Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
UserInputService = :()
LocalPlayer = Players.LocalPlayer
Camera = .CurrentCamera
PlayerGui = LocalPlayer:()
old = PlayerGui:()
old old:()
State = {
Enabled = ,
Conn = ,
Target = ,
}
(class, props, parent)
inst = .(class)
props
k, v (props)
(() inst[k] = v )
parent inst.Parent = parent
inst
(p, r)
(, { CornerRadius = r .(, ) }, p)
(player)
char = player.Character
char
char:()
()
myChar = LocalPlayer.Character
myChar
myHRP = myChar:()
myHRP
closest, closestDist = , .huge
_, p (Players:())
p ~= LocalPlayer p.Character
head = p.Character:()
hum = p.Character:()
head hum hum.Health >
dist = (head.Position - myHRP.Position).Magnitude
dist < closestDist
closestDist = dist
closest = p
closest
()
State.Enabled =
State.Conn = RunService.RenderStepped:(()
State.Enabled
target = ()
State.Target = target
target
head = (target)
head
(()
Camera.CFrame = .(Camera.CFrame.Position, head.Position)
)
)
()
State.Enabled =
State.Target =
State.Conn
State.Conn:()
State.Conn =
gui = (, {
Name = ,
ResetOnSpawn = ,
IgnoreGuiInset = ,
}, PlayerGui)
btn = (, {
Size = .(, ),
Position = .(, , , -),
BackgroundColor3 = .(, , ),
Text = ,
TextColor3 = .(, , ),
Font = .Font.GothamBold,
TextSize = ,
BorderSizePixel = ,
AutoButtonColor = ,
}, gui)
(btn, .(, ))
info = (, {
Size = .(, ),
Position = .(, , , ),
BackgroundTransparency = ,
Text = ,
TextColor3 = .(, , ),
Font = .Font.Gotham,
TextSize = ,
}, gui)
btn.MouseEnter:(()
State.Enabled
btn.BackgroundColor3 = .(, , )
)
btn.MouseLeave:(()
State.Enabled
btn.BackgroundColor3 = .(, , )
)
btn.MouseButton1Click:(()
State.Enabled
()
btn.Text =
btn.BackgroundColor3 = .(, , )
info.Text =
info.TextColor3 = .(, , )
()
btn.Text =
btn.BackgroundColor3 = .(, , )
info.Text =
info.TextColor3 = .(, , )
)
.(()
gui.Parent
.()
State.Enabled State.Target
info.Text = .. State.Target.Name
info.TextColor3 = .(, , )
)
()Aimbot head all game
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