Run it
Copy the script and paste it into your executor.
Rayfield = (:())()
Window = Rayfield:({
Name = ,
LoadingTitle = ,
LoadingSubtitle = ,
ConfigurationSaving = {
Enabled = ,
FolderName = ,
FileName =
},
KeySystem = ,
})
Tab1 = Window:(, )
Tab2 = Window:(, )
Players = :()
LocalPlayer = Players.LocalPlayer
RunService = :()
UserInputService = :()
Lighting = :()
Tab1:()
Tab1:({
Name = ,
CurrentValue = ,
Callback = (Value)
().Toggle1 = Value
.(()
().Toggle1
LocalPlayer.Character LocalPlayer.Character:()
LocalPlayer.Character.Humanoid.WalkSpeed =
.()
LocalPlayer.Character LocalPlayer.Character:()
LocalPlayer.Character.Humanoid.WalkSpeed =
)
,
})
Tab1:({
Name = ,
CurrentValue = ,
Callback = (Value)
().Toggle2 = Value
.(()
().Toggle2
LocalPlayer.Character LocalPlayer.Character:()
LocalPlayer.Character.Humanoid.JumpPower =
.()
LocalPlayer.Character LocalPlayer.Character:()
LocalPlayer.Character.Humanoid.JumpPower =
)
,
})
noclipConn
Tab1:({
Name = ,
CurrentValue = ,
Callback = (Value)
Value
noclipConn = RunService.Stepped:(()
LocalPlayer.Character
_, part (LocalPlayer.Character:())
part:()
part.CanCollide =
)
noclipConn noclipConn:()
,
})
Tab1:({
Name = ,
CurrentValue = ,
Callback = (Value)
().Toggle4 = Value
UserInputService.JumpRequest:(()
().Toggle4 LocalPlayer.Character LocalPlayer.Character:()
LocalPlayer.Character.Humanoid:(.HumanoidStateType.Jumping)
)
,
})
Tab1:({
Name = ,
CurrentValue = ,
Callback = (Value)
().Toggle5 = Value
.(()
().Toggle5
hum = LocalPlayer.Character LocalPlayer.Character:()
hum
hum.Health = hum.MaxHealth
.()
)
,
})
Tab1:({
Name = ,
CurrentValue = ,
Callback = (Value)
().Toggle6 = Value
root = LocalPlayer.Character LocalPlayer.Character:()
Value root
bp = .(, root)
bp.MaxForce = .(.huge, .huge, .huge)
bp.Position = root.Position
.(()
().Toggle6
bp.Position = .CurrentCamera.CFrame.Position + (.CurrentCamera.CFrame.LookVector * )
.()
bp:()
)
,
})
Tab1:({
Name = ,
CurrentValue = ,
Callback = (Value)
char = LocalPlayer.Character
char
_, part (char:())
part:() part:()
part.Transparency = Value
,
})
Tab1:({
Name = ,
CurrentValue = ,
Callback = (Value)
().Toggle8 = Value
.(()
().Toggle8
char = LocalPlayer.Character
char
_, part (char:())
part:()
part.Color = .(() % / , , )
.()
)
,
})
Tab1:({
Name = ,
CurrentValue = ,
Callback = (Value)
().Toggle9 = Value
root = LocalPlayer.Character LocalPlayer.Character:()
Value root
bav = .(, root)
bav.Name =
bav.MaxTorque = .(, .huge, )
bav.AngularVelocity = .(, , )
.(()
().Toggle9 .()
root:()
root.SpinBotToggle:()
)
,
})
Tab1:({
Name = ,
CurrentValue = ,
Callback = (Value)
char = LocalPlayer.Character
char char:()
Value
char.Head.Size = .(, , )
char.Head.CanCollide =
char.Head.Size = .(, , )
,
})
Tab1:({
Name = ,
CurrentValue = ,
Callback = (Value)
.Gravity = Value
,
})
Tab1:({
Name = ,
CurrentValue = ,
Callback = (Value)
Value
Lighting.Brightness =
Lighting.ClockTime =
Lighting.GlobalShadows =
Lighting.Brightness =
Lighting.ClockTime =
Lighting.GlobalShadows =
,
})
Tab1:({
Name = ,
CurrentValue = ,
Callback = (Value)
.CurrentCamera.FieldOfView = Value
,
})
Tab1:({
Name = ,
CurrentValue = ,
Callback = (Value)
().Toggle14 = Value
vu = :()
LocalPlayer.Idled:(()
().Toggle14
vu:(.(,), .CurrentCamera.CFrame)
.()
vu:(.(,), .CurrentCamera.CFrame)
)
,
})
Tab1:({
Name = ,
CurrentValue = ,
Callback = (Value)
char = LocalPlayer.Character
char
Value
hl = .()
hl.Name =
hl.FillColor = .(, , )
hl.Parent = char
char:()
char.SelfHighlightHacker:()
,
})
Tab2:()
Tab2:({
Name = ,
CurrentValue = ,
Callback = (Value)
root = LocalPlayer.Character LocalPlayer.Character:()
root
root.Anchored = Value
,
})
Tab2:({
Name = ,
CurrentValue = ,
Callback = (Value)
LocalPlayer.CameraMode = Value .CameraMode.LockFirstPerson .CameraMode.Classic
,
})
Tab2:({
Name = ,
CurrentValue = ,
Callback = (Value)
().Toggle18 = Value
.(()
().Toggle18
tool = LocalPlayer.Character LocalPlayer.Character:()
tool tool:()
.()
)
,
})
Tab2:({
Name = ,
CurrentValue = ,
Callback = (Value)
_, v (Lighting:())
v:() v:()
v.Parent = Value Lighting
,
})
Tab2:({
Name = ,
CurrentValue = ,
Callback = (Value)
char = LocalPlayer.Character
char
_, accessory (char:())
accessory:()
handle = accessory:()
handle handle.CanCollide = Value
,
})
Tab2:({
Name = ,
CurrentValue = ,
Callback = (Value)
root = LocalPlayer.Character LocalPlayer.Character:()
Value root
p = .(, )
p.Name =
p.Size = .(, , )
p.Transparency =
p.Anchored =
p.CFrame = root.CFrame - .(, , )
.(()
root :()
p.CFrame = root.CFrame - .(, , )
.()
)
:()
.FloatPlatformHacker:()
,
})
Tab2:({
Name = ,
CurrentValue = ,
Callback = (Value)
().Toggle22 = Value
.(()
().Toggle22
.CurrentCamera.CFrame = .CurrentCamera.CFrame * .(, .(), )
.()
)
,
})
Tab2:({
Name = ,
CurrentValue = ,
Callback = (Value)
Lighting.GlobalShadows = Value
,
})
Tab2:({
Name = ,
CurrentValue = ,
Callback = (Value)
char = LocalPlayer.Character
char
_, part (char:())
part:() (part.Name == part.Name == part.Name == part.Name == )
part.Color = Value .(, , ) .(, , )
,
})
Tab2:({
Name = ,
CurrentValue = ,
Callback = (Value)
StarterGui = :()
(()
StarterGui:(.CoreGuiType.All, Value)
)
,
})
Tab2:({
Name = ,
CurrentValue = ,
Callback = (Value)
().Toggle26 = Value
.(()
().Toggle26
hum = LocalPlayer.Character LocalPlayer.Character:()
hum hum:()
.()
)
,
})
Tab2:({
Name = ,
CurrentValue = ,
Callback = (Value)
char = LocalPlayer.Character
char
_, part (char:())
part:() (part.Name:() part.Name:())
part.Color = Value .(, , ) .(, , )
,
})
Tab2:({
Name = ,
CurrentValue = ,
Callback = (Value)
().Toggle28 = Value
.(()
().Toggle28
hum = LocalPlayer.Character LocalPlayer.Character:()
hum hum.FloorMaterial ~= .Material.Air
hum:(.HumanoidStateType.Jumping)
.()
)
,
})
Tab2:({
Name = ,
CurrentValue = ,
Callback = (Value)
char = LocalPlayer.Character
char
_, part (char:())
part:() part.Name ~=
part.Transparency = Value
,
})
Tab2:({
Name = ,
CurrentValue = ,
Callback = (Value)
().Toggle30 = Value
root = LocalPlayer.Character LocalPlayer.Character:()
Value root
bv = .(, root)
bv.Name =
bv.MaxForce = .(, .huge, )
bv.Velocity = .(, , )
.(()
().Toggle30 .()
root:()
root.AntiGravToggle:()
)
,
})
Rayfield:({
Title = ,
Content = ,
Duration = ,
Image = ,
})
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: sirius.menu.

Universal