Run it
Copy the script and paste it into your executor.
AimbotGUI = .()
Background = .()
Title = .()
EnableToggle = .()
AimbotLabel = .()
Credits = .()
AimbotGUI.Name =
AimbotGUI.ResetOnSpawn =
AimbotGUI.Parent = .Players.LocalPlayer:()
Background.Name =
Background.Parent = AimbotGUI
Background.BackgroundColor3 = .(, , )
Background.Position = .(, -, , -)
Background.Size = .(, , , )
Background.Active =
Background.Draggable =
Title.Name =
Title.Parent = Background
Title.BackgroundColor3 = .(, , )
Title.BackgroundTransparency =
Title.Size = .(, , , )
Title.Font = .Font.SourceSans
Title.Text =
Title.TextColor3 = .(, , )
Title.TextSize =
EnableToggle.Name =
EnableToggle.Parent = Background
EnableToggle.BackgroundColor3 = .(, , )
EnableToggle.Position = .(, -, , -)
EnableToggle.Size = .(, , , )
EnableToggle.Font = .Font.SourceSans
EnableToggle.Text =
EnableToggle.TextColor3 = .(, , )
EnableToggle.TextSize =
AimbotLabel.Name =
AimbotLabel.Parent = Background
AimbotLabel.BackgroundColor3 = .(, , )
AimbotLabel.Position = .(, -, , )
AimbotLabel.Size = .(, , , )
AimbotLabel.Font = .Font.SourceSans
AimbotLabel.Text =
AimbotLabel.TextColor3 = .(, , )
AimbotLabel.TextSize =
Credits.Name =
Credits.Parent = Background
Credits.BackgroundColor3 = .(, , )
Credits.Position = .(, , , -)
Credits.Size = .(, , , )
Credits.Font = .Font.SourceSans
Credits.Text =
Credits.TextColor3 = .(, , )
Credits.TextSize =
fov =
RunService = :()
UserInputService = :()
Players = :()
Cam = .Workspace.CurrentCamera
FOVring = .()
FOVring.Visible =
FOVring.Thickness =
FOVring.Color = .(, , )
FOVring.Filled =
FOVring.Radius = fov
FOVring.Position = Cam.ViewportSize /
()
camViewportSize = Cam.ViewportSize
FOVring.Position = camViewportSize /
(input)
input.KeyCode == .KeyCode.Delete
RunService:()
FOVring:()
UserInputService.InputBegan:(onKeyDown)
aimbotEnabled =
(target)
lookVector = (target - Cam.CFrame.Position).unit
newCFrame = .(Cam.CFrame.Position, Cam.CFrame.Position + lookVector)
Cam.CFrame = newCFrame
(trg_part)
nearest =
last = .huge
playerMousePos = Cam.ViewportSize /
localPlayer = Players.LocalPlayer
localTeam = localPlayer.Team
_, player (Players:())
player ~= localPlayer ( player.Team player.Team ~= localTeam)
part = player.Character player.Character:(trg_part)
part
ePos, isVisible = Cam:(part.Position)
distance = (.(ePos.x, ePos.y) - playerMousePos).Magnitude
distance < last isVisible distance < fov
last = distance
nearest = player
nearest
()
aimbotEnabled = aimbotEnabled
aimbotEnabled
EnableToggle.Text =
AimbotLabel.Text =
AimbotLabel.TextColor3 = .(, , )
FOVring.Visible =
EnableToggle.Text =
AimbotLabel.Text =
AimbotLabel.TextColor3 = .(, , )
FOVring.Visible =
EnableToggle.MouseButton1Click:(toggleAimbot)
RunService.RenderStepped:(()
()
aimbotEnabled
closest = ()
closest closest.Character:()
(closest.Character.Head.Position)
)
:().RenderStepped:(updateDrawings)
Universal aimbot for all shooters shooting games. Characteristics --------------- /Fov/aimbot deactivate and activate/ equipment detection/ Have fun!