Run it
Copy the script and paste it into your executor.
-- FOV Changer | by 2i9y
local Fluent = loadstring(game:HttpGet("https://github.com/dawid-scripts/Fluent/releases/latest/download/main.lua"))()
local Players = game:GetService("Players")
local Lighting = game:GetService("Lighting")
Camera = .CurrentCamera
Blur = .()
Blur.Size =
Blur.Parent = Lighting
Window = Fluent:({
Title = ,
SubTitle = ,
TabWidth = ,
Size = .(, ),
Acrylic = ,
Theme = ,
MinimizeKey = .KeyCode.RightShift
})
Tabs = {
Main = Window:({ Title = , Icon = }),
Settings = Window:({ Title = , Icon = })
}
Settings = {
FOV = ,
Rainbow = ,
Blur =
}
MainSection = Tabs.Main:()
FOVSlider = MainSection:(, {
Title = ,
Description = ,
Default = ,
Min = ,
Max = ,
Rounding =
})
FOVSlider:((Value)
Settings.FOV = Value
Camera.FieldOfView = Value
)
ResetButton = MainSection:({
Title = ,
Description = ,
Callback = ()
Camera.FieldOfView =
FOVSlider:()
})
VisualSection = Tabs.Settings:()
RainbowToggle = VisualSection:(, {
Title = ,
Default =
})
RainbowToggle:(()
Settings.Rainbow = RainbowToggle.Value
)
BlurToggle = VisualSection:(, {
Title = ,
Default =
})
BlurToggle:(()
Settings.Blur = BlurToggle.Value
)
.(()
.()
Settings.Rainbow
color = .(()%/,,)
Fluent:(color)
)
.(()
.()
Settings.Blur
Blur.Size =
Blur.Size =
)
Camera.FieldOfView = Settings.FOV
Fluent:({
Title = ,
Content = ,
Duration =
})Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: github.com.
Fov changer no key GUi

Universal