Run it
Copy the script and paste it into your executor.
_9x11x4x20gui = .()
mainframe = .()
TextLabel = .()
TextButton = .()
TextLabel_2 = .()
TextButton_2 = .()
TextButton_3 = .()
TextButton_4 = .()
TextButton_5 = .()
TextButton_6 = .()
TextLabel_3 = .()
TextButton_7 = .()
TextButton_8 = .()
TextButton_9 = .()
TextButton_10 = .()
TextButton_11 = .()
TextButton_12 = .()
TextLabel_4 = .()
TextButton_13 = .()
TextButton_14 = .()
TextButton_15 = .()
TextButton_16 = .()
TextButton_17 = .()
TextButton_18 = .()
TextButton_19 = .()
TextButton_20 = .()
TextButton_21 = .()
TextButton_22 = .()
TextButton_23 = .()
TextButton_24 = .()
TextButton_25 = .()
TextButton_26 = .()
TextLabel_5 = .()
TextButton_27 = .()
TextButton_28 = .()
TextButton_29 = .()
TextButton_30 = .()
TextButton_31 = .()
TextButton_32 = .()
TextButton_33 = .()
TextButton_34 = .()
TextButton_35 = .()
TextButton_36 = .()
_9x11x4x20gui.Name =
_9x11x4x20gui.Parent = .Players.LocalPlayer:()
_9x11x4x20gui.ZIndexBehavior = .ZIndexBehavior.Sibling
_9x11x4x20gui.ResetOnSpawn =
mainframe.Name =
mainframe.Parent = _9x11x4x20gui
mainframe.BackgroundColor3 = .(, , )
mainframe.BackgroundTransparency =
mainframe.BorderColor3 = .(, , )
mainframe.BorderSizePixel =
mainframe.Position = .(, , , )
mainframe.Size = .(, , , )
TextLabel.Parent = mainframe
TextLabel.BackgroundColor3 = .(, , )
TextLabel.BackgroundTransparency =
TextLabel.BorderColor3 = .(, , )
TextLabel.BorderSizePixel =
TextLabel.Size = .(, , , )
TextLabel.Font = .Font.SciFi
TextLabel.Text =
TextLabel.TextColor3 = .(, , )
TextLabel.TextSize =
TextButton.Parent = mainframe
TextButton.BackgroundColor3 = .(, , )
TextButton.BorderColor3 = .(, , )
TextButton.Position = .(, , , )
TextButton.Size = .(, , , )
TextButton.Font = .Font.Sarpanch
TextButton.Text =
TextButton.TextColor3 = .(, , )
TextButton.TextSize =
TextButton.TextStrokeColor3 = .(, , )
TextLabel_2.Parent = mainframe
TextLabel_2.BackgroundColor3 = .(, , )
TextLabel_2.BackgroundTransparency =
TextLabel_2.BorderColor3 = .(, , )
TextLabel_2.BorderSizePixel =
TextLabel_2.Position = .(-, , , )
TextLabel_2.Size = .(, , , )
TextLabel_2.Font = .Font.SourceSans
TextLabel_2.Text =
TextLabel_2.TextColor3 = .(, , )
TextLabel_2.TextSize =
TextButton_2.Parent = mainframe
TextButton_2.BackgroundColor3 = .(, , )
TextButton_2.BorderColor3 = .(, , )
TextButton_2.Position = .(, , , )
TextButton_2.Size = .(, , , )
TextButton_2.Font = .Font.Sarpanch
TextButton_2.Text =
TextButton_2.TextColor3 = .(, , )
TextButton_2.TextSize =
TextButton_2.TextStrokeColor3 = .(, , )
TextButton_3.Parent = mainframe
TextButton_3.BackgroundColor3 = .(, , )
TextButton_3.BorderColor3 = .(, , )
TextButton_3.Position = .(, , , )
TextButton_3.Size = .(, , , )
TextButton_3.Font = .Font.Sarpanch
TextButton_3.Text =
TextButton_3.TextColor3 = .(, , )
TextButton_3.TextSize =
TextButton_3.TextStrokeColor3 = .(, , )
TextButton_4.Parent = mainframe
TextButton_4.BackgroundColor3 = .(, , )
TextButton_4.BorderColor3 = .(, , )
TextButton_4.Position = .(, , , )
TextButton_4.Size = .(, , , )
TextButton_4.Font = .Font.Sarpanch
TextButton_4.Text =
TextButton_4.TextColor3 = .(, , )
TextButton_4.TextSize =
TextButton_4.TextStrokeColor3 = .(, , )
TextButton_5.Parent = mainframe
TextButton_5.BackgroundColor3 = .(, , )
TextButton_5.BorderColor3 = .(, , )
TextButton_5.Position = .(, , , )
TextButton_5.Size = .(, , , )
TextButton_5.Font = .Font.Sarpanch
TextButton_5.Text =
TextButton_5.TextColor3 = .(, , )
TextButton_5.TextSize =
TextButton_5.TextStrokeColor3 = .(, , )
TextButton_6.Parent = mainframe
TextButton_6.BackgroundColor3 = .(, , )
TextButton_6.BorderColor3 = .(, , )
TextButton_6.Position = .(, , , )
TextButton_6.Size = .(, , , )
TextButton_6.Font = .Font.Sarpanch
TextButton_6.Text =
TextButton_6.TextColor3 = .(, , )
TextButton_6.TextSize =
TextButton_6.TextStrokeColor3 = .(, , )
TextLabel_3.Parent = mainframe
TextLabel_3.BackgroundColor3 = .(, , )
TextLabel_3.BackgroundTransparency =
TextLabel_3.BorderColor3 = .(, , )
TextLabel_3.BorderSizePixel =
TextLabel_3.Position = .(, , , )
TextLabel_3.Size = .(, , , )
TextLabel_3.Font = .Font.SourceSans
TextLabel_3.Text =
TextLabel_3.TextColor3 = .(, , )
TextLabel_3.TextSize =
TextButton_7.Parent = mainframe
TextButton_7.BackgroundColor3 = .(, , )
TextButton_7.BorderColor3 = .(, , )
TextButton_7.Position = .(, , , )
TextButton_7.Size = .(, , , )
TextButton_7.Font = .Font.Sarpanch
TextButton_7.Text =
TextButton_7.TextColor3 = .(, , )
TextButton_7.TextSize =
TextButton_7.TextStrokeColor3 = .(, , )
TextButton_8.Parent = mainframe
TextButton_8.BackgroundColor3 = .(, , )
TextButton_8.BorderColor3 = .(, , )
TextButton_8.Position = .(, , , )
TextButton_8.Size = .(, , , )
TextButton_8.Font = .Font.Sarpanch
TextButton_8.Text =
TextButton_8.TextColor3 = .(, , )
TextButton_8.TextSize =
TextButton_8.TextStrokeColor3 = .(, , )
TextButton_9.Parent = mainframe
TextButton_9.BackgroundColor3 = .(, , )
TextButton_9.BorderColor3 = .(, , )
TextButton_9.Position = .(, , , )
TextButton_9.Size = .(, , , )
TextButton_9.Font = .Font.Sarpanch
TextButton_9.Text =
TextButton_9.TextColor3 = .(, , )
TextButton_9.TextSize =
TextButton_9.TextStrokeColor3 = .(, , )
TextButton_10.Parent = mainframe
TextButton_10.BackgroundColor3 = .(, , )
TextButton_10.BorderColor3 = .(, , )
TextButton_10.Position = .(, , , )
TextButton_10.Size = .(, , , )
TextButton_10.Font = .Font.Sarpanch
TextButton_10.Text =
TextButton_10.TextColor3 = .(, , )
TextButton_10.TextSize =
TextButton_10.TextStrokeColor3 = .(, , )
TextButton_11.Parent = mainframe
TextButton_11.BackgroundColor3 = .(, , )
TextButton_11.BorderColor3 = .(, , )
TextButton_11.Position = .(, , , )
TextButton_11.Size = .(, , , )
TextButton_11.Font = .Font.Sarpanch
TextButton_11.Text =
TextButton_11.TextColor3 = .(, , )
TextButton_11.TextSize =
TextButton_11.TextStrokeColor3 = .(, , )
TextButton_12.Parent = mainframe
TextButton_12.BackgroundColor3 = .(, , )
TextButton_12.BorderColor3 = .(, , )
TextButton_12.Position = .(, , , )
TextButton_12.Size = .(, , , )
TextButton_12.Font = .Font.Sarpanch
TextButton_12.Text =
TextButton_12.TextColor3 = .(, , )
TextButton_12.TextSize =
TextButton_12.TextStrokeColor3 = .(, , )
TextLabel_4.Parent = mainframe
TextLabel_4.BackgroundColor3 = .(, , )
TextLabel_4.BackgroundTransparency =
TextLabel_4.BorderColor3 = .(, , )
TextLabel_4.BorderSizePixel =
TextLabel_4.Position = .(, , , )
TextLabel_4.Size = .(, , , )
TextLabel_4.Font = .Font.SourceSans
TextLabel_4.Text =
TextLabel_4.TextColor3 = .(, , )
TextLabel_4.TextSize =
TextButton_13.Parent = mainframe
TextButton_13.BackgroundColor3 = .(, , )
TextButton_13.BorderColor3 = .(, , )
TextButton_13.Position = .(, , , )
TextButton_13.Size = .(, , , )
TextButton_13.Font = .Font.Sarpanch
TextButton_13.Text =
TextButton_13.TextColor3 = .(, , )
TextButton_13.TextSize =
TextButton_13.TextStrokeColor3 = .(, , )
TextButton_14.Parent = mainframe
TextButton_14.BackgroundColor3 = .(, , )
TextButton_14.BorderColor3 = .(, , )
TextButton_14.Position = .(, , , )
TextButton_14.Size = .(, , , )
TextButton_14.Font = .Font.Sarpanch
TextButton_14.Text =
TextButton_14.TextColor3 = .(, , )
TextButton_14.TextSize =
TextButton_14.TextStrokeColor3 = .(, , )
TextButton_15.Parent = mainframe
TextButton_15.BackgroundColor3 = .(, , )
TextButton_15.BorderColor3 = .(, , )
TextButton_15.Position = .(, , , )
TextButton_15.Size = .(, , , )
TextButton_15.Font = .Font.Sarpanch
TextButton_15.Text =
TextButton_15.TextColor3 = .(, , )
TextButton_15.TextSize =
TextButton_15.TextStrokeColor3 = .(, , )
TextButton_16.Parent = mainframe
TextButton_16.BackgroundColor3 = .(, , )
TextButton_16.BorderColor3 = .(, , )
TextButton_16.Position = .(, , , )
TextButton_16.Size = .(, , , )
TextButton_16.Font = .Font.Sarpanch
TextButton_16.Text =
TextButton_16.TextColor3 = .(, , )
TextButton_16.TextSize =
TextButton_16.TextStrokeColor3 = .(, , )
TextButton_17.Parent = mainframe
TextButton_17.BackgroundColor3 = .(, , )
TextButton_17.BorderColor3 = .(, , )
TextButton_17.Position = .(, , , )
TextButton_17.Size = .(, , , )
TextButton_17.Font = .Font.Sarpanch
TextButton_17.Text =
TextButton_17.TextColor3 = .(, , )
TextButton_17.TextSize =
TextButton_17.TextStrokeColor3 = .(, , )
TextButton_18.Parent = mainframe
TextButton_18.BackgroundColor3 = .(, , )
TextButton_18.BorderColor3 = .(, , )
TextButton_18.Position = .(, , , )
TextButton_18.Size = .(, , , )
TextButton_18.Font = .Font.Sarpanch
TextButton_18.Text =
TextButton_18.TextColor3 = .(, , )
TextButton_18.TextSize =
TextButton_18.TextStrokeColor3 = .(, , )
TextButton_19.Parent = mainframe
TextButton_19.BackgroundColor3 = .(, , )
TextButton_19.BorderColor3 = .(, , )
TextButton_19.Position = .(, , , )
TextButton_19.Size = .(, , , )
TextButton_19.Font = .Font.Sarpanch
TextButton_19.Text =
TextButton_19.TextColor3 = .(, , )
TextButton_19.TextSize =
TextButton_19.TextStrokeColor3 = .(, , )
TextButton_20.Parent = mainframe
TextButton_20.BackgroundColor3 = .(, , )
TextButton_20.BorderColor3 = .(, , )
TextButton_20.Position = .(, , , )
TextButton_20.Size = .(, , , )
TextButton_20.Font = .Font.Sarpanch
TextButton_20.Text =
TextButton_20.TextColor3 = .(, , )
TextButton_20.TextSize =
TextButton_20.TextStrokeColor3 = .(, , )
TextButton_21.Parent = mainframe
TextButton_21.BackgroundColor3 = .(, , )
TextButton_21.BorderColor3 = .(, , )
TextButton_21.Position = .(, , , )
TextButton_21.Size = .(, , , )
TextButton_21.Font = .Font.Sarpanch
TextButton_21.Text =
TextButton_21.TextColor3 = .(, , )
TextButton_21.TextSize =
TextButton_21.TextStrokeColor3 = .(, , )
TextButton_22.Parent = mainframe
TextButton_22.BackgroundColor3 = .(, , )
TextButton_22.BorderColor3 = .(, , )
TextButton_22.Position = .(, , , )
TextButton_22.Size = .(, , , )
TextButton_22.Font = .Font.Sarpanch
TextButton_22.Text =
TextButton_22.TextColor3 = .(, , )
TextButton_22.TextSize =
TextButton_22.TextStrokeColor3 = .(, , )
TextButton_23.Parent = mainframe
TextButton_23.BackgroundColor3 = .(, , )
TextButton_23.BorderColor3 = .(, , )
TextButton_23.Position = .(, , , )
TextButton_23.Size = .(, , , )
TextButton_23.Font = .Font.Sarpanch
TextButton_23.Text =
TextButton_23.TextColor3 = .(, , )
TextButton_23.TextSize =
TextButton_23.TextStrokeColor3 = .(, , )
TextButton_24.Parent = mainframe
TextButton_24.BackgroundColor3 = .(, , )
TextButton_24.BorderColor3 = .(, , )
TextButton_24.Position = .(, , , )
TextButton_24.Size = .(, , , )
TextButton_24.Font = .Font.Sarpanch
TextButton_24.Text =
TextButton_24.TextColor3 = .(, , )
TextButton_24.TextSize =
TextButton_24.TextStrokeColor3 = .(, , )
TextButton_25.Parent = mainframe
TextButton_25.BackgroundColor3 = .(, , )
TextButton_25.BorderColor3 = .(, , )
TextButton_25.Position = .(, , , )
TextButton_25.Size = .(, , , )
TextButton_25.Font = .Font.Sarpanch
TextButton_25.Text =
TextButton_25.TextColor3 = .(, , )
TextButton_25.TextSize =
TextButton_25.TextStrokeColor3 = .(, , )
TextButton_26.Parent = mainframe
TextButton_26.BackgroundColor3 = .(, , )
TextButton_26.BorderColor3 = .(, , )
TextButton_26.Position = .(, , , )
TextButton_26.Size = .(, , , )
TextButton_26.Font = .Font.Sarpanch
TextButton_26.Text =
TextButton_26.TextColor3 = .(, , )
TextButton_26.TextSize =
TextButton_26.TextStrokeColor3 = .(, , )
TextLabel_5.Parent = mainframe
TextLabel_5.BackgroundColor3 = .(, , )
TextLabel_5.BackgroundTransparency =
TextLabel_5.BorderColor3 = .(, , )
TextLabel_5.BorderSizePixel =
TextLabel_5.Position = .(, , , )
TextLabel_5.Size = .(, , , )
TextLabel_5.Font = .Font.SourceSans
TextLabel_5.Text =
TextLabel_5.TextColor3 = .(, , )
TextLabel_5.TextSize =
TextButton_27.Parent = mainframe
TextButton_27.BackgroundColor3 = .(, , )
TextButton_27.BorderColor3 = .(, , )
TextButton_27.Position = .(, , , )
TextButton_27.Size = .(, , , )
TextButton_27.Font = .Font.Sarpanch
TextButton_27.Text =
TextButton_27.TextColor3 = .(, , )
TextButton_27.TextSize =
TextButton_27.TextStrokeColor3 = .(, , )
TextButton_28.Parent = mainframe
TextButton_28.BackgroundColor3 = .(, , )
TextButton_28.BorderColor3 = .(, , )
TextButton_28.Position = .(, , , )
TextButton_28.Size = .(, , , )
TextButton_28.Font = .Font.Sarpanch
TextButton_28.Text =
TextButton_28.TextColor3 = .(, , )
TextButton_28.TextSize =
TextButton_28.TextStrokeColor3 = .(, , )
TextButton_29.Parent = mainframe
TextButton_29.BackgroundColor3 = .(, , )
TextButton_29.BorderColor3 = .(, , )
TextButton_29.Position = .(, , , )
TextButton_29.Size = .(, , , )
TextButton_29.Font = .Font.Sarpanch
TextButton_29.Text =
TextButton_29.TextColor3 = .(, , )
TextButton_29.TextSize =
TextButton_29.TextStrokeColor3 = .(, , )
TextButton_30.Parent = mainframe
TextButton_30.BackgroundColor3 = .(, , )
TextButton_30.BorderColor3 = .(, , )
TextButton_30.Position = .(, , , )
TextButton_30.Size = .(, , , )
TextButton_30.Font = .Font.Sarpanch
TextButton_30.Text =
TextButton_30.TextColor3 = .(, , )
TextButton_30.TextSize =
TextButton_30.TextStrokeColor3 = .(, , )
TextButton_31.Parent = mainframe
TextButton_31.BackgroundColor3 = .(, , )
TextButton_31.BorderColor3 = .(, , )
TextButton_31.Position = .(, , , )
TextButton_31.Size = .(, , , )
TextButton_31.Font = .Font.Sarpanch
TextButton_31.Text =
TextButton_31.TextColor3 = .(, , )
TextButton_31.TextSize =
TextButton_31.TextStrokeColor3 = .(, , )
TextButton_32.Parent = mainframe
TextButton_32.BackgroundColor3 = .(, , )
TextButton_32.BorderColor3 = .(, , )
TextButton_32.Position = .(, , , )
TextButton_32.Size = .(, , , )
TextButton_32.Font = .Font.Sarpanch
TextButton_32.Text =
TextButton_32.TextColor3 = .(, , )
TextButton_32.TextSize =
TextButton_32.TextStrokeColor3 = .(, , )
TextButton_33.Parent = mainframe
TextButton_33.BackgroundColor3 = .(, , )
TextButton_33.BorderColor3 = .(, , )
TextButton_33.Position = .(, , , )
TextButton_33.Size = .(, , , )
TextButton_33.Font = .Font.SourceSans
TextButton_33.Text =
TextButton_33.TextColor3 = .(, , )
TextButton_33.TextSize =
TextButton_33.TextStrokeColor3 = .(, , )
TextButton_34.Parent = mainframe
TextButton_34.BackgroundColor3 = .(, , )
TextButton_34.BorderColor3 = .(, , )
TextButton_34.Position = .(, , , )
TextButton_34.Size = .(, , , )
TextButton_34.Font = .Font.SourceSans
TextButton_34.Text =
TextButton_34.TextColor3 = .(, , )
TextButton_34.TextSize =
TextButton_34.TextStrokeColor3 = .(, , )
TextButton_35.Parent = mainframe
TextButton_35.BackgroundColor3 = .(, , )
TextButton_35.BorderColor3 = .(, , )
TextButton_35.Position = .(, , , )
TextButton_35.Size = .(, , , )
TextButton_35.Font = .Font.SourceSans
TextButton_35.Text =
TextButton_35.TextColor3 = .(, , )
TextButton_35.TextSize =
TextButton_35.TextStrokeColor3 = .(, , )
TextButton_36.Parent = mainframe
TextButton_36.BackgroundColor3 = .(, , )
TextButton_36.BorderColor3 = .(, , )
TextButton_36.Position = .(, , , )
TextButton_36.Size = .(, , , )
TextButton_36.Font = .Font.SourceSans
TextButton_36.Text =
TextButton_36.TextColor3 = .(, , )
TextButton_36.TextSize =
TextButton_36.TextStrokeColor3 = .(, , )
()
= .(, mainframe)
UserInputService = :()
gui = .Parent
dragging
dragInput
dragStart
startPos
(input)
delta = input.Position - dragStart
gui.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
gui.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = gui.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
gui.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInput = input
)
UserInputService.InputChanged:((input)
input == dragInput dragging
(input)
)
.(PBPMN_fake_script)()
()
= .(, TextButton)
button = .Parent
button.MouseButton1Click:(()
()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
)
.(DGZTJZ_fake_script)()
()
= .(, TextButton_2)
button = .Parent
button.MouseButton1Click:(()
()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
()
player = .Players.LocalPlayer
char = player.Character
tool
i,v player:()
v.Name ==
tool = v.Parent
i,v .ReplicatedStorage:()
v.Name ==
tool = v.Parent
remote = tool.SyncAPI.ServerEndpoint
(args)
remote:((args))
(part,boolean)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
(args)
(boolean,part)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
(args)
(cf,parent)
args = {
[] = ,
[] = ,
[] = cf,
[] = parent
}
(args)
(part)
args = {
[] = ,
[] = {
[] = part
}
}
(args)
(part,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf
}
}
}
(args)
(part,size,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf,
[] = size
}
}
}
(args)
(part)
args = {
[] = ,
[] = {
[] = {
[] = part
}
}
}
(args)
(part,meshid)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ..meshid
}
}
}
(args)
(part, texid)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ..texid
}
}
}
(args)
(part, stringg)
args = {
[] = ,
[] = {
[] = part
},
[] = stringg
}
(args)
(part,size)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = size
}
}
}
(args)
(part1, part2,lead)
args = {
[] = ,
[] = {
[] = part1,
[] = part2
},
[] = lead
}
(args)
(part,boolean)
args = {
[] = ,
[] = {
[] = part
},
[] = boolean
}
(args)
(part,int)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = int
}
}
}
(args)
(part)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] =
}
}
}
(args)
(part,brightness)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ,
[] = brightness
}
}
}
(args)
(part,color)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = color ,
[] =
}
}
}
(args)
(part,side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] =
}
}
}
(args)
(part,asset,side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] = ,
[] = .. asset
}
}
}
(args)
(id)
e = char.HumanoidRootPart.CFrame.x
f = char.HumanoidRootPart.CFrame.y
g = char.HumanoidRootPart.CFrame.z
(.(.(e),.(f),.(g)) + .(,,),)
i,v .Workspace:()
v:() v.CFrame.x == .(e) v.CFrame.z == .(g)
(v,)
(v)
(v,)
(v,id)
(v,.(,,))
(v,)
()
)
.(YTPX_fake_script)()
()
= .(, TextButton_3)
button = .Parent
button.MouseButton1Click:(()
()
player = .Players.LocalPlayer
char = player.Character
tool
i,v player:()
v.Name ==
tool = v.Parent
i,v .ReplicatedStorage:()
v.Name ==
tool = v.Parent
remote = tool.SyncAPI.ServerEndpoint
(args)
remote:((args))
(part,boolean)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
(args)
(boolean,part)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
(args)
(cf,parent)
args = {
[] = ,
[] = ,
[] = cf,
[] = parent
}
(args)
(part)
args = {
[] = ,
[] = {
[] = part
}
}
(args)
(part,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf
}
}
}
(args)
(part,size,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf,
[] = size
}
}
}
(args)
(part)
args = {
[] = ,
[] = {
[] = {
[] = part
}
}
}
(args)
(part,meshid)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ..meshid
}
}
}
(args)
(part, texid)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ..texid
}
}
}
(args)
(part, stringg)
args = {
[] = ,
[] = {
[] = part
},
[] = stringg
}
(args)
(part,size)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = size
}
}
}
(args)
(part1, part2,lead)
args = {
[] = ,
[] = {
[] = part1,
[] = part2
},
[] = lead
}
(args)
(part,boolean)
args = {
[] = ,
[] = {
[] = part
},
[] = boolean
}
(args)
(part,int)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = int
}
}
}
(args)
(part)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] =
}
}
}
(args)
(part,brightness)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ,
[] = brightness
}
}
}
(args)
(part,color)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = color ,
[] =
}
}
}
(args)
(part,side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] =
}
}
}
(args)
(part,asset,side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] = ,
[] = .. asset
}
}
}
(args)
(id)
i,v .workspace:()
v:()
(()
(v,)
(v,.NormalId.Front)
(v,id,.NormalId.Front)
(v,.NormalId.Back)
(v,id,.NormalId.Back)
(v,.NormalId.Right)
(v,id,.NormalId.Right)
(v,.NormalId.Left)
(v,id,.NormalId.Left)
(v,.NormalId.Bottom)
(v,id,.NormalId.Bottom)
(v,.NormalId.Top)
(v,id,.NormalId.Top)
)
()
)
.(BYOIDAS_fake_script)()
()
= .(, TextButton_4)
button = .Parent
button.MouseButton1Click:(()
()
player = .Players.LocalPlayer
char = player.Character
tool
i,v player:()
v.Name ==
tool = v.Parent
i,v .ReplicatedStorage:()
v.Name ==
tool = v.Parent
remote = tool.SyncAPI.ServerEndpoint
(args)
remote:((args))
(part,boolean)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
(args)
(boolean,part)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
(args)
(cf,parent)
args = {
[] = ,
[] = ,
[] = cf,
[] = parent
}
(args)
(part)
args = {
[] = ,
[] = {
[] = part
}
}
(args)
(part,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf
}
}
}
(args)
(part,size,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf,
[] = size
}
}
}
(args)
(part)
args = {
[] = ,
[] = {
[] = {
[] = part
}
}
}
(args)
(part,meshid)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ..meshid
}
}
}
(args)
(part, texid)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ..texid
}
}
}
(args)
(part, stringg)
args = {
[] = ,
[] = {
[] = .Part
},
[] = stringg
}
(args)
(part,size)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = size
}
}
}
(args)
(part1, part2,lead)
args = {
[] = ,
[] = {
[] = part1,
[] = part2
},
[] = lead
}
(args)
(part,boolean)
args = {
[] = ,
[] = {
[] = part
},
[] = boolean
}
(args)
(part,int)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = int
}
}
}
(args)
(part)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] =
}
}
}
(args)
(part,brightness)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ,
[] = brightness
}
}
}
(args)
(part)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] =
}
}
}
(args)
()
i,v .Workspace:()
(()
(v,)
(v)
)
()
player = .Players.LocalPlayer
)
.(VEXGFBV_fake_script)()
()
= .(, TextButton_5)
button = .Parent
button.MouseButton1Click:(()
()
player = .Players.LocalPlayer
char = player.Character
tool
i,v player:()
v.Name ==
tool = v.Parent
i,v .ReplicatedStorage:()
v.Name ==
tool = v.Parent
remote = tool.SyncAPI.ServerEndpoint
(args)
remote:((args))
(part,boolean)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
(args)
(boolean,part)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
(args)
(cf,parent)
args = {
[] = ,
[] = ,
[] = cf,
[] = parent
}
(args)
(part)
args = {
[] = ,
[] = {
[] = part
}
}
(args)
(part,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf
}
}
}
(args)
(part,size,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf,
[] = size
}
}
}
(args)
(part)
args = {
[] = ,
[] = {
[] = {
[] = part
}
}
}
(args)
(part,meshid)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ..meshid
}
}
}
(args)
(part, texid)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ..texid
}
}
}
(args)
(part, stringg)
args = {
[] = ,
[] = {
[] = .Part
},
[] = stringg
}
(args)
(part,size)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = size
}
}
}
(args)
(part1, part2,lead)
args = {
[] = ,
[] = {
[] = part1,
[] = part2
},
[] = lead
}
(args)
(part,boolean)
args = {
[] = ,
[] = {
[] = part
},
[] = boolean
}
(args)
(part,int)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = int
}
}
}
(args)
(part)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] =
}
}
}
(args)
(part,brightness)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ,
[] = brightness
}
}
}
(args)
()
i,v .Workspace:()
(()
(v,)
(,v)
)
()
)
.(RQDFUD_fake_script)()
()
= .(, TextButton_6)
button = .Parent
button.MouseButton1Click:(()
()
player = .Players.LocalPlayer
char = player.Character
tool
i,v player:()
v.Name ==
tool = v.Parent
i,v .ReplicatedStorage:()
v.Name ==
tool = v.Parent
remote = tool.SyncAPI.ServerEndpoint
(args)
remote:((args))
(part,boolean)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
(args)
(boolean,part)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
(args)
(cf,parent,types)
args = {
[] = ,
[] = types,
[] = cf,
[] = parent
}
(args)
(part)
args = {
[] = ,
[] = {
[] = part
}
}
(args)
(part,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf
}
}
}
(args)
(part,size,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf,
[] = size
}
}
}
(args)
(part)
args = {
[] = ,
[] = {
[] = {
[] = part
}
}
}
(args)
(part,meshid)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ..meshid
}
}
}
(args)
(part, texid)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ..texid
}
}
}
(args)
(part, stringg)
args = {
[] = ,
[] = {
[] = .Part
},
[] = stringg
}
(args)
(part,size)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = size
}
}
}
(args)
(part1, part2,lead)
args = {
[] = ,
[] = {
[] = part1,
[] = part2
},
[] = lead
}
(args)
(part,boolean)
args = {
[] = ,
[] = {
[] = part
},
[] = boolean
}
(args)
(part,int)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = int
}
}
}
(args)
(part)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] =
}
}
}
(args)
(part,brightness)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ,
[] = brightness
}
}
}
(args)
(part,mate)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = mate
}
}
}
(args)
(part,color)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = color ,
[] =
}
}
}
(args)
(part)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = .NormalId.Top,
[] =
}
}
}
(args)
(part)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = .NormalId.Top,
[] = ,
[] = ,
[] = ,
[] =
}
}
}
(args)
hrpx = .(char.HumanoidRootPart.CFrame.x)
hrpz = .(char.HumanoidRootPart.CFrame.z)
hrpy = .(char.HumanoidRootPart.CFrame.y)
()
(.(hrpx,hrpy-,hrpz),,)
i,v .Workspace:()
v:() v.CFrame.y == hrpy - v.CFrame.x == hrpx
(()
(v,.(,,),.(hrpx,hrpy-,hrpz))
(v,.(,,))
(v)
(v)
()
(()(v,))
)
()
)
.(WZKDZC_fake_script)()
()
= .(, TextButton_7)
button = .Parent
button.MouseButton1Click:(()
()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
)
.(ODOHH_fake_script)()
()
= .(, TextButton_8)
button = .Parent
button.MouseButton1Click:(()
()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
)
.(NQXKFM_fake_script)()
()
= .(, TextButton_9)
button = .Parent
button.MouseButton1Click:(()
()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
RequestCommand:()
RequestCommand:()
)
.(KZGW_fake_script)()
()
= .(, TextButton_10)
button = .Parent
button.MouseButton1Click:(()
()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
RequestCommand:()
RequestCommand:()
)
.(PHGHDZC_fake_script)()
()
= .(, TextButton_11)
button = .Parent
button.MouseButton1Click:(()
()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
)
.(QWEPKP_fake_script)()
()
= .(, TextButton_12)
button = .Parent
button.MouseButton1Click:(()
()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
)
.(EYMBOD_fake_script)()
()
= .(, TextButton_13)
button = .Parent
button.MouseButton1Click:(()
()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
RequestCommand:()
RequestCommand:()
)
.(OUQJCIP_fake_script)()
()
= .(, TextButton_14)
button = .Parent
button.MouseButton1Click:(()
()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
RequestCommand:()
RequestCommand:()
)
.(LKPVPZ_fake_script)()
()
= .(, TextButton_15)
button = .Parent
button.MouseButton1Click:(()
()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
RequestCommand:()
RequestCommand:()
)
.(CBSWUQC_fake_script)()
()
= .(, TextButton_16)
button = .Parent
button.MouseButton1Click:(()
()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
RequestCommand:()
)
.(OLKMT_fake_script)()
()
= .(, TextButton_17)
button = .Parent
button.MouseButton1Click:(()
()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
RequestCommand:()
)
.(TDRR_fake_script)()
()
= .(, TextButton_18)
button = .Parent
button.MouseButton1Click:(()
()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
RequestCommand:()
)
.(DRNZP_fake_script)()
()
= .(, TextButton_19)
button = .Parent
button.MouseButton1Click:(()
()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
)
.(SGBXSXQ_fake_script)()
()
= .(, TextButton_20)
button = .Parent
button.MouseButton1Click:(()
()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
)
.(GUNBBT_fake_script)()
()
= .(, TextButton_21)
button = .Parent
button.MouseButton1Click:(()
()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
)
.(RIRKSAA_fake_script)()
()
= .(, TextButton_22)
button = .Parent
button.MouseButton1Click:(()
()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
)
.(RGFW_fake_script)()
()
= .(, TextButton_23)
button = .Parent
button.MouseButton1Click:(()
()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
)
.(RAZL_fake_script)()
()
= .(, TextButton_24)
button = .Parent
button.MouseButton1Click:(()
()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
)
.(SYRG_fake_script)()
()
= .(, TextButton_25)
button = .Parent
button.MouseButton1Click:(()
()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
RequestCommand:()
RequestCommand:()
player = .Players.LocalPlayer
char = player.Character
tool
i,v player:()
v.Name ==
tool = v.Parent
i,v .ReplicatedStorage:()
v.Name ==
tool = v.Parent
remote = tool.SyncAPI.ServerEndpoint
(args)
remote:((args))
(part,boolean)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
(args)
(boolean,part)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
(args)
(cf,parent)
args = {
[] = ,
[] = ,
[] = cf,
[] = parent
}
(args)
(part)
args = {
[] = ,
[] = {
[] = part
}
}
(args)
(part,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf
}
}
}
(args)
(part,size,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf,
[] = size
}
}
}
(args)
(part)
args = {
[] = ,
[] = {
[] = {
[] = part
}
}
}
(args)
(part,meshid)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ..meshid
}
}
}
(args)
(part, texid)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ..texid
}
}
}
(args)
(part, stringg)
args = {
[] = ,
[] = {
[] = .Part
},
[] = stringg
}
(args)
(part,size)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = size
}
}
}
(args)
(part1, part2,lead)
args = {
[] = ,
[] = {
[] = part1,
[] = part2
},
[] = lead
}
(args)
(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Unanchor()
for i,v in game.Workspace:GetDescendants() do
spawn(function()
SetLocked(v,false)
SetAnchor(false,v)
end)
end
end
Unanchor()
wait(0.05)
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function Sky(id)
e = char.HumanoidRootPart.CFrame.x
f = char.HumanoidRootPart.CFrame.y
g = char.HumanoidRootPart.CFrame.z
CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
for i,v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
--spawn(function()
SetName(v,"Sky")
AddMesh(v)
--end)
--spawn(function()
SetMesh(v,"111891702759441")
SetTexture(v,id)
--end)
MeshResize(v,Vector3.new(99999,99999,99999))
SetLocked(v,true)
end
end
end
Sky("201208408")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";punish all")
RequestCommand:InvokeServer(";fogcolor black")
RequestCommand:InvokeServer(";savemap")
end)
end
coroutine.wrap(HCFB_fake_script)()
local function GUWFMAZ_fake_script() -- TextButton_26.LocalScript
local script = Instance.new('LocalScript', TextButton_26)
local button = script.Parent
button.MouseButton1Click:Connect(function()
print("attempting to shutdownserver")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";shutdown")
end)
end
coroutine.wrap(GUWFMAZ_fake_script)()
local function PMSCBZ_fake_script() -- TextButton_27.LocalScript
local script = Instance.new('LocalScript', TextButton_27)
local button = script.Parent
button.MouseButton1Click:Connect(function()
print("Remote Event request sent")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";fire me")
end)
end
coroutine.wrap(PMSCBZ_fake_script)()
local function XLLL_fake_script() -- TextButton_28.LocalScript
local script = Instance.new('LocalScript', TextButton_28)
local button = script.Parent
button.MouseButton1Click:Connect(function()
print("Remote Event request sent")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";sparkles me")
end)
end
coroutine.wrap(XLLL_fake_script)()
local function CFFF_fake_script() -- TextButton_29.LocalScript
local script = Instance.new('LocalScript', TextButton_29)
local button = script.Parent
button.MouseButton1Click:Connect(function()
print("Remote Event request sent")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 77484784570543")
RequestCommand:InvokeServer(";pitch 0.104")
RequestCommand:InvokeServer(";volume 10")
end)
end
coroutine.wrap(CFFF_fake_script)()
local function ZILXDE_fake_script() -- TextButton_30.LocalScript
local script = Instance.new('LocalScript', TextButton_30)
local button = script.Parent
button.MouseButton1Click:Connect(function()
print("Remote Event request sent")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 78534559289195")
RequestCommand:InvokeServer(";volume 10")
end)
end
coroutine.wrap(ZILXDE_fake_script)()
local function IVZXZ_fake_script() -- TextButton_31.LocalScript
local script = Instance.new('LocalScript', TextButton_31)
local button = script.Parent
button.MouseButton1Click:Connect(function()
print("Remote Event request sent")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";createteam red 9x11x4x20")
wait(0.01)
RequestCommand:InvokeServer(";team all 9x11x4x20")
end)
end
coroutine.wrap(IVZXZ_fake_script)()
local function XUJSPAA_fake_script() -- TextButton_32.LocalScript
local script = Instance.new('LocalScript', TextButton_32)
local button = script.Parent
button.MouseButton1Click:Connect(function()
print("Remote Event request sent")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";name me")
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
local player = game.Players.LocalPlayer
local char = player.Character
function xd()
spawn(function()
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = game:GetService("Players").LocalPlayer.Character.Torso,
["Transparency"] = 1
},
[2] = {
["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Left Leg"),
["Transparency"] = 1
},
[3] = {
["Part"] = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart,
["Transparency"] = 1
},
[4] = {
["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Right Leg"),
["Transparency"] = 1
},
[5] = {
["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Right Arm"),
["Transparency"] = 1
},
[6] = {
["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Left Arm"),
["Transparency"] = 1
},
[7] = {
["Part"] = game:GetService("Players").LocalPlayer.Character.Head,
["Transparency"] = 1
},
}
}
_(args)
end)
end
function Thomas(player)
SetAnchor(true,char.HumanoidRootPart)
CreatePart(char.HumanoidRootPart.CFrame,char,"Normal")
SetCollision(char.Part,false)
SetLocked(char.Part,false)
Resize(char.Part,Vector3.new(5,5,10),char.HumanoidRootPart.CFrame)
CreateSpotlight(char.Part)
SyncLighting(char.Part,100)
SetLocked(char.HumanoidRootPart,false)
Weld(char.Part,char.HumanoidRootPart,char.Part)
SetAnchor(false,char.Part)
AddMesh(char.Part)
MeshResize(char.Part,Vector3.new(2,2,1.5))
SetMesh(char.Part,"2231280549")
SetTexture(char.Part,"2231280614")
SetAnchor(false,char.HumanoidRootPart)
char.Humanoid.WalkSpeed = 80
local function SFX(id) local s=Instance.new("Sound",char.Torso); s.SoundId = "rbxassetid://"..id; s.Volume = 1; return s; end
char.Part.Touched:connect(function(p)
if p.Parent then
if p.Parent:IsA("Model") then
if game.Players:FindFirstChild(p.Parent.Name) then
if p.Parent.Name ~= game.Players.LocalPlayer.Name then
spawn(function()
DestroyPart(game.Players:FindFirstChild(p.Parent.Name).Character.Head)
end)
local Whistle = SFX(475073913)
Whistle:Play()
end
end
end
end
end)
local Music = SFX(0)
Music.Pitch = 1.15
Music:Play()
game:GetService("RunService").RenderStepped:Connect(function()
for i,v in char:GetDescendants() do
if v:IsA("BasePart") then
char.Humanoid.WalkSpeed = 80
v.CanCollide = false
end
end
end)
end
Thomas(player)
xd()
end)
end
coroutine.wrap(XUJSPAA_fake_script)()
local function CJUGU_fake_script() -- TextButton_33.LocalScript
local script = Instance.new('LocalScript', TextButton_33)
local button = script.Parent
button.MouseButton1Click:Connect(function()
print("")
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
-- DO NOT DELETE THIS LEAVE MY CREDIT
-- Rain Toad Script By ItsKittyyyGD
--edited by 9x11x4x20
local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local tool
for i, v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i, v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
local remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part, boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean, part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = workspace
}
_(args)
end
function Resize(part, size, cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part, meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://" .. meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://" .. texid
}
}
}
_(args)
end
function MeshResize(part, size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}
_(args)
end
function Sky(id)
local hrp = char:WaitForChild("HumanoidRootPart")
local cf = hrp.CFrame
CreatePart(CFrame.new(cf.Position + Vector3.new(0, 6, 0)))
for _, v in workspace:GetDescendants() do
if v:IsA("BasePart") and v.CFrame.Position == cf.Position + Vector3.new(0, 6, 0) then
SetAnchor(true, v)
AddMesh(v)
SetMesh(v, "14832966960")
SetTexture(v, id)
MeshResize(v, Vector3.new(0, 0, 0))
end
end
end
local function createRainToads()
while true do
wait(0.01) -- Here they change the appearance time of the Toads or other meshes
if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then
local hrpcf = player.Character.HumanoidRootPart.CFrame
local x = hrpcf.x
local z = hrpcf.z
local randint = math.random(-600, 600)
local randint2 = math.random(-600, 600)
local xloc = randint + x
local zloc = randint2 + z
local cf = player.Character.HumanoidRootPart.CFrame.y + 400
spawn(function()
local newToad = CreatePart(CFrame.new(math.floor(xloc), math.random(cf, cf + 400), math.floor(zloc)))
for i, v in game.Workspace:GetDescendants() do
if v.Name == "Part" and v.Parent == workspace and v.CFrame.x == math.floor(xloc) and v.CFrame.z == math.floor(zloc) then
SetName(v, "free robux at www.scamsite.com") -- Here the name of the toad changes
SetAnchor(false, v)
AddMesh(v)
Resize(v, Vector3.new(2.5, 2.5, 6.5), v.CFrame)
MeshResize(v, Vector3.new(3, 3, 3))
SetMesh(v, "124900173701701") -- Here put it A custom mesh
SetTexture(v, "95817027730696") -- X2
SetCollision(v, true)
v.Orientation = Vector3.new(0, 0, 0)
v.CFrame = v.CFrame + Vector3.new(0, 0, 0)
local sound = Instance.new("Sound", v)
sound.SoundId = "rbxassetid://3020841054" -- Here the noise or another sound To the toads or other things It works when they appear
sound.Volume = 2.5
sound.PlayOnRemove = true
sound:Destroy()
end
end
end)
else
wait(1)
end
end
end
coroutine.wrap(createRainToads)()
Sky("95921788891849") -- Here they change the skybox id
-- Delete this if you are going to Use it in another script
-- Obviously it has those noises because there is an official script that has it and the msg was making me lazy
end)
end
coroutine.wrap(CJUGU_fake_script)()
local function KHUC_fake_script() -- TextButton_34.LocalScript
local script = Instance.new('LocalScript', TextButton_34)
local button = script.Parent
button.MouseButton1Click:Connect(function()
print("")
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
-- DO NOT DELETE THIS LEAVE MY CREDIT
-- Rain Toad Script By ItsKittyyyGD
--edited by 9x11x4x20
local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local tool
for i, v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i, v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
local remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part, boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean, part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = workspace
}
_(args)
end
function Resize(part, size, cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part, meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://" .. meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://" .. texid
}
}
}
_(args)
end
function MeshResize(part, size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}
_(args)
end
function Sky(id)
local hrp = char:WaitForChild("HumanoidRootPart")
local cf = hrp.CFrame
CreatePart(CFrame.new(cf.Position + Vector3.new(0, 6, 0)))
for _, v in workspace:GetDescendants() do
if v:IsA("BasePart") and v.CFrame.Position == cf.Position + Vector3.new(0, 6, 0) then
SetAnchor(true, v)
AddMesh(v)
SetMesh(v, "14832966960")
SetTexture(v, id)
MeshResize(v, Vector3.new(0, 0, 0))
end
end
end
local function createRainToads()
while true do
wait(0.01) -- Here they change the appearance time of the Toads or other meshes
if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then
local hrpcf = player.Character.HumanoidRootPart.CFrame
local x = hrpcf.x
local z = hrpcf.z
local randint = math.random(-600, 600)
local randint2 = math.random(-600, 600)
local xloc = randint + x
local zloc = randint2 + z
local cf = player.Character.HumanoidRootPart.CFrame.y + 400
spawn(function()
local newToad = CreatePart(CFrame.new(math.floor(xloc), math.random(cf, cf + 400), math.floor(zloc)))
for i, v in game.Workspace:GetDescendants() do
if v.Name == "Part" and v.Parent == workspace and v.CFrame.x == math.floor(xloc) and v.CFrame.z == math.floor(zloc) then
SetName(v, "bloxy cola") -- Here the name of the toad changes
SetAnchor(false, v)
AddMesh(v)
Resize(v, Vector3.new(2.5, 2.5, 6.5), v.CFrame)
MeshResize(v, Vector3.new(3, 3, 3))
SetMesh(v, "5139680222") -- Here put it A custom mesh
SetTexture(v, "5139681512") -- X2
SetCollision(v, true)
v.Orientation = Vector3.new(0, 0, 0)
v.CFrame = v.CFrame + Vector3.new(0, 0, 0)
local sound = Instance.new("Sound", v)
sound.SoundId = "rbxassetid://3020841054" -- Here the noise or another sound To the toads or other things It works when they appear
sound.Volume = 0
sound.PlayOnRemove = true
sound:Destroy()
end
end
end)
else
wait(1)
end
end
end
coroutine.wrap(createRainToads)()
Sky("95921788891849") -- Here they change the skybox id
-- Delete this if you are going to Use it in another script
-- Obviously it has those noises because there is an official script that has it and the msg was making me lazy
end)
end
coroutine.wrap(KHUC_fake_script)()
local function WVGUJRT_fake_script() -- TextButton_35.LocalScript
local script = Instance.new('LocalScript', TextButton_35)
local button = script.Parent
button.MouseButton1Click:Connect(function()
print("")
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
-- DO NOT DELETE THIS LEAVE MY CREDIT
-- Rain Toad Script By ItsKittyyyGD
--edited by 9x11x4x20
local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local tool
for i, v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i, v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
local remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part, boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean, part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = workspace
}
_(args)
end
function Resize(part, size, cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part, meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://" .. meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://" .. texid
}
}
}
_(args)
end
function MeshResize(part, size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}
_(args)
end
function Sky(id)
local hrp = char:WaitForChild("HumanoidRootPart")
local cf = hrp.CFrame
CreatePart(CFrame.new(cf.Position + Vector3.new(0, 6, 0)))
for _, v in workspace:GetDescendants() do
if v:IsA("BasePart") and v.CFrame.Position == cf.Position + Vector3.new(0, 6, 0) then
SetAnchor(true, v)
AddMesh(v)
SetMesh(v, "14832966960")
SetTexture(v, id)
MeshResize(v, Vector3.new(0, 0, 0))
end
end
end
local function createRainToads()
while true do
wait(0.01) -- Here they change the appearance time of the Toads or other meshes
if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then
local hrpcf = player.Character.HumanoidRootPart.CFrame
local x = hrpcf.x
local z = hrpcf.z
local randint = math.random(-600, 600)
local randint2 = math.random(-600, 600)
local xloc = randint + x
local zloc = randint2 + z
local cf = player.Character.HumanoidRootPart.CFrame.y + 400
spawn(function()
local newToad = CreatePart(CFrame.new(math.floor(xloc), math.random(cf, cf + 400), math.floor(zloc)))
for i, v in game.Workspace:GetDescendants() do
if v.Name == "Part" and v.Parent == workspace and v.CFrame.x == math.floor(xloc) and v.CFrame.z == math.floor(zloc) then
SetName(v, "a fucking boat") -- Here the name of the toad changes
SetAnchor(false, v)
AddMesh(v)
Resize(v, Vector3.new(37.5, 17.5, 19.5), v.CFrame)
MeshResize(v, Vector3.new(7, 7, 7))
SetMesh(v, "2661171699") -- Here put it A custom mesh
SetTexture(v, "2661171809") -- X2
SetCollision(v, true)
v.Orientation = Vector3.new(0, 0, 0)
v.CFrame = v.CFrame + Vector3.new(0, 0, 0)
local sound = Instance.new("Sound", v)
sound.SoundId = "rbxassetid://3020841054" -- Here the noise or another sound To the toads or other things It works when they appear
sound.Volume = 0
sound.PlayOnRemove = true
sound:Destroy()
end
end
end)
else
wait(1)
end
end
end
coroutine.wrap(createRainToads)()
Sky("95921788891849") -- Here they change the skybox id
-- Delete this if you are going to Use it in another script
-- Obviously it has those noises because there is an official script that has it and the msg was making me lazy
end)
end
coroutine.wrap(WVGUJRT_fake_script)()
local function VAYV_fake_script() -- TextButton_36.LocalScript
local script = Instance.new('LocalScript', TextButton_36)
local button = script.Parent
button.MouseButton1Click:Connect(function()
print("")
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
-- DO NOT DELETE THIS LEAVE MY CREDIT
-- Rain Toad Script By ItsKittyyyGD
--edited by 9x11x4x20
local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local tool
for i, v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i, v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
local remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part, boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean, part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = workspace
}
_(args)
end
function Resize(part, size, cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part, meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://" .. meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://" .. texid
}
}
}
_(args)
end
function MeshResize(part, size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}
_(args)
end
function Sky(id)
local hrp = char:WaitForChild("HumanoidRootPart")
local cf = hrp.CFrame
CreatePart(CFrame.new(cf.Position + Vector3.new(0, 6, 0)))
for _, v in workspace:GetDescendants() do
if v:IsA("BasePart") and v.CFrame.Position == cf.Position + Vector3.new(0, 6, 0) then
SetAnchor(true, v)
AddMesh(v)
SetMesh(v, "14832966960")
SetTexture(v, id)
MeshResize(v, Vector3.new(0, 0, 0))
end
end
end
local function createRainToads()
while true do
wait(0.01) -- Here they change the appearance time of the Toads or other meshes
if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then
local hrpcf = player.Character.HumanoidRootPart.CFrame
local x = hrpcf.x
local z = hrpcf.z
local randint = math.random(-600, 600)
local randint2 = math.random(-600, 600)
local xloc = randint + x
local zloc = randint2 + z
local cf = player.Character.HumanoidRootPart.CFrame.y + 400
spawn(function()
local newToad = CreatePart(CFrame.new(math.floor(xloc), math.random(cf, cf + 400), math.floor(zloc)))
for i, v in game.Workspace:GetDescendants() do
if v.Name == "Part" and v.Parent == workspace and v.CFrame.x == math.floor(xloc) and v.CFrame.z == math.floor(zloc) then
SetName(v, "cargo container") -- Here the name of the toad changes
SetAnchor(false, v)
AddMesh(v)
Resize(v, Vector3.new(26.5, 11.5, 10.5), v.CFrame)
MeshResize(v, Vector3.new(0.5, 0.5, 0.5))
SetMesh(v, "9013041922") -- Here put it A custom mesh
SetTexture(v, "9013042317") -- X2
SetCollision(v, true)
v.Orientation = Vector3.new(0, 0, 0)
v.CFrame = v.CFrame + Vector3.new(0, 0, 0)
local sound = Instance.new("Sound", v)
sound.SoundId = "rbxassetid://3020841054" -- Here the noise or another sound To the toads or other things It works when they appear
sound.Volume = 0
sound.PlayOnRemove = true
sound:Destroy()
end
end
end)
else
wait(1)
end
end
end
coroutine.wrap(createRainToads)()
Sky("95921788891849") -- Here they change the skybox id
-- Delete this if you are going to Use it in another script
-- Obviously it has those noises because there is an official script that has it and the msg was making me lazy
end)
end
coroutine.wrap(VAYV_fake_script)()
leaked by xxyouaremadxx gui was made by 9x11x4x20

Universal