, ["CFrame"] = CFrame.new(0, 3, -57.4), ["Size"] = Vector3.new(4, 6, 1)}
})
serverEndpoint:InvokeServer("SyncColor", {
{["Part"] = exitDoor, ["Color"] = Color3.fromRGB(80, 80, 80), ["UnionColoring"] = false}
})
serverEndpoint:InvokeServer("SyncCollision", {
{["Part"] = exitDoor, ["CanCollide"] = false}
})
local fencePositions = {
{pos = CFrame.new(0, 2, -80), size = Vector3.new(100, 4, 2)},
{pos = CFrame.new(0, 2, 20), size = Vector3.new(100, 4, 2)},
{pos = CFrame.new(50, 2, -30), size = Vector3.new(2, 4, 100)},
{pos = CFrame.new(-50, 2, -30), size = Vector3.new(2, 4, 100)}
}
for _, fence in ipairs(fencePositions) do
local fencePart = serverEndpoint:InvokeServer("CreatePart", "Normal", fence.pos, workspace)
serverEndpoint:InvokeServer("SyncResize", {
{["Part"] = fencePart, ["CFrame"] = fence.pos, ["Size"] = fence.size}
})
serverEndpoint:InvokeServer("SyncColor", {
{["Part"] = fencePart, ["Color"] = Color3.fromRGB(50, 50, 50), ["UnionColoring"] = false}
})
end
local lightPositions = {
CFrame.new(0, 9, 0), -- Safe Room
CFrame.new(0, 9, -20), -- Koridor
CFrame.new(0, 9, -45), -- Yemekhane
CFrame.new(20, 9, -45) -- Kitchen
}
for _, pos in ipairs(lightPositions) do
local light = serverEndpoint:InvokeServer("CreatePart", "Normal", pos, workspace)
serverEndpoint:InvokeServer("CreateLights", {
{["Part"] = light, ["LightType"] = "PointLight"}
})
serverEndpoint:InvokeServer("SyncLighting", {
{["Part"] = light, ["LightType"] = "PointLight", ["Brightness"] = 3, ["Color"] = Color3.new(1, 1, 1)}
})
serverEndpoint:InvokeServer("SyncMaterial", {
{["Part"] = light, ["Transparency"] = 1}
})
serverEndpoint:InvokeServer("SyncCollision", {
{["Part"] = light, ["CanCollide"] = false}
})
end
-- SPAWN NOKTASI (Safe Room içinde)
local spawnPoint = serverEndpoint:InvokeServer("CreatePart", "Spawn", CFrame.new(0, 3, 0), workspace)
serverEndpoint:InvokeServer("SyncResize", {
{["Part"] = spawnPoint, ["CFrame"] = CFrame.new(0, 3, 0), ["Size"] = Vector3.new(4, 1, 4)}
})
serverEndpoint:InvokeServer("SyncMaterial", {
{["Part"] = spawnPoint, ["Transparency"] = 1}
})
serverEndpoint:InvokeServer("SyncCollision", {
{["Part"] = spawnPoint, ["CanCollide"] = false}
})
RequestCommand:InvokeServer(";res all")
wait(1)
RequestCommand:InvokeServer(";teleport all 0 3 0")
end
createMilitaryBase()
RequestCommand:InvokeServer(";sm 0nkidd MILITARY BASE CREATED!")
RequestCommand:InvokeServer(";sh WELCOME TO 0nkidd BASE")
end)
-- ====== ADMIN TAB ======
createButton(adminScroll, "anti skid (spam if you need)", function()
local Request = game:GetService("ReplicatedStorage"):WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
Request:InvokeServer(";hideGuis others ;uncmdbar2 all")
end)
createButton(adminScroll, "Arrest others", function()
local Request = game:GetService("ReplicatedStorage"):WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
Request:InvokeServer(";jail others ;ice others ;disco ;freeze others ;blur others ;unfly all ;unnoclip all")
end)
createButton(adminScroll, "ForceField", function()
local Request = game:GetService("ReplicatedStorage"):WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
Request:InvokeServer(";ff")
end)
createButton(adminScroll, "message", function()
local Request = game:GetService("ReplicatedStorage"):WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
Request:InvokeServer(";notice all Team 0nkidd HAXXED THIS GAME HAHAHHA !!!")
end)
createButton(adminScroll, "message 2", function()
local Request = game:GetService("ReplicatedStorage"):WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
Request:InvokeServer(";m H? LOL THIS IS OHIO !")
end)
createButton(adminScroll, "message 3", function()
local Request = game:GetService("ReplicatedStorage"):WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
Request:InvokeServer(";mg TEAM 0NKIDD RETURNS !!!")
end)
createButton(adminScroll, "spin all", function()
local Request = game:GetService("ReplicatedStorage"):WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
Request:InvokeServer(";spin all 30 ;fire all ;sit all")
end)
createButton(adminScroll, "spam team", function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";createteam red team 0nkidd was here")
RequestCommand:InvokeServer(";createteam blue team 0nkidd ")
RequestCommand:InvokeServer(";createteam db hacked by 0nkidd")
RequestCommand:InvokeServer(";createteam green hail 0nkidd")
RequestCommand:InvokeServer(";createteam dg team 0nkidd on top!")
RequestCommand:InvokeServer(";createteam pk hacked by 0nkidd skids")
RequestCommand:InvokeServer(";createteam p ez")
RequestCommand:InvokeServer(";createteam y sigmahax")
RequestCommand:InvokeServer(";createteam o prohax")
RequestCommand:InvokeServer(";createteam black 0nkidd hacked this game")
RequestCommand:InvokeServer(";createteam white lol skids")
end)
createButton(adminScroll, "remove all team", function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";removeteam")
RequestCommand:InvokeServer(";removeteam")
RequestCommand:InvokeServer(";removeteam")
RequestCommand:InvokeServer(";removeteam")
RequestCommand:InvokeServer(";removeteam")
RequestCommand:InvokeServer(";removeteam")
RequestCommand:InvokeServer(";removeteam")
RequestCommand:InvokeServer(";removeteam")
RequestCommand:InvokeServer(";removeteam")
RequestCommand:InvokeServer(";removeteam")
RequestCommand:InvokeServer(";removeteam")
RequestCommand:InvokeServer(";removeteam")
RequestCommand:InvokeServer(";removeteam")
RequestCommand:InvokeServer(";removeteam")
end)
createButton(adminScroll, "Thomas", function()
local Request = game:GetService("ReplicatedStorage"):WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
Request:InvokeServer(";btools me")
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
local player = game.Players.LocalPlayer
local char = player.Character
function xd()
spawn(function()
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = game:GetService("Players").LocalPlayer.Character.Torso,
["Transparency"] = 1
},
[2] = {
["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Left Leg"),
["Transparency"] = 1
},
[3] = {
["Part"] = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart,
["Transparency"] = 1
},
[4] = {
["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Right Leg"),
["Transparency"] = 1
},
[5] = {
["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Right Arm"),
["Transparency"] = 1
},
[6] = {
["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Left Arm"),
["Transparency"] = 1
},
[7] = {
["Part"] = game:GetService("Players").LocalPlayer.Character.Head,
["Transparency"] = 1
},
}
}
_(args)
end)
end
function Thomas(player)
SetAnchor(true,char.HumanoidRootPart)
CreatePart(char.HumanoidRootPart.CFrame,char,"Normal")
SetCollision(char.Part,false)
SetLocked(char.Part,false)
Resize(char.Part,Vector3.new(5,5,10),char.HumanoidRootPart.CFrame)
CreateSpotlight(char.Part)
SyncLighting(char.Part,100)
SetLocked(char.HumanoidRootPart,false)
Weld(char.Part,char.HumanoidRootPart,char.Part)
SetAnchor(false,char.Part)
AddMesh(char.Part)
MeshResize(char.Part,Vector3.new(2,2,1.5))
SetMesh(char.Part,"2231280549")
SetTexture(char.Part,"2231280614")
SetAnchor(false,char.HumanoidRootPart)
char.Humanoid.WalkSpeed = 80
local function SFX(id) local s=Instance.new("Sound",char.Torso); s.SoundId = "rbxassetid://"..id; s.Volume = 1; return s; end
char.Part.Touched:connect(function(p)
if p.Parent then
if p.Parent:IsA("Model") then
if game.Players:FindFirstChild(p.Parent.Name) then
if p.Parent.Name ~= game.Players.LocalPlayer.Name then
spawn(function()
DestroyPart(game.Players:FindFirstChild(p.Parent.Name).Character.Head)
end)
local Whistle = SFX(475073913)
Whistle:Play()
end
end
end
end
end)
local Music = SFX(0)
Music.Pitch = 1.15
Music:Play()
game:GetService("RunService").RenderStepped:Connect(function()
for i,v in char:GetDescendants() do
if v:IsA("BasePart") then
char.Humanoid.WalkSpeed = 80
v.CanCollide = false
end
end
end)
end
Thomas(player)
xd()
end)
createButton(adminScroll, "hint 1", function()
local Request = game:GetService("ReplicatedStorage"):WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
Request:InvokeServer(";hg Team 0nkidd HAXXED THIS GAME HAHAHHA !!!")
end)
createButton(adminScroll, "hint 2", function()
local Request = game:GetService("ReplicatedStorage"):WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
Request:InvokeServer(";hg Team 0nkidd destroyed this game hahahha !!")
end)
createButton(adminScroll, "hint 3", function()
local Request = game:GetService("ReplicatedStorage"):WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
Request:InvokeServer(";hg Enjoy your new game skid hahahha!!")
end)
createButton(adminScroll, "Bring All", function()
local Request = game:GetService("ReplicatedStorage"):WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
Request:InvokeServer(";bring all")
end)
createButton(adminScroll, "respawn Others", function()
local Request = game:GetService("ReplicatedStorage"):WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
Request:InvokeServer(";res others")
end)
createButton(adminScroll, "Kill Others", function()
local Request = game:GetService("ReplicatedStorage"):WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
Request:InvokeServer(";kill others")
end)
createButton(adminScroll, "Explode Others", function()
local Request = game:GetService("ReplicatedStorage"):WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
Request:InvokeServer(";explode others")
end)
createButton(adminScroll, "Shutdown", function()
local Request = game:GetService("ReplicatedStorage"):WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
Request:InvokeServer(";shutdown 0nkidd destroyed this server!")
end)
createButton(adminScroll, "Kick all", function()
local Request = game:GetService("ReplicatedStorage"):WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
Request:InvokeServer(";kick all 0nkidd destroyed this server hahahha !!")
end)
createButton(adminScroll, "R6 All", function()
local Request = game:GetService("ReplicatedStorage"):WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
Request:InvokeServer(";r6 all")
end)
createButton(adminScroll, "Avatars 0nkidd", function()
local Request = game:GetService("ReplicatedStorage"):WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
Request:InvokeServer(";char all 0nkidd")
end)
createButton(adminScroll, "Titles", function()
local Request = game:GetService("ReplicatedStorage"):WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
Request:InvokeServer(";title all join team 0nkidd today!")
Request:InvokeServer(";titleg me 0nkidd")
end)
createButton(adminScroll, "Titles 2", function()
local Request = game:GetService("ReplicatedStorage"):WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
Request:InvokeServer(";title all HAXXED BY TEAM 0NKIDD ")
end)
createButton(adminScroll, "disco", function()
local Request = game:GetService("ReplicatedStorage"):WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
Request:InvokeServer(";disco")
end)
createButton(adminScroll, "undisco", function()
local Request = game:GetService("ReplicatedStorage"):WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
Request:InvokeServer(";undisco")
end)
createButton(adminScroll, "fog", function()
local Request = game:GetService("ReplicatedStorage"):WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
Request:InvokeServer(";fog 0 0")
end)
createButton(adminScroll, "unfog", function()
local Request = game:GetService("ReplicatedStorage"):WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
Request:InvokeServer(";unfog")
end)
createButton(adminScroll, "effects all", function()
local Request = game:GetService("ReplicatedStorage"):WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
Request:InvokeServer(";fire all ;sparkles all ;smoke all ;blur others ;spin others 75")
end)
createButton(adminScroll, "CmdBar2", function()
local Request = game:GetService("ReplicatedStorage"):WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
Request:InvokeServer(";cmdbar2")
end)
createButton(adminScroll, "Give you All", function()
local Request = game:GetService("ReplicatedStorage"):WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
Request:InvokeServer(";give me all")
end)
createButton(adminScroll, "Destroy players", function()
local Request = game:GetService("ReplicatedStorage"):WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
Request:InvokeServer(";res all ;unfly all ;char all 0nkidd ;spin all 55 ;blur all")
Request:InvokeServer(";uncmdbar2 all")
Request:InvokeServer(";fog 0 0; ;disco ;sparkles all ;smoke all")
Request:InvokeServer(";time 23")
Request:InvokeServer(";hg ENJOY YOUR NEW GAME HAHAHHA")
end)
createButton(adminScroll, "Infinite Yield", function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source"))()
end)
createButton(adminScroll, "c00lgui F3X", function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/malucomaf16/c00lgui-hdadmin/refs/heads/main/c00lgui-hdadmin.lua"))()
end)
-- ====== MUSICS TAB ======
createButton(musicScroll, "0nkidd Theme", function()
local Request = game:GetService("ReplicatedStorage"):WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
Request:InvokeServer(";music 1839246711")
Request:InvokeServer(";volume inf")
end)
createButton(musicScroll, "Tubers Moan", function()
local Request = game:GetService("ReplicatedStorage"):WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
Request:InvokeServer(";music 6129291390")
Request:InvokeServer(";volume inf")
end)
createButton(musicScroll, "Crab Rave", function()
local Request = game:GetService("ReplicatedStorage"):WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
Request:InvokeServer(";music 5410086218")
Request:InvokeServer(";volume inf")
end)
createButton(musicScroll, "Phonk", function()
local Request = game:GetService("ReplicatedStorage"):WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
Request:InvokeServer(";music 5356466111")
Request:InvokeServer(";volume inf")
end)
createButton(musicScroll, "RAMPAGE", function()
local Request = game:GetService("ReplicatedStorage"):WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
Request:InvokeServer(";music 100379372434844 ;volume inf")
end)
createButton(musicScroll, "this is sparta (remix)", function()
local Request = game:GetService("ReplicatedStorage"):WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
Request:InvokeServer(";music 140240856766854 ;pitch 0.20 ;volume inf")
end)
createButton(musicScroll, "lift off", function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 94284750410104 ;pitch 0.19 ;volume inf")
end)
createButton(musicScroll, "0nkidd theme 2", function()
local Request = game:GetService("ReplicatedStorage"):WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
Request:InvokeServer(";music 76578817848504 ;volume inf")
end)
createButton(musicScroll, "USSR", function()
local Request = game:GetService("ReplicatedStorage"):WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
Request:InvokeServer(";music 109261572535017 ;pitch 0.107 ;volume inf")
end)
createButton(musicScroll, "germany", function()
local Request = game:GetService("ReplicatedStorage"):WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
Request:InvokeServer(";music 102894811708275 ;pitch 0.114 ;volume inf")
end)
createButton(musicScroll, "ERROR 264", function()
local Request = game:GetService("ReplicatedStorage"):WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
local ReplicatedStorage = game:GetService("ReplicatedStorage")
Request:InvokeServer(";music 140009716850576 ;pitch 0.85 ;volume inf")
end)
createButton(musicScroll, "spooky scare lol", function()
local Request = game:GetService("ReplicatedStorage"):WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
local ReplicatedStorage = game:GetService("ReplicatedStorage")
Request:InvokeServer(";music 100828050594137 ;pitch 1.25 ;volume inf")
end)
createButton(musicScroll, "Omega", function()
local Request = game:GetService("ReplicatedStorage"):WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
Request:InvokeServer(";music 116932257647547 ;volume inf ;pitch 0.75")
end)
createButton(musicScroll, "UNDERSWAP HYPOCRYSE", function()
local Request = game:GetService("ReplicatedStorage"):WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
Request:InvokeServer(";music 84989010700738 ;volume inf ;pitch 0.99")
end)
createButton(musicScroll, "won't stop us", function()
local Request = game:GetService("ReplicatedStorage"):WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
Request:InvokeServer(";music 1847661821")
Request:InvokeServer(";volume inf")
end)
createButton(musicScroll, "Stop Music", function()
local Request = game:GetService("ReplicatedStorage"):WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
Request:InvokeServer(";unmusic")
end)
local function updateCanvasSizes()
f3xScroll.CanvasSize = UDim2.new(0, 0, 0, f3xLayout.AbsoluteContentSize.Y + 20)
realmsScroll.CanvasSize= UDim2.new(0, 0, 0, realmsLayout.AbsoluteContentSize.Y + 20)
adminScroll.CanvasSize = UDim2.new(0, 0, 0, adminLayout.AbsoluteContentSize.Y + 20)
musicScroll.CanvasSize = UDim2.new(0, 0, 0, musicLayout.AbsoluteContentSize.Y + 20)
end
f3xLayout:GetPropertyChangedSignal("AbsoluteContentSize"):Connect(updateCanvasSizes)
realmsLayout:GetPropertyChangedSignal("AbsoluteContentSize"):Connect(updateCanvasSizes)
adminLayout:GetPropertyChangedSignal("AbsoluteContentSize"):Connect(updateCanvasSizes)
musicLayout:GetPropertyChangedSignal("AbsoluteContentSize"):Connect(updateCanvasSizes)
f3xTab.MouseButton1Click:Connect(function()
f3xScroll.Visible = true
realmsScroll.Visible = false
adminScroll.Visible = false
musicScroll.Visible = false
end)
realmsTab.MouseButton1Click:Connect(function()
f3xScroll.Visible = false
realmsScroll.Visible = true
adminScroll.Visible = false
musicScroll.Visible = false
end)
adminTab.MouseButton1Click:Connect(function()
f3xScroll.Visible = false
realmsScroll.Visible = false
adminScroll.Visible = true
musicScroll.Visible = false
end)
musicTab.MouseButton1Click:Connect(function()
f3xScroll.Visible = false
realmsScroll.Visible = false
adminScroll.Visible = false
musicScroll.Visible = true
end)
iconButton.MouseButton1Click:Connect(function()
screenGui.Enabled = not screenGui.Enabled
end)
closeButton.MouseButton1Click:Connect(function()
screenGui.Enabled = false
end)
local dragging = false
local dragInput, dragStart, startPos
local function dragUpdate(input)
local delta = input.Position - dragStart
mainFrame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
end
titleBar.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = true
dragStart = input.Position
startPos = mainFrame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
titleBar.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement then
dragInput = input
end
end)
game:GetService("UserInputService").InputChanged:Connect(function(input)
if input == dragInput and dragging then
dragUpdate(input)
end
end)
updateCanvasSizes()Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
F3X, I'm sorry for not posting this before and for having made several other versions, the site didn't allow me to post it but now here it. This menu script will probably be discontinued, I'm waiting for 0nkidd's response so we can continue with the attacks, thanks for using it!! 28/10/2025 loadstring(game:HttpGet("https://rawscripts.net/raw/Universal-Script-0nkidd-f3x-destroy-GUI-V5-60120"))()

Universal