Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
player = Players.LocalPlayer
pGui = player:()
paintToolName =
REQUIRED_SPEED, REQUIRED_JUMP = ,
partsPerFrame =
sounds = {, , , , }
random = .random
v3Color = .new
insert = .insert
clear = .clear
mapParts = {}
currentIndex =
RunService.Stepped:(()
char = player.Character
hum = char char:()
hum
hum.WalkSpeed = REQUIRED_SPEED
hum.JumpPower = REQUIRED_JUMP
hum.UseJumpPower =
)
()
(mapParts)
desc = :()
i = , #desc
v = desc[i]
v:() v.Transparency < v:() v:()
(mapParts, v)
currentIndex =
()
RunService.Heartbeat:(()
char = player.Character
char
tool = player.Backpack:(paintToolName) char:(paintToolName)
tool
tool.Parent ~= char
tool.Parent = char
remote = tool:() tool.Remotes:()
remote
palette = pGui:(, )
palette palette:()
_ = , partsPerFrame
currentIndex > #mapParts
currentIndex =
part = mapParts[currentIndex]
part part.Parent
(()
remote:(, {
Part = part,
Color = ((), (), ())
})
)
currentIndex = currentIndex +
)
.(()
(()
radio = player:(, ) pGui:(, )
radio
sRemote = radio:()
sRemote
sRemote:(, sounds[(#sounds)], , )
)
.()
currentIndex == ()
)if you want to use this, all you need to get is that one roblox gear called Paint Bucket. this will rapidly screw up the map of any game. THIS ALSO HAS LEFTOVER AUDIO PLAY FUNCTIONALITY

Universal