Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
LocalPlayer = Players.LocalPlayer
Camera = .CurrentCamera
AimbotEnabled =
AimPart =
TeamCheck =
WallCheck =
LockRange =
LockedTarget =
gui = .()
gui.Name =
gui.ResetOnSpawn =
gui.Parent = .CoreGui
frame = .(, gui)
frame.Size = .(, , , )
frame.Position = .(, , , )
frame.BackgroundColor3 = .(, , )
frame.BorderSizePixel =
frame.Active =
frame.Draggable =
title = .(, frame)
title.Size = .(, , , )
title.Text =
title.BackgroundColor3 = .(, , )
title.TextColor3 = .(,,)
title.Font = .Font.SourceSansBold
title.TextSize =
title.BorderSizePixel =
toggle = .(, frame)
toggle.Position = .(, , , )
toggle.Size = .(, , , )
toggle.Text =
toggle.Font = .Font.SourceSansBold
toggle.TextSize =
toggle.BackgroundColor3 = .(, , )
toggle.BorderSizePixel =
toggle.TextColor3 = .(, , )
toggle.MouseButton1Click:(()
AimbotEnabled = AimbotEnabled
toggle.Text = .. (AimbotEnabled )
toggle.TextColor3 = AimbotEnabled .(, , ) .(, , )
AimbotEnabled LockedTarget =
)
(plr)
TeamCheck
plr.Team LocalPlayer.Team
plr.Team ~= LocalPlayer.Team
(part)
WallCheck
origin = Camera.CFrame.Position
direction = (part.Position - origin)
rayParams = RaycastParams.()
rayParams.FilterType = .RaycastFilterType.Blacklist
rayParams.FilterDescendantsInstances = {LocalPlayer.Character, part.Parent}
rayResult = :(origin, direction, rayParams)
rayResult rayResult.Instance:(part.Parent)
()
closest =
closestDist = LockRange
_, plr (Players:())
plr ~= LocalPlayer plr.Character plr.Character:(AimPart) (plr)
part = plr.Character[AimPart]
screenPoint, onScreen = Camera:(part.Position)
onScreen (part)
dist = (.(Camera.ViewportSize.X/, Camera.ViewportSize.Y/) - .(screenPoint.X, screenPoint.Y)).Magnitude
dist < closestDist
closestDist = dist
closest = plr
closest
RunService.RenderStepped:(()
AimbotEnabled
LockedTarget LockedTarget.Character LockedTarget.Character:(AimPart)
LockedTarget = ()
LockedTarget LockedTarget.Character LockedTarget.Character:(AimPart)
part = LockedTarget.Character[AimPart]
LockedTarget.Character:() LockedTarget.Character.Humanoid.Health >
Camera.CFrame = .(Camera.CFrame.Position, part.Position)
LockedTarget =
)Test

Universal