Run it
Copy the script and paste it into your executor.
Players = :()
UserInputService = :()
ReplicatedStorage = :()
RunService = :()
LocalPlayer = Players.LocalPlayer
Camera = .CurrentCamera
()
(()
LocalPlayer.Character LocalPlayer.Character:()
head = LocalPlayer.Character.Head
head:() head.AetherOverhead:()
billboard = .()
billboard.Name =
billboard.Adornee = head
billboard.Size = .(, , , )
billboard.StudsOffset = .(, , )
billboard.AlwaysOnTop =
billboard.Parent = head
titleLabel = .()
titleLabel.Size = .(, , , )
titleLabel.BackgroundTransparency =
titleLabel.Text =
titleLabel.TextColor3 = .(, , )
titleLabel.TextSize =
titleLabel.Font = .Font.SourceSansBold
titleLabel.Parent = billboard
devLabel = .()
devLabel.Position = .(, , , )
devLabel.Size = .(, , , )
devLabel.BackgroundTransparency =
devLabel.Text =
devLabel.TextColor3 = .(, , )
devLabel.TextSize =
devLabel.Font = .Font.SourceSansBold
devLabel.Parent = billboard
)
LangGui = .()
LangGui.Name =
LangGui.ResetOnSpawn =
LangGui.Parent = :() LocalPlayer:()
LangFrame = .()
LangFrame.Size = .(, , , )
LangFrame.Position = .(, -, , -)
LangFrame.BackgroundColor3 = .(, , )
LangFrame.Active =
LangFrame.Draggable =
LangFrame.Parent = LangGui
.(, LangFrame).CornerRadius = .(, )
LangStroke = .(, LangFrame)
LangStroke.Color = .(, , )
LangStroke.Thickness =
LangTitle = .()
LangTitle.Size = .(, , , )
LangTitle.BackgroundColor3 = .(, , )
LangTitle.Text =
LangTitle.TextColor3 = .(, , )
LangTitle.TextSize =
LangTitle.Font = .Font.SourceSansBold
LangTitle.Parent = LangFrame
.(, LangTitle).CornerRadius = .(, )
BtnAr = .()
BtnAr.Size = .(, , , )
BtnAr.Position = .(, , , )
BtnAr.BackgroundColor3 = .(, , )
BtnAr.Text =
BtnAr.TextColor3 = .(, , )
BtnAr.TextSize =
BtnAr.Font = .Font.SourceSansBold
BtnAr.Parent = LangFrame
BtnEn = .()
BtnEn.Size = .(, , , )
BtnEn.Position = .(, , , )
BtnEn.BackgroundColor3 = .(, , )
BtnEn.Text =
BtnEn.TextColor3 = .(, , )
BtnEn.TextSize =
BtnEn.Font = .Font.SourceSansBold
BtnEn.Parent = LangFrame
.(, BtnAr).CornerRadius = .(, )
.(, BtnEn).CornerRadius = .(, )
selectedLang =
()
LangGui:()
()
LocalPlayer.CharacterAdded:(createOverheadTitle)
KeyGui = .()
KeyGui.Name =
KeyGui.ResetOnSpawn =
KeyGui.Parent = :() LocalPlayer:()
KeyFrame = .()
KeyFrame.Size = .(, , , )
KeyFrame.Position = .(, -, , -)
KeyFrame.BackgroundColor3 = .(, , )
KeyFrame.Active =
KeyFrame.Draggable =
KeyFrame.Parent = KeyGui
.(, KeyFrame).CornerRadius = .(, )
KeyStroke = .(, KeyFrame)
KeyStroke.Color = .(, , )
KeyStroke.Thickness =
KeyTitle = .()
KeyTitle.Size = .(, , , )
KeyTitle.BackgroundColor3 = .(, , )
KeyTitle.Text = selectedLang ==
KeyTitle.TextColor3 = .(, , )
KeyTitle.TextSize =
KeyTitle.Font = .Font.SourceSansBold
KeyTitle.Parent = KeyFrame
.(, KeyTitle).CornerRadius = .(, )
KeyInput = .()
KeyInput.Size = .(, , , )
KeyInput.Position = .(, , , )
KeyInput.BackgroundColor3 = .(, , )
KeyInput.PlaceholderText = selectedLang ==
KeyInput.Text =
KeyInput.TextColor3 = .(, , )
KeyInput.TextSize =
KeyInput.Font = .Font.SourceSans
KeyInput.Parent = KeyFrame
.(, KeyInput).CornerRadius = .(, )
SubmitBtn = .()
SubmitBtn.Size = .(, , , )
SubmitBtn.Position = .(, , , )
SubmitBtn.BackgroundColor3 = .(, , )
SubmitBtn.Text = selectedLang ==
SubmitBtn.TextColor3 = .(, , )
SubmitBtn.TextSize =
SubmitBtn.Font = .Font.SourceSansBold
SubmitBtn.Parent = KeyFrame
.(, SubmitBtn).CornerRadius = .(, )
DiscordBtn = .()
DiscordBtn.Size = .(, , , )
DiscordBtn.Position = .(, , , )
DiscordBtn.BackgroundColor3 = .(, , )
DiscordBtn.Text = selectedLang ==
DiscordBtn.TextColor3 = .(, , )
DiscordBtn.TextSize =
DiscordBtn.Font = .Font.SourceSansBold
DiscordBtn.Parent = KeyFrame
.(, DiscordBtn).CornerRadius = .(, )
StatusLabel = .()
StatusLabel.Size = .(, , , )
StatusLabel.Position = .(, , , )
StatusLabel.BackgroundTransparency =
StatusLabel.Text = selectedLang ==
StatusLabel.TextColor3 = .(, , )
StatusLabel.TextSize =
StatusLabel.Font = .Font.SourceSansItalic
StatusLabel.Parent = KeyFrame
DiscordBtn.MouseButton1Click:(()
()
StatusLabel.Text = selectedLang ==
StatusLabel.TextColor3 = .(, , )
)
SubmitBtn.MouseButton1Click:(()
inputKey = KeyInput.Text
inputKey == inputKey == inputKey == inputKey ==
KeyGui:()
Rayfield = (:())()
Window = Rayfield:({
Name = selectedLang == ,
Icon = ,
LoadingTitle = ,
LoadingSubtitle = ,
ConfigurationSaving = { Enabled = },
KeySystem =
})
MainTab = Window:(selectedLang == , )
MainTab:({
Name = selectedLang == ,
Range = {, },
Increment = ,
Suffix = ,
CurrentValue = ,
Callback = (Value)
LocalPlayer.Character LocalPlayer.Character:()
LocalPlayer.Character.Humanoid.WalkSpeed = Value
,
})
MainTab:({
Name = selectedLang == ,
Range = {, },
Increment = ,
Suffix = ,
CurrentValue = ,
Callback = (Value)
LocalPlayer.Character LocalPlayer.Character:()
LocalPlayer.Character.Humanoid.JumpPower = Value
,
})
MainTab:({
Name = selectedLang == ,
Range = {, },
Increment = ,
Suffix = ,
CurrentValue = ,
Callback = (Value)
.Gravity = Value
,
})
noclipConn =
MainTab:({
Name = selectedLang == ,
CurrentValue = ,
Callback = (Value)
Value
noclipConn = RunService.Stepped:(()
LocalPlayer.Character
_, part (LocalPlayer.Character:())
part:() part.CanCollide =
)
noclipConn noclipConn:() noclipConn =
,
})
MainTab:({
Name = selectedLang == ,
Range = {, },
Increment = ,
Suffix = ,
CurrentValue = ,
Callback = (Value)
Camera.FieldOfView = Value
,
})
PowerTab = Window:(selectedLang == , )
infJumpConn =
PowerTab:({
Name = selectedLang == ,
CurrentValue = ,
Callback = (Value)
Value
infJumpConn = UserInputService.JumpRequest:(()
LocalPlayer.Character LocalPlayer.Character:()
LocalPlayer.Character:():()
)
infJumpConn infJumpConn:() infJumpConn =
,
})
PlayerTab = Window:(selectedLang == , )
selectedTarget =
playerNames = {}
_, p (Players:())
p ~= LocalPlayer
.(playerNames, p.DisplayName .. .. p.Name .. )
PlayerTab:({
Name = selectedLang == ,
Options = playerNames,
CurrentOption = ,
MultipleOptions = ,
Callback = (Option)
selectedString = (Option) == Option[] Option
_, p (Players:())
p.DisplayName .. .. p.Name .. == selectedString
selectedTarget = p
,
})
PlayerTab:({
Name = selectedLang == ,
Callback = ()
selectedTarget selectedTarget.Character selectedTarget.Character:()
LocalPlayer.Character LocalPlayer.Character:()
LocalPlayer.Character.HumanoidRootPart.CFrame = selectedTarget.Character.HumanoidRootPart.CFrame * .(, , )
,
})
followConn =
PlayerTab:({
Name = selectedLang == ,
CurrentValue = ,
Callback = (Value)
Value
selectedTarget
followConn = RunService.RenderStepped:(()
selectedTarget selectedTarget.Character selectedTarget.Character:()
LocalPlayer.Character LocalPlayer.Character:()
LocalPlayer.Character.HumanoidRootPart.CFrame = selectedTarget.Character.HumanoidRootPart.CFrame * .(, , )
)
followConn followConn:() followConn =
,
})
CopyTab = Window:(selectedLang == , )
targetPlayer =
CopyTab:({
Name = selectedLang == ,
PlaceholderText = ,
RemoveTextAfterFocusLost = ,
Callback = (Text)
input = .(Text)
targetPlayer =
input ~=
_, p (Players:())
p ~= LocalPlayer
.(.(p.Name), , #input) == input .(.(p.DisplayName), , #input) == input
targetPlayer = p
,
})
CopyTab:({
Name = selectedLang == ,
Callback = ()
targetPlayer targetPlayer.Character
myChar = LocalPlayer.Character
targetChar = targetPlayer.Character
myChar targetChar
_, item (myChar:())
item:() item:() item:() item:() item:() item:()
item:()
(()
clearRemote = ReplicatedStorage:(, ) ReplicatedStorage.RE:(, )
clearRemote clearRemote:()
)
_, item (targetChar:())
item:() item:() item:() item:() item:() item:()
item:().Parent = myChar
myHum = myChar:()
myHum
(()
desc = Players:(targetPlayer.UserId)
desc myHum:(desc)
)
(()
avatarRemote = ReplicatedStorage:(, ) (ReplicatedStorage.RE:(, ) ReplicatedStorage.RE:(, ))
avatarRemote avatarRemote:(, targetPlayer.UserId)
)
,
})
AboutTab = Window:(selectedLang == , )
AboutTab:({
Title = ,
Content =
})
AboutTab:({
Name = selectedLang == ,
Callback = ()
()
,
})
AboutTab:({
Name = selectedLang == ,
Callback = ()
()
,
})
ShiftGui = .()
ShiftGui.Name =
ShiftGui.ResetOnSpawn =
ShiftGui.Parent = :() LocalPlayer:()
LockBtn = .()
LockBtn.Size = .(, , , )
LockBtn.Position = .(, , , )
LockBtn.BackgroundColor3 = .(, , )
LockBtn.Text =
LockBtn.TextSize =
LockBtn.Parent = ShiftGui
.(, LockBtn).CornerRadius = .(, )
LockStroke = .(, LockBtn)
LockStroke.Color = .(, , )
LockStroke.Thickness =
dragging, dragInput, dragStart, startPos
(input)
delta = input.Position - dragStart
LockBtn.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
LockBtn.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = LockBtn.Position
input.Changed:(()
input.UserInputState == .UserInputState.End dragging =
)
)
LockBtn.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInput = input
)
UserInputService.InputChanged:((input)
input == dragInput dragging (input)
)
shiftEnabled =
shiftConn =
LockBtn.MouseButton1Click:(()
shiftEnabled = shiftEnabled
shiftEnabled
LockBtn.Text =
LockStroke.Color = .(, , )
shiftConn = RunService.RenderStepped:(()
LocalPlayer.Character LocalPlayer.Character:()
lookVector = Camera.CFrame.LookVector
LocalPlayer.Character.HumanoidRootPart.CFrame = .(LocalPlayer.Character.HumanoidRootPart.Position, LocalPlayer.Character.HumanoidRootPart.Position + .(lookVector.X, , lookVector.Z))
)
LockBtn.Text =
LockStroke.Color = .(, , )
shiftConn shiftConn:() shiftConn =
)
StatusLabel.Text = selectedLang ==
StatusLabel.TextColor3 = .(, , )
)
BtnAr.MouseButton1Click:(()
selectedLang =
()
)
BtnEn.MouseButton1Click:(()
selectedLang =
()
)Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: discord.gg, sirius.menu, www.roblox.com.
✨ Aether Hub V31.0 | Brookhaven RP (Official Edition) Developed by & for @kararoottoo Features: - Dual Language Startup System (Arabic 🇸🇦 / English 🇺🇸) - Authenticated Key System (Key: kararoottoo) with Direct Discord Link Copy - Custom Floating Shift Lock Icon (Touch Draggable for Mobile & PC) - Embellished Developer Overhead Title Tag over Character Head - Player Speed, Jump Power, FOV & Gravity Sliders - Noclip (Walk Through Walls) & Infinite Jump - Advanced Player Target System (TP Behind Target & Auto-Follow Target) - Advanced AI Outfit & Full Body Stealer (Brookhaven Remote Bypass)

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