Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
UserInputService = :()
TweenService = :()
Lighting = :()
TeleportService = :()
VirtualUser = :()
StarterGui = :()
LocalPlayer = Players.LocalPlayer
Camera = .CurrentCamera
Mouse = LocalPlayer:()
:():()
:().AlperenHub_V2:()
LocalPlayer.PlayerGui:()
LocalPlayer.PlayerGui.AlperenHub_V2:()
ScreenGui = .()
ScreenGui.Name =
ScreenGui.ResetOnSpawn =
ScreenGui.ZIndexBehavior = .ZIndexBehavior.Sibling
(()
:()
ScreenGui.Parent = :()
ScreenGui.Parent = LocalPlayer:()
)
MainFrame = .()
MainFrame.Name =
MainFrame.Parent = ScreenGui
MainFrame.BackgroundColor3 = .(, , )
MainFrame.BorderSizePixel =
MainFrame.Position = .(, -, , -)
MainFrame.Size = .(, , , )
MainFrame.ClipsDescendants =
UICorner = .(); UICorner.CornerRadius = .(, ); UICorner.Parent = MainFrame
UIStroke = .(); UIStroke.Parent = MainFrame; UIStroke.Color = .(, , ); UIStroke.Thickness =
TopBar = .()
TopBar.Parent = MainFrame; TopBar.BackgroundColor3 = .(, , ); TopBar.Size = .(, , , )
TopCorner = .(); TopCorner.CornerRadius = .(, ); TopCorner.Parent = TopBar
Filler = .(); Filler.Parent = TopBar; Filler.BackgroundColor3 = .(, , ); Filler.BorderSizePixel = ; Filler.Position = .(,,,-); Filler.Size = .(,,,)
Title = .()
Title.Parent = TopBar; Title.BackgroundTransparency = ; Title.Position = .(, , , ); Title.Size = .(, -, , )
Title.Font = .Font.GothamBlack; Title.Text = ; Title.TextColor3 = .(, , ); Title.TextSize = ; Title.TextXAlignment = .TextXAlignment.Left
dragging, dragInput, dragStart, startPos
(input)
delta = input.Position - dragStart
MainFrame.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
TopBar.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging = ; dragStart = input.Position; startPos = MainFrame.Position
input.Changed:(() input.UserInputState == .UserInputState.End dragging = )
)
TopBar.InputChanged:((input) input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch dragInput = input )
UserInputService.InputChanged:((input) input == dragInput dragging (input) )
CloseBtn = .()
CloseBtn.Parent = TopBar; CloseBtn.BackgroundColor3 = .(, , ); CloseBtn.Position = .(, -, , -); CloseBtn.Size = .(, , , )
CloseBtn.Font = .Font.GothamBold; CloseBtn.Text = ; CloseBtn.TextColor3 = .(, , ); CloseBtn.TextSize = ; .(, CloseBtn).CornerRadius = .(, )
CloseBtn.MouseButton1Click:(() ScreenGui:() )
TabHolder = .()
TabHolder.Name =
TabHolder.Parent = MainFrame
TabHolder.BackgroundColor3 = .(, , )
TabHolder.BorderSizePixel =
TabHolder.Position = .(, , , )
TabHolder.Size = .(, , , -)
TabHolder.ScrollBarThickness =
TabList = .()
TabList.Parent = TabHolder
TabList.SortOrder = .SortOrder.LayoutOrder
TabList.Padding = .(, )
TabPadding = .()
TabPadding.Parent = TabHolder
TabPadding.PaddingTop = .(, )
TabPadding.PaddingLeft = .(, )
ContentContainer = .()
ContentContainer.Name =
ContentContainer.Parent = MainFrame
ContentContainer.BackgroundColor3 = .(, , )
ContentContainer.BackgroundTransparency =
ContentContainer.Position = .(, , , )
ContentContainer.Size = .(, -, , -)
activeTab =
(tabBtn, scrollFrame)
activeTab
TweenService:(activeTab, TweenInfo.(), {BackgroundColor3 = .(, , ), TextColor3 = .(, , )}):()
activeTab.Frame.Visible =
activeTab = tabBtn
activeTab.Frame.Visible =
TweenService:(activeTab, TweenInfo.(), {BackgroundColor3 = .(, , ), TextColor3 = .(, , )}):()
(name)
btn = .()
btn.Name = name
btn.Parent = TabHolder
btn.BackgroundColor3 = .(, , )
btn.Size = .(, -, , )
btn.Font = .Font.GothamBold
btn.Text = name
btn.TextColor3 = .(, , )
btn.TextSize =
.(, btn).CornerRadius = .(, )
page = .()
page.Name = name ..
page.Parent = ContentContainer
page.Size = .(, , , )
page.BackgroundTransparency =
page.ScrollBarThickness =
page.ScrollBarImageColor3 = .(, , )
page.Visible =
grid = .()
grid.Parent = page
grid.CellSize = .(, , , )
grid.CellPadding = .(, , , )
btnVal = .(, btn)
btnVal.Name =
btnVal.Value = page
btn.MouseButton1Click:(()
(btn, page)
)
page
(parent, text, callback)
btn = .()
btn.Parent = parent
btn.BackgroundColor3 = .(, , )
btn.Text = text
btn.TextColor3 = .(, , )
btn.Font = .Font.GothamSemibold
btn.TextSize =
btn.TextWrapped =
.(, btn).CornerRadius = .(, )
status = .()
status.Parent = btn; status.BackgroundColor3 = .(, , )
status.Position = .(,,,-); status.Size = .(,,,)
.(, status).CornerRadius = .(, )
toggled =
btn.MouseButton1Click:(()
toggled = toggled
toggled
TweenService:(status, TweenInfo.(), {BackgroundColor3 = .(, , )}):()
TweenService:(status, TweenInfo.(), {BackgroundColor3 = .(, , )}):()
(callback, toggled)
)
btn
TabPlayer = ()
(TabPlayer, , (s)
s
.WsLoop = RunService.Heartbeat:(()
LocalPlayer.Character LocalPlayer.Character:()
LocalPlayer.Character.Humanoid.WalkSpeed =
)
.WsLoop .WsLoop:() ; LocalPlayer.Character LocalPlayer.Character.Humanoid.WalkSpeed =
)
(TabPlayer, , (s)
s
.WsLoop2 = RunService.Heartbeat:(()
LocalPlayer.Character LocalPlayer.Character.Humanoid.WalkSpeed =
)
.WsLoop2 .WsLoop2:() ; LocalPlayer.Character LocalPlayer.Character.Humanoid.WalkSpeed =
)
(TabPlayer, , (s)
s LocalPlayer.Character.Humanoid.JumpPower = LocalPlayer.Character.Humanoid.UseJumpPower =
LocalPlayer.Character.Humanoid.JumpPower =
)
(TabPlayer, , (s)
s
.JpLoop = RunService.Heartbeat:(()
LocalPlayer.Character LocalPlayer.Character.Humanoid.UseJumpPower = ; LocalPlayer.Character.Humanoid.JumpPower =
)
.JpLoop .JpLoop:() ; LocalPlayer.Character LocalPlayer.Character.Humanoid.JumpPower =
)
(TabPlayer, , (s)
.InfJump = s
UserInputService.JumpRequest:(()
.InfJump LocalPlayer.Character LocalPlayer.Character:():()
)
)
(TabPlayer, , (s)
.Noclip = s
RunService.Stepped:(()
.Noclip LocalPlayer.Character
_,v (LocalPlayer.Character:())
v:() v.CanCollide =
)
)
(TabPlayer, , (s)
.Fly = s
char = LocalPlayer.Character
hrp = char:()
bv = .(, hrp)
bv.MaxForce = .(,,)
(()
.Fly char
bv.MaxForce = .(.huge,.huge,.huge)
bv.Velocity = Camera.CFrame.LookVector *
RunService.RenderStepped:()
bv:()
)
)
(TabPlayer, , (s)
_,v (:())
v.Name == v.Name == v.CanCollide = s
)
(TabPlayer, , (s)
s
part = .(, )
part.Name =
part.Size = .(, , )
part.Position = .(, -, )
part.Anchored =
part.Transparency =
:() .AntiVoidAlperen:()
)
(TabPlayer, , ()
LocalPlayer.Character:()
)
TabVisual = ()
(TabVisual, , (s)
.ESPBox = s
.ESPBox
_, p (Players:())
p ~= LocalPlayer p.Character p.Character:()
hl = .(, p.Character)
hl.Name = ; hl.FillTransparency = ; hl.OutlineColor = .(,,)
.()
s _,v (:()) v.Name == v:()
)
(TabVisual, , (s)
.ESPName = s
RunService.RenderStepped:(()
.ESPName
_, p (Players:())
p ~= LocalPlayer p.Character p.Character:() p.Character.Head:()
bg = .(, p.Character.Head)
bg.Name = ; bg.Size = .(,,,); bg.StudsOffset = .(,,); bg.AlwaysOnTop =
txt = .(, bg); txt.BackgroundTransparency = ; txt.Size = .(,,,); txt.Text = p.Name; txt.TextColor3 = .(,,)
_,v (:()) v.Name == v:()
)
)
(TabVisual, , (s)
.Chams = s
.Chams
_, p (Players:())
p ~= LocalPlayer p.Character p.Character:()
hl = .(, p.Character)
hl.Name = ; hl.FillColor = .(,,); hl.OutlineTransparency = ; hl.FillTransparency =
.()
s _,v (:()) v.Name == v:()
)
(TabVisual, , (s)
s Lighting.Brightness = ; Lighting.ClockTime = ; Lighting.FogEnd =
Lighting.Brightness = ; Lighting.ClockTime =
)
(TabVisual, , (s)
s
gui = .(, LocalPlayer.PlayerGui); gui.Name =
v = .(, gui); v.Size = .(,,,); v.Position = .(,-,,-); v.BackgroundColor3 = .(,,)
h = .(, gui); h.Size = .(,,,); h.Position = .(,-,,-); h.BackgroundColor3 = .(,,)
LocalPlayer.PlayerGui:() LocalPlayer.PlayerGui.AlpCross:()
)
(TabVisual, , (s)
s Camera.FieldOfView = Camera.FieldOfView =
)
(TabVisual, , (s)
s Lighting.FogEnd = Lighting.FogEnd =
)
(TabVisual, , (s)
_,v (:())
v:()
s v.Transparency = v.Transparency =
)
(TabVisual, , ()
list = Players:()
randomP = list[.(, #list)]
randomP ~= LocalPlayer Camera.CameraSubject = randomP.Character.Humanoid
)
(TabVisual, , ()
Camera.CameraSubject = LocalPlayer.Character.Humanoid
)
TabCombat = ()
(TabCombat, , (s)
.HeadExp = s
RunService.RenderStepped:(()
.HeadExp
_, p (Players:())
p ~= LocalPlayer p.Character p.Character:()
p.Character.Head.Size = .(,,)
p.Character.Head.Transparency =
p.Character.Head.CanCollide =
)
)
(TabCombat, , (s)
.Trigger = s
(()
.Trigger
mouse = LocalPlayer:()
mouse.Target mouse.Target.Parent:()
()
.()
)
)
(TabCombat, , (s)
.Aimbot = s
RunService.RenderStepped:(()
.Aimbot
nearest =
dist = .huge
_, p (Players:())
p ~= LocalPlayer p.Character p.Character:()
d = (p.Character.Head.Position - LocalPlayer.Character.Head.Position).Magnitude
d < dist dist = d; nearest = p.Character.Head
nearest Camera.CFrame = .(Camera.CFrame.Position, nearest.Position)
)
)
(TabCombat, , (s)
.AutoClick = s
.AutoClick (); .()
)
(TabCombat, , ()
()
)
TabTP = ()
(TabTP, , (s)
s
t = .(, LocalPlayer.Backpack); t.Name = ; t.RequiresHandle =
t.Activated:(() LocalPlayer.Character:(Mouse.Hit.p) )
LocalPlayer.Backpack:() LocalPlayer.Backpack[]:()
)
(TabTP, , (s)
.CtrlTP = s
Mouse.Button1Down:(()
.CtrlTP UserInputService:(.KeyCode.LeftControl)
LocalPlayer.Character:(Mouse.Hit.p)
)
)
(TabTP, , ()
list = Players:()
target = list[.(, #list)]
target ~= LocalPlayer target.Character
LocalPlayer.Character.HumanoidRootPart.CFrame = target.Character.HumanoidRootPart.CFrame
)
(TabTP, , ()
LocalPlayer.Character.HumanoidRootPart.CFrame = LocalPlayer.Character.HumanoidRootPart.CFrame * .(, , )
)
(TabTP, , ()
:()
LocalPlayer.Character.HumanoidRootPart.CFrame = .SpawnLocation.CFrame + .(,,)
LocalPlayer.Character.HumanoidRootPart.CFrame = .(, , )
)
TabMisc = ()
(TabMisc, , ()
_, v (:())
v:() v.Material = .Material.SmoothPlastic; v.CastShadow =
v:() v:() v:()
)
(TabMisc, , (s)
s
LocalPlayer.Idled:(()
VirtualUser:(.(,), .CurrentCamera.CFrame)
()
VirtualUser:(.(,), .CurrentCamera.CFrame)
)
)
(TabMisc, , ()
TeleportService:(.PlaceId, LocalPlayer)
)
(TabMisc, , ()
Http = :()
Servers = Http:(:(..game.PlaceId..))
_, s (Servers.data)
s.playing < s.maxPlayers
TeleportService:(.PlaceId, s.id, LocalPlayer)
)
(TabMisc, , ()
t1 = .(, LocalPlayer.Backpack); t1.BinType =
t2 = .(, LocalPlayer.Backpack); t2.BinType =
)
(TabMisc, , ()
VirtualUser:()
)
(TabMisc, , ()
(:())()
)
(TabMisc, , ()
(:())()
)
(TabMisc, , ()
(:())()
)
(TabMisc, , ()
ScreenGui:()
)
(TabPlayer.Parent:(), TabPlayer)
StarterGui:(, {
Title = ;
Text = ;
Duration = ;
})
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: games.roblox.com, raw.githubusercontent.com, github.com.
yes ıts universel and cool

Universal