Run it
Copy the script and paste it into your executor.
BACKGROUND_IMAGE_ID =
IMAGE_BLEND =
Players = :()
CoreGui = :()
UserInputService = :()
TweenService = :()
RunService = :()
HttpService = :()
LocalPlayer = Players.LocalPlayer
Camera = .CurrentCamera
success, parent = (() () CoreGui )
success parent = LocalPlayer:()
parent:()
parent[]:()
ScreenGui = .()
ScreenGui.Name =
ScreenGui.Parent = parent
ColorPalette = {
{Name = , Color = .(, , )}, {Name = , Color = .(, , )},
{Name = , Color = .(, , )}, {Name = , Color = .(, , )},
{Name = , Color = .(, , )}, {Name = , Color = .(, , )},
{Name = , Color = .(, , )}, {Name = , Color = .(, , )},
{Name = , Color = .(, , )}, {Name = , Color = .(, , )},
{Name = , Color = .(, , )}, {Name = , Color = .(, , )},
{Name = , Color = .(, , )}, {Name = , Color = .(, , )},
{Name = , Color = .(, , )}, {Name = , Color = .(, , )},
{Name = , Color = .(, , )}, {Name = , Color = .(, , )},
{Name = , Color = .(, , )}, {Name = , Color = .(, , )},
{Name = , Color = .(, , )}, {Name = , Color = .(, , )},
{Name = , Color = .(, , )}, {Name = , Color = .(, , )},
{Name = , Color = .(, , )}, {Name = , Color = .(, , )},
{Name = , Color = .(, , )}, {Name = , Color = .(, , )},
{Name = , Color = .(, , )}, {Name = , Color = .(, , )},
{Name = , Color = .(, , )}, {Name = , Color = .(, , )},
{Name = , Color = .(, , )}, {Name = , Color = .(, , )},
{Name = , Color = .(, , )}, {Name = , Color = .(, , )},
{Name = , Color = .(, , )}, {Name = , Color = .(, , )},
{Name = , Color = .(, , )}, {Name = , Color = .(, , )},
{Name = , Color = .(, , )}, {Name = , Color = .(, , )},
{Name = , Color = .(, , )}, {Name = , Color = .(, , )},
{Name = , Color = .(, , )}, {Name = , Color = .(, , )},
{Name = , Color = .(, , )}, {Name = , Color = .(, , )},
{Name = , Color = .(, , )}, {Name = , Color = .(, , )}
}
Config = {
TeamCheck = ,
AimLock = ,
AimSmoothing = ,
AimKey = .KeyCode.Q,
ESPEnabled = ,
ESPTeamCheck = ,
ESPColorIndex = ,
LOSEnabled = ,
LOSTeamCheck = ,
LOSLength = ,
LOSWidth = ,
LOSColorIndex = ,
Speed = ,
AntiFling = ,
MenuKey = .KeyCode.Home,
MicUpAntiBang = ,
MicUpESP = ,
MicUpFlight = ,
VehicleSpeed = ,
VehicleSpeedMultiplier = ,
CarNoClip = ,
AutoFlip = ,
VBLBeamEnabled = ,
VBLBeamSize = ,
VBLBeamWidth = ,
VBLBeamColorIndex = ,
VBLLetterEnabled = ,
VBLLetterGroundView = ,
VBLLetterSize = ,
VBLLetterColorIndex =
}
CONFIG_FILE =
()
success, encoded = (()
HttpService:(Config)
)
success writefile
(() (CONFIG_FILE, encoded) )
()
isfile readfile
success, content = (()
(CONFIG_FILE) (CONFIG_FILE)
)
success content
decodedSuccess, decoded = (()
HttpService:(content)
)
decodedSuccess (decoded) ==
k, v (decoded)
Config[k] ~=
k == (v) ==
Config[k] = .KeyCode[v] .KeyCode.Home
Config[k] = v
()
MainFrame = .()
MainFrame.Size = .(, , , )
MainFrame.Position = .(, , , -)
MainFrame.AnchorPoint = .(, )
MainFrame.BackgroundColor3 = .(, , )
MainFrame.BorderSizePixel =
MainFrame.Active =
MainFrame.Draggable =
MainFrame.ClipsDescendants =
MainFrame.Parent = ScreenGui
UICorner = .()
UICorner.CornerRadius = .(, )
UICorner.Parent = MainFrame
UIGradient = .()
UIGradient.Rotation =
UIGradient.Parent = MainFrame
UIConfig = {
Style = ,
Color1 = ColorPalette[].Color,
Color2 = ColorPalette[].Color
}
()
UIConfig.Style ==
UIGradient.Enabled =
MainFrame.BackgroundColor3 = .(, , )
UIGradient.Color = ColorSequence.({
ColorSequenceKeypoint.(, UIConfig.Color1),
ColorSequenceKeypoint.(, UIConfig.Color1:(.(,,), )),
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, UIConfig.Color2:(.(,,), )),
ColorSequenceKeypoint.(, UIConfig.Color2)
})
UIGradient.Enabled =
MainFrame.BackgroundColor3 = UIConfig.Color1
()
BgImage = .()
BgImage.Name =
BgImage.Size = .(, , , )
BgImage.BackgroundTransparency =
BgImage.Image = BACKGROUND_IMAGE_ID
BgImage.ScaleType = .ScaleType.Crop
BgImage.ImageTransparency = IMAGE_BLEND
BgImage.ZIndex =
BgImage.Parent = MainFrame
TopBar = .()
TopBar.Size = .(, , , )
TopBar.BackgroundColor3 = .(, , )
TopBar.BorderSizePixel =
TopBar.Visible =
TopBar.ZIndex =
TopBar.Parent = MainFrame
TopBarCorner = .()
TopBarCorner.CornerRadius = .(, )
TopBarCorner.Parent = TopBar
TopBarFiller = .()
TopBarFiller.Size = .(, , , )
TopBarFiller.Position = .(, , , -)
TopBarFiller.BackgroundColor3 = .(, , )
TopBarFiller.BorderSizePixel =
TopBarFiller.ZIndex =
TopBarFiller.Parent = TopBar
Title = .()
Title.Size = .(, , , )
Title.Position = .(, , , )
Title.BackgroundTransparency =
Title.Text =
Title.TextColor3 = .(, , )
Title.TextSize =
Title.Font = .Font.GothamBold
Title.TextXAlignment = .TextXAlignment.Left
Title.ZIndex =
Title.Parent = TopBar
CloseBtn = .()
CloseBtn.Size = .(, , , )
CloseBtn.Position = .(, -, , )
CloseBtn.BackgroundTransparency =
CloseBtn.Text =
CloseBtn.TextColor3 = .(, , )
CloseBtn.TextSize =
CloseBtn.Font = .Font.Gotham
CloseBtn.ZIndex =
CloseBtn.Parent = TopBar
MinBtn = .()
MinBtn.Size = .(, , , )
MinBtn.Position = .(, -, , )
MinBtn.BackgroundTransparency =
MinBtn.Text =
MinBtn.TextColor3 = .(, , )
MinBtn.TextSize =
MinBtn.Font = .Font.Gotham
MinBtn.ZIndex =
MinBtn.Parent = TopBar
BodyFrame = .()
BodyFrame.Size = .(, , , -)
BodyFrame.Position = .(, , , )
BodyFrame.BackgroundTransparency =
BodyFrame.Visible =
BodyFrame.ZIndex =
BodyFrame.Parent = MainFrame
Sidebar = .()
Sidebar.Size = .(, , , )
Sidebar.BackgroundColor3 = .(, , )
Sidebar.BackgroundTransparency =
Sidebar.BorderSizePixel =
Sidebar.Active =
Sidebar.ScrollBarThickness =
Sidebar.ZIndex =
Sidebar.Parent = BodyFrame
SidebarLayout = .()
SidebarLayout.SortOrder = .SortOrder.LayoutOrder
SidebarLayout.Padding = .(, )
SidebarLayout.HorizontalAlignment = .HorizontalAlignment.Center
SidebarLayout.Parent = Sidebar
SidebarPadding = .()
SidebarPadding.PaddingTop = .(, )
SidebarPadding.PaddingBottom = .(, )
SidebarPadding.Parent = Sidebar
PagesContainer = .()
PagesContainer.Size = .(, -, , )
PagesContainer.Position = .(, , , )
PagesContainer.BackgroundTransparency =
PagesContainer.ZIndex =
PagesContainer.Parent = BodyFrame
pages = {}
tabButtons = {}
(text)
lbl = .()
lbl.Size = .(, -, , )
lbl.BackgroundTransparency =
lbl.Text = text
lbl.TextColor3 = .(, , )
lbl.TextSize =
lbl.Font = .Font.GothamBold
lbl.ZIndex =
lbl.Parent = Sidebar
(name, isFirst)
TabBtn = .()
TabBtn.Size = .(, -, , )
TabBtn.BackgroundColor3 = .(, , )
TabBtn.BackgroundTransparency = isFirst
TabBtn.Text = name
TabBtn.TextColor3 = isFirst .(, , ) .(, , )
TabBtn.TextSize =
TabBtn.Font = .Font.GothamBold
TabBtn.ZIndex =
TabBtn.Parent = Sidebar
.(, TabBtn).CornerRadius = .(, )
PageScroll = .()
PageScroll.Size = .(, , , )
PageScroll.BackgroundTransparency =
PageScroll.Visible = isFirst
PageScroll.Active =
PageScroll.ScrollBarThickness =
PageScroll.ZIndex =
PageScroll.Parent = PagesContainer
PageLayout = .()
PageLayout.SortOrder = .SortOrder.LayoutOrder
PageLayout.Padding = .(, )
PageLayout.HorizontalAlignment = .HorizontalAlignment.Center
PageLayout.Parent = PageScroll
PagePadding = .()
PagePadding.PaddingTop = .(, )
PagePadding.Parent = PageScroll
.(tabButtons, TabBtn)
TabBtn.MouseButton1Click:(()
_, btn (tabButtons)
btn.BackgroundTransparency =
btn.TextColor3 = .(, , )
_, p (pages) p.Visible =
TabBtn.BackgroundTransparency =
TabBtn.TextColor3 = .(, , )
PageScroll.Visible =
)
pages[name] = PageScroll
Sidebar.CanvasSize = .(, , , SidebarLayout.AbsoluteContentSize.Y + )
PageScroll
()
CombatPage = (, )
VisualsPage = (, )
MovementPage = (, )
SettingsPage = (, )
()
MicUpPage = (, )
VolleyPage = (, )
GhostDriversPage = (, )
JujutsuPage = (, )
DaHoodPage = (, )
AnimePage = (, )
(page)
.(()
.()
page:() page.UIListLayout
page.CanvasSize = .(, , , page.UIListLayout.AbsoluteContentSize.Y + )
)
(page, name, defaultState, callback)
Row = .()
Row.Size = .(, -, , ) Row.BackgroundColor3 = .(, , ) Row.BackgroundTransparency = Row.ZIndex = Row.Parent = page
.(, Row).CornerRadius = .(, )
Label = .()
Label.Size = .(, , , ) Label.Position = .(, , , ) Label.BackgroundTransparency = Label.Text = name
Label.TextColor3 = .(, , ) Label.TextSize = Label.Font = .Font.Gotham Label.TextXAlignment = .TextXAlignment.Left Label.ZIndex = Label.Parent = Row
Btn = .()
Btn.Size = .(, , , ) Btn.Position = .(, -, , -)
Btn.BackgroundColor3 = defaultState .(, , ) .(, , )
Btn.TextColor3 = .(, , ) Btn.Text = defaultState
Btn.TextSize = Btn.Font = .Font.GothamBold Btn.ZIndex = Btn.Parent = Row
.(, Btn).CornerRadius = .(, )
state = defaultState
Btn.MouseButton1Click:(()
state = state
Btn.Text = state
Btn.BackgroundColor3 = state .(, , ) .(, , )
(state)
)
(page)
(page, name, min, max, defaultVal, callback)
Row = .()
Row.Size = .(, -, , ) Row.BackgroundColor3 = .(, , ) Row.BackgroundTransparency = Row.ZIndex = Row.Parent = page
.(, Row).CornerRadius = .(, )
Label = .()
Label.Size = .(, , , ) Label.Position = .(, , , ) Label.BackgroundTransparency = Label.Text = name .. .. (defaultVal)
Label.TextColor3 = .(, , ) Label.TextSize = Label.Font = .Font.Gotham Label.TextXAlignment = .TextXAlignment.Left Label.ZIndex = Label.Parent = Row
SliderBG = .()
SliderBG.Size = .(, -, , ) SliderBG.Position = .(, , , ) SliderBG.BackgroundColor3 = .(, , ) SliderBG.ZIndex = SliderBG.Parent = Row
.(, SliderBG).CornerRadius = .(, )
pct = .((defaultVal - min) / (max - min), , )
SliderFill = .()
SliderFill.Size = .(pct, , , ) SliderFill.BackgroundColor3 = .(, , ) SliderFill.ZIndex = SliderFill.Parent = SliderBG
.(, SliderFill).CornerRadius = .(, )
SliderBtn = .()
SliderBtn.Size = .(, , , ) SliderBtn.Position = .(, , , -) SliderBtn.BackgroundTransparency = SliderBtn.Text = SliderBtn.ZIndex = SliderBtn.Parent = SliderBG
dragging =
SliderBtn.MouseButton1Down:(() dragging = )
UserInputService.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1 dragging =
)
RunService.RenderStepped:(()
dragging
mousePos = UserInputService:()
relativeX = mousePos.X - SliderBG.AbsolutePosition.X
percent = .(relativeX / SliderBG.AbsoluteSize.X, , )
SliderFill.Size = .(percent, , , )
val = .(min + (max - min) * percent)
Label.Text = name .. .. (val)
(val)
)
(page)
(page, name, options, defaultIndex, isColor, callback)
Container = .()
Container.Size = .(, -, , ) Container.BackgroundColor3 = .(, , ) Container.BackgroundTransparency = Container.ClipsDescendants = Container.ZIndex = Container.Parent = page
.(, Container).CornerRadius = .(, )
Header = .()
Header.Size = .(, , , ) Header.BackgroundTransparency = Header.Text = Header.ZIndex = Header.Parent = Container
Label = .()
Label.Size = .(, , , ) Label.Position = .(, , , ) Label.BackgroundTransparency = Label.Text = name
Label.TextColor3 = .(, , ) Label.TextSize = Label.Font = .Font.Gotham Label.TextXAlignment = .TextXAlignment.Left Label.ZIndex = Label.Parent = Header
SelectedText = .()
SelectedText.Size = .(, , , ) SelectedText.Position = .(, -, , -) SelectedText.BackgroundColor3 = .(, , )
isColor
SelectedText.Text = options[defaultIndex].Name
SelectedText.TextColor3 = options[defaultIndex].Color
SelectedText.Text = options[defaultIndex]
SelectedText.TextColor3 = .(, , )
SelectedText.TextSize = SelectedText.Font = .Font.GothamBold SelectedText.ZIndex = SelectedText.Parent = Header
.(, SelectedText).CornerRadius = .(, )
Scroll = .()
Scroll.Size = .(, -, , ) Scroll.Position = .(, , , ) Scroll.BackgroundTransparency = Scroll.Active = Scroll.ScrollBarThickness = Scroll.ZIndex = Scroll.Parent = Container
ListLayout = .() ListLayout.SortOrder = .SortOrder.LayoutOrder ListLayout.Padding = .(, ) ListLayout.Parent = Scroll
expanded =
Header.MouseButton1Click:(()
expanded = expanded
TweenService:(Container, TweenInfo.(, .EasingStyle.Quint, .EasingDirection.Out), {Size = expanded .(, -, , ) .(, -, , )}):()
(page)
)
_, opt (options)
Btn = .()
Btn.Size = .(, -, , ) Btn.BackgroundColor3 = .(, , )
isColor Btn.Text = opt.Name Btn.TextColor3 = opt.Color Btn.Text = opt Btn.TextColor3 = .(, , )
Btn.TextSize = Btn.Font = .Font.GothamBold Btn.ZIndex = Btn.Parent = Scroll
.(, Btn).CornerRadius = .(, )
Btn.MouseButton1Click:(()
isColor SelectedText.Text = opt.Name SelectedText.TextColor3 = opt.Color (opt) SelectedText.Text = opt (opt)
expanded =
TweenService:(Container, TweenInfo.(, .EasingStyle.Quint, .EasingDirection.Out), {Size = .(, -, , )}):()
(page)
)
Scroll.CanvasSize = .(, , , #options * )
(page)
lockedPlayer =
bindingAimKey =
bindingMenuKey =
(CombatPage, , Config.AimLock, (val) Config.AimLock = val )
(CombatPage, , Config.TeamCheck, (val) Config.TeamCheck = val )
(CombatPage, , , , Config.AimSmoothing, (val) Config.AimSmoothing = val )
AimKeyRow = .()
AimKeyRow.Size = .(, -, , ) AimKeyRow.BackgroundColor3 = .(, , ) AimKeyRow.BackgroundTransparency = AimKeyRow.ZIndex = AimKeyRow.Parent = CombatPage
.(, AimKeyRow).CornerRadius = .(, )
AimKeyLbl = .() AimKeyLbl.Size = .(, , , ) AimKeyLbl.Position = .(, , , ) AimKeyLbl.BackgroundTransparency = AimKeyLbl.Text = AimKeyLbl.TextColor3 = .(, , ) AimKeyLbl.TextSize = AimKeyLbl.Font = .Font.Gotham AimKeyLbl.TextXAlignment = .TextXAlignment.Left AimKeyLbl.ZIndex = AimKeyLbl.Parent = AimKeyRow
AimKeyBtn = .() AimKeyBtn.Size = .(, , , ) AimKeyBtn.Position = .(, -, , -) AimKeyBtn.BackgroundColor3 = .(, , ) AimKeyBtn.TextColor3 = .(, , ) AimKeyBtn.Text = Config.AimKey.Name AimKeyBtn.TextSize = AimKeyBtn.Font = .Font.GothamBold AimKeyBtn.ZIndex = AimKeyBtn.Parent = AimKeyRow
.(, AimKeyBtn).CornerRadius = .(, )
AimKeyBtn.MouseButton1Click:(()
bindingAimKey = AimKeyBtn.Text = AimKeyBtn.TextColor3 = .(, , )
)
(VisualsPage, , Config.ESPEnabled, (val) Config.ESPEnabled = val )
(VisualsPage, , Config.ESPTeamCheck, (val) Config.ESPTeamCheck = val )
(VisualsPage, , ColorPalette, Config.ESPColorIndex, , (opt)
idx, item (ColorPalette) item.Name == opt.Name Config.ESPColorIndex = idx
)
(VisualsPage, , Config.LOSEnabled, (val) Config.LOSEnabled = val )
(VisualsPage, , Config.LOSTeamCheck, (val) Config.LOSTeamCheck = val )
(VisualsPage, , , , Config.LOSLength, (val) Config.LOSLength = val )
(VisualsPage, , , , Config.LOSWidth, (val) Config.LOSWidth = val )
(VisualsPage, , ColorPalette, Config.LOSColorIndex, , (opt)
idx, item (ColorPalette) item.Name == opt.Name Config.LOSColorIndex = idx
)
(MovementPage, , Config.Speed, (val) Config.Speed = val )
(MovementPage, , Config.AntiFling, (val) Config.AntiFling = val )
(MicUpPage, , Config.MicUpAntiBang, (val) Config.MicUpAntiBang = val )
(MicUpPage, , Config.MicUpESP, (val) Config.MicUpESP = val )
(MicUpPage, , Config.MicUpFlight, (val) Config.MicUpFlight = val )
(GhostDriversPage, , Config.VehicleSpeed, (val) Config.VehicleSpeed = val )
(GhostDriversPage, , , , Config.VehicleSpeedMultiplier, (val) Config.VehicleSpeedMultiplier = val )
(GhostDriversPage, , Config.CarNoClip, (val) Config.CarNoClip = val )
(GhostDriversPage, , Config.AutoFlip, (val) Config.AutoFlip = val )
(VolleyPage, , Config.VBLBeamEnabled, (val)
Config.VBLBeamEnabled = val
)
(VolleyPage, , , , Config.VBLBeamSize, (val)
Config.VBLBeamSize = val
)
(VolleyPage, , , , Config.VBLBeamWidth, (val)
Config.VBLBeamWidth = val
)
(VolleyPage, , ColorPalette, Config.VBLBeamColorIndex, , (opt)
idx, item (ColorPalette) item.Name == opt.Name Config.VBLBeamColorIndex = idx
)
(VolleyPage, , Config.VBLLetterEnabled, (val)
Config.VBLLetterEnabled = val
)
(VolleyPage, , Config.VBLLetterGroundView, (val)
Config.VBLLetterGroundView = val
)
(VolleyPage, , , , Config.VBLLetterSize, (val)
Config.VBLLetterSize = val
)
(VolleyPage, , ColorPalette, Config.VBLLetterColorIndex, , (opt)
idx, item (ColorPalette) item.Name == opt.Name Config.VBLLetterColorIndex = idx
)
MenuKeyRow = .()
MenuKeyRow.Size = .(, -, , )
MenuKeyRow.BackgroundColor3 = .(, , )
MenuKeyRow.BackgroundTransparency =
MenuKeyRow.ZIndex =
MenuKeyRow.Parent = SettingsPage
.(, MenuKeyRow).CornerRadius = .(, )
MenuKeyLbl = .()
MenuKeyLbl.Size = .(, , , )
MenuKeyLbl.Position = .(, , , )
MenuKeyLbl.BackgroundTransparency =
MenuKeyLbl.Text =
MenuKeyLbl.TextColor3 = .(, , )
MenuKeyLbl.TextSize =
MenuKeyLbl.Font = .Font.Gotham
MenuKeyLbl.TextXAlignment = .TextXAlignment.Left
MenuKeyLbl.ZIndex =
MenuKeyLbl.Parent = MenuKeyRow
MenuKeyBtn = .()
MenuKeyBtn.Size = .(, , , )
MenuKeyBtn.Position = .(, -, , -)
MenuKeyBtn.BackgroundColor3 = .(, , )
MenuKeyBtn.TextColor3 = .(, , )
MenuKeyBtn.Text = Config.MenuKey.Name
MenuKeyBtn.TextSize =
MenuKeyBtn.Font = .Font.GothamBold
MenuKeyBtn.ZIndex =
MenuKeyBtn.Parent = MenuKeyRow
.(, MenuKeyBtn).CornerRadius = .(, )
MenuKeyBtn.MouseButton1Click:(()
bindingMenuKey =
MenuKeyBtn.Text =
MenuKeyBtn.TextColor3 = .(, , )
)
(SettingsPage, , {, }, , , (val) UIConfig.Style = val () )
(SettingsPage, , ColorPalette, , , (opt) UIConfig.Color1 = opt.Color () )
(SettingsPage, , ColorPalette, , , (opt) UIConfig.Color2 = opt.Color () )
SaveBtn = .()
SaveBtn.Size = .(, -, , )
SaveBtn.BackgroundColor3 = .(, , )
SaveBtn.TextColor3 = .(, , )
SaveBtn.Text =
SaveBtn.TextSize =
SaveBtn.Font = .Font.GothamBold
SaveBtn.Parent = SettingsPage
.(, SaveBtn).CornerRadius = .(, )
SaveBtn.MouseButton1Click:(()
()
SaveBtn.Text =
.()
SaveBtn.Text =
)
(page)
lbl = .()
lbl.Size = .(, , , )
lbl.BackgroundTransparency =
lbl.Text =
lbl.TextColor3 = .(, , )
lbl.TextSize =
lbl.Font = .Font.Gotham
lbl.Parent = page
(JujutsuPage)
(DaHoodPage)
(HoodModdedPage)
(AnimePage)
()
bestTarget =
bestDist = .huge
mousePos = UserInputService:()
_, player (Players:())
player ~= LocalPlayer player.Character
isTeammate = player.Team ~= player.Team == LocalPlayer.Team
Config.TeamCheck isTeammate
hum = player.Character:()
head = player.Character:() player.Character:()
hum hum.Health > head
screenPos, onScreen = Camera:(head.Position)
onScreen
dist = (.(screenPos.X, screenPos.Y) - mousePos).Magnitude
dist < bestDist
bestDist = dist
bestTarget = player
bestTarget
UserInputService.InputBegan:((input, gameProcessed)
input.UserInputType == .UserInputType.Keyboard
bindingAimKey
Config.AimKey = input.KeyCode
AimKeyBtn.Text = Config.AimKey.Name
AimKeyBtn.TextColor3 = .(, , )
bindingAimKey =
bindingMenuKey
Config.MenuKey = input.KeyCode
MenuKeyBtn.Text = Config.MenuKey.Name
MenuKeyBtn.TextColor3 = .(, , )
bindingMenuKey =
input.KeyCode == Config.AimKey Config.AimLock
lockedPlayer lockedPlayer = lockedPlayer = ()
input.KeyCode == Config.MenuKey
isHidden = isHidden
isHidden
TweenService:(MainFrame, TweenInfo.(, .EasingStyle.Back, .EasingDirection.In), {Size = .(, , , )}):()
targetSize = isMinimized .(, , , ) .(, , , )
TweenService:(MainFrame, TweenInfo.(, .EasingStyle.Back, .EasingDirection.Out), {Size = targetSize}):()
)
EngineFolder = .()
EngineFolder.Name =
EngineFolder.Parent = CoreGui
LOSFolder = .()
LOSFolder.Name =
LOSFolder.Parent =
LOSParts = {}
ESPHighlights = {}
MicUpESPHighlights = {}
TiltVisualizerFolder = :()
TiltVisualizerFolder
TiltVisualizerFolder = .()
TiltVisualizerFolder.Name =
TiltVisualizerFolder.Parent =
VBLVisuals = {}
Players.PlayerRemoving:((player)
VBLVisuals[player]
VBLVisuals[player].Beam VBLVisuals[player].Beam:()
VBLVisuals[player].Billboard VBLVisuals[player].Billboard:()
VBLVisuals[player] =
MicUpESPHighlights[player] MicUpESPHighlights[player]:(); MicUpESPHighlights[player] =
LOSParts[player] LOSParts[player]:(); LOSParts[player] =
ESPHighlights[player] ESPHighlights[player]:(); ESPHighlights[player] =
)
RunService.RenderStepped:(()
Config.AimLock lockedPlayer lockedPlayer.Character
head = lockedPlayer.Character:() lockedPlayer.Character:()
hum = lockedPlayer.Character:()
isTeammate = lockedPlayer.Team ~= lockedPlayer.Team == LocalPlayer.Team
Config.TeamCheck isTeammate
lockedPlayer =
head hum hum.Health >
currentCFrame = Camera.CFrame
targetCFrame = .(currentCFrame.Position, head.Position)
Config.AimSmoothing ==
Camera.CFrame = targetCFrame
smoothStep = .( - (Config.AimSmoothing / ), , )
Camera.CFrame = currentCFrame:(targetCFrame, smoothStep / )
lockedPlayer =
lockedPlayer =
_, player (Players:())
player ~= LocalPlayer
char = player.Character
isTeammate = player.Team ~= player.Team == LocalPlayer.Team
hasAliveHum = char char:() char.Humanoid.Health >
showESP = Config.ESPEnabled hasAliveHum
Config.ESPTeamCheck isTeammate
showESP =
showESP
hl = ESPHighlights[player]
hl
hl = .()
hl.DepthMode = .HighlightDepthMode.AlwaysOnTop
hl.Parent = EngineFolder
ESPHighlights[player] = hl
hl.Adornee = char
hl.FillColor = ColorPalette[Config.ESPColorIndex].Color
hl.OutlineColor = .(, , )
hl.FillTransparency =
hl.OutlineTransparency =
hl.Enabled =
ESPHighlights[player] ESPHighlights[player].Enabled =
Config.MicUpESP hasAliveHum
mhl = MicUpESPHighlights[player]
mhl
mhl = .()
mhl.DepthMode = .HighlightDepthMode.AlwaysOnTop
mhl.Parent = EngineFolder
MicUpESPHighlights[player] = mhl
mhl.Adornee = char
mhl.FillColor = .(, , )
mhl.OutlineColor = .(, , )
mhl.FillTransparency =
mhl.Enabled =
MicUpESPHighlights[player] MicUpESPHighlights[player].Enabled =
showLOS = Config.LOSEnabled hasAliveHum
Config.LOSTeamCheck isTeammate
showLOS =
showLOS
head = char:()
head
part = LOSParts[player]
part
part = .()
part.Anchored =
part.CanCollide =
part.CastShadow =
part.Material = .Material.Neon
part.Parent = LOSFolder
LOSParts[player] = part
origin = head.Position
destination = origin + (head.CFrame.LookVector * Config.LOSLength)
dist = Config.LOSLength
part.Size = .(Config.LOSWidth / , Config.LOSWidth / , dist)
part.CFrame = .(origin, destination) * .(, , -dist / )
part.Color = ColorPalette[Config.LOSColorIndex].Color
part.Transparency =
LOSParts[player] LOSParts[player].Transparency =
LOSParts[player] LOSParts[player].Transparency =
Config.Speed
root = LocalPlayer.Character LocalPlayer.Character:()
hum = LocalPlayer.Character LocalPlayer.Character:()
root hum hum.MoveDirection.Magnitude >
root.CFrame = root.CFrame + (hum.MoveDirection * )
Config.MicUpFlight
lChar = LocalPlayer.Character
root = lChar lChar:()
root
root.AssemblyLinearVelocity = .(, , )
UserInputService:(.KeyCode.Space)
root.CFrame = root.CFrame + .(, , )
UserInputService:(.KeyCode.LeftShift)
root.CFrame = root.CFrame - .(, , )
Config.MicUpAntiBang
lChar = LocalPlayer.Character
lRoot = lChar lChar:()
lRoot
_, player (Players:())
player ~= LocalPlayer player.Character
eRoot = player.Character:()
eRoot
dist = (lRoot.Position - eRoot.Position).Magnitude
dist <
eRoot.CFrame = eRoot.CFrame + (eRoot.CFrame.LookVector * -) + .(, , )
char = LocalPlayer.Character
seat = char char:() char.Humanoid.SeatPart
seat seat.Parent
vehicleModel = seat.Parent
primaryPart = vehicleModel.PrimaryPart vehicleModel:() vehicleModel:()
primaryPart
Config.VehicleSpeed
primaryPart.AssemblyLinearVelocity.Magnitude >
primaryPart.AssemblyLinearVelocity = primaryPart.AssemblyLinearVelocity * ( + (Config.VehicleSpeedMultiplier * ))
Config.CarNoClip
_, part (vehicleModel:())
part:()
part.CanCollide =
Config.AutoFlip
primaryPart.CFrame.UpVector.Y < -
primaryPart.CFrame = .(primaryPart.Position + .(, , )) * .(, primaryPart.Orientation.Y, )
_, player (Players:())
isSelf = (player == LocalPlayer)
isTeammate = (player.Team ~= LocalPlayer.Team ~= player.Team == LocalPlayer.Team)
isSelf isTeammate
VBLVisuals[player]
VBLVisuals[player].Beam VBLVisuals[player].Beam:()
VBLVisuals[player].Billboard VBLVisuals[player].Billboard:()
VBLVisuals[player] =
pChar = player.Character
pRoot = pChar pChar:()
pHead = pChar pChar:()
pHum = pChar pChar:()
pChar pRoot pHead pHum pHum.Health >
VBLVisuals[player]
VBLVisuals[player] = {}
visuals = VBLVisuals[player]
isInAir = (pHum.FloorMaterial == .Material.Air) (pHum:() == .HumanoidStateType.Freefall) (pHum:() == .HumanoidStateType.Jumping)
moveDir = pHum.MoveDirection
localMove = pRoot.CFrame:(moveDir)
currentLetter =
rootCF = pRoot.CFrame
flatLook = .(rootCF.LookVector.X, , rootCF.LookVector.Z).Unit
flatRight = .(rootCF.RightVector.X, , rootCF.RightVector.Z).Unit
flatUp = .(, , )
offsetDir = flatLook
localMove.Magnitude >
localMove.Z < -
currentLetter =
offsetDir = (flatLook - (flatUp * )).Unit
localMove.Z >
currentLetter =
offsetDir = (flatLook + (flatUp * )).Unit
localMove.X < -
currentLetter =
offsetDir = (flatLook - (flatRight * )).Unit
localMove.X >
currentLetter =
offsetDir = (flatLook + (flatRight * )).Unit
Config.VBLBeamEnabled
visuals.Beam visuals.Beam.Parent
visuals.Beam = .()
visuals.Beam.Name =
visuals.Beam.Anchored =
visuals.Beam.CanCollide =
visuals.Beam.CastShadow =
visuals.Beam.Material = .Material.Neon
visuals.Beam.Parent = TiltVisualizerFolder
activeOffset = flatLook
isInAir
activeOffset = offsetDir
visuals.Beam.Size = .(Config.VBLBeamWidth / , Config.VBLBeamWidth / , Config.VBLBeamSize)
visuals.Beam.Color = ColorPalette[Config.VBLBeamColorIndex].Color
visuals.Beam.CFrame = .(pHead.Position, pHead.Position + activeOffset * Config.VBLBeamSize) * .(, , -Config.VBLBeamSize / )
visuals.Beam.Transparency =
visuals.Beam visuals.Beam.Transparency =
Config.VBLLetterEnabled
visuals.Billboard visuals.Billboard.Parent
visuals.Billboard = .()
visuals.Billboard.Name =
visuals.Billboard.Size = .(, , , )
visuals.Billboard.StudsOffset = .(, , )
visuals.Billboard.AlwaysOnTop =
visuals.Label = .()
visuals.Label.Size = .(, , , )
visuals.Label.BackgroundTransparency =
visuals.Label.Font = .Font.GothamBold
visuals.Label.TextStrokeTransparency =
visuals.Label.Parent = visuals.Billboard
visuals.Billboard.Parent = pHead
visuals.Label
visuals.Label.TextSize = Config.VBLLetterSize
visuals.Label.TextColor3 = ColorPalette[Config.VBLLetterColorIndex].Color
Config.VBLLetterGroundView isInAir
visuals.Label.Text = currentLetter
visuals.Label.Text =
visuals.Billboard visuals.Billboard:(); visuals.Billboard =
VBLVisuals[player]
VBLVisuals[player].Beam VBLVisuals[player].Beam:()
VBLVisuals[player].Billboard VBLVisuals[player].Billboard:()
VBLVisuals[player] =
)
RunService.Stepped:(()
Config.AntiFling
_, player (Players:())
player ~= LocalPlayer player.Character
_, part (player.Character:())
part:()
part.CanCollide =
part.Velocity = .(, , )
part.RotVelocity = .(, , )
)
LoadingFrame = .()
LoadingFrame.Size = .(, , , )
LoadingFrame.BackgroundColor3 = .(, , )
LoadingFrame.BackgroundTransparency =
LoadingFrame.ZIndex =
LoadingFrame.Parent = MainFrame
SkullText = .()
SkullText.Size = .(, , , )
SkullText.Position = .(, -, , )
SkullText.BackgroundTransparency =
SkullText.Text =
SkullText.TextColor3 = .(, , )
SkullText.TextSize =
SkullText.Font = .Font.GothamBold
SkullText.ZIndex =
SkullText.Parent = LoadingFrame
GlockLeft = .()
GlockLeft.Size = .(, , , )
GlockLeft.Position = .(, -, , )
GlockLeft.BackgroundTransparency =
GlockLeft.Text =
GlockLeft.TextSize =
GlockLeft.Rotation =
GlockLeft.ZIndex =
GlockLeft.Parent = LoadingFrame
GlockRight = .()
GlockRight.Size = .(, , , )
GlockRight.Position = .(, , , )
GlockRight.BackgroundTransparency =
GlockRight.Text =
GlockRight.TextSize =
GlockRight.Rotation = -
GlockRight.TextXAlignment = .TextXAlignment.Right
GlockRight.ZIndex =
GlockRight.Parent = LoadingFrame
.(()
LoadingFrame.Parent
TweenService:(SkullText, TweenInfo.(, .EasingStyle.Sine, .EasingDirection.InOut, -, ), {TextSize = , TextColor3 = .(, , )}):()
.()
)
TerminalText = .()
TerminalText.Size = .(, -, , )
TerminalText.Position = .(, , , )
TerminalText.BackgroundTransparency =
TerminalText.Text =
TerminalText.TextColor3 = .(, , )
TerminalText.TextSize =
TerminalText.Font = .Font.Code
TerminalText.TextXAlignment = .TextXAlignment.Left
TerminalText.ZIndex =
TerminalText.Parent = LoadingFrame
ProgressBG = .()
ProgressBG.Size = .(, -, , )
ProgressBG.Position = .(, , , )
ProgressBG.BackgroundColor3 = .(, , )
ProgressBG.BorderSizePixel =
ProgressBG.ZIndex =
ProgressBG.Parent = LoadingFrame
ProgressFill = .()
ProgressFill.Size = .(, , , )
ProgressFill.BackgroundColor3 = .(, , )
ProgressFill.BorderSizePixel =
ProgressFill.ZIndex =
ProgressFill.Parent = ProgressBG
bounceTween = TweenInfo.(, .EasingStyle.Back, .EasingDirection.Out)
smoothTween = TweenInfo.(, .EasingStyle.Quint, .EasingDirection.Out)
TweenService:(MainFrame, bounceTween, {Size = .(, , , )}):()
.(()
.()
loadDuration =
TweenService:(ProgressFill, TweenInfo.(loadDuration, .EasingStyle.Sine, .EasingDirection.InOut), {Size = .(, , , )}):()
jargon = {
, , ,
, , ,
, , ,
, , ,
}
startTime = .()
.() - startTime < loadDuration
term = jargon[.(, #jargon)]
fakeHex = .(, .(, ), .(, ))
TerminalText.Text = .. term .. .. fakeHex ..
.(.(, ) / )
TerminalText.Text =
SkullText.TextColor3 = .(, , )
.()
TweenService:(LoadingFrame, TweenInfo.(), {BackgroundTransparency = }):()
TweenService:(SkullText, TweenInfo.(), {TextTransparency = }):()
TweenService:(GlockLeft, TweenInfo.(), {TextTransparency = }):()
TweenService:(GlockRight, TweenInfo.(), {TextTransparency = }):()
TweenService:(TerminalText, TweenInfo.(), {TextTransparency = }):()
TweenService:(ProgressBG, TweenInfo.(), {BackgroundTransparency = }):()
TweenService:(ProgressFill, TweenInfo.(), {BackgroundTransparency = }):()
.()
LoadingFrame:()
TopBar.Visible =
BodyFrame.Visible =
BodyFrame.Position = .(, , , )
TweenService:(BodyFrame, smoothTween, {Position = .(, , , )}):()
)
CloseBtn.MouseButton1Click:(()
closeAnim = TweenService:(MainFrame, TweenInfo.(, .EasingStyle.Back, .EasingDirection.In), {Size = .(, , , )})
closeAnim:()
closeAnim.Completed:(()
ScreenGui:()
)
)
MinBtn.MouseButton1Click:(()
isMinimized = isMinimized
isMinimized
BodyFrame.Visible =
BgImage.Visible =
TopBarFiller.Visible =
TweenService:(MainFrame, smoothTween, {Size = .(, , , )}):()
TweenService:(MainFrame, smoothTween, {Size = .(, , , )}):()
TopBarFiller.Visible =
BgImage.Visible =
.()
BodyFrame.Visible =
)simple universal hub script ig free