Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: sirius.menu, loot-link.com.
-- Icon in Topbar. Can use Lucide Icons (string) or Roblox Image (number). 0 to use no icon (default).
"Rayfield Interface Suite"
"by Sirius"
"Default"
-- Check https://[Log in to view URL]
false
false
-- Prevents Rayfield from warning when the script has a version mismatch with the interface
true
nil
-- Create a custom folder for your hub/game
"Admin Hub"
false
-- Prompt the user to join your Discord server if their executor supports it
"noinvitelink"
-- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ ABCD would be ABCD
true
-- Set this to false to make them join the discord every time they load it up
true
-- Set this to true to use our key system
"Untitled"
"Key System"
"Visit https://loot-link.com/s?WJtTfb3X for your key, (SAVES FOREVER) "
-- Use this to tell the user how to get a key
"Key"
-- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
true
-- The user's key will be saved, but if you change the key, they will be unable to use your script
false
-- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
"orange"
"greengrass"
"helloworld!"
"script101"
"acceptmein"
"(updates every 3 days)"
-- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
local
CreateTab
"馃檹 OP Stuff"
nil
-- Title, Image
local
CreateSection
"Main"
Notify
"Execution Succesful!"
"Admin has been loaded into your screen, and will work."
5
nil
local
CreateButton
"Infinite Jump"
function
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
local
true
game
GetService
"UserInputService"
connect
function
if
then
game
GetService
"Players"
FindFirstChildOfClass
'Humanoid'
ChangeState
"Jumping"
end
end
end
local
CreateSlider
"Walkspeed"
0
300
1
"Speed"
16
"Slider1"
-- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
function
game
end
local
CreateDropdown
"Random Teleports"
"Teleport1"
"Teleport2"
"None"
false
"RandomTps"
-- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
function
print
"GBI - Loading Up The GBI for Roblox Executors, player."
end
local
CreateTab
"馃拃 Trolls"
nil
-- Title, Image
local
CreateSection
"Prints, (teleport prints) "
local
CreateButton
"Print in console: im in your walls"
print
'im in your walls'
-- The function that takes place when the button is pressed
end
local
CreateButton
"Print in console: leave the game or I bomb"
print
'leave the game or I bomb'
-- The function that takes place when the button is pressed
end
local
CreateButton
"Print in console: Builderman has joined the game."
print
'Builderman has joined the game.'
-- The function that takes place when the button is pressed
end
local
CreateButton
"Run HD Admin or Add HD Admin to your game. (BACKDOORS ONLY) "
require
7192763922
load
"playername"
-- The function that takes place when the button is pressed
end
local
CreateButton
"Delete UI"
Destroy
-- The function that takes place when the button is pressed