Run it
Copy the script and paste it into your executor.
runDummyScript = (f,scri)
oldenv = (f)
newenv = ({}, {
__index = (_, k)
k:() ==
scri
oldenv[k]
})
(f, newenv)
(() () )
cors = {}
mas = .(,:())
mas.Name =
o1 = .()
o2 = .()
o3 = .()
o4 = .()
o5 = .()
o6 = .()
o7 = .()
o8 = .()
o9 = .()
o10 = .()
o11 = .()
o12 = .()
o13 = .()
o14 = .()
o15 = .()
o16 = .()
o17 = .()
o18 = .()
o19 = .()
o20 = .()
o21 = .()
o22 = .()
o23 = .()
o24 = .()
o25 = .()
o26 = .()
o27 = .()
o28 = .()
o29 = .()
o30 = .()
o31 = .()
o32 = .()
o33 = .()
o34 = .()
o35 = .()
o36 = .()
o37 = .()
o38 = .()
o39 = .()
o40 = .()
o41 = .()
o42 = .()
o43 = .()
o44 = .()
o45 = .()
o46 = .()
o47 = .()
o48 = .()
o49 = .()
o50 = .()
o51 = .()
o52 = .()
o53 = .()
o54 = .()
o55 = .()
o56 = .()
o57 = .()
o58 = .()
o59 = .()
o60 = .()
o61 = .()
o62 = .()
o63 = .()
o64 = .()
o65 = .()
o66 = .()
o67 = .()
o68 = .()
o69 = .()
o70 = .()
o71 = .()
o72 = .()
o73 = .()
o74 = .()
o75 = .()
o76 = .()
o77 = .()
o79 = .()
o80 = .()
o81 = .()
o82 = .()
o83 = .()
o84 = .()
o85 = .()
o86 = .()
o87 = .()
o88 = .()
o89 = .()
o90 = .()
o91 = .()
o92 = .()
o93 = .()
o94 = .()
o95 = .()
o96 = .()
o97 = .()
o98 = .()
o99 = .()
o100 = .()
o101 = .()
o102 = .()
o103 = .()
o104 = .()
o105 = .()
o106 = .()
o107 = .()
o108 = .()
o109 = .()
o110 = .()
o1.Name =
o1.Parent = mas
o2.Name =
o2.Parent = o1
o2.BrickColor = BrickColor.()
o2.Transparency =
o2.Position = .(, , )
o2.Rotation = .(, -, )
o2.Anchored =
o2.CanCollide =
o2.FormFactor = .FormFactor.Custom
o2.Size = .(, , )
o2.CFrame = .(, , , -, , -, -, -, -, , , )
o2.BottomSurface = .SurfaceType.Smooth
o2.TopSurface = .SurfaceType.Smooth
o2.Color = .(, , )
o2.Position = .(, , )
o3.Parent = o2
o3.Scale = .(, , )
o4.Name =
o4.Parent = o1
o4.BrickColor = BrickColor.()
o4.Transparency =
o4.Position = .(, , )
o4.Rotation = .(-, -, )
o4.Anchored =
o4.CanCollide =
o4.Elasticity =
o4.FormFactor = .FormFactor.Custom
o4.Size = .(, , )
o4.CFrame = .(, , , , -, -, , , , , -, )
o4.BottomSurface = .SurfaceType.Smooth
o4.TopSurface = .SurfaceType.Smooth
o4.Color = .(, , )
o4.Position = .(, , )
o5.Name =
o5.Parent = o4
o6.Parent = o4
o6.Scale = .(, , )
o7.Parent = o1
o7.BrickColor = BrickColor.()
o7.Position = .(, , )
o7.Rotation = .(-, -, )
o7.Anchored =
o7.CanCollide =
o7.Elasticity =
o7.FormFactor = .FormFactor.Symmetric
o7.Size = .(, , )
o7.CFrame = .(, , , , -, -, -, -, , -, -, -)
o7.BottomSurface = .SurfaceType.Smooth
o7.TopSurface = .SurfaceType.Smooth
o7.Color = .(, , )
o7.Position = .(, , )
o8.Parent = o7
o8.Scale = .(, , )
o9.Name =
o9.Parent = o1
o9.BrickColor = BrickColor.()
o9.Position = .(, , )
o9.Rotation = .(-, -, -)
o9.Anchored =
o9.CanCollide =
o9.Elasticity =
o9.FormFactor = .FormFactor.Symmetric
o9.Size = .(, , )
o9.CFrame = .(, , , , , -, , -, , , -, -)
o9.BottomSurface = .SurfaceType.Smooth
o9.TopSurface = .SurfaceType.Smooth
o9.Color = .(, , )
o9.Position = .(, , )
o10.Parent = o9
o10.Scale = .(, , )
o11.Name =
o11.Parent = o1
o11.BrickColor = BrickColor.()
o11.Position = .(, , )
o11.Rotation = .(-, -, -)
o11.Anchored =
o11.CanCollide =
o11.Elasticity =
o11.FormFactor = .FormFactor.Symmetric
o11.Size = .(, , )
o11.CFrame = .(, , , -, , -, , , , , -, -)
o11.BottomSurface = .SurfaceType.Smooth
o11.TopSurface = .SurfaceType.Smooth
o11.Color = .(, , )
o11.Position = .(, , )
o12.Parent = o11
o12.MeshId =
o12.Scale = .(, , )
o12.MeshType = .MeshType.FileMesh
o13.Name =
o13.Parent = o1
o13.BrickColor = BrickColor.()
o13.Position = .(, , )
o13.Rotation = .(-, -, )
o13.Anchored =
o13.CanCollide =
o13.Elasticity =
o13.FormFactor = .FormFactor.Symmetric
o13.Size = .(, , )
o13.CFrame = .(, , , -, -, -, , -, , -, -, )
o13.BottomSurface = .SurfaceType.Smooth
o13.TopSurface = .SurfaceType.Smooth
o13.Color = .(, , )
o13.Position = .(, , )
o14.Parent = o13
o14.Scale = .(, , )
o15.Name =
o15.Parent = o1
o15.BrickColor = BrickColor.()
o15.Position = .(, , )
o15.Rotation = .(, -, )
o15.Anchored =
o15.CanCollide =
o15.Elasticity =
o15.FormFactor = .FormFactor.Symmetric
o15.Size = .(, , )
o15.CFrame = .(, , , -, -, -, , -, -, , -, )
o15.BottomSurface = .SurfaceType.Smooth
o15.TopSurface = .SurfaceType.Smooth
o15.Color = .(, , )
o15.Position = .(, , )
o16.Parent = o15
o16.Scale = .(, , )
o17.Name =
o17.Parent = o1
o17.BrickColor = BrickColor.()
o17.Position = .(, , )
o17.Rotation = .(-, , )
o17.Anchored =
o17.CanCollide =
o17.Elasticity =
o17.FormFactor = .FormFactor.Plate
o17.Size = .(, , )
o17.CFrame = .(, , , -, -, , , , , -, , )
o17.BottomSurface = .SurfaceType.Smooth
o17.TopSurface = .SurfaceType.Smooth
o17.Color = .(, , )
o17.Position = .(, , )
o18.Parent = o17
o18.Offset = .(, -, )
o18.Scale = .(, , )
o19.Parent = o1
o19.BrickColor = BrickColor.()
o19.Position = .(, , )
o19.Rotation = .(-, -, )
o19.Anchored =
o19.CanCollide =
o19.Elasticity =
o19.FormFactor = .FormFactor.Symmetric
o19.Size = .(, , )
o19.CFrame = .(, , , , -, -, -, -, , -, -, -)
o19.BottomSurface = .SurfaceType.Smooth
o19.TopSurface = .SurfaceType.Smooth
o19.Color = .(, , )
o19.Position = .(, , )
o20.Parent = o19
o20.Scale = .(, , )
o21.Name =
o21.Parent = o1
o21.BrickColor = BrickColor.()
o21.Position = .(, , )
o21.Rotation = .(, , -)
o21.Anchored =
o21.CanCollide =
o21.Elasticity =
o21.FormFactor = .FormFactor.Symmetric
o21.Size = .(, , )
o21.CFrame = .(, , , , , , , -, -, , , -)
o21.BottomSurface = .SurfaceType.Smooth
o21.TopSurface = .SurfaceType.Smooth
o21.Color = .(, , )
o21.Position = .(, , )
o22.Parent = o21
o22.Scale = .(, , )
o22.MeshType = .MeshType.Wedge
o23.Name =
o23.Parent = o1
o23.BrickColor = BrickColor.()
o23.Position = .(, , )
o23.Rotation = .(-, , )
o23.Anchored =
o23.CanCollide =
o23.Elasticity =
o23.FormFactor = .FormFactor.Symmetric
o23.Size = .(, , )
o23.CFrame = .(, , , -, -, , , , , -, , )
o23.BottomSurface = .SurfaceType.Smooth
o23.TopSurface = .SurfaceType.Smooth
o23.Color = .(, , )
o23.Position = .(, , )
o24.Parent = o23
o24.Scale = .(, , )
o25.Parent = o1
o25.BrickColor = BrickColor.()
o25.Position = .(, , )
o25.Rotation = .(-, -, -)
o25.Anchored =
o25.CanCollide =
o25.Elasticity =
o25.FormFactor = .FormFactor.Symmetric
o25.Size = .(, , )
o25.CFrame = .(, , , -, , -, -, -, , , , )
o25.BottomSurface = .SurfaceType.Smooth
o25.TopSurface = .SurfaceType.Smooth
o25.Color = .(, , )
o25.Position = .(, , )
o26.Parent = o25
o26.Scale = .(, , )
o27.Parent = o1
o27.BrickColor = BrickColor.()
o27.Position = .(, , )
o27.Rotation = .(-, -, -)
o27.Anchored =
o27.CanCollide =
o27.Elasticity =
o27.FormFactor = .FormFactor.Symmetric
o27.Size = .(, , )
o27.CFrame = .(, , , -, , -, -, -, , , , )
o27.BottomSurface = .SurfaceType.Smooth
o27.TopSurface = .SurfaceType.Smooth
o27.Color = .(, , )
o27.Position = .(, , )
o28.Parent = o27
o28.Scale = .(, , )
o29.Parent = o1
o29.BrickColor = BrickColor.()
o29.Position = .(, , )
o29.Rotation = .(-, -, )
o29.Anchored =
o29.CanCollide =
o29.Elasticity =
o29.FormFactor = .FormFactor.Symmetric
o29.Size = .(, , )
o29.CFrame = .(, , , -, -, -, -, -, , -, , )
o29.BottomSurface = .SurfaceType.Smooth
o29.TopSurface = .SurfaceType.Smooth
o29.Color = .(, , )
o29.Position = .(, , )
o30.Parent = o29
o30.Scale = .(, , )
o31.Parent = o1
o31.BrickColor = BrickColor.()
o31.Position = .(, , )
o31.Rotation = .(-, -, -)
o31.Anchored =
o31.CanCollide =
o31.Elasticity =
o31.FormFactor = .FormFactor.Symmetric
o31.Size = .(, , )
o31.CFrame = .(, , , -, , -, -, -, , , , )
o31.BottomSurface = .SurfaceType.Smooth
o31.TopSurface = .SurfaceType.Smooth
o31.Color = .(, , )
o31.Position = .(, , )
o32.Parent = o31
o32.Scale = .(, , )
o33.Name =
o33.Parent = o1
o33.BrickColor = BrickColor.()
o33.Position = .(, , )
o33.Rotation = .(-, , )
o33.Anchored =
o33.CanCollide =
o33.Elasticity =
o33.FormFactor = .FormFactor.Symmetric
o33.Size = .(, , )
o33.CFrame = .(, , , -, -, , , , , -, , )
o33.BottomSurface = .SurfaceType.Smooth
o33.TopSurface = .SurfaceType.Smooth
o33.Color = .(, , )
o33.Position = .(, , )
o34.Parent = o33
o34.Scale = .(, , )
o35.Name =
o35.Parent = o1
o35.BrickColor = BrickColor.()
o35.Position = .(, , )
o35.Rotation = .(-, -, )
o35.Anchored =
o35.CanCollide =
o35.Elasticity =
o35.FormFactor = .FormFactor.Custom
o35.Size = .(, , )
o35.CFrame = .(, , , , -, -, -, -, , -, -, -)
o35.BottomSurface = .SurfaceType.Smooth
o35.TopSurface = .SurfaceType.Smooth
o35.Color = .(, , )
o35.Position = .(, , )
o36.Parent = o35
o36.Scale = .(, , )
o37.Name =
o37.Parent = o1
o37.BrickColor = BrickColor.()
o37.Position = .(, , )
o37.Rotation = .(, -, -)
o37.Anchored =
o37.CanCollide =
o37.Elasticity =
o37.FormFactor = .FormFactor.Custom
o37.Size = .(, , )
o37.CFrame = .(, , , -, , -, , , -, , -, -)
o37.BottomSurface = .SurfaceType.Smooth
o37.TopSurface = .SurfaceType.Smooth
o37.Color = .(, , )
o37.Position = .(, , )
o38.Parent = o37
o38.Scale = .(, , )
o39.Parent = o1
o39.BrickColor = BrickColor.()
o39.Position = .(, , )
o39.Rotation = .(-, -, -)
o39.Anchored =
o39.CanCollide =
o39.Elasticity =
o39.FormFactor = .FormFactor.Symmetric
o39.Size = .(, , )
o39.CFrame = .(, , , -, , -, -, -, , , , )
o39.BottomSurface = .SurfaceType.Smooth
o39.TopSurface = .SurfaceType.Smooth
o39.Color = .(, , )
o39.Position = .(, , )
o40.Parent = o39
o40.Scale = .(, , )
o41.Name =
o41.Parent = o1
o41.BrickColor = BrickColor.()
o41.Position = .(, , )
o41.Rotation = .(, , -)
o41.Anchored =
o41.CanCollide =
o41.Elasticity =
o41.FormFactor = .FormFactor.Symmetric
o41.Size = .(, , )
o41.CFrame = .(, , , -, , , -, , -, -, -, )
o41.BottomSurface = .SurfaceType.Smooth
o41.TopSurface = .SurfaceType.Smooth
o41.Color = .(, , )
o41.Position = .(, , )
o42.Parent = o41
o42.Scale = .(, , )
o43.Name =
o43.Parent = o1
o43.BrickColor = BrickColor.()
o43.Position = .(, , )
o43.Rotation = .(, -, -)
o43.Anchored =
o43.CanCollide =
o43.Elasticity =
o43.FormFactor = .FormFactor.Custom
o43.Size = .(, , )
o43.CFrame = .(, , , -, , -, , , -, , -, -)
o43.BottomSurface = .SurfaceType.Smooth
o43.TopSurface = .SurfaceType.Smooth
o43.Color = .(, , )
o43.Position = .(, , )
o44.Parent = o43
o44.Scale = .(, , )
o45.Parent = o1
o45.BrickColor = BrickColor.()
o45.Position = .(, , )
o45.Rotation = .(-, -, -)
o45.Anchored =
o45.CanCollide =
o45.Elasticity =
o45.FormFactor = .FormFactor.Symmetric
o45.Size = .(, , )
o45.CFrame = .(, , , -, , -, -, -, , , , )
o45.BottomSurface = .SurfaceType.Smooth
o45.TopSurface = .SurfaceType.Smooth
o45.Color = .(, , )
o45.Position = .(, , )
o46.Parent = o45
o46.Scale = .(, , )
o47.Name =
o47.Parent = o1
o47.BrickColor = BrickColor.()
o47.Position = .(, , )
o47.Rotation = .(, -, -)
o47.Anchored =
o47.CanCollide =
o47.Elasticity =
o47.FormFactor = .FormFactor.Custom
o47.Size = .(, , )
o47.CFrame = .(, , , -, , -, , , -, , -, -)
o47.BottomSurface = .SurfaceType.Smooth
o47.TopSurface = .SurfaceType.Smooth
o47.Color = .(, , )
o47.Position = .(, , )
o48.Parent = o47
o48.Scale = .(, , )
o49.Name =
o49.Parent = o1
o49.BrickColor = BrickColor.()
o49.Position = .(, , )
o49.Rotation = .(-, -, )
o49.Anchored =
o49.CanCollide =
o49.Elasticity =
o49.FormFactor = .FormFactor.Symmetric
o49.Size = .(, , )
o49.CFrame = .(, , , -, -, -, -, , , -, , -)
o49.BottomSurface = .SurfaceType.Smooth
o49.TopSurface = .SurfaceType.Smooth
o49.Color = .(, , )
o49.Position = .(, , )
o50.Parent = o49
o50.Scale = .(, , )
o51.Name =
o51.Parent = o1
o51.BrickColor = BrickColor.()
o51.Position = .(, , )
o51.Rotation = .(-, -, )
o51.Anchored =
o51.CanCollide =
o51.Elasticity =
o51.FormFactor = .FormFactor.Symmetric
o51.Size = .(, , )
o51.CFrame = .(, , , -, -, -, -, , , -, , -)
o51.BottomSurface = .SurfaceType.Smooth
o51.TopSurface = .SurfaceType.Smooth
o51.Color = .(, , )
o51.Position = .(, , )
o52.Parent = o51
o52.Scale = .(, , )
o53.Name =
o53.Parent = o1
o53.BrickColor = BrickColor.()
o53.Position = .(, , )
o53.Rotation = .(, -, -)
o53.Anchored =
o53.CanCollide =
o53.Elasticity =
o53.FormFactor = .FormFactor.Custom
o53.Size = .(, , )
o53.CFrame = .(, , , -, , -, , , -, , -, -)
o53.BottomSurface = .SurfaceType.Smooth
o53.TopSurface = .SurfaceType.Smooth
o53.Color = .(, , )
o53.Position = .(, , )
o54.Parent = o53
o54.Scale = .(, , )
o55.Name =
o55.Parent = o1
o55.BrickColor = BrickColor.()
o55.Position = .(, , )
o55.Rotation = .(-, , )
o55.Anchored =
o55.CanCollide =
o55.Elasticity =
o55.FormFactor = .FormFactor.Custom
o55.Size = .(, , )
o55.CFrame = .(, , , , -, , -, , , -, -, )
o55.BottomSurface = .SurfaceType.Smooth
o55.TopSurface = .SurfaceType.Smooth
o55.Color = .(, , )
o55.Position = .(, , )
o56.Parent = o55
o56.Scale = .(, , )
o56.MeshType = .MeshType.Wedge
o57.Parent = o1
o57.BrickColor = BrickColor.()
o57.Position = .(, , )
o57.Rotation = .(-, -, -)
o57.Anchored =
o57.CanCollide =
o57.Elasticity =
o57.FormFactor = .FormFactor.Symmetric
o57.Size = .(, , )
o57.CFrame = .(, , , , , -, , -, , , -, -)
o57.BottomSurface = .SurfaceType.Smooth
o57.TopSurface = .SurfaceType.Smooth
o57.Color = .(, , )
o57.Position = .(, , )
o58.Parent = o57
o58.Scale = .(, , )
o59.Name =
o59.Parent = o1
o59.BrickColor = BrickColor.()
o59.Position = .(, , )
o59.Rotation = .(, -, )
o59.Anchored =
o59.CanCollide =
o59.Elasticity =
o59.FormFactor = .FormFactor.Custom
o59.Size = .(, , )
o59.CFrame = .(, , , -, -, -, , , -, , -, -)
o59.BottomSurface = .SurfaceType.Smooth
o59.TopSurface = .SurfaceType.Smooth
o59.Color = .(, , )
o59.Position = .(, , )
o60.Parent = o59
o60.Scale = .(, , )
o60.MeshType = .MeshType.Wedge
o61.Name =
o61.Parent = o1
o61.BrickColor = BrickColor.()
o61.Position = .(, , )
o61.Rotation = .(-, -, )
o61.Anchored =
o61.CanCollide =
o61.Elasticity =
o61.FormFactor = .FormFactor.Custom
o61.Size = .(, , )
o61.CFrame = .(, , , , -, -, -, -, , -, -, -)
o61.BottomSurface = .SurfaceType.Smooth
o61.TopSurface = .SurfaceType.Smooth
o61.Color = .(, , )
o61.Position = .(, , )
o62.Parent = o61
o62.Scale = .(, , )
o63.Parent = o1
o63.BrickColor = BrickColor.()
o63.Position = .(, , )
o63.Rotation = .(-, -, -)
o63.Anchored =
o63.CanCollide =
o63.Elasticity =
o63.FormFactor = .FormFactor.Symmetric
o63.Size = .(, , )
o63.CFrame = .(, , , , , -, , -, , , -, -)
o63.BottomSurface = .SurfaceType.Smooth
o63.TopSurface = .SurfaceType.Smooth
o63.Color = .(, , )
o63.Position = .(, , )
o64.Parent = o63
o64.Scale = .(, , )
o65.Name =
o65.Parent = o1
o65.BrickColor = BrickColor.()
o65.Position = .(, , )
o65.Rotation = .(-, -, -)
o65.Anchored =
o65.CanCollide =
o65.Elasticity =
o65.FormFactor = .FormFactor.Symmetric
o65.Size = .(, , )
o65.CFrame = .(, , , -, , -, -, -, , , , )
o65.BottomSurface = .SurfaceType.Smooth
o65.TopSurface = .SurfaceType.Smooth
o65.Color = .(, , )
o65.Position = .(, , )
o66.Parent = o65
o66.Scale = .(, , )
o67.Name =
o67.Parent = o1
o67.BrickColor = BrickColor.()
o67.Position = .(, , )
o67.Rotation = .(-, -, )
o67.Anchored =
o67.CanCollide =
o67.Elasticity =
o67.FormFactor = .FormFactor.Symmetric
o67.Size = .(, , )
o67.CFrame = .(, , , -, -, -, -, , , -, , -)
o67.BottomSurface = .SurfaceType.Smooth
o67.TopSurface = .SurfaceType.Smooth
o67.Color = .(, , )
o67.Position = .(, , )
o68.Parent = o67
o68.Scale = .(, , )
o69.Name =
o69.Parent = o1
o69.BrickColor = BrickColor.()
o69.Position = .(, , )
o69.Rotation = .(-, -, )
o69.Anchored =
o69.CanCollide =
o69.Elasticity =
o69.FormFactor = .FormFactor.Symmetric
o69.Size = .(, , )
o69.CFrame = .(, , , , -, -, , , , , -, )
o69.BottomSurface = .SurfaceType.Smooth
o69.TopSurface = .SurfaceType.Smooth
o69.Color = .(, , )
o69.Position = .(, , )
o70.Parent = o69
o70.Scale = .(, , )
o70.MeshType = .MeshType.Wedge
o71.Parent = o1
o71.BrickColor = BrickColor.()
o71.Position = .(, , )
o71.Rotation = .(-, -, -)
o71.Anchored =
o71.CanCollide =
o71.Elasticity =
o71.FormFactor = .FormFactor.Symmetric
o71.Size = .(, , )
o71.CFrame = .(, , , -, , -, -, -, , , , )
o71.BottomSurface = .SurfaceType.Smooth
o71.TopSurface = .SurfaceType.Smooth
o71.Color = .(, , )
o71.Position = .(, , )
o72.Parent = o71
o72.Scale = .(, , )
o73.Name =
o73.Parent = o1
o73.BrickColor = BrickColor.()
o73.Position = .(, , )
o73.Rotation = .(, -, -)
o73.Anchored =
o73.CanCollide =
o73.Elasticity =
o73.FormFactor = .FormFactor.Plate
o73.Size = .(, , )
o73.CFrame = .(, , , -, , -, , -, -, -, -, -)
o73.BottomSurface = .SurfaceType.Smooth
o73.TopSurface = .SurfaceType.Smooth
o73.Color = .(, , )
o73.Position = .(, , )
o74.Parent = o73
o74.Scale = .(, , )
o75.Name =
o75.Parent = o1
o75.Transparency =
o75.Position = .(, , )
o75.Rotation = .(, -, )
o75.Anchored =
o75.CanCollide =
o75.Elasticity =
o75.FormFactor = .FormFactor.Plate
o75.Size = .(, , )
o75.CFrame = .(, , , -, -, -, -, , -, , -, -)
o75.BottomSurface = .SurfaceType.Smooth
o75.FrontSurface = .SurfaceType.Universal
o75.TopSurface = .SurfaceType.Smooth
o75.Position = .(, , )
o76.Name =
o76.Parent = o75
o76.SoundId =
o76.Volume =
o77.Name =
o77.Parent = o75
o77.SoundId =
o77.Volume =
o79.Name =
o79.Parent = o1
o79.BrickColor = BrickColor.()
o79.Transparency =
o79.Position = .(, , )
o79.Rotation = .(-, , -)
o79.Anchored =
o79.CanCollide =
o79.FormFactor = .FormFactor.Custom
o79.Size = .(, , )
o79.CFrame = .(, , , -, , , -, , , -, -, -)
o79.BottomSurface = .SurfaceType.Smooth
o79.TopSurface = .SurfaceType.Smooth
o79.Color = .(, , )
o79.Position = .(, , )
o80.Name =
o80.Parent = o1
o80.BrickColor = BrickColor.()
o80.Position = .(, , )
o80.Rotation = .(-, -, )
o80.Anchored =
o80.CanCollide =
o80.Elasticity =
o80.FormFactor = .FormFactor.Symmetric
o80.Size = .(, , )
o80.CFrame = .(, , , , -, -, , , , -, -, )
o80.BottomSurface = .SurfaceType.Smooth
o80.TopSurface = .SurfaceType.Smooth
o80.Color = .(, , )
o80.Position = .(, , )
o81.Parent = o80
o81.Scale = .(, , )
o81.MeshType = .MeshType.Wedge
o82.Name =
o82.Parent = o1
o82.BrickColor = BrickColor.()
o82.Position = .(, , )
o82.Rotation = .(, , -)
o82.Anchored =
o82.CanCollide =
o82.Elasticity =
o82.FormFactor = .FormFactor.Symmetric
o82.Size = .(, , )
o82.CFrame = .(, , , , , , , -, -, , , -)
o82.BottomSurface = .SurfaceType.Smooth
o82.TopSurface = .SurfaceType.Smooth
o82.Color = .(, , )
o82.Position = .(, , )
o83.Parent = o82
o83.Scale = .(, , )
o83.MeshType = .MeshType.Wedge
o84.Name =
o84.Parent = o1
o84.BrickColor = BrickColor.()
o84.Position = .(, , )
o84.Rotation = .(-, -, )
o84.Anchored =
o84.CanCollide =
o84.Elasticity =
o84.FormFactor = .FormFactor.Symmetric
o84.Size = .(, , )
o84.CFrame = .(, , , , -, -, , , , , -, )
o84.BottomSurface = .SurfaceType.Smooth
o84.TopSurface = .SurfaceType.Smooth
o84.Color = .(, , )
o84.Position = .(, , )
o85.Parent = o84
o85.Scale = .(, , )
o85.MeshType = .MeshType.Wedge
o86.Parent = o1
o86.BrickColor = BrickColor.()
o86.Position = .(, , )
o86.Rotation = .(-, -, )
o86.Anchored =
o86.CanCollide =
o86.Elasticity =
o86.FormFactor = .FormFactor.Symmetric
o86.Size = .(, , )
o86.CFrame = .(, , , , -, -, , , , , -, )
o86.BottomSurface = .SurfaceType.Smooth
o86.TopSurface = .SurfaceType.Smooth
o86.Color = .(, , )
o86.Position = .(, , )
o87.Parent = o86
o87.Scale = .(, , )
o88.Name =
o88.Parent = o1
o88.BrickColor = BrickColor.()
o88.Position = .(, , )
o88.Rotation = .(, , -)
o88.Anchored =
o88.CanCollide =
o88.Elasticity =
o88.FormFactor = .FormFactor.Symmetric
o88.Size = .(, , )
o88.CFrame = .(, , , , , , , -, -, , , -)
o88.BottomSurface = .SurfaceType.Smooth
o88.TopSurface = .SurfaceType.Smooth
o88.Color = .(, , )
o88.Position = .(, , )
o89.Parent = o88
o89.Scale = .(, , )
o89.MeshType = .MeshType.Wedge
o90.Name =
o90.Parent = o1
o90.BrickColor = BrickColor.()
o90.Position = .(, , )
o90.Rotation = .(, , )
o90.Anchored =
o90.CanCollide =
o90.Elasticity =
o90.FormFactor = .FormFactor.Symmetric
o90.Size = .(, , )
o90.CFrame = .(, , , -, -, , -, , -, -, -, -)
o90.BottomSurface = .SurfaceType.Smooth
o90.TopSurface = .SurfaceType.Smooth
o90.Color = .(, , )
o90.Position = .(, , )
o91.Parent = o90
o91.Scale = .(, , )
o91.MeshType = .MeshType.Wedge
o92.Name =
o92.Parent = o1
o92.BrickColor = BrickColor.()
o92.Position = .(, , )
o92.Rotation = .(-, -, )
o92.Anchored =
o92.CanCollide =
o92.Elasticity =
o92.FormFactor = .FormFactor.Symmetric
o92.Size = .(, , )
o92.CFrame = .(, , , , -, -, , , , , -, )
o92.BottomSurface = .SurfaceType.Smooth
o92.TopSurface = .SurfaceType.Smooth
o92.Color = .(, , )
o92.Position = .(, , )
o93.Parent = o92
o93.Scale = .(, , )
o93.MeshType = .MeshType.Wedge
o94.Name =
o94.Parent = o1
o94.BrickColor = BrickColor.()
o94.Position = .(, , )
o94.Rotation = .(, -, -)
o94.Anchored =
o94.CanCollide =
o94.Elasticity =
o94.FormFactor = .FormFactor.Symmetric
o94.Size = .(, , )
o94.CFrame = .(, , , , , -, , -, -, -, -, -)
o94.BottomSurface = .SurfaceType.Smooth
o94.TopSurface = .SurfaceType.Smooth
o94.Color = .(, , )
o94.Position = .(, , )
o95.Parent = o94
o95.MeshId =
o95.Scale = .(, , )
o95.MeshType = .MeshType.FileMesh
o96.Parent = o1
o96.BrickColor = BrickColor.()
o96.Position = .(, , )
o96.Rotation = .(-, -, -)
o96.Anchored =
o96.CanCollide =
o96.Elasticity =
o96.FormFactor = .FormFactor.Symmetric
o96.Size = .(, , )
o96.CFrame = .(, , , , , -, , -, , , -, -)
o96.BottomSurface = .SurfaceType.Smooth
o96.TopSurface = .SurfaceType.Smooth
o96.Color = .(, , )
o96.Position = .(, , )
o97.Parent = o96
o97.Scale = .(, , )
o98.Parent = o1
o98.BrickColor = BrickColor.()
o98.Position = .(, , )
o98.Rotation = .(-, -, )
o98.Anchored =
o98.CanCollide =
o98.Elasticity =
o98.FormFactor = .FormFactor.Symmetric
o98.Size = .(, , )
o98.CFrame = .(, , , , -, -, , , , , -, )
o98.BottomSurface = .SurfaceType.Smooth
o98.TopSurface = .SurfaceType.Smooth
o98.Color = .(, , )
o98.Position = .(, , )
o99.Parent = o98
o99.Scale = .(, , )
o100.Parent = o1
o100.BrickColor = BrickColor.()
o100.Position = .(, , )
o100.Rotation = .(-, -, )
o100.Anchored =
o100.CanCollide =
o100.Elasticity =
o100.FormFactor = .FormFactor.Symmetric
o100.Size = .(, , )
o100.CFrame = .(, , , , -, -, , , , , -, )
o100.BottomSurface = .SurfaceType.Smooth
o100.TopSurface = .SurfaceType.Smooth
o100.Color = .(, , )
o100.Position = .(, , )
o101.Parent = o100
o101.Scale = .(, , )
o102.Name =
o102.Parent = o1
.(cors,.(()
()
(()
()
.Parent.Parent.Parent.ClassName ==
g = .Parent:()
i = ,#g
g[i].Name ==
g[i].BrickColor = .Parent.Parent.Parent.TeamColor
,o102)
))
o103.Name =
o103.Parent = o1
.(cors,.(()
()
(()
()
Tool = .Parent
Settings = {
Range =
,Spread =
,Damage = {, }
,HeadShotDamage = {, }
,Bullets =
,FireRate =
,Automatic =
,AntiTK =
,ImpactDuration =
,ReloadKey =
,ReloadTime =
,Ammo =
,IncludeChamberedBullet =
,GuiPos = .(.Gui.Frame.Position.X.Scale, .Gui.Frame.Position.Y.Scale)
,OneHanded =
,FakeArms =
,FakeArmTransparency =
,RightPos = .(-, -, ) * .(.(-), , )
,LeftPos = .(, , ) * .(.(-), .(), )
,AimPart = Tool.AimPart
,AimPartOffset = .()
,AimGripOffset = .(, , )
,LeftAimPos = .(, , ) * .(.(-), .(), )
,AimAnim = {
Enabled =
,Frames =
,Time =
}
,ChangeFOV = {, }
,SpreadReduction =
,Weld =
,Icons = {
Idle =
,Fire1 =
,Fire2 =
,Fire3 =
,Reload =
,Aim =
}
,FireMouseAnimTime =
,Recoil = .()
,Smoke =
,SmokePart = Tool.SmokePart
,Smokes = {{.Smoke, , }, {.Smoke1, }, {.Smoke1, }}
,Sprint =
,SprintSpeed =
,SprintKey =
,SprintSpreadIncrease =
,SprintArmOffset = .(, , ) * .(.(-), .(), )
,DropHats =
}
Orig_Spread = Settings.Spread
Orig_Grip = Tool.GripPos
Player = .Players.LocalPlayer
Character = Player.Character
Camera = Workspace.CurrentCamera
Ammo, StoredAmmo = .Ammo, .StoredAmmo
Gui, CanUpdateGui = ,
Sprinting, Equipped
()
Gui CanUpdateGui
Gui.Frame.AmmoDisplay.Text = Ammo.Value .. .. StoredAmmo.Value
Welded
Settings.Weld
(, ()
weldC0s = {}
i, v (Tool:())
v:() v ~= Tool.Handle
.(weldC0s, {v, Tool.Handle.CFrame:(v.CFrame)})
v.Anchored =
Tool.Handle.Anchored =
welds = {}
Tool.Equipped:(()
i, v (welds)
v.Part1 =
v:()
i, v (weldC0s)
v[] v[]
w = .(, Tool.Handle)
w.Part0 = Tool.Handle
w.Part1 = v[]
w.C0 = v[]
.(welds, w)
)
()
Welded =
)
Left_Weld, Right_Weld
Ammo.Changed:(Update_Gui)
StoredAmmo.Changed:(Update_Gui)
Settings.Range = .(Settings.Range, )
Ignore_Model = Workspace:() .(, Workspace)
Ignore_Model.Name =
Ray_Ignore = {Character, Ignore_Model, Camera}
Character.Humanoid.Died:(()
Tool.Parent = Player.Backpack
)
(Mouse)
Spread = .(.(.(-Settings.Spread, Settings.Spread)/), .(.(-Settings.Spread, Settings.Spread)/), .(.(-Settings.Spread, Settings.Spread)/))
Ray = Ray.(Character.Head.Position, (.(Character.Head.Position, Mouse.Hit.p) * Spread).lookVector.unit * Settings.Range)
Hit, Pos = Workspace:(Ray, Ray_Ignore)
Hit Hit.Parent:()
Hit_Player = .Players:(Hit.Parent)
Settings.AntiTK Hit_Player.Neutral Hit_Player.TeamColor == Player.TeamColor
Humanoid = Hit.Parent.Humanoid
c = .()
c.Name =
c.Value = Player
.Debris:(c, )
c.Parent = Humanoid
Hit.Name ==
Humanoid.Health = Humanoid.Health - .(Settings.HeadShotDamage[], Settings.HeadShotDamage[])
Humanoid.Health = Humanoid.Health - .(Settings.Damage[], Settings.Damage[])
Hit
Hit_Part = .(, Ignore_Model)
Hit_Part.FormFactor =
Hit_Part.TopSurface =
Hit_Part.BottomSurface =
Hit_Part.Anchored =
Hit_Part.CanCollide =
Hit_Part.Size = .()
Hit_Part.CFrame = .(Pos) * .(.(, ), .(, ), .(, ))
Hit_Part.BrickColor = BrickColor.()
.Debris:(Hit_Part, Settings.ImpactDuration)
Hit.Anchored
w = .(, Hit_Part)
w.Part0 = Hit
w.Part1 = Hit_Part
w.C0 = Hit.CFrame:(Hit_Part.CFrame)
Hit_Part.Anchored =
Hit.Parent:() Settings.DropHats
Hit.Parent.Parent =
.Debris:(Hit, )
Can_Shoot =
Reloading =
First_Person =
Mouse_Held
Tool.Equipped:((Mouse)
Equipped =
Settings.Weld Welded
()
Tool.Parent = Player.Backpack
Character = Player.Character
Gui
Ray_Ignore = {Character, Ignore_Model, Camera}
Mouse.Icon = Settings.Icons.Idle
Gui = .Gui:()
Gui.Parent = Player.PlayerGui
Gui.Frame.Position = .(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, , Gui.Frame.Position.Y.Offset)
Gui.Frame:(.(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, Settings.GuiPos.Y, Gui.Frame.Position.Y.Offset), , , )
CanUpdateGui =
()
Mouse.Button1Down:(()
Can_Shoot Ammo.Value > Character.Humanoid.Health >
Mouse_Held =
Can_Shoot =
(, ()
t = .(Settings.FireMouseAnimTime/, Settings.FireRate/)
Aiming
Mouse.Icon = Settings.Icons.Fire1
(t)
Aiming
Reloading
Mouse.Icon = Settings.Icons.Fire2
(t)
Aiming
Reloading
Mouse.Icon = Settings.Icons.Fire3
(t)
Aiming
Reloading
Mouse.Icon = Settings.Icons.Idle
)
Settings.Smoke
i, v (Settings.Smokes)
s = v[]:()
s.Parent = Settings.SmokePart
s.Enabled =
.Debris:(s, v[])
v[]
(v[], ()
s.Enabled =
)
_ = , Settings.Bullets
(Mouse)
Camera.CoordinateFrame = .(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * .(.(Settings.Recoil), , ) * .(, , (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude)
Tool.Handle:()
Tool.Handle.Shoot:()
Ammo.Value = Ammo.Value -
(Settings.FireRate)
Settings.Automatic Ammo.Value <= Character.Humanoid.Health <= Mouse_Held
Can_Shoot =
Can_Shoot Character.Humanoid.Health > Tool.Handle:()
Tool.Handle.Click:()
)
Mouse.Button1Up:(()
Mouse_Held =
)
Mouse.KeyDown:((Key)
Key:() == Settings.ReloadKey:() Can_Shoot StoredAmmo.Value > Aiming
Settings.IncludeChamberedBullet Ammo.Value == Settings.Ammo + Settings.IncludeChamberedBullet Ammo.Value == Settings.Ammo
Can_Shoot =
Reloading =
TextLabel = Gui.Frame.AmmoDisplay
(, ()
CanUpdateGui =
TextLabel.Text =
(Settings.ReloadTime/)
TextLabel
TextLabel.Text =
(Settings.ReloadTime/)
TextLabel
TextLabel.Text =
)
Tool.Handle:()
Tool.Handle.Reload:()
Mouse.Icon = Settings.Icons.Reload
(Settings.ReloadTime)
Mouse.Icon = Settings.Icons.Idle
CanUpdateGui =
m = Settings.Ammo
Ammo.Value > Settings.IncludeChamberedBullet
m = m +
(StoredAmmo.Value - (m - Ammo.Value)) <=
Ammo.Value = Ammo.Value + StoredAmmo.Value
StoredAmmo.Value =
StoredAmmo.Value = StoredAmmo.Value - (m - Ammo.Value)
Ammo.Value = m
Can_Shoot =
Reloading =
Key:() == Settings.SprintKey:() Settings.Sprint Aiming
Sprinting =
Character.Humanoid.WalkSpeed = Settings.SprintSpeed
Settings.Spread = Settings.Spread + Settings.SprintSpreadIncrease
)
Mouse.KeyUp:((Key)
Key:() == Settings.SprintKey:() Sprinting
Sprinting =
Character.Humanoid.WalkSpeed =
Settings.Spread = Settings.Spread - Settings.SprintSpreadIncrease
Right_Weld.C0 = .(, -, )
)
Mouse.Button2Down:(()
Reloading Sprinting Aiming (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude <
Aiming =
Mouse.Icon = Settings.Icons.Aim
Settings.AimAnim.Enabled
Right_Weld.C1 = .()
Right_Weld.C0 = .()
(, ()
(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, Character.Head.CFrame:(Settings.AimPart.CFrame))
)
(, ()
(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftAimPos)
)
(, ()
Settings.ChangeFOV[]
Camera.FieldOfView =
Cam_Dif, T_F = - Settings.ChangeFOV[], Settings.AimAnim.Time * Settings.AimAnim.Frames
i = , T_F
FOV = - Cam_Dif/T_F * i
Camera.FieldOfView = FOV
(Settings.AimAnim.Time/Settings.AimAnim.Frames)
Aiming
Camera.FieldOfView = Settings.ChangeFOV[]
)
Right_Weld.C1 = .()
Right_Weld.C0 = .()
Right_Weld.C1 = Character.Head.CFrame:(Settings.AimPart.CFrame)
Left_Weld.C1 = Settings.LeftAimPos
Settings.ChangeFOV[]
Camera.FieldOfView = Settings.ChangeFOV[]
Tool.GripPos = Orig_Grip + Settings.AimGripOffset
Settings.Spread = Settings.Spread - Settings.SpreadReduction
)
Mouse.Button2Up:(()
Aiming
Mouse.Icon = Settings.Icons.Idle
Tool.GripPos = Orig_Grip
Settings.AimAnim.Enabled
(, ()
(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, .(, -, ))
)
(, ()
(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftPos)
)
Right_Weld.C1 = Settings.RightPos
Right_Weld.C0 = .(, -, )
Left_Weld.C1 = Settings.LeftPos
Settings.ChangeFOV[]
Camera.FieldOfView =
Settings.Spread = Settings.Spread + Settings.SpreadReduction
Character.Torso.Neck.C0 = .(, , , -, -, -, , , , , , )
Character.Torso.Neck.C1 = .(, -, , -, -, -, , , , , , )
()
Aiming =
)
()
Camera.Changed:(()
(Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < Equipped
Mouse.TargetFilter =
Character.Torso.Neck.C1 = .()
Character.Torso.Neck.C0 = .(, , ) * .(.((Mouse.Hit.p - Mouse.Origin.p).unit.y), , )
)
Mouse.Idle:(()
(Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < Equipped
Mouse.TargetFilter =
Character.Torso.Neck.C1 = .()
Character.Torso.Neck.C0 = .(, , ) * .(.((Mouse.Hit.p - Mouse.Origin.p).unit.y), , )
)
() Equipped
Sprinting
Right_Weld.C0 = .(, -, ) * Settings.SprintArmOffset
Left_Weld.C0 = .(, -, ) * Settings.SprintArmOffset
Aiming
Left_Weld.C0 = .(, -, )
(Camera.Focus.p - Camera.CoordinateFrame.p).magnitude > Equipped
Mouse.TargetFilter =
Character.Torso.Neck.C0 = .(, , , -, -, -, , , , , , )
Character.Torso.Neck.C1 = .(, -, , -, -, -, , , , , , )
)
Arms_Made
Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model
Tool.Equipped:((Mouse)
Character Arms_Made
Arms_Made =
Torso = Character.Torso
Torso[].Part1 =
Left_Weld = .(, Torso)
Left_Weld.Name =
Left_Weld.Part0 = Character.Head
Left_Weld.C0 = .(, -, )
Settings.OneHanded
Torso[].Part1 =
Left_Weld.Part1 = Character[]
Right_Weld = .(, Torso)
Right_Weld.Name =
Right_Weld.Part0 = Character.Head
Right_Weld.Part1 = Character[]
Right_Weld.C0 = .(, -, )
Left_Weld.C1 = Settings.LeftPos
Right_Weld.C1 = Settings.RightPos
Settings.FakeArms Fake_Arm_Right
Fake_Arm_Right, Fake_Arm_Left = Character[]:(), Character[]:()
Fake_Arm_Right.FormFactor, Fake_Arm_Left.FormFactor = ,
Fake_Arm_Right.Size, Fake_Arm_Left.Size = .(), .()
fakeArms = {Fake_Arm_Right, Fake_Arm_Left}
i = ,
w = .(, fakeArms[i])
w.Part0 = Character[fakeArms[i].Name]
w.Part1 = fakeArms[i]
fakeArms[i].Transparency = Settings.FakeArmTransparency
Fake_Arm_Model = .(, Camera)
Fake_Arm_Right.Parent = Fake_Arm_Model
Settings.OneHanded
Fake_Arm_Left.Parent = Fake_Arm_Model
Fake_Arm_Model.Name =
Settings.CharacterMeshes
i, v (Character:())
v:() v.BodyPart == .BodyPart.LeftArm v:() v.BodyPart == .BodyPart.RightArm
v:().Parent = Fake_Arm_Model
Character:()
.(, Fake_Arm_Model)
Character.Shirt:().Parent = Fake_Arm_Model
else
local Arm_Mesh = Instance.new("SpecialMesh", Fake_Arm_Right)
Arm_Mesh.MeshType, Arm_Mesh.Scale = "Brick", Vector3.new(5, 10, 5)
local Arm_Mesh2 = Instance.new("SpecialMesh", Fake_Arm_Left)
Arm_Mesh2.MeshType, Arm_Mesh2.Scale = "Brick", Vector3.new(5, 10, 5)
end
end
end)
Tool.Unequipped:connect(function()
Equipped = false
Tool.GripPos = Orig_Grip
Aiming = false
Settings.Spread = Orig_Spread
if Settings.ChangeFOV[1] then
Camera.FieldOfView = 70
end
if Gui then
Gui:Destroy()
Gui = nil
end
for i, v in pairs(Tool.Handle:GetChildren()) do
if v:IsA("Sound") then
v:Stop()
end
end
if Fake_Arm_Right and Fake_Arm_Left and Fake_Arm_Model then
Fake_Arm_Model:Destroy()
Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model = nil, nil, nil
end
if Character and Left_Weld and Right_Weld then
Arms_Made = false
local Torso = Character.Torso
Torso["Right Shoulder"].Part1, Torso["Left Shoulder"].Part1 = Character["Right Arm"], Character["Left Arm"]
Left_Weld:Destroy()
Right_Weld:Destroy()
end
Sprinting = false
Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
Character.Humanoid.WalkSpeed = 16
end)
end,o103)
end))
o104.Name = "Ammo"
o104.Parent = o103
o104.Value = 30
o105.Name = "StoredAmmo"
o105.Parent = o103
o105.Value = 1200
o106.Name = "Gui"
o106.Parent = o103
o107.Parent = o106
o107.Position = UDim2.new(1,-200,1,-100)
o107.Size = UDim2.new(0,100,0,100)
o107.Position = UDim2.new(1,-200,1,-100)
o107.BackgroundColor3 = Color3.new(1, 1, 1)
o107.BackgroundTransparency = 1
o107.BorderSizePixel = 0
o108.Name = "AmmoDisplay"
o108.Parent = o107
o108.Size = UDim2.new(1,0,1,0)
o108.Text = ""
o108.BackgroundTransparency = 1
o108.FontSize = Enum.FontSize.Size24
o108.TextColor3 = Color3.new(0.917647, 0.917647, 0.917647)
o108.TextStrokeTransparency = 0.5
o108.TextXAlignment = Enum.TextXAlignment.Right
o109.Parent = o103
o109.Size = 0.30000001192093
o109.Color = Color3.new(0.372549, 0.372549, 0.372549)
o109.Enabled = false
o109.Opacity = 0.30000001192093
o109.RiseVelocity = 15
o110.Name = "Smoke1"
o110.Parent = o103
o110.Size = 0.10000000149012
o110.Color = Color3.new(1, 0.6, 0.2)
o110.Enabled = false
o110.Opacity = 0.40000000596046
o110.RiseVelocity = 3
mas.Parent = workspace
mas:MakeJoints()
local mas1 = mas:GetChildren()
for i=1,#mas1 do
mas1[i].Parent = game:GetService("Players").LocalPlayer.Backpack
ypcall(function() mas1[i]:MakeJoints() end)
end
mas:Destroy()
for i=1,#cors do
coroutine.resume(cors[i])
endAK74 THIS NOT A FE