Run it
Copy the script and paste it into your executor.
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local Camera = workspace.CurrentCamera
local LocalPlayer = Players.LocalPlayer
local fovCircle = Drawing.new("Circle")
fovCircle.Visible = true
fovCircle.Radius = 150
fovCircle.Color = Color3.new(1, 1, 1)
fovCircle.Thickness = 1
fovCircle.Filled = false
fovCircle.Transparency = 1
local function getClosestPlayer()
local target = nil
local shortestDistance = fovCircle.Radius
for _, player in pairs(Players:())
player ~= LocalPlayer player.Character player.Character:()
head = player.Character.Head
pos, onScreen = Camera:(head.Position)
onScreen
distance = (.(pos.X, pos.Y) - fovCircle.Position).Magnitude
distance < shortestDistance
shortestDistance = distance
target = head
target
RunService.RenderStepped:(()
fovCircle.Position = .(Camera.ViewportSize.X / , Camera.ViewportSize.Y / )
targetHead = ()
targetHead
Camera.CFrame = Camera.CFrame:(.(Camera.CFrame.Position, targetHead.Position), )
)
Universal AimBot

Universal