Run it
Copy the script and paste it into your executor.
RunService = :()
Players = :()
Debris = :()
player = Players.LocalPlayer
playerGui = player:()
BASE_INTERVAL =
HASTE_MULTIPLIER =
TARGET_DISTANCE =
autoMoveEnabled =
hurryEnabled =
countdown = BASE_INTERVAL
character
nextDirection = -
menuClosed =
(char)
character = char
player.CharacterAdded:(onCharacterAdded)
player.Character
(player.Character)
old = playerGui:()
old old:()
screenGui = .()
screenGui.Name =
screenGui.Parent = playerGui
screenGui.ResetOnSpawn =
panel = .()
panel.Size = .(, , , )
panel.Position = .(, , , )
panel.BackgroundColor3 = .(, , )
panel.BorderSizePixel =
panel.Parent = screenGui
.(, panel).CornerRadius = .(, )
closeButton = .()
closeButton.Size = .(, , , )
closeButton.Position = .(, -, , )
closeButton.BackgroundColor3 = .(, , )
closeButton.TextColor3 = .(, , )
closeButton.Font = .Font.GothamBold
closeButton.TextSize =
closeButton.Text =
closeButton.Parent = panel
.(, closeButton).CornerRadius = .(, )
closeButton.MouseButton1Click:(()
menuClosed =
autoMoveEnabled =
screenGui:()
)
title = .()
title.Size = .(, -, , )
title.Position = .(, , , )
title.BackgroundTransparency =
title.Text =
title.Font = .Font.GothamBold
title.TextSize =
title.TextColor3 = .(, , )
title.TextXAlignment = .TextXAlignment.Left
title.Parent = panel
toggleButton = .()
toggleButton.Size = .(, -, , )
toggleButton.Position = .(, , , )
toggleButton.BackgroundColor3 = .(, , )
toggleButton.TextColor3 = .(, , )
toggleButton.Font = .Font.GothamBold
toggleButton.TextSize =
toggleButton.Text =
toggleButton.Parent = panel
.(, toggleButton).CornerRadius = .(, )
hurryButton = .()
hurryButton.Size = .(, -, , )
hurryButton.Position = .(, , , )
hurryButton.BackgroundColor3 = .(, , )
hurryButton.TextColor3 = .(, , )
hurryButton.Font = .Font.GothamBold
hurryButton.TextSize =
hurryButton.Text =
hurryButton.Parent = panel
.(, hurryButton).CornerRadius = .(, )
countdownLabel = .()
countdownLabel.Size = .(, -, , )
countdownLabel.Position = .(, , , )
countdownLabel.BackgroundTransparency =
countdownLabel.Font = .Font.Gotham
countdownLabel.TextSize =
countdownLabel.TextColor3 = .(, , )
countdownLabel.Text =
countdownLabel.TextXAlignment = .TextXAlignment.Left
countdownLabel.Parent = panel
(s)
s = .(, .(s + ))
mins = .(s / )
secs = s %
.(, mins, secs)
()
menuClosed
autoMoveEnabled
toggleButton.Text =
toggleButton.BackgroundColor3 = .(, , )
toggleButton.Text =
toggleButton.BackgroundColor3 = .(, , )
hurryEnabled
hurryButton.BackgroundColor3 = .(, , )
hurryButton.Text =
hurryButton.BackgroundColor3 = .(, , )
hurryButton.Text =
autoMoveEnabled
countdownLabel.Text = .. (countdown)
countdownLabel.Text = .. (countdown)
toggleButton.MouseButton1Click:(()
menuClosed
autoMoveEnabled = autoMoveEnabled
autoMoveEnabled countdown <=
countdown = BASE_INTERVAL
()
)
hurryButton.MouseButton1Click:(()
menuClosed
hurryEnabled = hurryEnabled
()
)
(directionSign)
character character:() character:()
humanoid = character:()
root = character:()
targetPart = .()
targetPart.Size = .(, , )
targetPart.Anchored =
targetPart.CanCollide =
targetPart.Transparency =
targetPart.Color = .(, , )
targetPart.Name =
targetPart.Parent =
offset = root.CFrame.LookVector * (TARGET_DISTANCE * directionSign)
targetPart.CFrame = .(root.Position + offset)
humanoid:(targetPart.Position)
.(()
i = , ,
targetPart.Transparency = i
.()
)
Debris:(targetPart, )
RunService.Heartbeat:((delta)
menuClosed
autoMoveEnabled
speed = hurryEnabled HASTE_MULTIPLIER
countdown -= delta * speed
countdown <=
(nextDirection)
nextDirection = -nextDirection
countdown = BASE_INTERVAL
()
)
()
Makes it so you cant get kicked for being afk!

Universal